Twg Vi Signup Thread
<div class="IPBDescription">TWG: Obsidian Islands</div> TWG VI is coming, hosted by yours truly, and it's going to throw a lot of new twists into the mix. Please read through the game synopsis; this game will not play like any previous TWG, I assure you.
-----------------------------------
Number of slots: 23
Number of wolves: 3
Comments:
Time for something different. The Guardian's out. Seer and
psychic remain as their normal roles. In the guardian's place, I want
to insert one player as the "psychopath" or whatever the 'official'
term is. This person's job: to kill everyone else and be the last man
standing. How it works: every night, both the wolves and the
"psychopath" will pm me the people they want to kill. If they are
different, good for them, both targets are killed, move onto the next
day. However, if they try to kill the same person, the killing is
botched and one of the wolves or the psychopath is randomly killed as
well as the original target. The humans won't know which player was
killed which way.
To make things even more interesting, the psychic won't know which
player was killed by which role, so if he gets a pm saying that one
wolf was killed, he won't know which one was the wolf. Also, he'll be
told at the beginning of the game that there are "3 wolves remaining",
so he won't know when the psychopath has died, at least right away. Of
course, that should be pretty easy to tell anyway, given that if the
psychopath dies, the number of killings each night drops to one. This
might put some tension on a psychic-seer alliance if the psychic
doesn't see the number of wolves drop after a seer leads a vote
against a confirmed wolf.
If the seer seers the psychopath, he'll be told that he is a wolf.
Adds another layer of confusion that I like.
Humans win if they kill all the wolves AND the psychopath. Wolves win
if they outnumber the humans, AND the psychopath has been killed (he's
a danger to everyone, including the wolves). Psychopath wins if he
goes into the final night alone with a human, because he'll obviously
kill that last human and win. If a psychopath and a wolf go into the
last night together, then the game will be decided by coin flip.
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<b>This thread will be the signup thread. 11 spots will open up Wednesday at 3:00PM (EST). The remaining 11 spots will open up at 7:00PM (EST).</b>
When you sign up, please ONLY post "I Sign Up" and your timezone.
Everyone who signs up after the 23 slots are filled will be considered an "alternate" to be called upon if someone is inactive or unable to play.
While waiting for the signup thread to open, please read the Rules page <a href='http://www.unknownworlds.com/forums/index.php?showtopic=90852' target='_blank'>here</a>. Please direct all questions about TWG in general to that thread, but feel free to ask questions specific to this game in this thread.
As the host of last game, TheMuffinMan will have a reserved slot in this game, unless he declines it or does not show up in the pre-game thread. All players MUST be active in both the pre-game and game threads, as well as attempt to be on IRC as much as possible. <b>In addition, and new to this game, players MUST register with gamesurge in order to play.</b> This is so the irc channel can be open to the public, while at the same time only allowing the players to talk.
Once the game has started, I invite anyone who cares to watch our little game of subterfuge to join the channel #ns-twg, but you're all on your honor to NOT discuss the game with the players.
1. TheMuffinMan
2. Comprox (EST -2)
3. EMP Demon (GMT -6/ EST - 1/CST )
4. im lost (PST/EST -3/GMT-7 )
5. Swiftspear (PST/EST -3/GMT-7 )
6. CMEast (GMT+1)
7. brute force (GMT+1)
8. Theslan (PST/EST -3/GMT-7 )
9. Petco (PST/EST -3/GMT-7 )
10. Xentor (EST)
11. Snidely (GMT)
12. Breakthrough (GMT -5:00 / EST)
13. Mouse (GMT +10)
14. Pulse (PST / GMT -8)
15. Cyndane (GMT -6 / CST)
16. Legionnaired (EST / GMT-5)
17. Gwahir (EST / GMT-5)
18. Quaunaut (GMT-8 / PST)
19. Mantrid (GMT -8 / PST)
20. SaltzBad (?)
21. ZeroByte (GMT+8)
22. Cheetah (GMT - 8 / PST)
23. Condizzle (GMT -6 / central)
[edit]I'll figure out what timezone we'll use as a reference after everyone has signed up[/edit]
-----------------------------------
Number of slots: 23
Number of wolves: 3
Comments:
Time for something different. The Guardian's out. Seer and
psychic remain as their normal roles. In the guardian's place, I want
to insert one player as the "psychopath" or whatever the 'official'
term is. This person's job: to kill everyone else and be the last man
standing. How it works: every night, both the wolves and the
"psychopath" will pm me the people they want to kill. If they are
different, good for them, both targets are killed, move onto the next
day. However, if they try to kill the same person, the killing is
botched and one of the wolves or the psychopath is randomly killed as
well as the original target. The humans won't know which player was
killed which way.
To make things even more interesting, the psychic won't know which
player was killed by which role, so if he gets a pm saying that one
wolf was killed, he won't know which one was the wolf. Also, he'll be
told at the beginning of the game that there are "3 wolves remaining",
so he won't know when the psychopath has died, at least right away. Of
course, that should be pretty easy to tell anyway, given that if the
psychopath dies, the number of killings each night drops to one. This
might put some tension on a psychic-seer alliance if the psychic
doesn't see the number of wolves drop after a seer leads a vote
against a confirmed wolf.
If the seer seers the psychopath, he'll be told that he is a wolf.
Adds another layer of confusion that I like.
Humans win if they kill all the wolves AND the psychopath. Wolves win
if they outnumber the humans, AND the psychopath has been killed (he's
a danger to everyone, including the wolves). Psychopath wins if he
goes into the final night alone with a human, because he'll obviously
kill that last human and win. If a psychopath and a wolf go into the
last night together, then the game will be decided by coin flip.
-------------------------------
<b>This thread will be the signup thread. 11 spots will open up Wednesday at 3:00PM (EST). The remaining 11 spots will open up at 7:00PM (EST).</b>
When you sign up, please ONLY post "I Sign Up" and your timezone.
Everyone who signs up after the 23 slots are filled will be considered an "alternate" to be called upon if someone is inactive or unable to play.
While waiting for the signup thread to open, please read the Rules page <a href='http://www.unknownworlds.com/forums/index.php?showtopic=90852' target='_blank'>here</a>. Please direct all questions about TWG in general to that thread, but feel free to ask questions specific to this game in this thread.
As the host of last game, TheMuffinMan will have a reserved slot in this game, unless he declines it or does not show up in the pre-game thread. All players MUST be active in both the pre-game and game threads, as well as attempt to be on IRC as much as possible. <b>In addition, and new to this game, players MUST register with gamesurge in order to play.</b> This is so the irc channel can be open to the public, while at the same time only allowing the players to talk.
Once the game has started, I invite anyone who cares to watch our little game of subterfuge to join the channel #ns-twg, but you're all on your honor to NOT discuss the game with the players.
1. TheMuffinMan
2. Comprox (EST -2)
3. EMP Demon (GMT -6/ EST - 1/CST )
4. im lost (PST/EST -3/GMT-7 )
5. Swiftspear (PST/EST -3/GMT-7 )
6. CMEast (GMT+1)
7. brute force (GMT+1)
8. Theslan (PST/EST -3/GMT-7 )
9. Petco (PST/EST -3/GMT-7 )
10. Xentor (EST)
11. Snidely (GMT)
12. Breakthrough (GMT -5:00 / EST)
13. Mouse (GMT +10)
14. Pulse (PST / GMT -8)
15. Cyndane (GMT -6 / CST)
16. Legionnaired (EST / GMT-5)
17. Gwahir (EST / GMT-5)
18. Quaunaut (GMT-8 / PST)
19. Mantrid (GMT -8 / PST)
20. SaltzBad (?)
21. ZeroByte (GMT+8)
22. Cheetah (GMT - 8 / PST)
23. Condizzle (GMT -6 / central)
[edit]I'll figure out what timezone we'll use as a reference after everyone has signed up[/edit]
Comments
Mountain time zone.
xxx
ps: comprox is nub <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
I have made an exception for Xentor, because the only reason he didn't sign up in this thread is because I made the thread "The REAL twg Signup thread" on the mistaken assumption that Comprox wasn't available to open this thread. So, he should be in the game, and I'll take his signup in that thread as a real signup post.
This will NOT apply to anyone else who posts in that thread trying to get into this game.
Snidely (GMT)
GMT -5:00 (EST)
GMT -5:00 (EST)
Bah, Off by 3 minutes... Oh well, 2nd post anyways <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
GMT +10
Pacific Standard Time (GMT -8)
Yeah, I mean you usally don't look at webbed topics, since you probably seen them all already, seeing how they usally don't change very often. So yeah, probably more people will see it if unwebbed.
I sign up. EST; GMT -5 (Daylight Savings Time in effect.)
7 spots left, if they fill in over the night, continue signing up after all the slots have filled, in case some people have to drop or are inactive.