NeonSpyder"Das est NTLDR?"Join Date: 2003-07-03Member: 17913Members
Where is this supposed urban dead forums? could someone link me? there seem to be so many, and i don't know which is the right one. i am afraid, and clumped up with about a dozen random people AND A ZOMBIE in a firehall
when i first got there i got the damn zombie down to like 1hp but some how it's come back to 50hp and i dont have any AP and it's been there for like 8 hours now -_-
I'm currently writing a javascript so I can find stuff on the world map easier. Basically it will darken the main map and show me only the buildings types that I want. I'll post the fruits of my labor later.
Well I'm helping with the fort liberation in Peppardville with Confizzle. I have a few pistol clips but I'm out of movement points. There are 5 or so zombies in there at the time of this post, but I closed the doors.
is this zombie horde I hear about an actual horde of people moving about, or is it something game generated? If it's game generated, then isn't it an excuse to wipe the server and start over?
This game seems an exercise in watching zombies run amok. I had two living characters which are both dead now and are just crappy versions of my zombie character. You won't find living characters that can put up a fight because they're too busy hiding and spending hours and hours worth of action points on trying to scrounge up ammo and meds.
<!--QuoteBegin-The Finch+Jul 30 2005, 12:13 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (The Finch @ Jul 30 2005, 12:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This game seems an exercise in watching zombies run amok. I had two living characters which are both dead now and are just crappy versions of my zombie character. You won't find living characters that can put up a fight because they're too busy hiding and spending hours and hours worth of action points on trying to scrounge up ammo and meds.
I think I might not be sticking with this. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I dunno, my fireman can kick a good chunk of zombie ****. axe = no need for ammo scrounging.
I had 6AP, I managed to cross a street, enter a NecroTech building, and find a GPS and a NecroTech syringe. I'd say that's pretty good (especially the syringe). It's too bad the GPS is basically useless and I can't use the syringe yet anyway.
And I'm kind of wondering what the point of the game is if zombies can just get up right away after being killed. Does it at least take 20 AP or something besides "Stand up and kill some more, since you're the equivalent of invincible." Which seems pointless (just like AP costs for talking).
The problem with that, Neonspyder, is that the zombies-turned-human can spend 2 AP to go back to a zombie. Go into building->jump window->die. Zombie again.
Making them human needs a lot more AP and luck as well. I fear that the survivors' days are numbered.
Private_ColemanPhD in Video GamesJoin Date: 2002-11-07Member: 7510Members
A better version's been posted about 5 times. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
Private_ColemanPhD in Video GamesJoin Date: 2002-11-07Member: 7510Members
<!--QuoteBegin-ZeroByte+Jul 30 2005, 02:17 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZeroByte @ Jul 30 2005, 02:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I based it off that. Try clicking the map legend. No more scouring the eye searing overview to look for the nearest building of interest near you. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Whoops, didn't notice the legend thing. Apologies.
<!--QuoteBegin-NeonSpyder+Jul 30 2005, 04:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NeonSpyder @ Jul 30 2005, 04:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I repeat my previous request for a <b>link to the forums of this urban dead thing and also for an IRC # if such a thing exists. </b> thank you. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> From le' faqing FAQ:
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Is there a mailing list or discussion forum for Urban Dead?
There are several, at the moment:-
* <a href='http://games.groups.yahoo.com/group/urbandead/' target='_blank'>UrbanDead mailing list</a> for general out-of-character discussion * <a href='http://games.groups.yahoo.com/group/urbandead-ic/' target='_blank'>UrbanDead-IC</a> mailing list for in-character conversations and role-playing * <a href='http://games.groups.yahoo.com/group/urbandeadzombies/' target='_blank'>UrbanDeadZombies mailing list</a> for discussion and strategy among players who have become zombies * <a href='http://games.groups.yahoo.com/group/necrotech/' target='_blank'>NecroTech mailing list</a> for analysis of the game's structure, and for bug reporting * <a href='http://urbandead.proboards52.com/index.cgi' target='_blank'>Urban Dead forum</a>, an unofficial discussion forum <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Comments
THE ZOMBIES THEY ARE COMING OMG...
when i first got there i got the damn zombie down to like 1hp but some how it's come back to 50hp and i dont have any AP and it's been there for like 8 hours now -_-
stupid zombie.
Edit: Is there already and IRC channel?
I think I might not be sticking with this.
Now that I'm actually paying attention to what is going on this game is actually pretty good.
what about that zombie horde question of mine?
I think I might not be sticking with this. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I dunno, my fireman can kick a good chunk of zombie ****. axe = no need for ammo scrounging.
And I'm kind of wondering what the point of the game is if zombies can just get up right away after being killed. Does it at least take 20 AP or something besides "Stand up and kill some more, since you're the equivalent of invincible." Which seems pointless (just like AP costs for talking).
Making them human needs a lot more AP and luck as well. I fear that the survivors' days are numbered.
It would be nice if someone hosted this on a non crappy host.
<a href='http://www.jonathanfletcher.f2s.com/urbandead/mapping.php' target='_blank'>The Map</a>
Zombies just got a trait that equals no revivification.
I hope survivors get something that makes zombies stay dead for like.. 20-30 AP. Or something that'll take that much for them to stand back up.
Hmm my human soldier just died. Anyone cares to revive me? My corpse is laying outside Darbey Cinema, in Rhodenbank.
"Drogg McGog"
Mhrm?
Whoops, didn't notice the legend thing. Apologies.
From le' faqing FAQ:
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Is there a mailing list or discussion forum for Urban Dead?
There are several, at the moment:-
* <a href='http://games.groups.yahoo.com/group/urbandead/' target='_blank'>UrbanDead mailing list</a> for general out-of-character discussion
* <a href='http://games.groups.yahoo.com/group/urbandead-ic/' target='_blank'>UrbanDead-IC</a> mailing list for in-character conversations and role-playing
* <a href='http://games.groups.yahoo.com/group/urbandeadzombies/' target='_blank'>UrbanDeadZombies mailing list</a> for discussion and strategy among players who have become zombies
* <a href='http://games.groups.yahoo.com/group/necrotech/' target='_blank'>NecroTech mailing list</a> for analysis of the game's structure, and for bug reporting
* <a href='http://urbandead.proboards52.com/index.cgi' target='_blank'>Urban Dead forum</a>, an unofficial discussion forum <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
RTFF <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--QuoteBegin-Private Coleman+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Private Coleman)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Whoops, didn't notice the legend thing. Apologies.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
No need to aplogize, you just showed me I need to put instructions on my map.