All In One Chamebr
Scharfzahn
Join Date: 2005-02-13 Member: 41038Members
<div class="IPBDescription">plz gimme the link i search</div> i wanna know what will happen to this super chambers like 8 OCs and / or 8 DC are in one and u ve to fire damn much nades, cause u can only hit one.
well i dont know why the nade area affect is useless against em but siege still work normal.
In past OC increase firerate if movement was next to, what did happen to this MC ability ?
i ve searched but i dont find answer so i ask, maybee u can give me link to
thx
well i dont know why the nade area affect is useless against em but siege still work normal.
In past OC increase firerate if movement was next to, what did happen to this MC ability ?
i ve searched but i dont find answer so i ask, maybee u can give me link to
thx
Comments
The other is MCs used to speed up OC fire in a changelog. ..what did happen to that, anyways?
haze is right with the chambers sinking or be dropped together so there are lots of chambers within another / each other, well i wanna know why i cant hit em all with grenades. The chambers inside seems to be protected from grenade area effect.
Chambers sinking into each other, which produces this effect, is a known bug which has yet to be cracked. <a href='http://www.unknownworlds.com/bt/bug_view_page.php?bug_id=0000947' target='_blank'>Bug 0000947</a>
I'm really curious about this feature, I must have missed it in a changelog.
oh and about that other thing, i just call it a hat, i look straight up as a gorge, press, say, 66777 that makes 2 oc and 3 dc fall through me and all land in the exact same spot.
other than it itl be 1 oc and 1 dc in the same spot <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
hey, why did they take out the OC thing??