Pre-purchase NS2?

FlayraFlayra Game Director, Unknown Worlds EntertainmentSan Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
edited January 2005 in NS General Discussion
<div class="IPBDescription">Everyone, please respond</div> See the <a href='http://www.unknownworlds.com' target='_blank'>UWE front page news</a> for details about this. Please read this before responding so our results are as accurate as possible.

Frank and construction discussion appreciated!

<b>Notes to respond to general questions below</b>:
- It's only $25 because ultimately this is an investment that's not guaranteed to pay off. If we go out of business without shipping NS2, your money (and our reputations and likely future careers!) are down the drain.
- We don't know what engine we'll be shipping on, but we could probably tell you if it was really important to a lot of people.
- The NS2 community will be built up out of the NS community and it's our hope that all the friendships you've made here will carry over (we'll preserve the forums, handles, post-counts, etc).
- I edited one of the options above, sorry if I changed your vote. The people that responded below seemed to agree with the general sentiment I changed it to, and it is much more useful for me to be specific.
- This is NOT a substitute for traditional investors a publisher, or good business partners. This is 'seed money' that could be useful for getting us in the best position we can be in when we do deal with these external forces.
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Comments

  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    I voted for 'further along in development'. I would love to see what direction NS is heading before throwing my money down. Is it going into a more RTS style, still a mixed hybrid or so on. I don't think I need the game in more development, I would probably just like to hear the style of game, but I'm pretty sure I will buy it regardless <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • relsanrelsan Join Date: 2002-11-01 Member: 3720Members, Constellation
    First to say YES outright!
  • KhaimKhaim Join Date: 2002-06-28 Member: 841Members, NS1 Playtester, Constellation
    I'm with Comprox on this one.
  • WitherWither A Bugged Life Join Date: 2002-12-24 Member: 11513Members, NS1 Playtester, Contributor, Constellation
    I believe NS was a great start and have great faith in it's future and you, so yeah I'd definitely pre-order.

    Sorta wondering why it would be so cheap though. I get that you're trying to get funding together and that there's a chance this might not get off the ground, but even so, isn't $25 a bit cheap?
  • DihardDihard Join Date: 2002-12-02 Member: 10365Members, Constellation
    Like any investment, there's risk, but it's definately worth it. I'd pre-purchase for sure.
  • IsamilIsamil Join Date: 2003-11-25 Member: 23552Members, Constellation
    - Assume that pre-purchasing the game now would cost you $25, and that the game would cost around $55 or $60 when it was released.
    Do you meen that it would be $55 without the prepurchase and the prepurchase just takes $25 off the normal price?
  • yodayoda Join Date: 2003-11-27 Member: 23619Members, Constellation, Reinforced - Shadow
    I am voting yes, because I think its worth the gamble to see ns with the hl2 source engine <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> keep up the good work guys!
  • Marik_SteeleMarik_Steele To rule in hell... Join Date: 2002-11-20 Member: 9466Members
    <!--QuoteBegin-Comprox+Jan 16 2005, 11:20 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Comprox @ Jan 16 2005, 11:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I voted for 'further along in development'. I would love to see what direction NS is heading before throwing my money down. Is it going into a more RTS style, still a mixed hybrid or so on. I don't think I need the game in more development, I would probably just like to hear the style of game, but I'm pretty sure I will buy it regardless <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    My thoughts are very similar or identical to Comprox's. What engine it would use, what system requirements it would have, and all of those other technical questions aren't as important to me right now. I'm more interested in "Will I have as much fun with NS2 and its community as I've had for the past couple years here because of NS1's design?"
  • IsamilIsamil Join Date: 2003-11-25 Member: 23552Members, Constellation
    <!--QuoteBegin-yoda+Jan 16 2005, 11:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (yoda @ Jan 16 2005, 11:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I am voting yes, because I think its worth the gamble to see ns with the hl2 source engine <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> keep up the good work guys! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    NS2 is not NS:Source, and nothing says NS2 would be on the source engine.
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    edited January 2005
    <!--QuoteBegin-Marik Steele+Jan 16 2005, 10:27 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Marik Steele @ Jan 16 2005, 10:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> My thoughts are very similar or identical to Comprox's.  What engine it would use, what system requirements it would have, and all of those other technical questions aren't as important to me right now.  I'm more interested in "Will I have as much fun with NS2 and its community as I've had for the past couple years here because of NS1's design?" <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    see. system rquirements on news post, sheesh <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • DihardDihard Join Date: 2002-12-02 Member: 10365Members, Constellation
    edited January 2005
    <!--QuoteBegin-Comprox+Jan 16 2005, 11:30 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Comprox @ Jan 16 2005, 11:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Marik Steele+Jan 16 2005, 10:27 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Marik Steele @ Jan 16 2005, 10:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> My thoughts are very similar or identical to Comprox's.  What engine it would use, what system requirements it would have, and all of those other technical questions aren't as important to me right now.  I'm more interested in "Will I have as much fun with NS2 and its community as I've had for the past couple years here because of NS1's design?" <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    see. system rquirements on news post, sheesh <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    You misread his post. He said that system requirements weren't that important. I sort of see where he's coming from but the community can't be guaranteed by Flayra or anyone at this point; it's all up to us.
  • yodayoda Join Date: 2003-11-27 Member: 23619Members, Constellation, Reinforced - Shadow
    I always assumed it would NS on the hl2:source engine, anyone want to clear that up if its not?
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    i would. at first i thought that i would probably want to wait until its further along in developement, then i relized i was going to buy it anyways, might as well help out and maybe get it finished a little faster or easier.
  • DihardDihard Join Date: 2002-12-02 Member: 10365Members, Constellation
    <!--QuoteBegin-yoda+Jan 16 2005, 11:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (yoda @ Jan 16 2005, 11:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I always assumed it would NS on the hl2:source engine, anyone want to clear that up if its not?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    From Flayra's previous UWE post:

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->It will use a next-generation engine (like Source, Unreal Engine 3, etc.) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I don't really care what engine it's on as long as it looks and plays great, though I doubt I could run a Unreal Engine 3 game on my current computer.
  • WitherWither A Bugged Life Join Date: 2002-12-24 Member: 11513Members, NS1 Playtester, Contributor, Constellation
    <!--QuoteBegin-yoda+Jan 17 2005, 05:34 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (yoda @ Jan 17 2005, 05:34 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I always assumed it would NS on the hl2:source engine, anyone want to clear that up if its not? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Surf over to the <a href='http://www.unknownworlds.com/' target='_blank'>UWE</a> website and scroll all the way down to the January 7th post.

    It explains it all.
  • yodayoda Join Date: 2003-11-27 Member: 23619Members, Constellation, Reinforced - Shadow
    Ah thanks Dihard, well doesnt change my decision.
  • BobTheJanitorBobTheJanitor Join Date: 2003-12-10 Member: 24228Members, NS1 Playtester
    I'm in the 'need more details' camp. Yes, I'll probably purchase NS:2 even if it ultimately is released as a single player game on the pong engine. But the details released on it so far are simply too sparse to justify spending cash on. If I had info on the progress thus far and the promise of continued good information about the development of the project, I'd feel a lot better shelling out for it.
  • EverwatchfulEverwatchful Join Date: 2003-11-17 Member: 23084Members
    oh snap....im the only one not pre-pruchasing
    wellz, i always wait until a game's released and buy it depands on ppl's opinions
    actually, i might buy it if there are demos released b4hand.
  • SheepeSheepe Join Date: 2003-12-22 Member: 24650Members
    I would and I wouldn't

    One part of me says 'No way!' and another says 'I'd pay $50!' This is frustating. I would like to see it with a box and manual so I can say RTFM more... hehe...

    Also would there be an 'epic' mode? Like 3 Marine squads vs the aliens in a large, more open environ?

    And will there be more races of aliens and upgrades and marine stuffs. (I really think you covered almost everything already)

    Onos Penetrating Rockets!

    -Sheepe
  • kormendikormendi Join Date: 2003-05-26 Member: 16726Members, Constellation, NS2 Playtester
    I would pay without question... mainly because NS has provided me with more entertainment than any other game I have ever played and it has never cost me a dime.
  • BloodBallBloodBall Join Date: 2003-07-11 Member: 18098Members
    edited January 2005
    <b>- We couldn't guarantee that the game would ever come out. There is always risk associated with creating software and games, but hopefully we've shown you with NS that when we put our mind to creating something, we'll do whatever it takes to ship it.</b>

    I'm not one to complain...but the site you said would take a couple days took a month, along with countless delays for betas and releases. A full fledged game would only get even more and bigger delays with the trend.
  • uk_jauk_ja Join Date: 2002-12-20 Member: 11245Members, Constellation
    I vote yes, but then i have donated 6 times to the constellation program <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->

    Good luck and i hope you get a good response
  • Mr. EpicMr. Epic Join Date: 2003-08-01 Member: 18660Members, Constellation
    absolutely, 25 dollars is a trip to the movies... I get more pleasure out of a single game of ns than i do any of the crappy movies out today. Where do i sign up?
  • Quantum_DuckQuantum_Duck Join Date: 2003-10-21 Member: 21851Members, Constellation
    Absolutely. 25$ is very little money for one person to risk for the chance to be a part of something this amazing. I'd pay the whole 55-60$ today if that's what it took to make NS2 happen.

    Thank you for making the opportunity available.
  • SheepeSheepe Join Date: 2003-12-22 Member: 24650Members
    I would pay, because it is an amazing and unique game. There IS none like it. It is also its own genre!

    I wouldn't pay for it: I'm still in school and having a god like game distracting me wouldn't help me too much... except to help blow off steam...


    Whats the largest donation ever given?

    -Sheepe
  • NEO_PhyteNEO_Phyte We need shirtgons&#33; Join Date: 2003-12-16 Member: 24453Members, Constellation
    <!--QuoteBegin-BobTheJanitor+Jan 16 2005, 10:47 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BobTheJanitor @ Jan 16 2005, 10:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'll probably purchase NS:2 even if it ultimately is released as a single player game on the pong engine. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    seconded
  • UKchaosUKchaos Join Date: 2002-08-10 Member: 1132Members
    No, i'd donate instead, then by a copy when its released locally.
  • BloodBallBloodBall Join Date: 2003-07-11 Member: 18098Members
    edited January 2005
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    Absolutely.  25$ is very little money for one person to risk for the chance to be a part of something this amazing.  I'd pay the whole 55-60$ today if that's what it took to make NS2 happen. 

    Thank you for making the opportunity available.
    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    25 bucks to go to the movies? **** man, you need a new theater.
  • K2BoarderK2Boarder Join Date: 2004-01-29 Member: 25699Members
    I would totally pay. I don't even have the system requirements to play HL2, but just knowing what the money would go to, I'd pitch in anyways. And even if it never makes it for whatever reason, it would just make up for playing NS for free for however long I've been playing. Good luck!
  • Mr. EpicMr. Epic Join Date: 2003-08-01 Member: 18660Members, Constellation
    edited January 2005
    <!--QuoteBegin-BloodBall+Jan 17 2005, 12:07 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BloodBall @ Jan 17 2005, 12:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    Absolutely.  25$ is very little money for one person to risk for the chance to be a part of something this amazing.  I'd pay the whole 55-60$ today if that's what it took to make NS2 happen. 

    Thank you for making the opportunity available.
    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    25 bucks to go to the movies? **** man, you need a new theater. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    some food before movie: 5 bucks
    ticket: 9 bucks
    drink: 4 bucks
    gas to getto/back 3 bucks

    thats nearly 25...

    anyway, a future engine sounds good. the new ue engine sounds perfect for the game type, and is a year or more away. this should give time for upgrades. One thing of note is that the more advanced the engine, the longer it iwll take to make. If it takes you a week to make a model of a marine with the animations now, it will take a month with all of the bump maps, displacement maps, etc... So keep that in mind, it is something some developers forget in the rush to get a cutting edge engine. HL2 engine could work, does outdoor ok (see single player), inside very well, and the system requirements are extremely low. You can support the older machined players as well as the people with cutting edge graphics cards at the same time... which helps with sales and reviews of course. Whichever way it goes, an investement of that little money is definately worth it. Just think about it. 25 bucks. Its the cost of a good meal at a fancy resturaunt, a lost 20 dollar bill and some change, lol i dunno.
This discussion has been closed.