[FFT]Fangs dislikes Combat.

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Comments

  • UKchaosUKchaos Join Date: 2002-08-10 Member: 1132Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Shame though, i hear e-sports is where it's at these days, you'd think fledging developers would try to hit more of the professional market with big cash prizes, maybe i'm just crazy though.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    No, selling as many copies as possible is "where its at". A high player base for NS1 will help NS2 commercially.
  • EmanonEmanon Join Date: 2003-05-13 Member: 16254Members, Constellation
    CO does have its usefulness of introducing players to the game itself but I find it comes just a bit short. I’ve seen great CO players play classic and have no idea what the hell is going on. And I'm just talking about the basics like needing armor when skulks have focus, scanning for cloaking or even the usefullness of welding eachother.

    To make CO truly benefit NS there needs to be some more resemblance between the two.
  • GoDlolGoDlol Join Date: 2005-01-08 Member: 33703Members
    edited April 2005
    All of these co and modded servers are just creating players that **** the res for a higher life form to go wal into a group of marines and get instantly dominated and then wonder why they died. Co just teaches players how to save for onos and then get redemption and go walk into people then magically go back into the hive to heal. Co generates more hackers/asshats that just go in to **** people off. Co makes the skill gap between ns competitive and ns pubs greater. The list goes on and on....

    There are players on these modded servers that only play on those servers and grow to think that what they are playing is ns, inhanced skulk speed, "I can run really fast in a straight line, **changes servers** Im going reallly slow they must hack!" I have seen this on g4b2s and many other servers and this is when the hackusations start.

    It is very hard to find a good server to play a well rounded pub game on that is fun with good gameplay. Either you get a team that doesnt drop anything, or a horrible comm that turtles base. Dont say the vet server is anybetter because the majority of the games on that server are just marines running out of base and having the comm build base, alien side= 6 **** for fade, 2-3 **** for lerk that die before a second hive is up.
  • tankefugltankefugl One Script To Rule Them All... Trondheim, Norway Join Date: 2002-11-14 Member: 8641Members, Retired Developer, NS1 Playtester, Constellation, NS2 Playtester, Squad Five Blue
    <!--QuoteBegin-MrBen+Apr 26 2005, 08:35 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrBen @ Apr 26 2005, 08:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Shame though, i hear e-sports is where it's at these days, you'd think fledging developers would try to hit more of the professional market with big cash prizes, maybe i'm just crazy though. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Aiming for successful e-sports requires a mix of heavy branding (TV, pop culture), forming large communities around it, creating high-profile players, and creating a very spectator-friendly game.

    I remember reading some quite good articles on the subject, both on why some games become good e-sport candidates and why other do not. I'll try to dig them up, as they are quite interesting.
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    edited April 2005
    yeah man im sure combat is to blame for everything


    lmao cs playsy r ruining our servers i found this mod first how dare they

    lmoa e-sports
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    I agree with Fangs.

    On that note, You cant balance both Combat and NS with the same code. They play completely differently to each other. Flayra should do it seperately.
  • TheslanTheslan TWG Signature Maker Join Date: 2004-04-27 Member: 28245Members
    The problem is the compatibility of gameplay between CO and NS. A CO player does not become a NS player in one round, nor vice versa. However, someone that plays NS can compete in a CO game.

    CO is close to an individualize game: one person can take down the hive. One alien can kill and hold back most of the marines. It's a good environment to learn some of the bare basics of NS.

    However, when ppl port from CO to NS, that's where the trouble begins. NS:classic is very unforgiving. New comm? That medpack I needed at location X a second ago cost the game. You didn't know we can't pass out HMGs until armory upgraded? This also goes for regular marines: oh, I'm sry, I didn't know the shortest route to location X. What's minimap? Furthermore, it applies to aliens: ouch, onos dies easily without cara/redemption. We need a second hive before fades can use metabolize?

    What I'm saying here is that NS:classic has been so unforgiving that people have to perform their best in order to win. There's a lot more tension than the previous versions of NS. With new people that plays CO and starting to play NS:classic, it's a harsh environment to learn the differences, and gain more knowledge (such as key locations in certain maps: Get to cargo, they're going to seige fusion!). Getting frustrated at not being able to gain points/kills ends up either forcing them to learn or go back to CO for a friendlier environment.

    What to do about it? Don't know. There's a number of threads discussing this. But with these difference, NS is always going to get new players who will trying to use CO tactics to win, which will fail. Note that NS tactics on CO doesn't affect much, because players aren't tied too each other's actions (as in NS). It's a compatability issue.
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    <!--QuoteBegin-MrMojo+Apr 26 2005, 03:10 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrMojo @ Apr 26 2005, 03:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    lmao cs playsy r ruining our servers i found this mod first how dare they <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    i think this man has a point
  • ScrapScrap Join Date: 2005-01-06 Member: 32953Members
    <!--QuoteBegin-Yash+Apr 26 2005, 02:28 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Yash @ Apr 26 2005, 02:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I <i>really</i> hate "NS is dying/dead threads.

    Allow me to make a few points.

    4. No one cares about these threads. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    but who would like to make a thread about "Natural Selection is Alive!".hmm...maybe we need that one where everyone wouldnt have to complain.
  • DaJMastaDaJMasta Join Date: 2005-01-10 Member: 34750Members, Constellation
  • FangsFangs Join Date: 2003-02-13 Member: 13506Members
    edited April 2005
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->lmao cs playsy r ruining our servers i found this mod first how dare they<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    I never said I found the mod first, I'm not the best at english, but I think I wrote it clear, I stated "if CO is your game go back to CS." However I should add this for the more obtuse among us; <b>If <u>NS</u> is your game and you came from CS welcome to the best FPS ever made, hope you stay a while and if you want to learn more feel free to ask</b>.
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    <!--QuoteBegin-Fangs+Apr 26 2005, 03:31 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Fangs @ Apr 26 2005, 03:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->lmao cs playsy r ruining our servers i found this mod first how dare they<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    I never said I found the mod first, I'm not the best at english, but I think I wrote it clear, I stated "if CO is your game go back to CS." However I should add this for the more obtuse among us; <b>If <u>NS</u> is your game and you came from CS welcome to the best FPS ever made, hope you stay a while and if you want to learn more feel free to ask</b>. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    i didnt even read the first post

    plenty of people are complaining about "cs kiddies" or whatever they call them
  • FirewaterFirewater Balance Expert Join Date: 2002-12-12 Member: 10690Members, Constellation
    Cs isn't a bad game, I played CAL I before dropping CS and comming to NS.

    Its the CS community that is really rough. It just got tired of like 16 year old kids that were never good at anything besides video games thinking they are SO great because they are king at video games.

    The NS community is slightly better, as you don't see as many people asking for idlers to increase their eStatus, and trying to start wars with other clans, however the difference between NS and CS is that CS pubbers generally have respect for top competitive teams, where in NS that respect is not there.

    Telling people to go back to CS will not help anyone, if they want to play combat, let them play combat. Find a server that does not have combat in its rotation and play it there. Problem is solved for you, and NS will no longer be dead.

    That statistics show that NS player count is on the rise. whether CO or classic, its still up. The stats themselves is all that matters, not the biased dillusional perceptions of them.
  • RebeliRebeli Join Date: 2003-06-09 Member: 17158Members, Constellation
    edited April 2005
    Yeh its good thing more ppl will start playing ns. We have lost lot of good people over the years so we really need them as horrible as it may sound. CO is ok if tweaked a bit. Its just sad to see ppl using cloaks focus xeno in CO and never really learn how to play NS with skill. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> Unfortunately is kinda hard to fix to everyones satisfaction.

    I just hope 3.1 will address the balance and hitbox issues. After that the game will bloom in competetive circles also Im sure. Keep up the good work. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    <!--QuoteBegin-Firewater+Apr 26 2005, 03:46 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Firewater @ Apr 26 2005, 03:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Cs isn't a bad game, I played CAL I before dropping CS and comming to NS.

    Its the CS community that is really rough. It just got tired of like 16 year old kids that were never good at anything besides video games thinking they are SO great because they are king at video games.

    The NS community is slightly better, as you don't see as many people asking for idlers to increase their eStatus, and trying to start wars with other clans, however the difference between NS and CS is that CS pubbers generally have respect for top competitive teams, where in NS that respect is not there.

    Telling people to go back to CS will not help anyone, if they want to play combat, let them play combat. Find a server that does not have combat in its rotation and play it there. Problem is solved for you, and NS will no longer be dead.

    That statistics show that NS player count is on the rise. whether CO or classic, its still up. The stats themselves is all that matters, not the biased dillusional perceptions of them. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That's entirely server dependant FW. The majority of CS pubs ban people who go 40/5 just because to get killscores that high they must be hacking, weather or not they have a clan tag (and don't even CONSIDER owning people WITHOUT a clan tag). Granted some of the servers know the top rosters and welcome compeditive players with open arms, but the same is true of some NS servers.

    The consistant line in gaming is that people who are unskilled and unaware will always accuse skilled people of unfair gaming practices. If your looking for a comunity that doesn't ever really look down on or acost compeditive players, go pick up TFC.
  • MrBenMrBen ns_eclipse, ns_veil caretaker Join Date: 2002-11-14 Member: 8575Members
    There are idiots everywhere, it's a fact of life, but who caters to them at the expensive of the more dedicated and mature members of the community?
  • SpetsnazSpetsnaz Join Date: 2003-12-26 Member: 24761Members, Constellation
    I hate CO with a passion as well. I love CS 1.6 i play it loads, but i hate CO and the fact that you cannot have a decent game on a NS map cuz half way through the admin changes the map to a CO map. YAY.

    I uninstalled NS a long time ago and i still dont want to reinstalled cuz of CO.
  • TheJimTheJim Join Date: 2005-01-09 Member: 34080Members, Constellation
    edited April 2005
    I just read through this i hate CO thread and quite suprisingly fell asleep....

    So that says something about you kiddies creating these "I hate CO Threads".

    You are boring the ******* **** out of us please stop this "I Hate CO" Trend you have going here. You are getting more and more and more boring by the second and 9 out of 10 of us now don't bother to read anything other than the thread starters post because by the time u finish the 1st page of the thread your asleep because it is yet again a thread repeated but just worded slightly different.

    Oh look the thread starter "Mr I Hate CO" himself is trying to start a PM war except he sounds like my sister and her friends which are 6 year old school kids <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->

    here is what he said:

    <!--QuoteBegin-Fangs PM title = **** you scared little ****+ Apr 26 2005, 11:12 AM --></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Fangs PM title = **** you scared little **** @ Apr 26 2005, 11:12 AM )</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Ive been in this game for three years eat a flipping **** punk!<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Please if you are gonna try flaming me in a PM try not to do it in a way which i can easily turn round on you and i may give you a less sarcastic answer.

    As for me being scared Fangs... Oh yes im shaking in my bones because you start another "I Hate CO Thread".... Please like you have got in my reply grow up in your next PM and also i have played this game just as long as you.

    Hmmm... and as for the "little" comment... that made me chuckle as that makes you sound more like a 6 year old child who is trying to make ones self sound older.

    As you can probably tell by now i didn't find your PM offensive in the slightest way but if anything it made me chuckle, which is sad really as it looks like you tried to flame but yet again your another person who has failed to do so properly.

    Bit of advice for next time Fangs:

    If your gonna flame Fangs you have to be grown up about it and not have things which i can easily turn on you in it.

    In all honesty you "I Hate CO" thread starters sound more like CS players than the noob CO players you accuse of being the CS player. You should really listen to your selfs.

    I know 1 of you will try to flame for that or attempt to anyway <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->

    Thanks again for the chuckle Fangs <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • motsewmotsew Join Date: 2003-10-26 Member: 22001Members
    edited April 2005
    TheJim leave the poor kiddie alone <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->,

    Although CO is quite poor, it is i feel good for a quick bit of gaming and especially for small games with few players (because of the absurd amount of res aliens get). I feel that most people who start all these "I hate CO" threads are people who aren't generally good at NS altogether, i'm not saying this about everyone, especially the vets who do genuinely hate CO, but they are decent/good enough to NOT post all these pointless threads...

    Do you honestly think the devs will get rid of CO just because some 'tard starts an "I hate CO" thread ?
  • JojoshuaJojoshua NS Guide Professor Join Date: 2002-11-02 Member: 5233Members
    Combat owns. Thanks.
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    I'm just gonna make this short and to the point. Combat is boring. Nothing happens. You just kill. You don't meet people, you don't work together or think about what you're doing.

    Combat is boring.
  • AhnteisAhnteis teh Bob Join Date: 2002-10-02 Member: 1405Members, NS1 Playtester, Constellation
    CO can't kill NS. Will never happen.

    NS is killing itself. The real problems lie with NS itself. 3.0 is a nice step in the right direction toward fixing some of the frustrations the aliens faced (especially the free upgrades!). Of course, marines have their own set of annoyances that need to be looked at too.
  • ToothyToothy ir-regard-less Join Date: 2003-02-12 Member: 13447Members, Constellation
    It's unfair to split the NS community into 'combat players' and 'classic players'. I play both gametypes, and I enjoy both.

    Each gametype is good for a certain situation, from my point of view. If I just want to spend a quick 20 minutes killing some time, then I'll hop on combat and enjoy it. It doesn't mean I prefer combat, but there's no way in hell I can get a decent game of classic done in 20 minutes.

    If I have more time I'll play classic, the two modes should not be thought of as either or, many people enjoy both. Liking one doesn't mean hating the other.
  • JojoshuaJojoshua NS Guide Professor Join Date: 2002-11-02 Member: 5233Members
    Yea, NS has been continuously declining in fun factor. Dont blame CO because it gives people another route to have fun when NS goes to crap. If CO wasnt here then people would be playing something else, and NS would be completely dead already. Your blaming the freedom of choice.
  • homicidehomicide Join Date: 2003-11-10 Member: 22451Members
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    Fangs, your "< 100 Ping" rule ruins your server list results. I just now took a server list, checked the server info of 3 servers listed as 300+ ping, and all three of them immediatley went below 60. Steam's listed value for ping is not reliable in the slightest. Take another set of results without the arbitrary rules please.

    Regardless of how you feel about co_, NS is not even remotely dead, nor is it in any immediate risk of being dead. Just apply an ns_ filter and look at the list. There is a very large selection of populated servers right there, and half the "CO servers" are just playing a map temporarily and will go back to NS shortly. Whether or not you still like the game or dislike a portion of the servers, as long as the community is so active and it's so easy to find any number of active games, <i>NS is not dead</i>.
  • SolidNLSolidNL Join Date: 2005-01-07 Member: 33563Members, Constellation
    Well i think CO is fun but NS mode is still much more fun to play. If NS is really dyeing i dunno if CO is because of that. But i really never had trouble finding a NS server on the other hand i just find a good one mostly clan servers and stick on one server. Clans tend to work well together and so do the people that on it wich give's you some awnsome NS game's. Just find one server with a good number of regulars and stay on it. Its the best way to ensure you can play good NS game's.

    I do however agree that when you say NS most people start about combat and dont even have a clue how NS really started out. However there are also those who only started to play NS because of CO and play NS aswell if it were CO wich can be highly annoying. But still i dont think CO will be the downfall of cs in fact i think it has given NS a fresh new life since it attracted alot of players ok not all very nice players but not all of them are bad people. Just wait when NS for source gets releached then you will start seeing alot of people again because then NS will look awnsome and people will all of a sudden start playing it. Its the same that has happend with cs (oke cs was played alot already but alot of **** running around on css now).

    Greetz Solid
  • AndervalAnderval &lt;3 Join Date: 2003-05-05 Member: 16073Members, Constellation
    people need to stop using the transformers avatar, i keep thinking it's shockwave then realise it's actually someone whose opinion i don't give a crap about.
  • the_x5the_x5 the Xzianthian Join Date: 2004-03-02 Member: 27041Members, Constellation
    <!--QuoteBegin-Invader Scoot+Apr 26 2005, 06:27 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Invader Scoot @ Apr 26 2005, 06:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ...boring. Nothing happens. You just kill. You don't meet people, you don't <b>work together</b> or think about what you're doing... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    ditto. If you are a good player you can get used to going off as a "Rambo" in Combat and going Onos ASAP. Such action will likely cause great harm to your team in NS, often helping you loose.

    As a matter of fact while I agree with several points in this thread there are fundamental flaws with Fangs's opening statement which highlighted something I think needs to be addressed and clarified. My response is somewhat off topic from this thread and carries great significance to a recurring mistake I've seen many people making. So prepare to become more educated in about oh say 30min from now when I make the thread.

    For those who are complaining that there are too many of the "hate" CO threads you have a point, but did you even stop to think or read though why there are so many? It's really not so much that people like me hate CO. Combat is great for silly nonsensical fun, a great way to warm up before a big clan match, or a nice way to take a break and not having to think so much. The plethora of AMX pluggins to enhance the silliness is perhaps the first good thing about CO I've heard of in a long time, but it still ignores the fact of in how many ways it is also damaging NS for those who love it so much.

    Go back and watch the NS trailer. All games have a distince "flavor" to them. CS has the flavor of "cops vrs. robbers with SWAT style combat." TFC is a more nonsensical mod with supernatural abilites to take damage and craziness like rocket and conc jumping. NS is a more serious "survival of the fittest" flavor, hunter & hunted, and has a very scary feel to it. One of the indicators to me that something is a good game is if it can startle me or give me a bit of an adrenaline rush. I had it once while playing the ol' HL single player and a headcrab nailed me in a dark vent when I wasn't expecting it. And have had it several times in NS, usually involving skulks and/or cloaking. To become startled means the immersion must be very well done and the atmosphere has to generate tension for the player, no easy feat. Futhermore, NS isn't only one of the most serious games out there, it's also one of the most dependent on good teamwork. Everyone working together is necessary for victory, and also gives you a feeling of commradory and purpose. It is also so much more rewarding to win a game where it took effort and teamwork, a game where you almost lost and then cameback to crush the enemy. It's always more fun to see you hard work pay off and it actually pains you to see you loose because you don't want to see all those things you just built get destroyed.

    <!--QuoteBegin-Toothy+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Toothy)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->It's unfair to split the NS community into 'combat players' and 'classic players'. I play both gametypes, and I enjoy both.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Hmm, an intersting point. I'll agree with you, but I think you misunderstand what some of the people here are saying. Look I don't think anyone wants to deprive you of Combat if you love it, I orginally opposed combat from the beginning and motioned to have it removed. But the moment we started having people come from CS to play Combat and loved combat I ceased the removal motion immediately. I think the only thing we can really do at this point is to take my second plan into effect and finish seperating CO and NS at a software level, that way they can be balanced independently. Yes we are now drawing from the pool of the CS community which boasts some of the largest percentage of cheaters and jerks of any game community that I've ever seen. (ie: actually the reason I stopped playing CS was because not of my dislike for the game, but my dislike for the people who played it) I don't know what we can really do about it at this point other than letting the two be balanced independently as was orginally discussed, I'm sure the developers and community leaders are thinking the same thing. there isn't a good solution to the problem of a decaying community quality that I can see.
  • AlphaWolfAlphaWolf Join Date: 2003-01-11 Member: 12175Members
    edited April 2005
    I have to agree with this a bit. I have been playing NS since it first came out, and it seems that ever since CO has come around, people pay less and less attention to NS games.

    This gets frustrating, especially as aliens because you can have just one marine attacking a hive for several minutes before anybody responds...sometimes they just let the hive die and don't even care, even if you yell at them about it repeatedly.

    Sure I would otherwise defend the hives myself, but most of the time I have to go gorge because the rest of the team is whoring resources just so they can go fade as soon as possible (and then die in the stupidest way a few seconds later,) and leave it up to me to save res for the hives. And even when I am not gorge, whats one skulk going to do against 5 marines with shotguns?

    IMO the NS developers need to fix it so that you can't go advanced lifeform until after you go gorge and build at least one structure. This would encourage people to build RTs and upgrades at the start rather than whoring. It would also prevent fade rushing which would balance the gameplay back towards 50/50. For tournament mode, (where usually only competent people play) this restriction could be lifted.

    Also, something needs to be done to prevent aliens from getting as many upgrades as they can in CO. It's because of this that the general skill level of alien players has reduced. The newbies get used to playing as a fade with 7 upgrades at a time in CO, and then in NS games they think they can just run in like rambo with their two upgrades and they just die.

    I don't think CO should be disposed of completely, but both games should be tweaked a bit to compliment the other rather than act detrimental to each other.
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