Mesher/skinner/animatior Needed!

CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
edited July 2004 in Collaborations
<div class="IPBDescription">For SST Roughnecks Morita</div> hi there!

Burncycle finished the model, but it still needs a mesh, skin and animations.

(at least the 1st 2 things <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> )

oh... btw... I'm talking about <a href='http://www.unknownworlds.com/forums/index.php?showtopic=71875' target='_blank'>that</a> morita.

<span style='color:white'>*Updated download is on page 2*</span>

/edit: damn typo.... should be "animator" (topic <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> )
«13

Comments

  • ChubbieboiChubbieboi Join Date: 2002-12-23 Member: 11408Members
    make the front MAG as the reload <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    Someone convert the ms3d file to 3ds and I'll see what I can do.
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-ZeroByte+May 30 2004, 07:44 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZeroByte @ May 30 2004, 07:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Someone convert the ms3d file to 3ds and I'll see what I can do. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <a href='http://www.unknownworlds.com/forums/index.php?act=Attach&type=post&id=1089310' target='_blank'>t3h 3ds</a> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • MerchantMerchant Join Date: 2004-05-22 Member: 28827Members
  • ChubbieboiChubbieboi Join Date: 2002-12-23 Member: 11408Members
    it looks like the pic at the top only modelled and with vertexes
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin-Chubbieboi+May 30 2004, 09:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Chubbieboi @ May 30 2004, 09:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> it looks like the pic at the top only modelled and with vertexes <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    n035555 i7ttzz deh mod0lorrzz wh17 5qu4rzzZ1!!1!!one!1
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->no pic?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    <img src='http://www.unknownworlds.com/forums/uploads//post-47-1085950960.jpg' border='0' alt='user posted image' />
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->

    <img src='http://www.unknownworlds.com/forums/uploads//post-47-1085950979.jpg' border='0' alt='user posted image' />
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <span style='color:red'><3</span> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
    i wub this model
    i hope it gets released....

    of course i cant do it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    god that has to be 3k polies o.O

    We need more skinmeshers on this fourm so bad :/
  • ChubbieboiChubbieboi Join Date: 2002-12-23 Member: 11408Members
    its 4400 polies <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> which is reasonable for a v_mdl <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    yep.... for v_model it is okay. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    but for p_/w_model it's far too much <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • MelajoMelajo Join Date: 2003-04-03 Member: 15171Members
    edited June 2004
    it tops off at more or less 5000 poly with hands, but that seems perfectly acceptable. Someone hacked a G36 to 10000 polies and was able to get it to work in CS.
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    mhm... I've seen a 17000 poly SG552 replacement model... (just v_ of course) so... no big deal <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->

    mhm... so really no-one here can mesh/skin/animate it? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • Leaderz0rzLeaderz0rz Join Date: 2002-11-09 Member: 7847Members
    i wish i could animate, because i have a nifity idea for the reload <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • MelajoMelajo Join Date: 2003-04-03 Member: 15171Members
    I'm trying to animate, but im uncomfortable with the fact that it has no skin. Plus i need an idea of exactly how big it was. I got an idle pose ready, just need a diagram of:

    -Recoil effects after firing
    -Reloading
    -an idea for a fidget anim
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    edited June 2004
    <!--QuoteBegin-Sushi08023+Jun 2 2004, 09:27 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sushi08023 @ Jun 2 2004, 09:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm trying to animate, but im uncomfortable with the fact that it has no skin. <b>Plus i need an idea of exactly how big it was.</b> I got an idle pose ready, just need a diagram of:

    -Recoil effects after firing
    -Reloading
    -an idea for a fidget anim <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    <img src='http://www.roughneckchronicles.com/gfx/sm_roughnecks.jpg' border='0' alt='user posted image' />


    ? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • Leaderz0rzLeaderz0rz Join Date: 2002-11-09 Member: 7847Members
    edited June 2004
    my idea of the reload was, he transfers it from teh idle postion flips it upside down, inserting his left hand in the carrying handle like holding a briefcase upside down, then with his right he takes out the mag and inserts and new one and flips it back over and to his right hand on the handle/trigger

    fidgit animation you could have him look at both sides of the gun like he is checking it out, then tap the grenade mag to make sure its secure
  • Dr_XDr_X Join Date: 2004-04-05 Member: 27732Members
    edited June 2004
    I can't mesh, but I'd like to try and skin it, looks like fun.
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    I could mesh it, but whether it will be done is a question of time, motivation and stuff. I'm really really bad at self motivation. I am also trying to build a lower poly model using burncycle's model as a reference.
  • Dr_XDr_X Join Date: 2004-04-05 Member: 27732Members
    Well if you or someone mesh it, I'll give it a go on skinning.
  • SkinnYSkinnY Join Date: 2002-11-07 Member: 7500Members
    <!--QuoteBegin-Dr. X+Jun 7 2004, 02:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dr. X @ Jun 7 2004, 02:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Well if you or someone mesh it, I'll give it a go on skinning. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    erhm... yea... me to... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> been awhile since i played with ps... for skinning <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • Dr_XDr_X Join Date: 2004-04-05 Member: 27732Members
    Yeah and I'd like to improve my skill. Which is very little. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    Polys are no object on my PC D:
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-Chubbieboi+May 31 2004, 09:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Chubbieboi @ May 31 2004, 09:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> its 4400 polies <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> which is reasonable for a v_mdl <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    yet people would **** at me for doing a 1200 poli handgun <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • ChubbieboiChubbieboi Join Date: 2002-12-23 Member: 11408Members
    lol thats true but I love ur models chrono all <3 <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • Dr_XDr_X Join Date: 2004-04-05 Member: 27732Members
    Wow there are so many groups in this model...
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    Updated with tweaked proportions
  • BijiyBijiy Fantastic Damage Join Date: 2003-11-28 Member: 23697Members
    The trigger gaurd in the renders erks me, maybe its just the angle...
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