The Post Your Screenshots Thread

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  • SpacerSpacer Invented dogs Join Date: 2003-05-02 Member: 16008Members
    Olmy made Co_dormant
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    <!--quoteo(post=1616056:date=Mar 21 2007, 05:06 PM:name=Spacer)--><div class='quotetop'>QUOTE(Spacer @ Mar 21 2007, 05:06 PM) [snapback]1616056[/snapback]</div><div class='quotemain'><!--quotec-->
    Olmy made Co_dormant
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    aka co_morgue
  • KungFuDiscoMonkeyKungFuDiscoMonkey Creator of ns_altair 日本福岡県 Join Date: 2003-03-15 Member: 14555Members, NS1 Playtester, Reinforced - Onos
    <a href="http://olmy.thesevens.net/index.php?p=dormant" target="_blank">http://olmy.thesevens.net/index.php?p=dormant</a>
  • quazilinquazilin Join Date: 2002-11-25 Member: 9880Members, Contributor, NS2 Playtester, Squad Five Blue
    NS_Cosmic is my unfinished NS map. And yeah thats the only room of that map =)
  • ChuckstarNLChuckstarNL Join Date: 2003-11-23 Member: 23446Members
    Never noticed a screenshot topic in the mapping forum, until now. Time to post some pics!

    <a href="http://img473.imageshack.us/my.php?image=ns2oilrig0020rr6.jpg" target="_blank"><img src="http://img473.imageshack.us/img473/4238/ns2oilrig0020rr6.th.jpg" border="0" alt="IPB Image" /></a> <a href="http://img473.imageshack.us/my.php?image=ns2oilrig0021ft9.jpg" target="_blank"><img src="http://img473.imageshack.us/img473/9387/ns2oilrig0021ft9.th.jpg" border="0" alt="IPB Image" /></a> <a href="http://img473.imageshack.us/my.php?image=ns2oilrig0022ke1.jpg" target="_blank"><img src="http://img473.imageshack.us/img473/5586/ns2oilrig0022ke1.th.jpg" border="0" alt="IPB Image" /></a>
    <a href="http://img473.imageshack.us/my.php?image=ns2oilrig0023vf1.jpg" target="_blank"><img src="http://img473.imageshack.us/img473/4118/ns2oilrig0023vf1.th.jpg" border="0" alt="IPB Image" /></a> <a href="http://img473.imageshack.us/my.php?image=ns2oilrig20002lk4.jpg" target="_blank"><img src="http://img473.imageshack.us/img473/9794/ns2oilrig20002lk4.th.jpg" border="0" alt="IPB Image" /></a>
    <a href="http://img337.imageshack.us/my.php?image=wipoverviewlf9.jpg" target="_blank">Overview</a>

    Maybe you've seen this map before in the <a href="http://www.unknownworlds.com/forums/index.php?s=5729790187006932992&showtopic=99015&st=40" target="_blank">Converted NS models</a> thread. I haven't worked a lot on it since then, but here are some newer screenshots. I'm kind of waiting for the NS2TR.

    I'm also learning to model with Blender. So maybe you can expect some custom models in the final map. <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • SinterSinter Join Date: 2003-03-05 Member: 14347Members, Constellation
    Figured I would jump on the dev_ / measure_ texture bandwagon...
    I've been fiddling around with this, hoping to some day make detail models for it.

    <a href="http://img292.imageshack.us/my.php?image=source0012jt0.jpg" target="_blank"><img src="http://img292.imageshack.us/img292/9653/source0012jt0.th.jpg" border="0" alt="IPB Image" /></a><a href="http://img263.imageshack.us/my.php?image=source0018ka4.jpg" target="_blank"><img src="http://img263.imageshack.us/img263/3417/source0018ka4.th.jpg" border="0" alt="IPB Image" /></a><a href="http://img81.imageshack.us/my.php?image=source0003kq2.jpg" target="_blank"><img src="http://img81.imageshack.us/img81/7052/source0003kq2.th.jpg" border="0" alt="IPB Image" /></a>

    Enjoy!
    -Sinter
  • SkackySkacky Join Date: 2005-06-05 Member: 53189Members
    One thing I did yesterday cause I haven't my comp with co_mandaris :

    <a href="http://img503.imageshack.us/my.php?image=nsbliss0000di6.jpg" target="_blank"><img src="http://img503.imageshack.us/img503/9572/nsbliss0000di6.th.jpg" border="0" alt="IPB Image" /></a>

    That's just a test, probably no hope to see this map finished.
  • venomusvenomus Join Date: 2002-11-16 Member: 8951Members
    edited April 2007
    Hello. I used to post around here quite a lot before the forums died and I lost interest in NS. When I came across this old unfinished map, I decided it would be a shame if it never saw the light of day.

    Yes, both teams really are about the size of cockroaches.

    <a href="http://img251.imageshack.us/my.php?image=cobaseroach0003mx0.jpg" target="_blank"><img src="http://img251.imageshack.us/img251/327/cobaseroach0003mx0.th.jpg" border="0" alt="IPB Image" /></a>
    <a href="http://img104.imageshack.us/my.php?image=cobaseroach0004bg2.jpg" target="_blank"><img src="http://img104.imageshack.us/img104/2586/cobaseroach0004bg2.th.jpg" border="0" alt="IPB Image" /></a>
    <a href="http://img185.imageshack.us/my.php?image=cobaseroach0005kh8.jpg" target="_blank"><img src="http://img185.imageshack.us/img185/4316/cobaseroach0005kh8.th.jpg" border="0" alt="IPB Image" /></a>
    <a href="http://img251.imageshack.us/my.php?image=cobaseroach0006rv4.jpg" target="_blank"><img src="http://img251.imageshack.us/img251/5513/cobaseroach0006rv4.th.jpg" border="0" alt="IPB Image" /></a>
    <a href="http://img185.imageshack.us/my.php?image=cobaseroach0007vu4.jpg" target="_blank"><img src="http://img185.imageshack.us/img185/8171/cobaseroach0007vu4.th.jpg" border="0" alt="IPB Image" /></a>
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
    oh hellos.
    haven't been around for awhile, but decided to pop by and enlighten you with my upcoming map, called
    ns_deusex. lightning is still kinda too reddish.

    <img src="http://uffo.wanha.org/roskat/deusex.jpg" border="0" alt="IPB Image" />
  • MerkabaMerkaba Digital Harmony Join Date: 2002-01-24 Member: 22Members, Retired Developer, NS1 Playtester
    <!--quoteo(post=1618124:date=Apr 1 2007, 08:40 AM:name=Sinter)--><div class='quotetop'>QUOTE(Sinter @ Apr 1 2007, 08:40 AM) [snapback]1618124[/snapback]</div><div class='quotemain'><!--quotec--> Figured I would jump on the dev_ / measure_ texture bandwagon...
    I've been fiddling around with this, hoping to some day make detail models for it.

    <a href="http://img292.imageshack.us/my.php?image=source0012jt0.jpg" target="_blank"><img src="http://img292.imageshack.us/img292/9653/source0012jt0.th.jpg" border="0" alt="IPB Image" /></a><a href="http://img263.imageshack.us/my.php?image=source0018ka4.jpg" target="_blank"><img src="http://img263.imageshack.us/img263/3417/source0018ka4.th.jpg" border="0" alt="IPB Image" /></a><a href="http://img81.imageshack.us/my.php?image=source0003kq2.jpg" target="_blank"><img src="http://img81.imageshack.us/img81/7052/source0003kq2.th.jpg" border="0" alt="IPB Image" /></a>

    Enjoy!
    -Sinter <!--QuoteEnd--></div><!--QuoteEEnd-->



    That third picture looks very familiar ^_^
  • ZavrixZavrix Join Date: 2007-03-20 Member: 60424Members
    I love just how wonderfully clean Half Life 2 looks. It's awesome. ^.^
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
    downloaded ns again now that there's been new update and all, and after couple of hours playing had
    urge to create something again. so here's some readyroom art.
    not sure if the lightning is correct though. what others would see as normal light, my old CRT shows everything pitch black :P

    --
    <img src="http://uffo.wanha.org/maps/perkele2.jpg" border="0" alt="IPB Image" />
    --
    <img src="http://uffo.wanha.org/maps/perkele1.jpg" border="0" alt="IPB Image" />
    --
  • SkackySkacky Join Date: 2005-06-05 Member: 53189Members
    Wow, really impressive RR !
  • SinterSinter Join Date: 2003-03-05 Member: 14347Members, Constellation
    <!--quoteo(post=1618900:date=Apr 4 2007, 04:43 PM:name=Merkaba)--><div class='quotetop'>QUOTE(Merkaba @ Apr 4 2007, 04:43 PM) [snapback]1618900[/snapback]</div><div class='quotemain'><!--quotec-->
    That third picture looks very familiar ^_^
    <!--QuoteEnd--></div><!--QuoteEEnd-->


    Good eye, Merk!

    Yeah, I have to admit the recent concept art has inspired me to open VHE again, and decided to try and recreate that hallway. The other stuff posted on the blog has also got my brain crunching...

    I cant wait for the NS2 test release thingy!
    -Sinter
  • venomusvenomus Join Date: 2002-11-16 Member: 8951Members
    <!--quoteo(post=1619073:date=Apr 5 2007, 08:05 AM:name=uffo)--><div class='quotetop'>QUOTE(uffo @ Apr 5 2007, 08:05 AM) [snapback]1619073[/snapback]</div><div class='quotemain'><!--quotec-->
    downloaded ns again now that there's been new update and all, and after couple of hours playing had
    urge to create something again. so here's some readyroom art.
    not sure if the lightning is correct though. what others would see as normal light, my old CRT shows everything pitch black <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />

    --
    <img src="http://uffo.wanha.org/maps/perkele2.jpg" border="0" alt="IPB Image" />
    --
    <img src="http://uffo.wanha.org/maps/perkele1.jpg" border="0" alt="IPB Image" />
    --
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Have you been at the Special K?
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
    <!--quoteo(post=1619192:date=Apr 5 2007, 08:55 PM:name=venomus)--><div class='quotetop'>QUOTE(venomus @ Apr 5 2007, 08:55 PM) [snapback]1619192[/snapback]</div><div class='quotemain'><!--quotec-->
    Have you been at the Special K?
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    not that I know of, or then it means something else than cereals.
    I start my morning with tea or beer and maybe piece of bread. breakfast of a champion.
  • ZavrixZavrix Join Date: 2007-03-20 Member: 60424Members
    Ready room looks like quite a mess. <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • ChuckstarNLChuckstarNL Join Date: 2003-11-23 Member: 23446Members
    I'm adding more and more details. The map is taking shape. <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />

    <a href="http://img252.imageshack.us/my.php?image=ns2oilrig0026bi3.jpg" target="_blank"><img src="http://img252.imageshack.us/img252/9181/ns2oilrig0026bi3.th.jpg" border="0" alt="IPB Image" /></a> <a href="http://img252.imageshack.us/my.php?image=ns2oilrig0024nn6.jpg" target="_blank"><img src="http://img252.imageshack.us/img252/3978/ns2oilrig0024nn6.th.jpg" border="0" alt="IPB Image" /></a>
    <a href="http://img252.imageshack.us/my.php?image=ns2oilrig0025ap7.jpg" target="_blank">Current overview</a>
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    heh even without textures it looks good.

    @uffo

    That looks spankalishious man <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /> where'd you get them custom join textures btw
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
    edited April 2007
    made them miself. just took screenshots of player models with model viewer and ran through
    bunch of different filters in ps :P turned out kinda mess, but I like it.

    <img src="http://uffo.wanha.org/maps/kharaa.jpg" border="0" alt="IPB Image" />
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    heh messy? I think they look nice, kind of adds to the uniqueness
  • Spawn_of_Chaos97Spawn_of_Chaos97 Join Date: 2006-11-21 Member: 58694Members
    Mind if I use those textures in my map?

    If I can use them please post the .wad file.
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
    <!--quoteo(post=1620608:date=Apr 12 2007, 06:22 PM:name=Spawn_of_Chaos97)--><div class='quotetop'>QUOTE(Spawn_of_Chaos97 @ Apr 12 2007, 06:22 PM) [snapback]1620608[/snapback]</div><div class='quotemain'><!--quotec-->
    Mind if I use those textures in my map?

    If I can use them please post the .wad file.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    yes, why not. after I've done some more work with my map
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
    did some more work. made new infestation textures while I was at it aswell.
    this map's actually nearly finished, needs only hive & its 2nd entrance.
    lightning's still off, I always perfect it last :P

    <img src="http://uffo.wanha.org/maps/perkele3.jpg" border="0" alt="IPB Image" />
  • fearianfearian Join Date: 2007-04-14 Member: 60624Members
    niiiiiiicee. I can tell the lightings off but the textures and brushworks solid!
  • SkackySkacky Join Date: 2005-06-05 Member: 53189Members
    Very nice architecture, now my turn hehe <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />

    <a href="http://img143.imageshack.us/my.php?image=nsbliss0005aj2.jpg" target="_blank"><img src="http://img143.imageshack.us/img143/9087/nsbliss0005aj2.th.jpg" border="0" alt="IPB Image" /></a>

    Still in WIP, but I abandoned it atm, I'm working on another map for another mod, but I'll return to this map asap <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
    smokey. not sure what to think of that red thingy :P seems kinda out of place. and didn't know that anyone
    would use that blue light texture :D but otherwise architecture is good.

    and here's my hive finally, turned out smaller than I thought in my mind.

    <img src="http://uffo.wanha.org/maps/perkele4.jpg" border="0" alt="IPB Image" />

    <img src="http://uffo.wanha.org/maps/perkele5.jpg" border="0" alt="IPB Image" />
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    Uffo if that map needs a name call it ns_grit or ns_gritty. It just looks so much more delapidated than other NS maps.
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
    edited April 2007
    oh I don't know if I can continue to map it in ns_ size, it's nearly hitting 8mb texture limits as it is already :D
    had to check that "delapidated" word from dictionary and thesaurus, first thought it was misspelling of a sort :p
  • quazilinquazilin Join Date: 2002-11-25 Member: 9880Members, Contributor, NS2 Playtester, Squad Five Blue
    Nice infested stuff uffo, the texture limit is bit odd. It does not look like u use that much textures in there. Maybe some of your custom textures are too high resolution.
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