The Post Your Screenshots Thread

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Comments

  • Carbon14Carbon14 Join Date: 2002-07-29 Member: 1025Members, Retired Developer
    edited April 2007
    <img src="http://img156.imageshack.us/img156/7161/test0010id8.jpg" border="0" alt="IPB Image" />

    More playing around with machiga on source <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />
  • ChuckstarNLChuckstarNL Join Date: 2003-11-23 Member: 23446Members
    Where did you get those textures? Looks great!
  • Carbon14Carbon14 Join Date: 2002-07-29 Member: 1025Members, Retired Developer
    everything in that picture minus the water, cable and sprites was made by me, so I am the only one with the props and textures at the moment, sorry! <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />
  • ChuckstarNLChuckstarNL Join Date: 2003-11-23 Member: 23446Members
    edited April 2007
    Ah, I see. Excellent textures! I saw you updated the picture. It looks even better now. Though I think you need to make more textures for the ceiling and floor.

    edit: I've been experimenting with lighting myself. <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
    <a href="http://img444.imageshack.us/my.php?image=ns2oilrig0030ls3.jpg" target="_blank"><img src="http://img444.imageshack.us/img444/1772/ns2oilrig0030ls3.th.jpg" border="0" alt="IPB Image" /></a>
  • SkyforgerSkyforger Join Date: 2007-03-25 Member: 60494Members
    Currently in progress

    map based on movie Starship Troopers. The marines start will be in this ship. map will be co

    <img src="http://img01.picoodle.com/img/img01/8/4/27/f_vlcsnap3768m_4f55248.png" border="0" alt="IPB Image" />
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Ok, but isn't this "The Post Your Screenshots Thread" and not "The Announce My Map Idea Thread"? <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />



    Those HL2 shots look quite nice, even the one without textures...
  • CodeStrikeCodeStrike Join Date: 2007-04-25 Member: 60717Members
    Screenshots of my new map NS_bunker
    whatcha think? <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />

    <a href="http://img53.imageshack.us/img53/8841/nsbunkermvm0001gv2.jpg" target="_blank">Ready Room</a>
    <a href="http://img74.imageshack.us/img74/7889/nsbunkermvm0002ps2.jpg" target="_blank">Bunker inside</a>
    <a href="http://img74.imageshack.us/img74/6444/nsbunkermvm0003ee3.jpg" target="_blank">Embarkment room</a>
    <a href="http://img64.imageshack.us/img64/4650/nsbunkermvm0004kx0.jpg" target="_blank">Bunker Entrance</a>
    <a href="http://img64.imageshack.us/img64/4387/nsbunkermvm0005xv8.jpg" target="_blank">Bunker Lookout Tower</a>
    <a href="http://img64.imageshack.us/img64/3295/nsbunkermvm0006jz7.jpg" target="_blank">Under Ground Network</a>
    <a href="http://img64.imageshack.us/img64/6646/nsbunkermvm0007xn4.jpg" target="_blank">Normal World Commander View</a>
    <a href="http://img260.imageshack.us/img260/9118/nsbunkermvm0008le9.jpg" target="_blank">Xen World Commander View</a>
    <a href="http://img260.imageshack.us/img260/3357/nsbunkermvm0009ps1.jpg" target="_blank">Controll Tower for Nuke</a>
    <a href="http://img64.imageshack.us/img64/3803/nsbunkermvm0010ov4.jpg" target="_blank">Specimen to Tester</a>
    <a href="http://img64.imageshack.us/img64/6379/nsbunkermvm0011hm9.jpg" target="_blank">Portal Creation Started</a>
    <a href="http://img78.imageshack.us/img78/2909/nsbunkermvm0012he3.jpg" target="_blank">The Accident</a>
    <a href="http://img440.imageshack.us/img440/652/nsbunkermvm0013ez3.jpg" target="_blank">Portal Apears</a>
    <a href="http://img259.imageshack.us/img259/5655/nsbunkermvm0014cm0.jpg" target="_blank">Xen Outpost Up</a>
    <a href="http://img389.imageshack.us/img389/6186/nsbunkermvm0015db5.jpg" target="_blank">Xen Outpost Down</a>
    <a href="http://img396.imageshack.us/img396/2374/nsbunkermvm0016ig2.jpg" target="_blank">Our Big Alien Friend</a>
    <a href="http://img411.imageshack.us/img411/5541/nsbunkermvm0017md2.jpg" target="_blank">Xen Overview Down</a>
    <a href="http://img78.imageshack.us/img78/9371/nsbunkermvm0018kv0.jpg" target="_blank">Bunker Lockdown</a>
    <a href="http://img254.imageshack.us/img254/2458/nsbunkermvm0019yf0.jpg" target="_blank">Underground Network Repaired</a>
    <a href="http://img486.imageshack.us/img486/1397/nsbunkermvm0020ip9.jpg" target="_blank">Bunker Outpost</a>
    <a href="http://img74.imageshack.us/img74/6879/nsbunkermvm0021eq0.jpg" target="_blank">Power Generator Room</a>
    <a href="http://img74.imageshack.us/img74/895/nsbunkermvm0022aj5.jpg" target="_blank">Power Core Activated</a>
    <a href="http://img251.imageshack.us/img251/7073/nsbunkermvm0024gn1.jpg" target="_blank">Power Core Controle Room</a>
  • fearianfearian Join Date: 2007-04-14 Member: 60624Members
    <!--quoteo(post=1622916:date=Apr 25 2007, 06:57 AM:name=CarbonI4)--><div class='quotetop'>QUOTE(CarbonI4 @ Apr 25 2007, 06:57 AM) [snapback]1622916[/snapback]</div><div class='quotemain'><!--quotec-->
    <img src="http://img156.imageshack.us/img156/7161/test0010id8.jpg" border="0" alt="IPB Image" />

    More playing around with machiga on source <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    O_O

    nice...
  • ChuckstarNLChuckstarNL Join Date: 2003-11-23 Member: 23446Members
    Marine: "Commander, I need a medpack STAT!"
    Comm: <a href="http://img172.imageshack.us/my.php?image=ns2oilrig0037ot1.jpg" target="_blank">"Pick one."</a>

    ...

    I was just messing around. Net_graph went bonkers, I'm amazed HL2 didn't crash. <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • SinterSinter Join Date: 2003-03-05 Member: 14347Members, Constellation
    edited May 2007
    Just messing around in Source... not really NS themed I know <img src="style_emoticons/<#EMO_DIR#>/wow.gif" style="vertical-align:middle" emoid=":0" border="0" alt="wow.gif" />

    Catwalks: (now with physics!)
    <a href="http://img341.imageshack.us/my.php?image=wood0005of4.jpg" target="_blank"><img src="http://img341.imageshack.us/img341/9113/wood0005of4.th.jpg" border="0" alt="IPB Image" /></a>

    In the Courtyard, looking up at the balcony:
    <a href="http://img477.imageshack.us/my.php?image=wood0004va2.jpg" target="_blank"><img src="http://img477.imageshack.us/img477/2234/wood0004va2.th.jpg" border="0" alt="IPB Image" /></a>

    Broken wooden spiral stairs (god, I hate vertices!)
    <a href="http://img182.imageshack.us/my.php?image=wood0021ku0.jpg" target="_blank"><img src="http://img182.imageshack.us/img182/1492/wood0021ku0.th.jpg" border="0" alt="IPB Image" /></a>

    The other large catwalk:
    <a href="http://img472.imageshack.us/my.php?image=wood0022rh6.jpg" target="_blank"><img src="http://img472.imageshack.us/img472/4620/wood0022rh6.th.jpg" border="0" alt="IPB Image" /></a>

    Another PITA staircase :-P:
    <a href="http://img185.imageshack.us/my.php?image=wood0024rs9.jpg" target="_blank"><img src="http://img185.imageshack.us/img185/1747/wood0024rs9.th.jpg" border="0" alt="IPB Image" /></a>

    An overhead view:
    <a href="http://img509.imageshack.us/my.php?image=wood0030xz5.jpg" target="_blank"><img src="http://img509.imageshack.us/img509/4184/wood0030xz5.th.jpg" border="0" alt="IPB Image" /></a>

    Just so you know, the lighting is not final, the texturing isn't final, there are no displacements for the rock/grass... in fact, just about nothing is final :-P.

    [edit: Added <strike>2</strike>3 more screens, with a lot more of the basic architecture done, and some captions. I'm still cleaning up the vis-leafs, and after that I'll move on to the lighting and details (prop-models)]

    Enjoy!
    -Sinter
    (<img src="style_emoticons/<#EMO_DIR#>/asrifle.gif" style="vertical-align:middle" emoid="::asrifle::" border="0" alt="asrifle.gif" /> <img src="style_emoticons/<#EMO_DIR#>/pudgy.gif" style="vertical-align:middle" emoid="::gorge::" border="0" alt="pudgy.gif" /> = <img src="style_emoticons/<#EMO_DIR#>/wow.gif" style="vertical-align:middle" emoid=":0" border="0" alt="wow.gif" /> )
  • ChuckstarNLChuckstarNL Join Date: 2003-11-23 Member: 23446Members
    edited May 2007
    <img src="http://img245.imageshack.us/img245/2065/ns2oilrig0038rb7.jpg" border="0" alt="IPB Image" />

    Updated hive room. Not done with this yet.

    <!--QuoteBegin-Sinter+--><div class='quotetop'>QUOTE(Sinter)</div><div class='quotemain'><!--QuoteEBegin-->Just messing around in Source... not really NS themed I know <!--QuoteEnd--></div><!--QuoteEEnd-->Looks good Sinter!

    Edit:
    I posted a video of my map on YouTube!
    <a href="http://www.youtube.com/watch?v=QUZ37T6wwaM" target="_blank">http://www.youtube.com/watch?v=QUZ37T6wwaM</a>

    Edit 2:
    Updated the pic.
  • Carbon14Carbon14 Join Date: 2002-07-29 Member: 1025Members, Retired Developer
    cool video, thats quite a bit of mapping you have done! would be nice to see it with textures! out of curiosity do you have any idea what theme is planned texture wise?
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    Another Source experiment

    <a href="http://img508.imageshack.us/my.php?image=fearfactory0000xm6.jpg" target="_blank"><img src="http://img508.imageshack.us/img508/1373/fearfactory0000xm6.th.jpg" border="0" alt="IPB Image" /></a>
  • ChuckstarNLChuckstarNL Join Date: 2003-11-23 Member: 23446Members
    edited May 2007
    <!--quoteo(post=1625945:date=May 9 2007, 09:17 PM:name=CarbonI4)--><div class='quotetop'>QUOTE(CarbonI4 @ May 9 2007, 09:17 PM) [snapback]1625945[/snapback]</div><div class='quotemain'><!--quotec-->
    cool video, thats quite a bit of mapping you have done! would be nice to see it with textures! out of curiosity do you have any idea what theme is planned texture wise?
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    Thanks! I want to have a "cold" theme in my map, like ns_ayumi (blue textures), since it's on an ice planet after all. But I'm not sure if the official NS2 textures will have those so maybe I'll just use the standard ones or make custom ones.


    Rendy: I like the lighting, it adds a bit of atmosphere. Good use of models too. Don't forget to do buildcubemaps in the console though. <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    Wow. I found one of the first things that I did with the NSTR, it's oversized as hell, the texturing is pretty bad, and it looks dark as hell... but I could see it fine back then with my awesome monitor <img src="style_emoticons/<#EMO_DIR#>/marine.gif" style="vertical-align:middle" emoid="::marine::" border="0" alt="marine.gif" />

    <img src="http://www.mendasp.net/maps/abandoned/first_nstr_map.jpg" border="0" alt="IPB Image" />

    (The real first thing I did with the NSTR was way worse and even more oversized)

    I guess it goes here, since I'm not gonna make a thread for this, heh.
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    <!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->The second here is 'ns_forsaken', obviously. tounge.gif <!--QuoteEnd--></div><!--QuoteEEnd-->

    im not 100% sure but i think i remember that map, mrben never got it finished though
  • Meat_PopsicleMeat_Popsicle Join Date: 2003-08-09 Member: 19254Members, Constellation
    <!--quoteo(post=1622916:date=Apr 25 2007, 12:57 AM:name=CarbonI4)--><div class='quotetop'>QUOTE(CarbonI4 @ Apr 25 2007, 12:57 AM) [snapback]1622916[/snapback]</div><div class='quotemain'><!--quotec-->
    <img src="http://img156.imageshack.us/img156/7161/test0010id8.jpg" border="0" alt="IPB Image" />
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    damn u guys!! i finally thought i was free of the ns mapping bug but then i see wat maps can look like on source.. grr spose i better download steam again <img src="style_emoticons/<#EMO_DIR#>/pudgy.gif" style="vertical-align:middle" emoid="::gorge::" border="0" alt="pudgy.gif" />
  • SkyforgerSkyforger Join Date: 2007-03-25 Member: 60494Members
    deamnnn what did you do to him <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />

    no sleep time for him now
  • SkackySkacky Join Date: 2005-06-05 Member: 53189Members
    Something I started last week :

    <img src="http://perso.orange.fr/temposite/co_squader_v1a10000.jpg" border="0" alt="IPB Image" />

    <img src="http://perso.orange.fr/temposite/co_squader_v1a10001.jpg" border="0" alt="IPB Image" />

    <img src="http://perso.orange.fr/temposite/co_squader_v1a10003.jpg" border="0" alt="IPB Image" />

    <img src="http://perso.orange.fr/temposite/co_squader_v1a10004.jpg" border="0" alt="IPB Image" />

    <img src="http://perso.orange.fr/temposite/co_squader_v1a10005.jpg" border="0" alt="IPB Image" />

    It's a little underwater basement, using a bit the texture scheme of co_sava.
    Pretty WIP at this moment.
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    I don't know why, but I felt like working on selene today...

    It's a WIP (and an early one, it's mostly architecture)
    <img src="http://www.mendasp.net/stuff/selene-wip9.jpg" border="0" alt="IPB Image" />
  • SkackySkacky Join Date: 2005-06-05 Member: 53189Members
    edited July 2007
    Nice one Mendasp, just needs some lights <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />

    Oh, and I've been working on ns_bliss a bit today. I just lost my layout, but when'll I'll be at my new home, I'll find it ^_^.

    <img src="http://suribang.ovh.org/joomla/images/screenshot/ns_bliss_snow0001.jpg" border="0" alt="IPB Image" />

    I've totally revamped the ambience. It's not a volcanic planet, it's now a cold moon <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited July 2007
    I love the idea of that thingamabob on the ceiling mendasp whatever it is!

    And Skacky what the hell are you doing, this is your third map now in a row or something? <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />

    The screenie does look promising, but please add some spotlights and shadows. They make things looks spiffy, also perhaps experiment with some color. In the red/orange/blue what the heck perhaps even green, not all in the same are though. You're lighting, judging from your other maps, is always pretty much one color in one area, it might make things look nicer with some color here and there <-- ignore this if that is what you are aiming for, as in realistic lighting.

    There are two things I like in terms of lighting of a map:

    1. realistic lighting, usually white lights and every light having a source. (with good use of shadows)
    2. colorfull lighting, yet not overdoing it (and shadows! I like shadows <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /> )

    colorfull usually works best in alien areas or high light emitting sources (windows with planet or sun behind it or a furnace area etc...) And the best use is of course a combination of 1 and 2...
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    <!--quoteo(post=1637084:date=Jul 3 2007, 08:47 AM:name=Kouji_San)--><div class='quotetop'>QUOTE(Kouji_San @ Jul 3 2007, 08:47 AM) [snapback]1637084[/snapback]</div><div class='quotemain'><!--quotec-->
    I love the idea of that thingamabob on the ceiling mendasp whatever it is!
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Well derrrr its a "wow cool" generator <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    edited July 2007
    It's obviously a round blue generator-thing-something, because I like blue, and round stuff!

    I've updated it again because I was bored today, perhaps this will be finished tomorrow, I can't work on it for more than 15-30 minutes a day without running out of ideas :S

    <img src="http://www.mendasp.net/stuff/selene-wip10.jpg" border="0" alt="IPB Image" />
  • MoconnorMoconnor Join Date: 2002-07-26 Member: 1004Members
    Looks groovy. <img src="style_emoticons/<#EMO_DIR#>/asrifle.gif" style="vertical-align:middle" emoid="::asrifle::" border="0" alt="asrifle.gif" />
    Perhaps add something protruding one either side of the walkway to fill up
    the empty space. . . perhaps something round and blue!!! <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    I got bored fiddling around in hammer 2 days ago, this is the outcome so far which is very WIP.

    <img src="http://img528.imageshack.us/img528/2596/randomnsjunkes0.jpg" border="0" alt="IPB Image" />
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited July 2007
    The skytexture burns my eyes <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />

    Anyway, you got a pretty smoothly rounded corner there... Noth much to comment on though...

    @Mendasp

    Shot requires steam, mist and halo light thingies... you know like in the intro train ride from HL1 singelplayer (then waiting on that other train thingy and those doors open and show the yellow light casted from the doors. Or something <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    Okay so I now have 30 days until my new job begins and I'm thinking of trying to cram a small classic map in to that time, seeing as things are going well now. Otherwise I'll take a slow steady route, seen as the area is missing something, needs something more I don't know what, but for now I will leave it as it is. For now this is how it will stay, ideas are very much welcomed <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />

    <img src="http://img69.imageshack.us/img69/9072/possiblycallthisnsaevonjq1.jpg" border="0" alt="IPB Image" />
  • SpacerSpacer Invented dogs Join Date: 2003-05-02 Member: 16008Members
    It needs a pulsing light from the generatory type thing :O.
    Also, that floor looks quite r_speed expensive...
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    <!--quoteo(post=1637589:date=Jul 5 2007, 11:17 PM:name=Spacer)--><div class='quotetop'>QUOTE(Spacer @ Jul 5 2007, 11:17 PM) [snapback]1637589[/snapback]</div><div class='quotemain'><!--quotec-->
    It needs a pulsing light from the generatory type thing :O.
    Also, that floor looks quite r_speed expensive...
    <!--QuoteEnd--></div><!--QuoteEEnd-->Unless he's made a custom texture, I agree.
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