thats because the uvmap ive applied is not scaled or anything..and ive not done any material adjustments. its all temporary.. i just dont want to show a textureless ,colorless model . ive also to fix some uvmap stretching
<!--QuoteBegin-Haze+Nov 14 2004, 09:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Haze @ Nov 14 2004, 09:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Lt.Gravity+Nov 14 2004, 04:53 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lt.Gravity @ Nov 14 2004, 04:53 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ... and of course when they walk <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Mm. Meryl. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> pssst dont tell anybody <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> *loves mgs*
but it would not only attract humans. -> skulk "omg there is another one of those *kharra equivalent to bacon* shacking things near our hive. lets see what we can get ..." just a stupid thought <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
the model looks great! but it seems like this armor is even more heavy than the male marine ones o_0 and yes, we allways wanted to see how this bionic spine think would looks in 3d. really impressive work!
for me she looks like some sorta Mobile Infantry trooper from starship troopers in that grey suit <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> ya gravity is right it looks a bit to heavy. try to make it more look like a strap on pad for the legs and arms =)
i passed out when i saw that, i just cant beleive an ACTUAL PERSON made that. and it was realy mean to show us render17.jpg/15/14 etc, then tell us not to say boobie jokes.
maybe the tsa is using field medics at locations where no nanogrid is aviable... no nanogrid=no medpack dropping that would fit perfectly to her <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <img src='http://65.75.137.180/yanai/nancy/newest/medpack.jpg' border='0' alt='user posted image' />
is she anatomically correct? i dont want you to show us but just tell.. its about a dang model for christ sake. its like a barbie doll, you can tell us.
(or if you want u can send it to me <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->)
------- did u just slap on a red cross on the render pic? it seems like non-curvy like its not on a spherical surface.
--- well i think when its possible to avoid human casualties they will avoid them. so i think they would use "drop me medicals" not a pretty and sexy non muscular woman to do it. think woman, she can be killed!!!. the horror.
-------
cmon sheena, empty thou mailboks! PMs coming towards you.
/me waits for the posting to begin on t2k adult forum.... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> you mean..this is what "My Controls · Messenger FULL! · View New Posts · My Assistant" means ... yeah..ive deleted some
I just think it looks odd as the marine has full chest armor while she's only got a boob plate.
And yes I realize she actually has armor on her stomach but is there any reason why there would be more armor there when you are suppose to go for a generic fit
If you don't want to change it, it's up to you... but I'm just trying to offer some critism here
why are the kneepads UNDER the knee??? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
forlorn ..nancys armor does not end under the chest armor. if you would have taken a closer look you would have seen its a segmented armor out of different layers . dont even compare nancys armor to the original tsa marine armor. i dont want to make it look it like that... the upper body of the marine armor is like a massive shell, with just silly seams between the armor platings,no way you could move in such a thing ..it sucks, and is ugly... i dont know what you makes to think nancys stomach area is not protected.. she got a titan plate left and right of her lower torso like the tsa marine..except this plate are not fixed to the chest armor, they are independent..under those plates is a segmented armor,a padded inner shell. enforced with 4 inner and 3 outer titan-carbon rings around the body, the whole thing is covered with several layers of kevlar aramid fiber canvas and coated with elastic non flamable ceramic-silicone rubber compound. below that starts the 3rd main segment of similar nature. with the armor platings on her back i count 7 elements wich is the whole thorso armor is modelled from. i dont want to armor the lower body more, because otherwise i could also shove a stick up her a** (maybe thats why the tsa marine is moving so retarded) your critics are still aimed at her boobs..i think ive clearly claimed no boob critics here please. ive even done a very close up of her lower body section.. on the grey armor pictures it isnt clearly to see
<b>Forlorn</b>- it entirely makes sense for the armor to be form-fitting. There is no need to make the soldier uncomfortable, which might hamper efficiency. The armor, in addition, is not a flak jacket. You obviously are unaware of this, but breasts are very sensitive- and putting them in a shell is as good an idea as an athletic cup...
<span style='color:white'>Snip.</span>
<b>sheena</b>- excellent, as usual. You have the right idea, ignore the idiots. Looks much more like a soldier than the 1000-poly robocop wannabe in the base model. Any chance for a flatshaded orthographic view?
anybody "NEEDING" this as an ingame model should raise their hands, maybe sheena will work on a usable model then <span style='color:red'>*raises two hands and borrows two more from his neighbor*</span>
edit: erm, I mean the soldier one of cause <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
<!--QuoteBegin-Lt.Gravity+Nov 16 2004, 01:20 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lt.Gravity @ Nov 16 2004, 01:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> anybody "NEEDING" this as an ingame model should raise their hands, maybe sheena will work on a usable model then <span style='color:red'>*raises two hands and borrows two more from his neighbor*</span>
edit: erm, I mean the soldier one of cause <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> ^(^_^)^
<!--QuoteBegin-Brimstone+Nov 16 2004, 02:06 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Brimstone @ Nov 16 2004, 02:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Any chance for a flatshaded orthographic view? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> sure..but i have to warn you...this is not a gamemodel, you cant see anything about its structure looking at a flatshaded version like on lowpoly models.. the flatshaded view looks almost smoothshaded.. because of the polycount
ok again..this picture is flatshaded.. not smoothshaded <img src='http://65.75.137.180/yanai/nancy/newest/flatshaded.jpg' border='0' alt='user posted image' />
Just curious, what's the filesize on a model with such a high polygon count? And do you plan on animating her for making a video? Or is it just going to be static 3d art?
Comments
its all temporary.. i just dont want to show a textureless ,colorless model . ive also to fix some uvmap stretching
Mm. Meryl. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
pssst dont tell anybody <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> *loves mgs*
but it would not only attract humans. -> skulk "omg there is another one of those *kharra equivalent to bacon* shacking things near our hive. lets see what we can get ..."
just a stupid thought <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
the model looks great! but it seems like this armor is even more heavy than the male marine ones o_0 and yes, we allways wanted to see how this bionic spine think would looks in 3d. really impressive work!
ya gravity is right it looks a bit to heavy. try to make it more look like a strap on pad for the legs and arms =)
that would fit perfectly to her <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<img src='http://65.75.137.180/yanai/nancy/newest/medpack.jpg' border='0' alt='user posted image' />
i dont want you to show us but just tell..
its about a dang model for christ sake.
its like a barbie doll, you can tell us.
(or if you want u can send it to me <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->)
-------
did u just slap on a red cross on the render pic?
it seems like non-curvy
like its not on a spherical surface.
---
well i think when its possible to avoid human casualties they will avoid them.
so i think they would use "drop me medicals" not a pretty and sexy non muscular woman to do it. think woman, she can be killed!!!. the horror.
-------
cmon sheena, empty thou mailboks!
PMs coming towards you.
and yeah..veeery correct...
cmon sheena, empty thou mailboks!
PMs coming towards you.
<!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
you mean..this is what "My Controls · Messenger FULL! · View New Posts · My Assistant" means ...
yeah..ive deleted some
here eug3n..like that?
Again, very nice work
I just think it looks odd as the marine has full chest armor while she's only got a boob plate.
And yes I realize she actually has armor on her stomach but is there any reason why there would be more armor there when you are suppose to go for a generic fit
If you don't want to change it, it's up to you... but I'm just trying to offer some critism here
or does She have very, very longs thighs? ^o)
maybe lazyness
your critics are still aimed at her boobs..i think ive clearly claimed no boob critics here please. ive even done a very close up of her lower body section.. on the grey armor pictures it isnt clearly to see
<span style='color:#062639'>Lols! With all this snipping going on, you'd think someone was getting a circumcision!!! LOL, j/k.</span>
<span style='color:white'>Snip.</span>
<b>sheena</b>- excellent, as usual. You have the right idea, ignore the idiots. Looks much more like a soldier than the 1000-poly robocop wannabe in the base model. Any chance for a flatshaded orthographic view?
anybody "NEEDING" this as an ingame model should raise their hands, maybe sheena will work on a usable model then <span style='color:red'>*raises two hands and borrows two more from his neighbor*</span>
edit: erm, I mean the soldier one of cause <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
edit: erm, I mean the soldier one of cause <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
^(^_^)^
And once more, like almost all military endevours, the rear is left undefended... <_<
sure..but i have to warn you...this is not a gamemodel,
you cant see anything about its structure looking at a flatshaded version like
on lowpoly models.. the flatshaded view looks almost smoothshaded..
because of the polycount
ok again..this picture is flatshaded.. not smoothshaded
<img src='http://65.75.137.180/yanai/nancy/newest/flatshaded.jpg' border='0' alt='user posted image' />