Zen of Sudoku on X360 Arcade?

cerberus414cerberus414 Join Date: 2005-05-07 Member: 51098Members, Constellation, Reinforced - Shadow Posts: 217
edited November 2006 in Zen of Sudoku
I was looking through the Zen of Sudoku forums and saw someone suggest putting Zen of Sudoku on Xbox Live Arcade. The tiniest and crappiest games on Xbox Arcade are selling for $5 each (400 Microsoft Points). So, Flayra, maybe with the help of XNA or whatever, would it be possible to release it for Xbox Arcade. How cool would that be. I just think this would be another great source for funding the development of NS2.

[EDIT]: You did mention in your blog that soon Zen of Sudoku will be distributed through many big arcade portals. Is Xbox 360 one of them? Please let it be. Please smile-fix.gif

Comments

  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer Posts: 6,941 admin
    This would be great. The hard part is convincing Microsoft to put your game on Live. They apparently have a waiting list many months long and it's tough to get your content on there.

    I'm working with Oberon though who is very close to Microsoft so if it sells well there (through msn.com) then maybe MS would let it onto Live also!
    Charlie Cleveland
    Game Director, Unknown Worlds Entertainment
  • tigersmithtigersmith Join Date: 2004-11-11 Member: 32749Members, Constellation, Reinforced - Supporter Posts: 762
    QUOTE(Flayra @ Nov 1 2006, 01:37 AM) »
    This would be great. The hard part is convincing Microsoft to put your game on Live. They apparently have a waiting list many months long and it's tough to get your content on there.

    I'm working with Oberon though who is very close to Microsoft so if it sells well there (through msn.com) then maybe MS would let it onto Live also!


    wow, I never knew alot of people wanted their games put on Live. I have a 360 but I really dont download games. If Sudoku gets put up there im sure it will be my first one. And I hope it does happen. smile-fix.gif
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  • AlcapwnAlcapwn "War is the science of destruction" - John Abbot Join Date: 2003-06-21 Member: 17590Members Posts: 1,965
    Live Arcade would be a great (and Very profitable) revenue source.

    A waiting list of months? Sheesh.
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  • cerberus414cerberus414 Join Date: 2005-05-07 Member: 51098Members, Constellation, Reinforced - Shadow Posts: 217
    edited November 2006
    Any word of when the steam version will come out? About Microsoft, how is the whole thing done. Do you just call them saying "Can you put Zen of Sudoku on the Live Arcade?" or is there some other formal way to do it?
  • ExploderExploder Join Date: 2006-11-02 Member: 58202Members Posts: 243
    QUOTE(tigersmith @ Nov 1 2006, 07:12 PM) »

    wow, I never knew alot of people wanted their games put on Live. I have a 360 but I really dont download games. If Sudoku gets put up there im sure it will be my first one. And I hope it does happen. smile-fix.gif


    Most of the time it's very profitable, but it REALLY depends on the development length and effort put into it.

    I've read an interview from a developer for a very successful Arcade game on Live, and he said that the profits aren't as high up in the skies as people would think.

    Regarding Zudoku, doing a simple port to Live Arcade could get very profitable indeed.


    Greetings...

    Age of Conan anyone?

  • Iced_EagleIced_Eagle Borg Engineer Join Date: 2003-03-02 Member: 14218Members Posts: 1,285
    For titles that really sell well (aka Geometry Wars) they earn roughly 2 million USD.

    Most other titles earn between 500k - 1 million... Obviously a lot, but considering the development costs, costs to get debug kits, etc it's not as much as some people think.

    I'm also unsure if this figures are what the developers get paid, or if it's what the titles earn on XBL total (and thus MS has to take some profit, as well as the publisher and then the developer).
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  • digzdigz be still, maggot Join Date: 2002-05-07 Member: 588Members, NS1 Playtester, Forum Moderators, Constellation Posts: 872 mod
    QUOTE(Flayra @ Nov 1 2006, 12:37 AM) »

    This would be great. The hard part is convincing Microsoft to put your game on Live. They apparently have a waiting list many months long and it's tough to get your content on there.

    I'm working with Oberon though who is very close to Microsoft so if it sells well there (through msn.com) then maybe MS would let it onto Live also!


    You would think if a game qualified for Live Microsoft would jump on it. I'm sure they make x% off of any game sold via live, so they would be making money money money.
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  • GuspazGuspaz Join Date: 2002-11-01 Member: 2862Members, Constellation Posts: 913
    If Microsoft accepted every proposal for a product on Live, the marketplace would be flooded with mostly poorly made games. All this chaff would make it harder for gamers to find quality things to buy, reducing their overall profit and game sales.

    It makes sense to have both a minimum quality level that they require, as well as a max number of new games per time period to avoid flooding the market.
  • Fog_cartoonsFog_cartoons Join Date: 2003-09-08 Member: 20658Members Posts: 361
    Zen of Sudoku would be one of the very few games I would buy on X-Box live.

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  • digzdigz be still, maggot Join Date: 2002-05-07 Member: 588Members, NS1 Playtester, Forum Moderators, Constellation Posts: 872 mod
    Moving to the uber new ZOS forum...
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  • the_x5the_x5 the Xzianthian Join Date: 2004-03-02 Member: 27041Members, Constellation Posts: 3,175
    I wish Flayra would report back with an update on the progress of this port to XBox Live Arcade. IPB Image
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  • MerkabaMerkaba Digital Harmony Join Date: 2002-01-24 Member: 22Members, Retired Developer, NS1 Playtester Posts: 2,571
    They should buy ZoS. You just know that if they bought any other Sudoku game for the XBox360, it wouldn't be nearly as nice.
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  • QlippothQlippoth Join Date: 2006-11-05 Member: 58389Members Posts: 48
    i've been thinking abou this too.
    If any puzzle-game deserves to be on Xbox live, it sure is Zen of Sudoku.

    In my wildest dreams i even hoped for NS on Xbox live.
    There is a game on live arcade called roboblitz that uses the unreal tournament engine.
    So why no games on HL or source engine. hehe

    And in my wet dreams,.... NS2 in a valve package, like orange box.
    orange box on Xbox 360 is Hl2 + HL2 e1 + HL2:e2 +Team fortress 2 + portal.
    So actually, 5 games in 1.

    well, i'll keep dreaming

  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer Posts: 6,941 admin
    It doesn't look like this is happening. It's really hard to get games on XBOX Live right now - there is a queue many months long because everyone wants their game up there. Microsoft also doesn't seem interested in putting games like Zen of Sudoku up there either. I'm not sure what the criteria is, but every time I've asked I've just gotten no response.

    It's too bad too, it would help us so much!
    Charlie Cleveland
    Game Director, Unknown Worlds Entertainment
  • PrefixPrefix Éirinn go Brách Join Date: 2006-12-31 Member: 59353Members, Constellation Posts: 455 Auto Verified
    really?
    Most of the stuff there currently is tat?

    Silly Microsoft..
  • QlippothQlippoth Join Date: 2006-11-05 Member: 58389Members Posts: 48
    QUOTE(Flayra @ Oct 10 2007, 12:21 AM) »
    It doesn't look like this is happening. It's really hard to get games on XBOX Live right now - there is a queue many months long because everyone wants their game up there. Microsoft also doesn't seem interested in putting games like Zen of Sudoku up there either. I'm not sure what the criteria is, but every time I've asked I've just gotten no response.

    It's too bad too, it would help us so much!


    I don't know if this is possible or allowed, but games programmed in XNA game studio can be played both on PC and Xbox. Maybe you can sell a PC version that can also be played on XNA. People would buy it mainly for PC, with Xbox XNA compatibility as extra option.

    XNA is a small community, but when your game is succesfull in XNA it's more likely to get on Xbox arcade.
    There are tons of games for XNA but only a few are released on Xbox arcade.
    XNA games are free downloads, so even for people who don't develop games it's interesting to get an XNA subscription and play all the games.

    A few months ago there was a XNA contest and i think 4 developers won a release on Xbox arcade.

    check out these links for more info on XNA games and contest.

    youtube XNA video demo's

    XNA contest

    If i ever see any news there will be a new contest i will post it!!!
  • Yautja_cetanuYautja_cetanu Join Date: 2006-11-06 Member: 58428Members, Constellation Posts: 5
    hehe what about Zen of Sudoku for the Nintendo Wii when they get their wii ware system sorted?

    The pointer is perfect for zos
  • mikegmikeg Join Date: 2008-12-09 Member: 65714Members Posts: 5
    How about a PlayStation 3 version?
  • INKEDOUTINKEDOUT Join Date: 2007-06-23 Member: 61343Members Posts: 270
    QUOTE(Flayra @ Nov 1 2006, 06:37 AM) »
    This would be great. The hard part is convincing Microsoft to put your game on Live. They apparently have a waiting list many months long and it's tough to get your content on there.

    I'm working with Oberon though who is very close to Microsoft so if it sells well there (through msn.com) then maybe MS would let it onto Live also!


    Would it be possible to put it up via community games... bit of a price cut and all(so probably not worth it)... but it might show MS that their system for choosing games to go on live is extreamly flawed, when every UW fan boy downloads a copy on the first day nerd-fix.gif
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  • tigersmithtigersmith Join Date: 2004-11-11 Member: 32749Members, Constellation, Reinforced - Supporter Posts: 762
    Ps3 version yes please!
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  • SjNSjN Join Date: 2003-01-07 Member: 11983Members, Reinforced - Supporter Posts: 839
    I think it would work better on wii with the wiimote conroller
    Love and play!
  • MangoporkMangopork Join Date: 2005-06-10 Member: 53513Members Posts: 18 Auto Verified
  • maccymaccy Join Date: 2010-07-27 Member: 73164Members Posts: 4
    Hello,

    Yes you are right that this is tiniest games of x-box 360 . i think it is good and i like to play it.And i think they are doing great thing.

    thanks!!


  • LuitjensLuitjens Join Date: 2010-07-26 Member: 73034Members, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, Subnautica Playtester Posts: 353 Auto Verified
    Eh, who would play it on the x360 arcade though, personally if I played it on PC, I would play it while watching a movie or something, but on the side note of other markets.. There is the phone market of sudoku and man I would love to have it on their, although I already own a sudoku on my phone, it still is a wonderful market.

    Blackberry marketplace is one and shouldn't be terribly hard
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  • Anne20Anne20 Join Date: 2012-08-17 Member: 155700Members Posts: 2
    It is a good game. I would like to play it .
  • hamham Join Date: 2011-08-31 Member: 119370Members, Constellation Posts: 186 Auto Verified
    QUOTE (Anne20 @ Aug 17 2012, 01:44 AM) »
    It is a good game. I would like to play it .

    Sudoku is a stimulating puzzle game, but Charlie's ZoC was developed (in 2006) to allow UWE (Charlie) to use a combination of his programming skills and passion for games as a means of funding NS2 development without sacrificing the ability to make final decisions on game direction to third party investors. The additional avenue of internal revenue provides many benefits to an indie developer. I don't think this game would be very profitable on the Xbox live arcade presently, but if you would like to play ZoS, rather than vanilla Sudoku in flash, you can buy it on Steam here: http://store.steampowered.com/app/4900/
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