<!--QuoteBegin-Buggy+Apr 13 2005, 09:21 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Buggy @ Apr 13 2005, 09:21 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Stop putting the emphasis on bite kills. It helps, but it's not the first prerequisite of a good lerk IMO. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Quoted for prosperity, and buggy annoys the hell out of me when he plays a lerk, and that's without the biting.
<!--QuoteBegin-niaccurshi+Apr 13 2005, 06:04 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (niaccurshi @ Apr 13 2005, 06:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Buggy+Apr 13 2005, 09:21 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Buggy @ Apr 13 2005, 09:21 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Stop putting the emphasis on bite kills. It helps, but it's not the first prerequisite of a good lerk IMO. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Quoted for prosperity, and buggy annoys the hell out of me when he plays a lerk, and that's without the biting. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Indeed, biting is great against ninjas, but you do alot more damage in the long run if you just keep the large parties walking in spores, make them all easy skulk kills, and force the com to drop enough res in meds on each of them to equip them all in shotties several times over.
TheAdjHe demanded a cool forum title of some type.Join Date: 2004-05-03Member: 28436Members, NS1 Playtester, Constellation
<!--QuoteBegin-Grendel+Apr 13 2005, 05:24 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Grendel @ Apr 13 2005, 05:24 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I've always felt that the little guys with parasite should be doing the scouting. *shrug* I know the lerk can move quicker, but skulks are better designed for the role. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Non leap skulks are far more suited to RT killing than scouting once a lerk is out. Leap skulks are great for quick parasiting, but once again RT destruction is their main goal, lerks are far more effective at scouting, then harassing, than the skulk is. As someone already stated, the spore harassment factor of the lerk is far greater than it's combat abilities, that is more of a back-up than it's main goal. This makes the lerk a great recon asset compared to the skulk, especially since verbal relaying of their location to the fades is commonplace as a competitive lerk.
GrendelAll that is fear...Join Date: 2002-07-19Member: 970Members, NS1 Playtester, Contributor, NS2 Playtester
edited April 2005
I'm not entirely sure why killing nodes isn't part of the whole reconnaisance thing. I guess it's simply because whilst they're killing a node, they aren't scouting and at top level, constant sweeps are necessary?
[EDIT]I should point out I'm referring to skulks.[/EDIT]
Grendel, do you have experience on NS scrims/pcws/matches(or what ever you call em) <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
Oh and, the lerk is fine. Only problem "might" be the fubared hitboxes atm, but they involve every lifeform..
<!--QuoteBegin-Swiftspear+Apr 10 2005, 08:48 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Apr 10 2005, 08:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> My biggest complaint about the lerk is that they are currently too easy to use well. I'm a damn **** fade, I can make tonnes of kills against pubbers, sure, but playing against compeditive level players I get absolutly slaughtered as soon as I show my face. The lerk I practiced for maby a week, and at the end of that I can use the thing fairly decently at a compeditive level, as well as pwn pubs with it as easy as with the fade.
I'd like to see the lerk take a little more skill to use properly at the higher levels, but otherwize I think it is one of the better built aliens in 3.0f. Certianly better then the fade or onos. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> youre in a clan swift? congratulations. can i ask what clan that is?
<!--QuoteBegin-TOmekki+Apr 13 2005, 02:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TOmekki @ Apr 13 2005, 02:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Swiftspear+Apr 10 2005, 08:48 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Apr 10 2005, 08:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> My biggest complaint about the lerk is that they are currently too easy to use well. I'm a damn **** fade, I can make tonnes of kills against pubbers, sure, but playing against compeditive level players I get absolutly slaughtered as soon as I show my face. The lerk I practiced for maby a week, and at the end of that I can use the thing fairly decently at a compeditive level, as well as pwn pubs with it as easy as with the fade.
I'd like to see the lerk take a little more skill to use properly at the higher levels, but otherwize I think it is one of the better built aliens in 3.0f. Certianly better then the fade or onos. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> youre in a clan swift? congratulations. can i ask what clan that is? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I've scrimmed with CnS before they died, pugged several times on various servers, and played every against every level of compeditive player before on LM and the NSAvet server.
If you know a good clan who is recruiting feel free to point me in thier direction, I've been looking around for a while now.
GrendelAll that is fear...Join Date: 2002-07-19Member: 970Members, NS1 Playtester, Contributor, NS2 Playtester
<!--QuoteBegin-Ots+Apr 13 2005, 08:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ots @ Apr 13 2005, 08:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Grendel, do you have experience on NS scrims/pcws/matches(or what ever you call em) <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
Oh and, the lerk is fine. Only problem "might" be the fubared hitboxes atm, but they involve every lifeform.. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> A little. You could always scroll up and look. Try the mousewheel. It's the bumpy thing in the middle of your mouse. You do have experience of forums and mice, don't you?
If I could ask you a rhetorical question:
Do you have any experience in being one of the creators of the game we're talking about? Are any of your ideas/features actually in the game? Did you come up with any specific abilities/features within the game, in order for them to fit specific roles?
No? Yet I'm still willing to listen to your opinion.
I might point out that whilst the skills displayed in top tier play are fantastic, the tactics employed are often retarded. It's taken almost a year and the lead of other NS clanners with some concept of tactics for people to work out that the only lifeform with a meaningful ranged attack might be central to kharaa play...
<!--QuoteBegin-Grendel+Apr 13 2005, 03:05 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Grendel @ Apr 13 2005, 03:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> A little. You could always scroll up and look. Try the mousewheel. It's the bumpy thing in the middle of your mouse. You do have experience of forums and mice, don't you?
If I could ask you a rhetorical question:
Do you have any experience in being one of the creators of the game we're talking about? Are any of your ideas/features actually in the game? Did you come up with any specific abilities/features within the game, in order for them to fit specific roles?
No? Yet I'm still willing to listen to your opinion.
I might point out that whilst the skills displayed in top tier play are fantastic, the tactics employed are often retarded. It's taken almost a year and the lead of other NS clanners with some concept of tactics for people to work out that the only lifeform with a meaningful ranged attack might be central to kharaa play... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Sorry, but the stuff you write here make me wonder about your competetive playing, thats all.
Oh and its nice that your willing to listen the opinion of others, but might i say that even if you might have contribution to this game has been significant, it doesnt mean that everything you say might be valid, or worth taking seriously.
GrendelAll that is fear...Join Date: 2002-07-19Member: 970Members, NS1 Playtester, Contributor, NS2 Playtester
<!--QuoteBegin-Ots+Apr 13 2005, 09:31 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ots @ Apr 13 2005, 09:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oh and its nice that your willing to listen the opinion of others, but might i say that even if you might have contribution to this game has been significant, it doesnt mean that everything you say might be valid, or worth taking seriously. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Very true.
It takes a lerk over twice as long to kill a node due to quick energy depletion and slow refilling. Unless they are near a mc or have adrenaline it take way way too long. Plus while biting a marine could sneak up and the lerk is a sitting duck, dead to 1 pistol clip or a shotgun blast. Scouting, harrassment, draining armor, and drawing fire are what lerking is all about.
They can take down anything short of a heavy if they are quick enough and hit the marine when he is vunerable. I always liked gassing and getting an early bite on a marine. If you don't take much damage you can go back in to finish him, or he can be easily downed by another alien. Keeping marines without armor makes them a 2 hit kill for you, fades and skulks, and with spores it costs the comm a lot in meds.
ChurchMeatshield grunt-fodder // Has pre-ordered NS2Join Date: 2002-12-31Member: 11646Members, Constellation
Yep. CnS had a good run though <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> It's too bad some of our members have problems this season and can't play competitively for one reason or another.
I think I've played with you in a scrim ONCE, Swiftspear, though I've seen you on LM plenty of times. You should visit the NSA Vet server regularly though for more expeirence in higher-level playing.
<!--QuoteBegin-Church+Apr 13 2005, 04:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Church @ Apr 13 2005, 04:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yep. CnS had a good run though <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> It's too bad some of our members have problems this season and can't play competitively for one reason or another.
I think I've played with you in a scrim ONCE, Swiftspear, though I've seen you on LM plenty of times. You should visit the NSA Vet server regularly though for more expeirence in higher-level playing. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I'm trying too...
And CnS may be dead but alot of thier legacy is still living on in astonish. They might not be the most pro team, but I like thier roster, and I'm personally rooting for them.
Minstrel_KnightThe truth and nothing but the truth...Join Date: 2002-11-21Member: 9562Banned
edited April 2005
<!--QuoteBegin-MrGunner+Apr 10 2005, 09:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrGunner @ Apr 10 2005, 09:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Lerks are easier to use only in that you can sit in a vent and spore very easily. Try taking down early shotguns by yourself against high level clans without dying repeatedly and you understand how hard lerking actually is to do. Ask Taylor how easy it was to lerk in finals after he got promoted to lerk the week before. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> If I recall pain user said he was better than Arc at lerking and should play instead. The main issue with lerks is the uncounterable factor in a number of circumstances/phase of the game. In an fps game it kind of sucks when an opponent can kill you at zero risk with no chance to fight back on your part. Same thing people complain about with cloaking.
TheAdjHe demanded a cool forum title of some type.Join Date: 2004-05-03Member: 28436Members, NS1 Playtester, Constellation
<!--QuoteBegin-Grendel+Apr 13 2005, 02:06 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Grendel @ Apr 13 2005, 02:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm not entirely sure why killing nodes isn't part of the whole reconnaisance thing. I guess it's simply because whilst they're killing a node, they aren't scouting and at top level, constant sweeps are necessary?
[EDIT]I should point out I'm referring to skulks.[/EDIT] <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> It's not active recon because the skulk isn't out looking for marines, he's chewing on a RT. Lerks actively hunt for marines and call in the fade when they find them, whereas skulks call for help when a marine finds them. Bit of a difference, one being reactive and one proactive.
<!--QuoteBegin-Minstrel Knight+Apr 13 2005, 05:28 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Minstrel Knight @ Apr 13 2005, 05:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-MrGunner+Apr 10 2005, 09:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrGunner @ Apr 10 2005, 09:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Lerks are easier to use only in that you can sit in a vent and spore very easily. Try taking down early shotguns by yourself against high level clans without dying repeatedly and you understand how hard lerking actually is to do. Ask Taylor how easy it was to lerk in finals after he got promoted to lerk the week before. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> If I recall pain user said he was better than Arc at lerking and should play instead. The main issue with lerks is the uncounterable factor in a number of circumstances/phase of the game. In an fps game it kind of sucks when an opponent can kill you at zero risk with no chance to fight back on your part. Same thing people complain about with cloaking. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> cloaking is counterable, and spores are expensive to counter if used properly, but most of the time won't mean the difference between victory and defeat (at least not alone).
ChurchMeatshield grunt-fodder // Has pre-ordered NS2Join Date: 2002-12-31Member: 11646Members, Constellation
Lerk spores drain marine res like crazy <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> It's why I hate it :-p
<!--QuoteBegin-Swiftspear+Apr 13 2005, 02:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Apr 13 2005, 02:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-TOmekki+Apr 13 2005, 02:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TOmekki @ Apr 13 2005, 02:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Swiftspear+Apr 10 2005, 08:48 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Apr 10 2005, 08:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> My biggest complaint about the lerk is that they are currently too easy to use well. I'm a damn **** fade, I can make tonnes of kills against pubbers, sure, but playing against compeditive level players I get absolutly slaughtered as soon as I show my face. The lerk I practiced for maby a week, and at the end of that I can use the thing fairly decently at a compeditive level, as well as pwn pubs with it as easy as with the fade.
I'd like to see the lerk take a little more skill to use properly at the higher levels, but otherwize I think it is one of the better built aliens in 3.0f. Certianly better then the fade or onos. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> youre in a clan swift? congratulations. can i ask what clan that is? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I've scrimmed with CnS before they died, pugged several times on various servers, and played every against every level of compeditive player before on LM and the NSAvet server.
If you know a good clan who is recruiting feel free to point me in thier direction, I've been looking around for a while now. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> playing vs comp players on pubs is nothing like a comp match
<!--QuoteBegin-TOmekki+Apr 14 2005, 04:07 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TOmekki @ Apr 14 2005, 04:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Swiftspear+Apr 13 2005, 02:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Apr 13 2005, 02:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-TOmekki+Apr 13 2005, 02:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TOmekki @ Apr 13 2005, 02:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Swiftspear+Apr 10 2005, 08:48 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Apr 10 2005, 08:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> My biggest complaint about the lerk is that they are currently too easy to use well. I'm a damn **** fade, I can make tonnes of kills against pubbers, sure, but playing against compeditive level players I get absolutly slaughtered as soon as I show my face. The lerk I practiced for maby a week, and at the end of that I can use the thing fairly decently at a compeditive level, as well as pwn pubs with it as easy as with the fade.
I'd like to see the lerk take a little more skill to use properly at the higher levels, but otherwize I think it is one of the better built aliens in 3.0f. Certianly better then the fade or onos. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> youre in a clan swift? congratulations. can i ask what clan that is? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I've scrimmed with CnS before they died, pugged several times on various servers, and played every against every level of compeditive player before on LM and the NSAvet server.
If you know a good clan who is recruiting feel free to point me in thier direction, I've been looking around for a while now. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> playing vs comp players on pubs is nothing like a comp match
pugs get closer but still... meh. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> To clarify, when I scrimmed with CNS I went chamber -> lerk. I didn't last too long, and wouldn't have won any awards for that preformance, but I held my own then, and I am ALOT better a lerk today than I was then.
<!--QuoteBegin-TOmekki+Apr 14 2005, 06:10 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TOmekki @ Apr 14 2005, 06:10 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yeah and who have you played against since then <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> only pugs. Got several decent K/D on the vet server as lerk, not to mention the Co2 guys who play on LM all the time, or every once in a while your cal delta level player like harmondo or civ (they generally own me, but I do better against them with lerk then I do with fade).
You undersetimate how much I sucked with the lerk back then. I was barely even able to spore-bite. I had just changed my config up to wasd with mousewheel jump from arrow keys about 2 weeks before that, and I still had alot of **** stuff I hadn't gotten rid of from my old config. IIRC I was still using lastinv for the majority of my weapon switches, whereas today I use primarily fastswitch 1234. My lerk is alot more polished up today then it was back then, but even then I was able to hold my own to some degree.
playing vs a single clanner who most likely has an incompetent comm medding him is hardly a good indicator of your progress. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
ChurchMeatshield grunt-fodder // Has pre-ordered NS2Join Date: 2002-12-31Member: 11646Members, Constellation
Heh, he's probably better than me at lerking tho. all I can do is gas all day. I hardly ever bite becuase I can NOT, for the life of me, figure out how to fly the lerk well.
Now Blink is intuitive for me...but lerk flight... *shudders*
Minstrel_KnightThe truth and nothing but the truth...Join Date: 2002-11-21Member: 9562Banned
edited April 2005
<!--QuoteBegin-Swiftspear+Apr 13 2005, 11:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Apr 13 2005, 11:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> cloaking is counterable, and spores are expensive to counter if used properly, but most of the time won't mean the difference between victory and defeat (at least not alone). <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Talking about from the individual player's perspective not strategic view. Nothing you can do as a player will counter cloaking or a sporing lerk without a gl or grenade generally.
<!--QuoteBegin-Minstrel Knight+Apr 14 2005, 12:16 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Minstrel Knight @ Apr 14 2005, 12:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Swiftspear+Apr 13 2005, 11:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Apr 13 2005, 11:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> cloaking is counterable, and spores are expensive to counter if used properly, but most of the time won't mean the difference between victory and defeat (at least not alone). <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Talking about from the individual player's perspective not strategic view. Nothing you can do as a player will counter cloaking or a sporing lerk without a gl or grenade generally. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> True, definately true.
<!--QuoteBegin-Church+Apr 14 2005, 09:18 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Church @ Apr 14 2005, 09:18 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Heh, he's probably better than me at lerking tho. all I can do is gas all day. I hardly ever bite becuase I can NOT, for the life of me, figure out how to fly the lerk well.
Now Blink is intuitive for me...but lerk flight... *shudders* <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I'm the exact opposite. The way fades propulse themself in short rocket bursts is just so hard to control for me. Lerks you just point them where you want them to fly and they fly straight there.
as the worst lerk and onos in the history of natural-selection, i feel i am qualified to make the following statement:
i like cheese wizz
also lerks make me cry <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
So, I think Swift mentioned this before, what effect do you guys think backwards lerk flight would have on the effectiveness of lerks? Would it tip them over into "unbalanced" territory?
Comments
Quoted for prosperity, and buggy annoys the hell out of me when he plays a lerk, and that's without the biting.
Quoted for prosperity, and buggy annoys the hell out of me when he plays a lerk, and that's without the biting. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Indeed, biting is great against ninjas, but you do alot more damage in the long run if you just keep the large parties walking in spores, make them all easy skulk kills, and force the com to drop enough res in meds on each of them to equip them all in shotties several times over.
I for one am excited about backwards flight.
Non leap skulks are far more suited to RT killing than scouting once a lerk is out. Leap skulks are great for quick parasiting, but once again RT destruction is their main goal, lerks are far more effective at scouting, then harassing, than the skulk is. As someone already stated, the spore harassment factor of the lerk is far greater than it's combat abilities, that is more of a back-up than it's main goal. This makes the lerk a great recon asset compared to the skulk, especially since verbal relaying of their location to the fades is commonplace as a competitive lerk.
[EDIT]I should point out I'm referring to skulks.[/EDIT]
Oh and, the lerk is fine. Only problem "might" be the fubared hitboxes atm, but they involve every lifeform..
I'd like to see the lerk take a little more skill to use properly at the higher levels, but otherwize I think it is one of the better built aliens in 3.0f. Certianly better then the fade or onos. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
youre in a clan swift? congratulations. can i ask what clan that is?
I'd like to see the lerk take a little more skill to use properly at the higher levels, but otherwize I think it is one of the better built aliens in 3.0f. Certianly better then the fade or onos. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
youre in a clan swift? congratulations. can i ask what clan that is? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I've scrimmed with CnS before they died, pugged several times on various servers, and played every against every level of compeditive player before on LM and the NSAvet server.
If you know a good clan who is recruiting feel free to point me in thier direction, I've been looking around for a while now.
Oh and, the lerk is fine. Only problem "might" be the fubared hitboxes atm, but they involve every lifeform.. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
A little. You could always scroll up and look. Try the mousewheel. It's the bumpy thing in the middle of your mouse. You do have experience of forums and mice, don't you?
If I could ask you a rhetorical question:
Do you have any experience in being one of the creators of the game we're talking about? Are any of your ideas/features actually in the game? Did you come up with any specific abilities/features within the game, in order for them to fit specific roles?
No? Yet I'm still willing to listen to your opinion.
I might point out that whilst the skills displayed in top tier play are fantastic, the tactics employed are often retarded. It's taken almost a year and the lead of other NS clanners with some concept of tactics for people to work out that the only lifeform with a meaningful ranged attack might be central to kharaa play...
If I could ask you a rhetorical question:
Do you have any experience in being one of the creators of the game we're talking about? Are any of your ideas/features actually in the game? Did you come up with any specific abilities/features within the game, in order for them to fit specific roles?
No? Yet I'm still willing to listen to your opinion.
I might point out that whilst the skills displayed in top tier play are fantastic, the tactics employed are often retarded. It's taken almost a year and the lead of other NS clanners with some concept of tactics for people to work out that the only lifeform with a meaningful ranged attack might be central to kharaa play... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Sorry, but the stuff you write here make me wonder about your competetive playing, thats all.
Oh and its nice that your willing to listen the opinion of others, but might i say that even if you might have contribution to this game has been significant, it doesnt mean that everything you say might be valid, or worth taking seriously.
Very true.
They can take down anything short of a heavy if they are quick enough and hit the marine when he is vunerable. I always liked gassing and getting an early bite on a marine. If you don't take much damage you can go back in to finish him, or he can be easily downed by another alien. Keeping marines without armor makes them a 2 hit kill for you, fades and skulks, and with spores it costs the comm a lot in meds.
I think I've played with you in a scrim ONCE, Swiftspear, though I've seen you on LM plenty of times. You should visit the NSA Vet server regularly though for more expeirence in higher-level playing.
I think I've played with you in a scrim ONCE, Swiftspear, though I've seen you on LM plenty of times. You should visit the NSA Vet server regularly though for more expeirence in higher-level playing. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I'm trying too...
And CnS may be dead but alot of thier legacy is still living on in astonish. They might not be the most pro team, but I like thier roster, and I'm personally rooting for them.
If I recall pain user said he was better than Arc at lerking and should play instead. The main issue with lerks is the uncounterable factor in a number of circumstances/phase of the game. In an fps game it kind of sucks when an opponent can kill you at zero risk with no chance to fight back on your part. Same thing people complain about with cloaking.
[EDIT]I should point out I'm referring to skulks.[/EDIT] <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
It's not active recon because the skulk isn't out looking for marines, he's chewing on a RT. Lerks actively hunt for marines and call in the fade when they find them, whereas skulks call for help when a marine finds them. Bit of a difference, one being reactive and one proactive.
If I recall pain user said he was better than Arc at lerking and should play instead. The main issue with lerks is the uncounterable factor in a number of circumstances/phase of the game. In an fps game it kind of sucks when an opponent can kill you at zero risk with no chance to fight back on your part. Same thing people complain about with cloaking. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
cloaking is counterable, and spores are expensive to counter if used properly, but most of the time won't mean the difference between victory and defeat (at least not alone).
Is it enough to require a nerf though?
I'd like to see the lerk take a little more skill to use properly at the higher levels, but otherwize I think it is one of the better built aliens in 3.0f. Certianly better then the fade or onos. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
youre in a clan swift? congratulations. can i ask what clan that is? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I've scrimmed with CnS before they died, pugged several times on various servers, and played every against every level of compeditive player before on LM and the NSAvet server.
If you know a good clan who is recruiting feel free to point me in thier direction, I've been looking around for a while now. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
playing vs comp players on pubs is nothing like a comp match
pugs get closer but still... meh.
I'd like to see the lerk take a little more skill to use properly at the higher levels, but otherwize I think it is one of the better built aliens in 3.0f. Certianly better then the fade or onos. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
youre in a clan swift? congratulations. can i ask what clan that is? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I've scrimmed with CnS before they died, pugged several times on various servers, and played every against every level of compeditive player before on LM and the NSAvet server.
If you know a good clan who is recruiting feel free to point me in thier direction, I've been looking around for a while now. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
playing vs comp players on pubs is nothing like a comp match
pugs get closer but still... meh. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
To clarify, when I scrimmed with CNS I went chamber -> lerk. I didn't last too long, and wouldn't have won any awards for that preformance, but I held my own then, and I am ALOT better a lerk today than I was then.
only pugs. Got several decent K/D on the vet server as lerk, not to mention the Co2 guys who play on LM all the time, or every once in a while your cal delta level player like harmondo or civ (they generally own me, but I do better against them with lerk then I do with fade).
You undersetimate how much I sucked with the lerk back then. I was barely even able to spore-bite. I had just changed my config up to wasd with mousewheel jump from arrow keys about 2 weeks before that, and I still had alot of **** stuff I hadn't gotten rid of from my old config. IIRC I was still using lastinv for the majority of my weapon switches, whereas today I use primarily fastswitch 1234. My lerk is alot more polished up today then it was back then, but even then I was able to hold my own to some degree.
Now Blink is intuitive for me...but lerk flight... *shudders*
imo the most underated "weapon" in ns.
cloaking is counterable, and spores are expensive to counter if used properly, but most of the time won't mean the difference between victory and defeat (at least not alone). <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Talking about from the individual player's perspective not strategic view. Nothing you can do as a player will counter cloaking or a sporing lerk without a gl or grenade generally.
cloaking is counterable, and spores are expensive to counter if used properly, but most of the time won't mean the difference between victory and defeat (at least not alone). <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Talking about from the individual player's perspective not strategic view. Nothing you can do as a player will counter cloaking or a sporing lerk without a gl or grenade generally. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
True, definately true.
Now Blink is intuitive for me...but lerk flight... *shudders* <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I'm the exact opposite. The way fades propulse themself in short rocket bursts is just so hard to control for me. Lerks you just point them where you want them to fly and they fly straight there.
i like cheese wizz
also lerks make me cry <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->