3.0 Final - Release On Saturday

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Comments

  • daidalosdaidalos Join Date: 2004-05-23 Member: 28854Members, Constellation
    It is really done. :o
    Great job, dev team!
    Now I hope my clan will come back so we can play pcws again <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->.
  • KhaimKhaim Join Date: 2002-06-28 Member: 841Members, NS1 Playtester, Constellation
    Mwaa? Rawr! ^^

    That is my comment to this topic as a whole. Hope you guys enjoy B6 a ton, its waaay better than B5 in my oppinion. : D We worked many hours, and we even fixed a bug found only due to super-bad fading by me! So, to all you really really bad fades out there, feel represented! ^_^
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    <!--QuoteBegin-Umbraed Monkey+Mar 4 2005, 05:06 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Umbraed Monkey @ Mar 4 2005, 05:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> wait, now that tankfugl is on the team, is there a chance that the blink he was working on will go in? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Allow me to be the first to <span style='font-size:21pt;line-height:100%'><b><i><u>GASP</u></i></b></span> at the total awesome that would be. Of course, it would also require balancing, but what ability change doesn't?...
  • RabidWeaselRabidWeasel Join Date: 2002-11-02 Member: 5337Members
  • DelphiDelphi Join Date: 2003-04-02 Member: 15134Members, Constellation
    <!--QuoteBegin-Align+Mar 4 2005, 02:07 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Align @ Mar 4 2005, 02:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Umbraed Monkey+Mar 4 2005, 05:06 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Umbraed Monkey @ Mar 4 2005, 05:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> wait, now that tankfugl is on the team, is there a chance that the blink he was working on will go in? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Allow me to be the first to <span style='font-size:21pt;line-height:100%'><b><i><u>GASP</u></i></b></span> at the total awesome that would be. Of course, it would also require balancing, but what ability change doesn't?... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I still have his blink mod installed. I <3 it. Played through most of the HL singleplayer maps with it (Even without NPCs).. it was great.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Khaim+Mar 4 2005, 11:19 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Khaim @ Mar 4 2005, 11:19 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> We worked many hours, and we even fixed a bug found only due to super-bad fading by me! So, to all you really really bad fades out there, feel represented! ^_^ <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    REPRESENT!!!!1!!11!1


    And where can I get this blinkmod? Anyone have a working D/L for it?
  • aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
    I'm looking foward to trying out the new cloaking system, that'll be <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo-->

    I think after 3.1 (final bug fixes and stuff) they should start working on NS:Source :-P... just so we can play it by this time next year
  • AlcapwnAlcapwn &quot;War is the science of destruction&quot; - John Abbot Join Date: 2003-06-21 Member: 17590Members
    Cool, but what happened to releasing the dedicated server files first?

    Oh well, shouldnt be complaining, i cant wait to get 3.0 final!!


    I love NS.
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    Congrats!

    I seriously haven't played NS since the summer of '03. Yet I hang around the forums...

    Anyways... I nearly jumped out of my ponce when I heard that NS would have longer games... ah, God... how I missed those long games.

    *Cough* That and Lerk Spike *Cough*

    ...And what is this BUS thing I keep hearing about...? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    edited March 2005
    <a href='http://www.angelfire.com/games5/align1/tankefugl.zip' target='_blank'>Angelfire warning.</a>
    <a href='http://www.ews.uiuc.edu/~hunsley/files/tankefugl.zip' target='_blank'>JHunz mirror</a>
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
  • aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
    edited March 2005
    My guess is BUS is some sort of stat-tracking program their gonna integrate into NS. That or a car full of smelly hippies driving out to the middle of nowhere to live with nature and feces.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-aeroripper+Mar 4 2005, 02:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (aeroripper @ Mar 4 2005, 02:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> My guess is BUS is some sort of stat-tracking program their gonna integrate into NS. That or a car full of smelly hippies driving out to the middle of nowhere to live with nature and feces. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    The devs have clearly stated that it won't be a stat tracking system, people. -_-
  • NolSinklerNolSinkler On the Clorf Join Date: 2004-02-15 Member: 26560Members, Constellation
    edited March 2005
    Yeah I was too lazy to read the whole thread.
  • aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
    <!--QuoteBegin-DragonMech+Mar 4 2005, 03:07 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DragonMech @ Mar 4 2005, 03:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-aeroripper+Mar 4 2005, 02:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (aeroripper @ Mar 4 2005, 02:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> My guess is BUS is some sort of stat-tracking program their gonna integrate into NS.  That or a car full of smelly hippies driving out to the middle of nowhere to live with nature and feces. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    The devs have clearly stated that it won't be a stat tracking system, people. -_- <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    phew, i sure hope its something really cool then
  • flintlockflintlock Join Date: 2004-06-15 Member: 29320Members
    *dances*

    co_ethers out til 3.1, so its been said in this very thread...
  • mind_shiftmind_shift Join Date: 2004-06-07 Member: 29165Members
    why cant they release it at midnight <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> i would be willing to pull an alnighter to play it asap

    congrats to all
  • StoatBringerStoatBringer Join Date: 2003-06-09 Member: 17144Members, Constellation
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->- New viable sensory chamber and cloaking system that makes sensory first extremely viable<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    No more DMS? No more "OMG what nub built SC first? Ban him! F4 F4 F4!!1!"?

    It would be nice, but I won't hold my breath. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
    I got another question... so all my custom content like sprites will be overridden when i install the new version?
  • NolSinklerNolSinkler On the Clorf Join Date: 2004-02-15 Member: 26560Members, Constellation
    <!--QuoteBegin-aeroripper+Mar 4 2005, 03:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (aeroripper @ Mar 4 2005, 03:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I got another question... so all my custom content like sprites will be overridden when i install the new version? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yes, they will, but ONLY if they are being replaced in this version.

    Unless the installer is a complete installer (which wouldn't surprise me) in which case it would.
  • SnidelySnidely Join Date: 2003-02-04 Member: 13098Members
    <!--QuoteBegin-StoatBringer+Mar 4 2005, 03:29 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (StoatBringer @ Mar 4 2005, 03:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->- New viable sensory chamber and cloaking system that makes sensory first extremely viable<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    No more DMS? No more "OMG what nub built SC first? Ban him! F4 F4 F4!!1!"?

    It would be nice, but I won't hold my breath. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I agree. It'd be nice if DMS really is dethroned, but I won't bank on it.

    I look forward to some of the other things instead, such as no upgrade cost for skulks. (:
  • AlkillerAlkiller Join Date: 2004-05-23 Member: 28847Members
    So, how about co_rebirth? Will we be forgetting to release it again? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • FaskaliaFaskalia Wechsellichtzeichenanlage Join Date: 2004-09-12 Member: 31651Members, Constellation
    <!--QuoteBegin-Minstrel Knight+Mar 4 2005, 08:16 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Minstrel Knight @ Mar 4 2005, 08:16 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <img src='http://www.welovetheiraqiinformationminister.com/images/07-minister.jpg' border='0' alt='user posted image' />

    There is nothing wrong with the hitboxes. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    So sad, that it is too big for my sig <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->

    btw Congrats to everyone, who put some effort into b6.
    .
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    .
    When will NS:S be released? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> (dont hurt me, its a joke)
  • SizerSizer Join Date: 2003-10-08 Member: 21531Members
    <!--QuoteBegin-Align+Mar 4 2005, 02:59 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Align @ Mar 4 2005, 02:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <a href='http://www.angelfire.com/games5/align1/tankefugl.zip' target='_blank'>Angelfire warning.</a>
    <a href='http://www.ews.uiuc.edu/~hunsley/files/tankefugl.zip' target='_blank'>JHunz mirror</a> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    How is this mod properly installed? Unzipping to the HL folder just gives you HLDM with the gasworks map.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Sizer+Mar 4 2005, 03:27 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sizer @ Mar 4 2005, 03:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Align+Mar 4 2005, 02:59 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Align @ Mar 4 2005, 02:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <a href='http://www.angelfire.com/games5/align1/tankefugl.zip' target='_blank'>Angelfire warning.</a>
    <a href='http://www.ews.uiuc.edu/~hunsley/files/tankefugl.zip' target='_blank'>JHunz mirror</a> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    How is this mod properly installed? Unzipping to the HL folder just gives you HLDM with the gasworks map. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Use alt-fire with the crowbar. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • frylockfrylock Join Date: 2004-10-29 Member: 32515Members
    <!--QuoteBegin-mind shift+Mar 4 2005, 03:20 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (mind shift @ Mar 4 2005, 03:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> why cant they release it at midnight <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> i would be willing to pull an alnighter to play it asap

    congrats to all <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    1am to 7am should be the best time for america.
  • c_omac_oma Join Date: 2004-06-20 Member: 29425Members
    <!--QuoteBegin-NolSinkler+Mar 4 2005, 03:45 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NolSinkler @ Mar 4 2005, 03:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Unless the installer is a complete installer (which wouldn't surprise me) in which case it would. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    ns 3.0 FINAL will be a full installer, duh.
  • AaronAaron vroom vroom der party startah Join Date: 2002-11-05 Member: 7020Members
    Yay. This calls for a picture of Fred Armisan playing drums.

    <img src='http://www.gothamist.com/images/2004_02_fredarmisen.jpg' border='0' alt='user posted image' />
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    You Australians are going to be waiting until Sunday, because Nem already said it probably won't be out until U.S. evening, as with most releases. There won't be a midnight release or an early morning one because it isn't completely ready yet; they need the extra time to put the finishing touches on. Most likely it will be at least 24 hours from now before it's out. If something serious comes up it might not even come out tomorrow; who knows?
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    Keep crushing their hopes, Zek.

    That's my job <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
This discussion has been closed.