SS2 has to be the most for me, granted I first played it when I was around 12. Within an hour I was running to the menu to max out the gamma and get rid of every shadow possible.
Additionally, as a result of these games and the movie "The Mothman Prophecies", I am permanently terrified of bathrooms late at night.
I enjoyed Doom3 for a bit but like everyone else I just got tired of the constant "OMG IMP!!!" of the game. I sometimes got me tense but I never really went into terror.
SS2 had me closer to fear while AvP and AvP2 actually got me into that terror zone. I had to stop playing AvP as the marine because my nerves couldn't take it anymore XD The funniest part is there wasn't even anything near me; I'd just gotten to the point where my own flares setting off my motion tracker had me in shivering fits of breakdown ^^;
NeonSpyder"Das est NTLDR?"Join Date: 2003-07-03Member: 17913Members
edited June 2005
Gem your avatar is missing,
**edit** ok, it's back, i must be seeing things.
Also, i think AVP2 is definately one of those survival horror games that deserves legendary mention. It has scared more people panceless in one mission then Doom3 has in it's whole.. gama. yeah. /.
SS2 didn't make me shiver as much as Doom 3, probably because I played it through with 2 of my friends on co-op... Man, that was great. We basically just laughed at every zombie and cyborg and whatever there was.
Oh yeah, back to D3.
The first pinky fight was awesome, but you'll be surprised of... No, wait, I won't spoil it for you. In fact, every pinky fight is awesome. They really do get the adrenaline pumping in your veins after they let loose their shout of death.
There was one time I just couldn't play the game anymore, I was so afraid of the things to come. That was right after the train crashed in Delta Labs, with commandos swarming all over the place.
There was this one spot where I (almost) crapped my pants, near the beginning of the game. There was a marine walking away from me in a corricor and I thought "Finally, an alive comrade!" and proceeded to tap on his shoulder to get his attention. He immediately turned around and shot me in my face with a shotgun with gleaming red eyes right after that. I've never fallen off my chair, but that time it was damn near to happen.
Tip: After the first encounter with spiders use pistol to dispose of them. You won't find a better use for the pistol later in the game.
Doom 3 had its moments, but some parts of the game were just *secret door opens, imp attacks* <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> *runs next to imp, blasts it away with shotty* . But then again... It had <b>those</b> moments.
But the scaries game experience I can think of is in Vampire: The Masquerade - Bloodlines, the hotel part. Oh dear god
If you're going to play it, there might be some <span style='color:red'>***SPOILERS***</span> here.
I nearly crapped my pants the first time an object came flying at me, but that's nothing. I walked through a corridor, with only one door in the end of the hallway. I tried the door; locked. I turned around, and I saw a dark figure of a woman standing there. After a brief "OMGICRAPPEDMYPANTS" moment, I noticed she started running away. I ran after her, but when I turned around the corner, I could see noone.
And after I fell to the basement... I've never been as scared in a game. <b>Especially</b> after seeing the same woman (but this time I saw she was pale and had bloody clothes) run by me, screaming in horror and desperation. What was she running from? Nothing I could see by looking around the corner (and looking there wasn't as easy as I made it sound <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo--> ).
Soon, I came to a room with machinery and stuff in it. I saw a limping figure between some pipes and heard scary noises. I thought that if I attack right away, I might have an advantage over him. I took out my baseball bat and ran towards him. But when I turned to face him, there was noone there <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> . It was enough for me, and I quit the game
NarfwakJoin Date: 2002-11-02Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
<!--QuoteBegin-Nemesis Zero+Jun 26 2005, 05:31 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nemesis Zero @ Jun 26 2005, 05:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Somehow, the Cradle level of Thief 3 works as a vaccination against horror. Once I lived through the level, nothing, no game, no movie, no book, ever really got me to jump again. Everything just pales in comparision. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Oh <i>God</i>, I want to kill you just for reminding me of that level. I think my heart stopped for a second or two when I saw the first zombie . . . patient . . . thing as it suddenly turned at me, lit only by a strobe. I've never been that scared in my entire life. After a while my only motivation for finishing that level wasn't mad loot but "GET ME THE **** OUT OF HERE NOW." It's one of the only levels that I couldn't get 100% on; hell, I think I only bothered to pick up about 25 - 30% of the loot.
Doom 3 has some really great moments (the first time I saw those babie-flys was rather unsettling), but it's mostly just old-school DOOM gunrunning. Once you get about hafway through the game, you expect an Imp at every corner you round, but the game counters by totally surrounding you with enemies and horrors. It's all great fun (berserk helmet for the <i>win</i>). I like both styles of gameplay, though, and I consider Doom 3 to be a masterpiece of singleplayer gaming in both artwork and overall design.
As for Ravenholm . . . it's tense, yes, but not really scary. The lighting and level design is very attractive, but it doesn't build a great deal of suspense or confine you in any dark, claustrophobic areas. At least 70% of the enemies you encounter are extremely slow and easy to kill, so most of the encounters feel more like tests of your creativity with the gravity gun and skill with a shotgun. I think the genius of it is the level to which you employ physics and the map layout the deal with the headcrab zombies. There are so many fun things lying around just asking to be flung at your enemies, and the traps are just brilliant. All in all it's a great experience, but it's not a horror game.
X_StickmanNot good enough for a custom title.Join Date: 2003-04-15Member: 15533Members, Constellation
<!--QuoteBegin-Geminosity+Jun 27 2005, 08:29 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Geminosity @ Jun 27 2005, 08:29 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I enjoyed Doom3 for a bit but like everyone else I just got tired of the constant "OMG IMP!!!" of the game. I sometimes got me tense but I never really went into terror.
SS2 had me closer to fear while AvP and AvP2 actually got me into that terror zone. I had to stop playing AvP as the marine because my nerves couldn't take it anymore XD The funniest part is there wasn't even anything near me; I'd just gotten to the point where my own flares setting off my motion tracker had me in shivering fits of breakdown ^^; <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I'll second that.... when you go into the first building, hit a button, and the lights blow and <b>something</b> bangs its way down a vent shaft near you... I just stopped playing at that point. I haven't even tried to play the marine side of the game without cheating.
<!--QuoteBegin-TommyVercetti+Jun 26 2005, 03:35 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TommyVercetti @ Jun 26 2005, 03:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-RPG Jssmfulhud+Jun 26 2005, 01:31 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RPG Jssmfulhud @ Jun 26 2005, 01:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> System Shock 2. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> QFT. SS2 is the only game that ever cause me to actually lose my nerve and stop playing (at the Rickenbacker's escape pod). Doom 3, meh. Nice graphics, but it didn't scare me at all. Not even a little. I guess it's not scary when you're running at a framerate that actually lets you nail the demons? In any case, nothing can scare me when there's that much shotgun ammo lying around. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> omg that's exactly where I stopped playing SS2 too, for the same reason =P
SS2 > D3 > HL2 in scariness IMO...
I was also hella scared by Ultima Underworld back in the day, but no one will remember those <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
Was I the only one NOT scared by AVP2? I mean, I sort of danced through the marine levels. The first level I was just sort of like, "Hey, I have flares." Motion tracker goes off, flare goes out and there's nothing there, so I think "Otay, nadda there" Then when the aliens finally DID come, I just shot about 5 rounds into their poor excuse of a phallice shaped heads and laughed as their bodies writhed around in pain.
Yeah, SS2 is the only game that's reall gotten me SCARED. Although RE2 really did it for me when I was a little kid (11? 12?). I played that thing on Christmas Eve at my cousins, that night, I went to sleep and was woken up by a loud BANG BANG BANG BANG like footsteps coming up the stairs, so I stared into the encroaching darkness (I HATE how my eyes like to shift brightness levels at night) and was suddenly startled at the shape of a human flinging open the closet door in the hallway.
Turned out it was my aunt's washing machine, it had become unbalanced or something, hence the banging, and she had been downstairs reading when it started. I wanted to slap her.
X_StickmanNot good enough for a custom title.Join Date: 2003-04-15Member: 15533Members, Constellation
<!--QuoteBegin-Haze+Jun 27 2005, 07:21 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Haze @ Jun 27 2005, 07:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Whats courtasy of me in your siggy stickman, or is that someone else? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> It was ages and ages ago (i've had it in my sig for ages and ages), but I did something stupid, and you gave me two "couldn't be more obvious points".
People who said doom3 isint scary ran on 5 frames per second, have old, small monitors that cant display much, and use speakers and not headphones.
I use a 17 inch LCD monitor with my face in it the whole time, with clear-as-day headphones with a radeon 9800 keeping my fps going good, and doom3 scared me damn good every now and then. I'm not easy to scare either. So quit lying trying to make your small e-****'s seem so much bigger by saying 'oh it didnt scare me, hl2 much better' crap. Although, the alpha was much scarier due to the zombies sounding like zombies and not 'zombies having sex with invisable force' sounds. Damn you, trent, for leaving iD. Damn you to hell.
I wasn't, and I wasn't scared by Ravenholm either. Silent Hill 2? That's creepier.
No need to be a jerk about it, your first sentence pretty much dooms your entire post.
How would you like it if someone dismissed your opinion because "You're obviously a Doom fanboy because everything, from your avatar to your sig, has to do with Doom and your opinion is so biased it is not worth listening to at all. *Insert **** coment here*"
X_StickmanNot good enough for a custom title.Join Date: 2003-04-15Member: 15533Members, Constellation
Doom 3, similar to The Cradle, is very tense up until your first encounter of each creature. The Cradle is amazingly tense and scary, but once you meet your first "patient" (and, as I did, pwn them with holy water), it becomes just another level.
Pretty much same with doom3. It gets to a point (fairly fast) where you can see where a zombie/imp/etc is going to be and you're ready for it.
Also i don't think doom3 was scary although there was a spot where i yelled GOD DAMN'T THAT WAS ******* CHEAP on that part where your cycling through a video camera than that freaky spider appears in front of you with that music. But then I started laughing my **** off.
Since doom3 it was the same thing over and over again you get immune real quick.
Undying was better IMO but same sort of deal, i usually play games i'm into straight to the end relatively quickly so you get jaded.
<!--QuoteBegin-Drfuzzy+Jun 27 2005, 06:16 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Drfuzzy @ Jun 27 2005, 06:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> People who said doom3 isint scary ran on 5 frames per second, have old, small monitors that cant display much, and use speakers and not headphones.
I use a 17 inch LCD monitor with my face in it the whole time, with clear-as-day headphones with a radeon 9800 keeping my fps going good, and doom3 scared me damn good every now and then. I'm not easy to scare either. So quit lying trying to make your small e-****'s seem so much bigger by saying 'oh it didnt scare me, hl2 much better' crap. Although, the alpha was much scarier due to the zombies sounding like zombies and not 'zombies having sex with invisable force' sounds. Damn you, trent, for leaving iD. Damn you to hell. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Thats basically the same stuff I use. Need a better processer, ram and a motherboard to support the ram, though... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
<!--QuoteBegin-aeroripper+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (aeroripper)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You think your scared? Check out this guy playing doom3:
<a href='http://www.mackandmesh.com/videos.php' target='_blank'>http://www.mackandmesh.com/videos.php</a><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I'd hate to say it, but its no joke -- I'm his soul mate. If you put an american guy's face on that man and lose the accent, thats me.
I might <i>seem</i> like a fanboy, but I would go right along with anyone that said it had no gameplay yada yada, that was infact true. I enjoy HL2 just as much as doom 3, their both great games. I think someone should combine hl2's physics+storyline with doom3's sexy graphics and shaders. Then go back and add destroyable maps (exposions blow through walls), then, sir, then you have the greatest game of all time.
PulseTo create, to create and escape.Join Date: 2002-08-29Member: 1248Members, Constellation
<!--QuoteBegin-Drfuzzy+Jun 27 2005, 04:16 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Drfuzzy @ Jun 27 2005, 04:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> People who said doom3 isint scary ran on 5 frames per second, have old, small monitors that cant display much, and use speakers and not headphones.
I use a 17 inch LCD monitor with my face in it the whole time, with clear-as-day headphones with a radeon 9800 keeping my fps going good, and doom3 scared me damn good every now and then. I'm not easy to scare either. So quit lying trying to make your small e-****'s seem so much bigger by saying 'oh it didnt scare me, hl2 much better' crap. Although, the alpha was much scarier due to the zombies sounding like zombies and not 'zombies having sex with invisable force' sounds. Damn you, trent, for leaving iD. Damn you to hell. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Or maybe they just weren't scared, because Doom 3 wasn't very scary. System Shock 2 may have made immune to horror in games, but I doubt I would've been scared at all anyway if I had played it before SS2.
I looked up screenies of SS2 and, I honostly dont know if I could be scared by those graphics. I mean, graphics plays a part in scaring someone.. but does it have more than jump horror? The movie SAW was a great horror movie with extreme minimum horror that scared the **** out of me.
PulseTo create, to create and escape.Join Date: 2002-08-29Member: 1248Members, Constellation
The only "jump horror" in System Shock 2 is dynamic. A Many hybrid could get the drop on you and cause you to jump, but there are no scripted sequences in which that kind of thing happens.
PulseTo create, to create and escape.Join Date: 2002-08-29Member: 1248Members, Constellation
Just play it. And if you don't have it already, it's not like you're going to have to ask me where to get it, right? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
PulseTo create, to create and escape.Join Date: 2002-08-29Member: 1248Members, Constellation
TTLG has <a href='http://www.ttlg.com/forums/showthread.php?t=69958' target='_blank'>the solution to all of your problems</a>. I disapprove of this however, because anbody who is unwilling to put that much effort into it doesn't <i>deserve</i> to play it.
NeonSpyder"Das est NTLDR?"Join Date: 2003-07-03Member: 17913Members
Well, Thankyou pulse, and i agree with you. if it was me, i wouldn't help me, and blame me for being too lazy to desire to play enough to try to fix it.
so yeah. thanks! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Marik_SteeleTo rule in hell...Join Date: 2002-11-20Member: 9466Members
<!--QuoteBegin-Haze+Jun 27 2005, 10:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Haze @ Jun 27 2005, 10:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Mm. How do people get freaked out then? <i>What</i> freaks them out? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> The sound. Shodan's voice and face alone are probably the most famous parts of the game.
<!--QuoteBegin-Haze+Jun 27 2005, 10:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Haze @ Jun 27 2005, 10:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Mm. How do people get freaked out then? <i>What</i> freaks them out? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> The hybrids screaming 'kill me' as they run at you, having barely any ammo and setting off an alarm, etc.
Edit: The high poly models do nicely to make it scary for those who need graphics.
<!--QuoteBegin-Marik Steele+Jun 27 2005, 11:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Marik Steele @ Jun 27 2005, 11:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Haze+Jun 27 2005, 10:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Haze @ Jun 27 2005, 10:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Mm. How do people get freaked out then? <i>What</i> freaks them out? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> The sound. Shodan's voice and face alone are probably the most famous parts of the game. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Agreed - sound is one of the most important pieces to an atmospheric game/movie/etc. I keep getting the pance scared off my when I play Undying because the ambient music is just so damn good!
Comments
Additionally, as a result of these games and the movie "The Mothman Prophecies", I am permanently terrified of bathrooms late at night.
SS2 had me closer to fear while AvP and AvP2 actually got me into that terror zone. I had to stop playing AvP as the marine because my nerves couldn't take it anymore XD
The funniest part is there wasn't even anything near me; I'd just gotten to the point where my own flares setting off my motion tracker had me in shivering fits of breakdown ^^;
**edit** ok, it's back, i must be seeing things.
Also, i think AVP2 is definately one of those survival horror games that deserves legendary mention. It has scared more people panceless in one mission then Doom3 has in it's whole.. gama. yeah. /.
sleep time for me -_-
Oh yeah, back to D3.
The first pinky fight was awesome, but you'll be surprised of... No, wait, I won't spoil it for you. In fact, every pinky fight is awesome. They really do get the adrenaline pumping in your veins after they let loose their shout of death.
There was one time I just couldn't play the game anymore, I was so afraid of the things to come. That was right after the train crashed in Delta Labs, with commandos swarming all over the place.
There was this one spot where I (almost) crapped my pants, near the beginning of the game. There was a marine walking away from me in a corricor and I thought "Finally, an alive comrade!" and proceeded to tap on his shoulder to get his attention. He immediately turned around and shot me in my face with a shotgun with gleaming red eyes right after that. I've never fallen off my chair, but that time it was damn near to happen.
Tip: After the first encounter with spiders use pistol to dispose of them. You won't find a better use for the pistol later in the game.
But the scaries game experience I can think of is in Vampire: The Masquerade - Bloodlines, the hotel part. Oh dear god
If you're going to play it, there might be some <span style='color:red'>***SPOILERS***</span> here.
I nearly crapped my pants the first time an object came flying at me, but that's nothing. I walked through a corridor, with only one door in the end of the hallway. I tried the door; locked. I turned around, and I saw a dark figure of a woman standing there. After a brief "OMGICRAPPEDMYPANTS" moment, I noticed she started running away. I ran after her, but when I turned around the corner, I could see noone.
And after I fell to the basement... I've never been as scared in a game. <b>Especially</b> after seeing the same woman (but this time I saw she was pale and had bloody clothes) run by me, screaming in horror and desperation. What was she running from? Nothing I could see by looking around the corner (and looking there wasn't as easy as I made it sound <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo--> ).
Soon, I came to a room with machinery and stuff in it. I saw a limping figure between some pipes and heard scary noises. I thought that if I attack right away, I might have an advantage over him. I took out my baseball bat and ran towards him. But when I turned to face him, there was noone there <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> . It was enough for me, and I quit the game
Oh <i>God</i>, I want to kill you just for reminding me of that level. I think my heart stopped for a second or two when I saw the first zombie . . . patient . . . thing as it suddenly turned at me, lit only by a strobe. I've never been that scared in my entire life. After a while my only motivation for finishing that level wasn't mad loot but "GET ME THE **** OUT OF HERE NOW." It's one of the only levels that I couldn't get 100% on; hell, I think I only bothered to pick up about 25 - 30% of the loot.
Doom 3 has some really great moments (the first time I saw those babie-flys was rather unsettling), but it's mostly just old-school DOOM gunrunning. Once you get about hafway through the game, you expect an Imp at every corner you round, but the game counters by totally surrounding you with enemies and horrors. It's all great fun (berserk helmet for the <i>win</i>). I like both styles of gameplay, though, and I consider Doom 3 to be a masterpiece of singleplayer gaming in both artwork and overall design.
As for Ravenholm . . . it's tense, yes, but not really scary. The lighting and level design is very attractive, but it doesn't build a great deal of suspense or confine you in any dark, claustrophobic areas. At least 70% of the enemies you encounter are extremely slow and easy to kill, so most of the encounters feel more like tests of your creativity with the gravity gun and skill with a shotgun. I think the genius of it is the level to which you employ physics and the map layout the deal with the headcrab zombies. There are so many fun things lying around just asking to be flung at your enemies, and the traps are just brilliant. All in all it's a great experience, but it's not a horror game.
SS2 had me closer to fear while AvP and AvP2 actually got me into that terror zone. I had to stop playing AvP as the marine because my nerves couldn't take it anymore XD
The funniest part is there wasn't even anything near me; I'd just gotten to the point where my own flares setting off my motion tracker had me in shivering fits of breakdown ^^; <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I'll second that.... when you go into the first building, hit a button, and the lights blow and <b>something</b> bangs its way down a vent shaft near you... I just stopped playing at that point. I haven't even tried to play the marine side of the game without cheating.
QFT. SS2 is the only game that ever cause me to actually lose my nerve and stop playing (at the Rickenbacker's escape pod). Doom 3, meh. Nice graphics, but it didn't scare me at all. Not even a little. I guess it's not scary when you're running at a framerate that actually lets you nail the demons? In any case, nothing can scare me when there's that much shotgun ammo lying around. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
omg that's exactly where I stopped playing SS2 too, for the same reason =P
SS2 > D3 > HL2 in scariness IMO...
I was also hella scared by Ultima Underworld back in the day, but no one will remember those <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
Yeah, SS2 is the only game that's reall gotten me SCARED. Although RE2 really did it for me when I was a little kid (11? 12?). I played that thing on Christmas Eve at my cousins, that night, I went to sleep and was woken up by a loud BANG BANG BANG BANG like footsteps coming up the stairs, so I stared into the encroaching darkness (I HATE how my eyes like to shift brightness levels at night) and was suddenly startled at the shape of a human flinging open the closet door in the hallway.
Turned out it was my aunt's washing machine, it had become unbalanced or something, hence the banging, and she had been downstairs reading when it started. I wanted to slap her.
It was ages and ages ago (i've had it in my sig for ages and ages), but I did something stupid, and you gave me two "couldn't be more obvious points".
I use a 17 inch LCD monitor with my face in it the whole time, with clear-as-day headphones with a radeon 9800 keeping my fps going good, and doom3 scared me damn good every now and then. I'm not easy to scare either. So quit lying trying to make your small e-****'s seem so much bigger by saying 'oh it didnt scare me, hl2 much better' crap. Although, the alpha was much scarier due to the zombies sounding like zombies and not 'zombies having sex with invisable force' sounds. Damn you, trent, for leaving iD. Damn you to hell.
I wasn't, and I wasn't scared by Ravenholm either. Silent Hill 2? That's creepier.
No need to be a jerk about it, your first sentence pretty much dooms your entire post.
How would you like it if someone dismissed your opinion because "You're obviously a Doom fanboy because everything, from your avatar to your sig, has to do with Doom and your opinion is so biased it is not worth listening to at all. *Insert **** coment here*"
Bah.
etc.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
You don't even deserve a reply to that.
D'oh.
Pretty much same with doom3. It gets to a point (fairly fast) where you can see where a zombie/imp/etc is going to be and you're ready for it.
<a href='http://www.mackandmesh.com/videos.php' target='_blank'>http://www.mackandmesh.com/videos.php</a>
Also i don't think doom3 was scary although there was a spot where i yelled GOD DAMN'T THAT WAS ******* CHEAP on that part where your cycling through a video camera than that freaky spider appears in front of you with that music. But then I started laughing my **** off.
Since doom3 it was the same thing over and over again you get immune real quick.
Undying was better IMO but same sort of deal, i usually play games i'm into straight to the end relatively quickly so you get jaded.
I use a 17 inch LCD monitor with my face in it the whole time, with clear-as-day headphones with a radeon 9800 keeping my fps going good, and doom3 scared me damn good every now and then. I'm not easy to scare either. So quit lying trying to make your small e-****'s seem so much bigger by saying 'oh it didnt scare me, hl2 much better' crap. Although, the alpha was much scarier due to the zombies sounding like zombies and not 'zombies having sex with invisable force' sounds. Damn you, trent, for leaving iD. Damn you to hell. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Thats basically the same stuff I use. Need a better processer, ram and a motherboard to support the ram, though... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
<!--QuoteBegin-aeroripper+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (aeroripper)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You think your scared? Check out this guy playing doom3:
<a href='http://www.mackandmesh.com/videos.php' target='_blank'>http://www.mackandmesh.com/videos.php</a><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I'd hate to say it, but its no joke -- I'm his soul mate. If you put an american guy's face on that man and lose the accent, thats me.
I use a 17 inch LCD monitor with my face in it the whole time, with clear-as-day headphones with a radeon 9800 keeping my fps going good, and doom3 scared me damn good every now and then. I'm not easy to scare either. So quit lying trying to make your small e-****'s seem so much bigger by saying 'oh it didnt scare me, hl2 much better' crap. Although, the alpha was much scarier due to the zombies sounding like zombies and not 'zombies having sex with invisable force' sounds. Damn you, trent, for leaving iD. Damn you to hell. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Or maybe they just weren't scared, because Doom 3 wasn't very scary. System Shock 2 may have made immune to horror in games, but I doubt I would've been scared at all anyway if I had played it before SS2.
I wish i had the desire to try to figure out why it wouldn't work.
so yeah. thanks! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
The sound. Shodan's voice and face alone are probably the most famous parts of the game.
The hybrids screaming 'kill me' as they run at you, having barely any ammo and setting off an alarm, etc.
Edit: The high poly models do nicely to make it scary for those who need graphics.
The sound. Shodan's voice and face alone are probably the most famous parts of the game. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Agreed - sound is one of the most important pieces to an atmospheric game/movie/etc. I keep getting the pance scared off my when I play Undying because the ambient music is just so damn good!