Whats The Point Of Mp_blockscripts

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Comments

  • ToothyToothy ir-regard-less Join Date: 2003-02-12 Member: 13447Members, Constellation
    2 points:

    The jump aspect of bunnyhopping involves no multitasking. If you knew how to bunnyhop, I imagine you would know this.

    You're claiming you could bunnyhop with 10 fps?
    *sticks on fps_max 10 and tries*
    I'm calling that as a lie.
  • Jmmsbnd007Jmmsbnd007 Join Date: 2002-11-24 Member: 9793Banned, Constellation
    Anyone else find voogru's 250ms weapon slot switch delay plugin and 3.0b5's initial mp_bs set to block mwheel commands a bit agenda-like?
  • TheJimTheJim Join Date: 2005-01-09 Member: 34080Members, Constellation
    edited June 2005
    <!--QuoteBegin-BulletHead+Jun 30 2005, 07:45 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BulletHead @ Jun 30 2005, 07:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> *sighs*

    I'm against anything unnatural in the game... if you aren't skilled enough to multitask to b-hop, doom on you, learn to lerk or fade.

    I've played at less than 30 fps... my first PC, i played at about 10 fps if I was lucky. I learned to b-hop, shoot, aim, shotgun, grenade, and jetpack just fine. Now however I'm acustomed to 100 fps so going back down would be challenging. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    If my fps drops below 78 my bunnyhop goesdownhill fast...

    My theory on that is im too used to 80 - 100 fps as i find bunnyhopping abetween 80 and 100 fps easier.

    But back to scripts.

    Scripts are fine they don't really give that much of an advantage believe me when i say i used to hate scripts and had a nice big arguement in a thread on these forums, but i also fully realised that by saying they gave a huge advantage i was infact wrong.

    Scripts just allow life to be easier just like a worker using their car to get to work making life easier, if they can make it easier for themselves why should they do it the hard way.

    I for one don't script as i don't really need to scripts wouldn't make my ns play easier.
  • Jmmsbnd007Jmmsbnd007 Join Date: 2002-11-24 Member: 9793Banned, Constellation
    edited June 2005
    <span style='color:orange'>clipped for the sake of public decency</span>
    The exploitive scripts should be blocked by default, the bhop/pistol/misc scripts should be left alone, and the variable should be deleted from the game.
    PS: You can't even use +moveup by itself on bs_1 servers. What a crock of <span style='color:orange'>Ooookay, since all this agression and swearfilter evading is so blatantly intentional, you're getting some cooloff time.</span>
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    edited June 2005
    <!--QuoteBegin-BulletHead+Jun 30 2005, 02:45 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BulletHead @ Jun 30 2005, 02:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I've played at less than 30 fps... my first PC, i played at about 10 fps if I was lucky. I learned to b-hop, ... just fine. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    sure you did

    stop making up lies to back up your argument
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    <!--QuoteBegin-BulletHead+Jun 30 2005, 02:45 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BulletHead @ Jun 30 2005, 02:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> *sighs*

    I'm against anything unnatural in the game... if you aren't skilled enough to multitask to b-hop, doom on you, learn to lerk or fade.

    I've played at less than 30 fps... my first PC, i played at about 10 fps if I was lucky. I learned to b-hop, shoot, aim, shotgun, grenade, and jetpack just fine. Now however I'm acustomed to 100 fps so going back down would be challenging. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Unnatural? LMAO +Moveup is even blocked.


    Also if you knew anything about bhop you'd know its impossible at 10fps
  • RammstienRammstien Join Date: 2003-11-30 Member: 23805Members, Constellation
    +moveup allows for more exploitative behavior than almost any other command so I don't know why you would use it as an example.
  • demonsxdemonsx Join Date: 2003-10-21 Member: 21828Members
    edited June 2005
    Scripting is HAXXOR the proof of this was when my team played knifed and we owned them...

    oh wait... that didn't happen.




    Seriously to much bitching, the real reason NS is dieing is because we have **** in the clans and pubs bitching about each other bitching. Endless cycle of idiots who needs to get out more.
  • FirewaterFirewater Balance Expert Join Date: 2002-12-12 Member: 10690Members, Constellation
    <!--QuoteBegin-Jstek+Jun 29 2005, 04:43 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jstek @ Jun 29 2005, 04:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Personally, its the Server Owner's damn buiness to decide to have that cvar turned on or off. There desision. While you may get all pissy about stupid things like this, just find a server that doesnt have the blockscripts cvar on. Simple eh?? If you cant find a server.. well then perhaps you should think about starting one, and use it anyway you wish.

    Options FTW.

    --Jstek <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That doesn't answer the question.

    A lot of players that play on BS 1 servers are maladaptive and inefficent. Which is why when I use my script free config I can get over 40 kills and usually less than 5 deaths.

    When players look for something to blame, they don't learn from their mistakes. If my scripts took no skill, then I should get rocked, right?
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    <!--QuoteBegin-Rammstien+Jun 30 2005, 04:29 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rammstien @ Jun 30 2005, 04:29 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> +moveup allows for more exploitative behavior than almost any other command so I don't know why you would use it as an example. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yes because binding it to a key and holding that key so you can move up a wall is extremely unfair
  • DarkFrostDarkFrost Join Date: 2003-04-03 Member: 15154Members, NS1 Playtester, Constellation
    <!--QuoteBegin-CommunistWithAGun+Jun 29 2005, 10:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Jun 29 2005, 10:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I can turn my gamma up so high I need sunglasses to play the game, but god forbid I use a 3 hop. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I love you man.

    Every topic you make, makes my day in some way.
  • RammstienRammstien Join Date: 2003-11-30 Member: 23805Members, Constellation
    <!--QuoteBegin-CommunistWithAGun+Jun 30 2005, 04:53 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Jun 30 2005, 04:53 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Rammstien+Jun 30 2005, 04:29 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rammstien @ Jun 30 2005, 04:29 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> +moveup allows for more exploitative behavior than almost any other command so I don't know why you would use it as an example. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yes because binding it to a key and holding that key so you can move up a wall is extremely unfair <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    yes it also allows you to jump in a way that is "exploitative" due to the fact that using +moveup in bunnyhopping makes you a pain to even try and guess where you hitbox/whatever is.
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    <!--QuoteBegin-Rammstien+Jun 30 2005, 05:34 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rammstien @ Jun 30 2005, 05:34 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-CommunistWithAGun+Jun 30 2005, 04:53 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Jun 30 2005, 04:53 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Rammstien+Jun 30 2005, 04:29 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rammstien @ Jun 30 2005, 04:29 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> +moveup allows for more exploitative behavior than almost any other command so I don't know why you would use it as an example. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yes because binding it to a key and holding that key so you can move up a wall is extremely unfair <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    yes it also allows you to jump in a way that is "exploitative" due to the fact that using +moveup in bunnyhopping makes you a pain to even try and guess where you hitbox/whatever is. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yet you have no time to complain about the buggy prediction code, sparks bug, or other general crap still in NS that hasn't been corrected since 1.04? :|
  • DarkFrostDarkFrost Join Date: 2003-04-03 Member: 15154Members, NS1 Playtester, Constellation
    <!--QuoteBegin-CommunistWithAGun+Jun 30 2005, 11:47 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Jun 30 2005, 11:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yet you have no time to complain about the buggy prediction code, sparks bug, or other general crap still in NS that hasn't been corrected since 1.04? :| <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Best to be careful, a horde of ignorance is surely about to engulf you.
  • RazRaz Join Date: 2003-02-15 Member: 13570Members
    As a funny note, I'd like to point out that the vast majority of bs 1 servers have consistency at 0.

    So, this puts forth the message that 3jump scripts and +moveup are absolutely out of the question, but a hot pink skulk model with spikes sticking out every which way is perfectly okay.

    How hypocritical.
  • MrBenMrBen ns_eclipse, ns_veil caretaker Join Date: 2002-11-14 Member: 8575Members
    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=1&t=95377&st=0#entry1523238' target='_blank'>A test</a>
  • SentrySteveSentrySteve .txt Join Date: 2002-03-09 Member: 290Members, Constellation
    The only way I would ever use scripts, and the only way I could ever see them being used, was in competitve play where everyone had them. Except for that, there is no point.

    Hitting a button and having your game play for you is really cool and fun. All the elite guys do it because they have all that skill to copy and paste a script into their .cfg
  • OnESabreWulfOnESabreWulf Join Date: 2003-11-24 Member: 23506Members
    edited June 2005
    When the thread was made the Scripting Discussion in this forum about how to use scripts this year I knew big issues would arise.

    Also some good points have been made about why admins don’t want scripts and how game players do use them and don’t use them.
    But now it’s a love hate relationship with clan vs. pub servers.
    The whole idea should be shot out of NS due to some abusive script commands like pistol scripts and other crafty commands. But some have some can be useful in competition since cyber armature league allowed this nightmare to exist for other HL game mods over 5 years ago like CS and TFC.

    But using scripts in pub servers?
    Well depends if the server admins allow it, in our case we don’t allow scripts and most of the common popular ones are blocked.
    The idea that a player comes in with full open scripts and the rest of the pubs don’t have one is way too much advantage.
    For this they should use the ez way out and go full cheats like using NS buzz hook lol.

    Before I get flame for my reply on this subject because over the past 2 years the NS community has gone the way of CS attitude thats why I dont always post here anymore. I only talking about some of the scripts that would allow too much advantage and that can make it seem that the player is cheating.
    Example it’s now common in combat, a fade that blinks, swipes, metabolize not ez to kill in combat.

    Oldie but a goody pistol scripts left click once 5 shots let go the left click button and another 5 shots. No more hitting that left click mouse ten times to get a kill just click once and unclick 2 actions on 1 binded key.
    Commands like this and other scripts can spoil a GG in a public server.
  • OnESabreWulfOnESabreWulf Join Date: 2003-11-24 Member: 23506Members
    A sidenote.
    When you install NS into your computer it comes in a standard config file.
    This means that the mod developers intend for you to have standard commands.
    What you do with your common commands is your business such as left, right ,jump, strafe shoot reload use flashlight etc that’s the kind of options that you can modify thats a given.

    Now binding some say_team in game are useful and binding a key for impulse commands like your GUI can be useful too.
    But the other scripts that alter the game play and is used in pub servers is almost cheating.
  • AhnteisAhnteis teh Bob Join Date: 2002-10-02 Member: 1405Members, NS1 Playtester, Constellation
    <!--QuoteBegin-OnESabreWulf+Jun 30 2005, 01:46 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (OnESabreWulf @ Jun 30 2005, 01:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> But the other scripts that alter the game play and is used in pub servers is almost cheating. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    normal scripts can't alter gameplay. They just make things in-game more convenient for the player.

    (we're ignoring _special and exploitive scripts which should be blocked not by mp_bs, but at the root of the problem.)
  • RazRaz Join Date: 2003-02-15 Member: 13570Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Oldie but a goody pistol scripts left click once 5 shots let go the left click button and another 5 shots. No more hitting that left click mouse ten times to get a kill just click once and unclick 2 actions on 1 binded key.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Um, have you ever actually USED a script?
  • OnESabreWulfOnESabreWulf Join Date: 2003-11-24 Member: 23506Members
    <!--QuoteBegin-Raz+Jun 30 2005, 09:18 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Raz @ Jun 30 2005, 09:18 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Oldie but a goody pistol scripts left click once 5 shots let go the left click button and another 5 shots. No more hitting that left click mouse ten times to get a kill just click once and unclick 2 actions on 1 binded key.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Um, have you ever actually USED a script? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Nope but I have seen other players used it and told me how it works.
    Scripts like this I don’t even care for.
    It almost sounds like you used a pistol Script. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
    So tell me how does it work since you commented my post? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • RazRaz Join Date: 2003-02-15 Member: 13570Members
    I use a 2 shot pistol script. It sends the attack comand when I hit and when I release.

    Note that this does NOT mean that it shoots for every issuement of the command, as there is a cap on speed. You have to practice getting into a shot rythym to fire at the best speed. Takes just as much 'skill' as clicking it fast, but it doesn't give you carpal tunnel as much.

    In all seriousness, I was like OMG WHAT A SCRIPTER when I just pubbed.

    Then I decided to get good at the game, and actually opened my eyes to trying stuff.

    Scripts aren't what pubbers think they are. Period.

    Blinkswipe is absolutely worthless because it decreases the control you have of your fade. Same for leapbite.

    3jump is just mwheel for people who like spacebar.

    pistol script actually fires slower unless you know how to use it, and the ones that spam +attack like hell just make you lose control of your character. Sure it'll fire those 10 shots really fast, but it's gonna fire them all. What if another skulkpops near you? You have no ammo left cause your dumb script shot it.

    That's the case with many 'skill scripts.' They limit the control you have over yourself and it can get you killed. There ARE disadvantages.
  • OnESabreWulfOnESabreWulf Join Date: 2003-11-24 Member: 23506Members
    So Raz its a pro and con with some scripts that use action commands like the pistol.
    Odd that you say 2 shot hit. I met someone a year ago on a pub server that used 5 shots per hit.
    He showed me how it worked in game.
    Again like I said some scripts can be useful in competition but I way too 1.3 old school to accept the idea of action scripts like the pistol one.
    Customizing your GUI menu or the GUI commands is useful to use and that’s harmless.
    But action script command is what I dislike in pub games that’s all, since most of the pubs players won’t have modified config files like other players might have.


    To be an onsite game admin for NS for over 3 years I have seen some scripts that almost looks like they are cheating. So excuse the manner that I approach on the concept of scripts in pub servers since I help to run a public server in my gamming community.
  • RazRaz Join Date: 2003-02-15 Member: 13570Members
    I've played since 1.03 too, and I've found that tactics matters more than ANYTHING by FAR. A few convienience scripts have a negligable impact.

    My suggestion to you is to try scripting to see what it's like for yourself.
  • OnESabreWulfOnESabreWulf Join Date: 2003-11-24 Member: 23506Members
    Thanks for the tip Raz <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> we have a Private server on our Box that allows scripts so we can practice on so I might try out some advance scripts for competition use.
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    <!--QuoteBegin-OnESabreWulf+Jun 30 2005, 08:24 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (OnESabreWulf @ Jun 30 2005, 08:24 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    Example it’s now common in combat, a fade that blinks, swipes, metabolize not ez to kill in combat.
    <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    can be done without scripts easily

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->When you install NS into your computer it comes in a standard config file.
    This means that the mod developers intend for you to have standard commands.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    where did you hear that, can i get an official statement?
  • ToboldTobold Join Date: 2003-06-16 Member: 17405Members
    I disagree with the use of three jump.
    If you want to learn to bunny hop, just get some hand eye coodination and time when you hit space.
    Not that hard
  • RazRaz Join Date: 2003-02-15 Member: 13570Members
    <!--QuoteBegin-Tobold+Jun 30 2005, 10:08 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tobold @ Jun 30 2005, 10:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I disagree with the use of three jump.
    If you want to learn to bunny hop, just get some hand eye coodination and time when you hit space.
    Not that hard <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I doubt you can do it with any sort of reliability and speed.
  • ToboldTobold Join Date: 2003-06-16 Member: 17405Members
    edited June 2005
    <!--QuoteBegin-Raz+Jun 30 2005, 03:18 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Raz @ Jun 30 2005, 03:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Tobold+Jun 30 2005, 10:08 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tobold @ Jun 30 2005, 10:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I disagree with the use of three jump.
    If you want to learn to bunny hop, just get some hand eye coodination and time when you hit space.
    Not that hard <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I doubt you can do it with any sort of reliability and speed. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    you are wrong to doubt <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
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