Kimber Custom

2»

Comments

  • Black_ViperBlack_Viper Join Date: 2003-12-08 Member: 24157Members
    You work blows my mind, what are you useing to render the model?
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    3dsmax

    -2 omni lights
    -2 skylights

    all lights on 1.0 multiplyer
    top left light on adv ray traced shadows



    <b>material settings</b>
    0 specular level
    0 gloss

    <b>diffuse settings</b>
    red - 35
    green - 35
    blue - 35

    hue - 0
    sat - 0
    value - 35

    <b>max setup</b>
    <img src='http://www.thrill2kill.net/web/chrono/maxsetup.JPG' border='0' alt='user posted image' />

    <b>render</b> (rectangle)
    <img src='http://www.thrill2kill.net/web/chrono/product.jpg' border='0' alt='user posted image' />
  • Private_ColemanPrivate_Coleman PhD in Video Games Join Date: 2002-11-07 Member: 7510Members
    u r a winnar chrono lol


    You rock.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    didnt get as much done as i would like to have today <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->

    modeled a bullet
    did the safety thingys on the left side but i doubt they are accurate i had only one left side pic of them so any close up pics would help
    did some more work on the inside of the ejection port

    <img src='http://www.thrill2kill.net/web/chrono/1a.jpg' border='0' alt='user posted image' />
    <img src='http://www.thrill2kill.net/web/chrono/2a.jpg' border='0' alt='user posted image' />
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    That's a damn hot gun.
  • Dark_SoulDark_Soul Hive King Join Date: 2003-11-11 Member: 22527Members
    Nice work, you should get it skinned in a two-tone version like in that render <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • rabbityrabbity Join Date: 2003-07-02 Member: 17866Members
    edited January 2005
    the bullet head should be angled slightly upwards and positioned much lower, considering its in the magazine
    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    <!--QuoteBegin-rabbity+Jan 27 2005, 11:00 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (rabbity @ Jan 27 2005, 11:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> the bullet head should be angled slightly upwards and positioned much lower, considering its in the magazine
    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    not really, as it comes from the magazine, about to be chambered, it straightens out... besides, i think that it should be animated with moving bullets like that Desert Eagle that Snark and Firegold did... when you reload you see the bullet move... awesomeness.
  • ColtraneColtrane Join Date: 2004-02-10 Member: 26337Members
    psst. It doesn't matter how you position your skylights on the render. They can be anywhere, and the result of the render is still the same.
  • KaineKaine Join Date: 2002-08-07 Member: 1096Members, Constellation
    awesome

    i've wanted to model one of these for ages, but alas, i lack teh skillz (or dedication, more like)
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-Owen!+Jan 27 2005, 06:10 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Owen! @ Jan 27 2005, 06:10 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-rabbity+Jan 27 2005, 11:00 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (rabbity @ Jan 27 2005, 11:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> the bullet head should be angled slightly upwards and positioned much lower, considering its in the magazine
    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    not really, as it comes from the magazine, about to be chambered, it straightens out... besides, i think that it should be animated with moving bullets like that Desert Eagle that Snark and Firegold did... when you reload you see the bullet move... awesomeness. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    im not worried about bullet placement right now since i dont even have a mag
  • l0tusl0tus Join Date: 2004-09-07 Member: 31492Members
    edited January 2005
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->It doesn't matter how you position your skylights on the render. They can be anywhere...<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    exactly, hence the name <i>sky</i>lights...
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    3674 tri so far

    havent slept in 43 hours so my ability to notice mistakes is dwindiling so point them out

    <img src='http://www.thrill2kill.net/web/chrono/1b.jpg' border='0' alt='user posted image' />
    <img src='http://www.thrill2kill.net/web/chrono/2b.jpg' border='0' alt='user posted image' />
    <img src='http://www.thrill2kill.net/web/chrono/3b.jpg' border='0' alt='user posted image' />
  • StarStarGrizzlyStarStarGrizzly Join Date: 2004-02-06 Member: 26139Members
    Im not a gun nut but it looks pretty flawless. Really good job <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • Black_ViperBlack_Viper Join Date: 2003-12-08 Member: 24157Members
    Ya, ive never seen anything with no skin look that good...
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    looking good chrono <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    Chrono signed me up to do the animations D:
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    he <s>was forced</s> volunteered to do them
  • MrSocksMrSocks Join Date: 2004-07-16 Member: 29946Members
  • Black_ViperBlack_Viper Join Date: 2003-12-08 Member: 24157Members
    <!--QuoteBegin-MrSocks+Jan 29 2005, 06:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrSocks @ Jan 29 2005, 06:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> voluntold? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I like that one...


    Any way hows everything going?
  • The_ThingThe_Thing Join Date: 2003-02-25 Member: 13993Members
    edited January 2005
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><Chrono> look at it find problems with it and point them out<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    It is too white!!!

    EDIT: Found something wrong with it, the safety should have a bigger thumb plate.
  • CarnaxusCarnaxus REIGN OF CHAOS&#33; co_sava (NS1) Join Date: 2004-10-01 Member: 32036Members
    I have no idea what the gun should look like in real life, so don't bother asking me for C&C on that. However, from the pics of the real deal posted earlier, I would say you're doing a fine job! Keep up the good work!

    BTW, when are you bringing back the "spinning MasterChief head" image?
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-Spawn of Chaos+Feb 4 2005, 06:30 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Spawn of Chaos @ Feb 4 2005, 06:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> BTW, when are you bringing back the "spinning MasterChief head" image? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    when i can get the rest of the cult to do it we will all return at once
  • rabbityrabbity Join Date: 2003-07-02 Member: 17866Members
    the guiderod is thinner and you kinda got the grip safety wrong but i guess you can skin it and make it correct :D
  • StarStarGrizzlyStarStarGrizzly Join Date: 2004-02-06 Member: 26139Members
    Is anybody working on meshing this <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    some inspireation for the skinners, whenever it gets to that point...
    <a href='http://www.sviguns.com/builder/start_t.html' target='_blank'>piccehs</a>
    <a href='http://www.sviguns.com/builder/start_w.html' target='_blank'>more piccehs</a>
  • CarnaxusCarnaxus REIGN OF CHAOS&#33; co_sava (NS1) Join Date: 2004-10-01 Member: 32036Members
    nice piccehs. lol yeah...nice work chrono, didn't expect anything less. man...anyone else think this guy ROXORS?
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    Rocks enough to make me many many models! <img src='http://swiftspear.0x01a4.com/Img/Emotes/Evil-fix.gif' border='0' alt='user posted image' />
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    swiftspear enjoys bugging me on IRC <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    rabbiteh ill work on making the guide rod thinner

    i am currently UV mapping it (VERY VERY SLOWLY) since my last post with the pictures i have only UV mapped the slide front sights ejection port and barrel
Sign In or Register to comment.