well the bgs are mostly out. its just a matter of not releasing a map that clears servers out. I would feel no snese of pride if i had to watch people run screaming from my map.
that said if i can get some serious playtesting in.... sure why not
I'd like to see how ns_shiva plays in a competative enviroment. The latest beta can be found here: <a href='http://www.unknownworlds.com/forums/index.php?showtopic=73958&view=findpost&p=1341091' target='_blank'>http://www.unknownworlds.com/forums/index....dpost&p=1341091</a>
It lacks some vents and still need some minor changes(more vents, some tweaked siegespots, bigger MS etc), but I think that this will make a very interetsing map overall.
I will have to ask brad about this but maybe we can do some custom maps during the offseason as sort of a extended preseason for the clans that are interested. Of course, please be sure to test your map with smaller groups for bugs first. I think the best thing that can come out of playtesting these maps is the competative clans giving their input on balance of the map for competative play. They cannot do that if there are broken things in the map or if there is some door that magically crashes the map.
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that said if i can get some serious playtesting in.... sure why not
It lacks some vents and still need some minor changes(more vents, some tweaked siegespots, bigger MS etc), but I think that this will make a very interetsing map overall.
6vs6 games with experienced players. i played about 30 pugs on my map a got a very clear idea on what it needs to improve.
getting 2 clans to scrim a map they have never seen before is hard thing to accomplish.