Cs:s "zombies!"

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  • CondizzleCondizzle Join Date: 2004-10-05 Member: 32107Members
    edited February 2005
    <!--QuoteBegin-Chrono+Feb 6 2005, 07:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Chrono @ Feb 6 2005, 07:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> it would be cool if the zombies on hopelessness server were named after people on the forums <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yes! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> Although I usually just join the zombies if no one is on. I really like changing my name to one of the zombie names (When I'm on the zombie team) and flashbanging the unsuspecting terrorists.
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    This is awesome. Supernorn rocks!!!

    I wonder if one could get some zombie skins to use for one team...? Hmmm.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    There was a CT zombie skin going around before... I don't know what happened with it, but there might be a link earlier in this thread...
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    <!--QuoteBegin-MonsieurEvil+Feb 7 2005, 01:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MonsieurEvil @ Feb 7 2005, 01:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This is awesome. Supernorn rocks!!!

    I wonder if one could get some zombie skins to use for one team...? Hmmm. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    exactly what I said, I really want to get ahold of CS:S just to try this

    and yeah, that plus replacement for the knife model to be hands <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    hopefully some one can convert the hl2 headcrab zombies (without the headcrab) to the CT model
  • Sub_zer0Sub_zer0 Join Date: 2004-05-09 Member: 28569Members
    <a href='http://www.dev-street.com/~dotd2/' target='_blank'>dawn of the dead</a>

    all you asked for pretty much

    new maps models lots of stuff take a look
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    <!--QuoteBegin-Sub zer0+Feb 7 2005, 05:44 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sub zer0 @ Feb 7 2005, 05:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <a href='http://www.dev-street.com/~dotd2/' target='_blank'>dawn of the dead</a>

    all you asked for pretty much

    new maps models lots of stuff take a look <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Is dotd_cbble as good as norn's cbble?

    and I can't seem to find the models on that site...
  • Sub_zer0Sub_zer0 Join Date: 2004-05-09 Member: 28569Members
    Cant say ive tryed it some of the other maps look great fun small towns also i dont know if you can get modles there is is a mod thet is what we are doing now but its a mod kinda ie it will add
  • jamespsxjamespsx Join Date: 2003-10-16 Member: 21708Members
    ok i now this sounds nubish... but.... how the hell can i get all 40 bots onto the same team.... i can only seem 2 get 3-5 enemy zombies, and that aint no fun...

    NS vs CSS = NS WINS
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    <!--QuoteBegin-jamespsx+Feb 11 2005, 06:34 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (jamespsx @ Feb 11 2005, 06:34 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ok i now this sounds nubish... but.... how the hell can i get all 40 bots onto the same team.... i can only seem 2 get 3-5 enemy zombies, and that aint no fun...

    NS vs CSS = NS WINS <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    most of the maps have only 20 playerspawns for either side, I don't think it possible to contrevene that fact...
  • jamespsxjamespsx Join Date: 2003-10-16 Member: 21708Members
    so i can have a max of 20 zombies after me den?.... hmm lol sounds beter than 4 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    ya, you have to change the team autobalance to false... someone posted how in this thread already somewhere, but I've forgotten... sorry <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    <!--QuoteBegin-TommyVercetti+Feb 7 2005, 02:11 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TommyVercetti @ Feb 7 2005, 02:11 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> There is a very good Source version of cs_assault out, but it's unofficial and not many servers run it. I think it's called "zs_assault" or some such, as there was a Zeta somewhere in the author's name/clan. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    its zt_assault I think. And yes, its much better than the other assault remakes.
  • jamespsxjamespsx Join Date: 2003-10-16 Member: 21708Members
    i know bout the auto balenc of teams, but i still only get a few zombies... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->

    btw, im 2 lazy 2 search on google 4 that map, link pls? lol
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    edited February 2005
    I hate to post frag shots, but I can't resist a HE grenade that pays for itself 5 times over:
    <img src='http://xs16.xs.to/pics/05070/norn_zombiecbble30001.jpg' border='0' alt='user posted image' />


    On another note, does anyone know of a working zombie server?
  • UltimaGeckoUltimaGecko hates endnotes Join Date: 2003-05-14 Member: 16320Members
    Yes, nice grenade - good thing they're not old CS grenades.


    ...So far I've made little progress on my map (woot, R:TW <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> ). And those server commands are on the 1-3 pages. Eventually I'll finish my map, and it'll have 2 versions, random spawns and real spawns. One will spawn each person (or small group, depending on entity limits) in their own buy zone, so the zombies will be scattered around the map, and then just a normal spawn point too.

    My original design had a reliance on 2 ladders, which I think I'll need to change since zombies are ladder-inept.
  • Fire_EelFire_Eel Join Date: 2003-08-19 Member: 19950Members
    Is it juz me? Or is the cs source zombie server down for a really long time already? I mean, it's been more than a week since it was down, and it haven't been back up yet.
  • Sub_zer0Sub_zer0 Join Date: 2004-05-09 Member: 28569Members
    <!--QuoteBegin-UltimaGecko+Feb 19 2005, 09:27 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UltimaGecko @ Feb 19 2005, 09:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yes, nice grenade - good thing they're not old CS grenades.


    ...So far I've made little progress on my map (woot, R:TW <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> ). And those server commands are on the 1-3 pages. Eventually I'll finish my map, and it'll have 2 versions, random spawns and real spawns. One will spawn each person (or small group, depending on entity limits) in their own buy zone, so the zombies will be scattered around the map, and then just a normal spawn point too.

    My original design had a reliance on 2 ladders, which I think I'll need to change since zombies are ladder-inept. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    dont becuase its mroe harder when you get all 40 bots after you rather then a few ehre and a few there
  • ZsinjehZsinjeh Join Date: 2005-02-20 Member: 41894Members
    edited February 2005
    Anyone been able to get more then 20 "zombies" in-game? I cant...it says the teams are full (though I can add more to the human team). This should be fixed in the lastest steam patch (mp_limitteams set to 30 max or 0 to disable), but apparently not for me...

    Anyone?
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Zsinjeh+Feb 25 2005, 07:41 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zsinjeh @ Feb 25 2005, 07:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Anyone been able to get more then 20 "zombies" in-game? I cant...it says the teams are full (though I can add more to the human team). This should be fixed in the lastest steam patch (mp_limitteams set to 30 max or 0 to disable), but apparently not for me...

    Anyone? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I think it is limited by the number of spawnpoints on the map; the original maps were built with a max of 16 per team I believe.
  • HopelessnessHopelessness Join Date: 2002-11-21 Member: 9577Members
    Oh, people still want the server up? I took it down from what seemed like a lack of interest, I guess I'll put it back up.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Hopelessness+Feb 26 2005, 05:28 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hopelessness @ Feb 26 2005, 05:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oh, people still want the server up? I took it down from what seemed like a lack of interest, I guess I'll put it back up. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    \o/
  • JimmehJimmeh Join Date: 2003-08-24 Member: 20173Members, Constellation
    No zombos commando.
  • CarnaxusCarnaxus REIGN OF CHAOS&#33; co_sava (NS1) Join Date: 2004-10-01 Member: 32036Members
    just an idea for all u zombie-loving mappers: Name your maps something like zcs_ or zs_ or something!

    howzat?
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