The Ultimative Balance Vote

StueStue Join Date: 2002-11-03 Member: 6017Members
edited November 2002 in NS General Discussion
<div class="IPBDescription">status version 1.01</div> I somehow feel a little annoying setting up this vote. Its like throwing even more wood into the burning fire that is around on these forums discussing the balancing question. I am reading alot of ppl saying that its not balanced so aliens are disadvantaged. On the other hand i read ppl complaining about two weak marines. Then again ppl say its balanced, leave it the way it is.

Its kinda hard to filter out the general tenor of this. And its also hard for the developers to get an overview of how many ppl state what opinion about the balance issue. So i think such a vote is useful and also necessary.

Dont take this thread as a platform to continue the discussion we have in every 3rd thread, but just vote and mybe write some lines to explain your vote. But dont turn this into a huge discussion. Its for voting and nothing else. Keep this overviewable and neutral. No fights or such things.

I see we dont have the possibility to make an actual functional vote system in our threads. So i think everyone just write his vote in the reply without too many words to underline it.

------------

Available options:
a) unbalanced, aliens are disadvatanged
b) balanced
c) unbalanced, marines are disadvantaged

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My vote goes to <b>a)</b>.
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Comments

  • IdenIden Join Date: 2002-10-16 Member: 1513Members
    edited November 2002
    [Edit]
    There's the same amount of whiners on each side, therefore it's:

    b) balanced

    [/Edit]
  • MaxPepper13MaxPepper13 Join Date: 2002-11-06 Member: 7375Members
  • ZR2ZR2 Join Date: 2002-11-01 Member: 2508Members
    edited November 2002
    Its this simple: If one team is more cooperative as a team and uses superior tactics, it will win. It doesn't matter if your on the aliens side or on the marines. I have one equally as much one both sides. It is teamwork that makes or breaks your side. The sides are even! They play differently as night and day, but in the end both have strengths and weaknesses.


    b) balanced


    GJ ns team.
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    <!--QuoteBegin--ZR2+Nov 9 2002, 04:11 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZR2 @ Nov 9 2002, 04:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Its this simple: If one team is more cooperative as a team and uses superior tactics, it will win. It doesn't matter if your on the aliens side or on the marines. I have one equally as much one both sides. It is teamwork that makes or breaks your side. The sides are even! They play differently as night and day, but in the end both have strengths and weaknesses.


    b) balanced


    GJ ns team.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Took the words right out of my mouth.

    Balanced.

    Flayra, and the rest of you guys... I friggin love you.
  • trhktrhk Join Date: 2002-11-06 Member: 7245Members
  • MindmeldmeMindmeldme The Evil One Join Date: 2002-10-27 Member: 1637Members
    The game seems far more balanced to me now, though I have been playing marines since it's launch. I have played Aliens at a few points before and after the patch and I have to agree that the team that works together will win. Specifically the marines have a slightly harder time in that they do need a good commander AND teamwork but, what's life without a challange or two.

    b) Balanced
  • xioutlawixxioutlawix Join Date: 2002-11-05 Member: 7118Members, Constellation
    b) Balanced, and getting more so by the day, good job NS team.

    (Now I just can't wait for the cpu optimization to get perfected) <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • coldishcoldish Join Date: 2002-10-21 Member: 1561Members
    b) Balanced -- If you make any changes make sure they're absolutely necessary! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • randombobrandombob Join Date: 2002-11-03 Member: 5641Members
    b) balanced

    my reason?

    i just played 2 games of NS on the same server.
    i was on aliens and after about 1hr30mins we had won so whilst everyone was in the readyroom we all decided that we'd do the same teams but aliens go marines and vice-versa.
    after another longish game the marines (the team i was on) won again, same map, same people.
    we just worked better together as a team.
    my only niggle with the mod is the siege turrets but they are not invincible and if they build them outside ur hive then its your fault for not stopping them.
  • GnacoxGnacox Join Date: 2002-10-27 Member: 1654Members
    c) the marines seem to lose more than the aliens, hence imbalanced (I play both)
  • Just_AyaneJust_Ayane Join Date: 2002-11-06 Member: 7317Members
    edited November 2002
    c) unbalanced, marines are disadvatanged

    Before patch marines owned aliens, after patch aliens own marines, i play both teams but i rarely see a marine team winning since the patch........
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    b) Balanced.

    NS has been out for nine days now - give it a little more time and you too will realize it is balanced.
  • AtziluthAtziluth Join Date: 2002-11-01 Member: 1995Members
  • DunsbyDunsby Join Date: 2002-08-01 Member: 1042Awaiting Authorization
    B - Depends on who's in the team. If it was me it would be unbalanced.
  • Sgt_LuvSgt_Luv Join Date: 2002-11-01 Member: 3721Members
    b) balance

    Aliens need teamwork while marines need a good commander. Without they are screwed.
  • FooshieFooshie Join Date: 2002-11-01 Member: 2820Members
    game hasnt been out long enough for me to decide
  • Lord_FrodoLord_Frodo Join Date: 2002-09-26 Member: 1333Members
    b) Metzler balanced (heheheh, science joke)....

    or

    b) gives new meaning to the word balance
  • AhnteisAhnteis teh Bob Join Date: 2002-10-02 Member: 1405Members, NS1 Playtester, Constellation
    Balanced. These boards have a poll feature you know.
  • TieomTieom Join Date: 2002-10-31 Member: 1774Members
    I can't really say, because how well the team works as a team is critical to success. I've played games as aliens where we had onos-s in the first 5 minutes, and groups of 2 and 3 skulks were harassing the hell out of the marines until they were onos when they went in and trashed the place.
    I've had games as marines where we got HMG/HA in the first 5 minutes and proceeded to trash the aliens 2 hives. It really all depends on how well the teams work together.

    In the end, I'm giving a tentative A) and C).
    Both aliens and marines have strengths that can't really be countered - The skulk rush is capable of decimating marines in the first minute, and the siege cannon is nigh-on omnipotent in end game.

    The aliens have to deal with 'slippery slope', HMG/HA, hive camping, motion tracking, super-turrets, and siege cannons.
    The marines have to deal with commanders who won't restock them, skulk rushing, cloakers, limited ammo, lack of personal choice, near-continuous harassment (If the aliens are doing anything right), limited mobility (Excluding jetpack), MASSIVE turret clusters backed up by 10 def chambers, webs, and a few other things.

    While the marines list is longer, each thing on the aliens is a bigger problem <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
  • reborebo Join Date: 2002-11-01 Member: 2734Members
    balanced.

    -tho increase damage of basic LMG by 1 point
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
  • Rabid_LlamaRabid_Llama Join Date: 2002-11-02 Member: 4340Members
    b) balanced

    A game I played last night convinced me of this. First, I saw two games won by the team that had four members of the same clan on it. One time they were on aliens, one time they were on marines, both times on the same map. Aliens won first, then marines. This convinces me that teamwork wins.
    The next game, though, (after mapchange), I played my first successful game as commander. I have to give my team some credit -- they requested structures, moved in teams, and did what I told them to. We took control of two hives early, and it was pretty much over from there. The aliens did a good job of taking out most of our advance resource bases, but by that point it was too late -- we built a base just outside their last hive, then attacked in a group of six or so. They didn't have a chance.
    And midway through there was a skulk or two munching on my command chair, too. They almost got me, but one of my toopers jumped back through the portal and took 'em out for me. Like I said, I had a good team.
  • freeofreeo Join Date: 2002-11-03 Member: 5518Members
    omg rabid llama... i think i was playing in that game as an alien. i tried to get my damn team to assist me in taking out the command station but only one other guy came to help. if i could've gotten the entire team to come, we could've won. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
    i vote for b. good teamwork is the key in this game. a team full of rambos WILL, undoubtedly, lose to a teamwork-oriented group.
  • MrPinkMrPink Join Date: 2002-05-28 Member: 678Members
    you see, what happens is one team starts to do good, and so they get more resources and other goodies and so they do better, and so they get more resources so they do even better, but there are people playing on the other team that is complaining cuz they are a skulk and keep dying to hmg's and heavy armor, or they are a lmg marine that keep dying to fades and onos's
  • UnknownUnknown Join Date: 1970-01-01 Member:
    balanced or not, it's mainly how skilled your team is, either side can win but on a public server it's usually just a lot of braindead **obscenity**
  • hoju2hoju2 Join Date: 2002-11-04 Member: 6873Members
    edited November 2002
    b)

    In a recent game, we aliens totally killed a marine team, then in the waiting room everybody changed teams for the next game so it was exactly opposite. We then killed them as marines.

    Yeah this game is pretty balanced.

    Still needs to tone down the reliance on turrets and OC/DC tho. . .
  • VektuzVektuz Join Date: 2002-11-01 Member: 2396Members
  • KizKiz Join Date: 2002-11-06 Member: 7236Members
    D) Hasn't been out long enough yet.
  • R32R32 Join Date: 2002-09-16 Member: 1325Members
    <b><span style='font-size:21pt;line-height:100%'>B </span></b>
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    b) balanced.


    actually, very balanced. i can win with either team as long as my team works together and the commander is good.
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