Marik_SteeleTo rule in hell...Join Date: 2002-11-20Member: 9466Members
edited November 2004
Just to jump in to make a sidenote: there are two other cases I can remember where mass demand by forum members resulted in the creation of new forums, the <a href='http://www.unknownworlds.com/forums/index.php?showforum=28' target='_blank'>Discussions</a> area and <a href='http://www.unknownworlds.com/forums/index.php?showforum=37' target='_blank'>the first incarnation of the RPG area</a>.
The discussions forum seems to be functioning properly now, but those who've been here long enough remember how it started. The original rulesystem was structured in a way that eventually led to such hatred among debaters that MonsieurEvil flat-out <i>shut it down</i> with (originally) no intentions of bringing it back. As you can tell by the <a href='http://www.unknownworlds.com/forums/index.php?showtopic=43638' target='_blank'>current rules</a>, "So we give it a third shot. Let me remove one fear from the beginning: The Discussion Forum is here to stay. Period. It won't be closed again."
The <a href='http://www.unknownworlds.com/forums/index.php?showforum=37' target='_blank'>RPG forums</a> were made to solve a simple problem: RPG threads get replies on a very regular basis, and fan-fiction threads don't. The RPG threads were pushing very good fan fiction out of view on the front page of those forums. Unfortunately, almost no planning went into it. We let RPG thread makers and participants set up their own guidelines from scratch. It may seem like we gave them a lot of freedom, but at the same time, most people didn't have an idea of what they wanted to make the RPG section into (much less an idea of how to get people to agree once they did have a concept of what they wanted to get out of the new subforum). Admittedly, partly at fault is the NS staff; I did little to no moderating there, such as deleting intentionally off-topic spamposts getting in the way of the atmosphere set up by a smooth RPG thread. Fortunately, they've learned from what worked and didn't, so they're now <a href='http://s6.invisionfree.com/Xect' target='_blank'>here</a>.
Both problems have been fixed by now, but both could've been more smoothly introduced the kind if planning and staff dedication the new I&S subforums have going for them.
<!--QuoteBegin-Zunni+Nov 4 2004, 11:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zunni @ Nov 4 2004, 11:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I've had a conversation with other people who fit that description who agreed that it was an idea which had potential <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> \o/
I think 1 or 2 exclusive moderators would do the trick. I would love to moderate there by the way. (Yes, that's a volunteer <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> ) It would be easy to moderate due to everything being black and white. (A script is either cheating/harmful or it isn't, a post is either anti-scripting or it isn't). Plus it's not going to have immense traffic to deal with.
EDIT - I forgot to mention that it would have to be predetermined if types of scripts are cheating or not. (pistol scripts, _special, etc.)
<!--QuoteBegin-George_The_Gorge+Nov 6 2004, 08:18 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (George_The_Gorge @ Nov 6 2004, 08:18 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I think 1 or 2 exclusive moderators would do the trick. I would love to moderate there by the way. (Yes, that's a volunteer <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> ) It would be easy to moderate due to everything being black and white. (A script is either cheating/harmful or it isn't, a post is either anti-scripting or it isn't). Plus it's not going to have immense traffic to deal with.
EDIT - I forgot to mention that it would have to be predetermined if types of scripts are cheating or not. (pistol scripts, _special, etc.) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> You'd be a horrible moderator if you had to consider if scripts were cheating or not;
You'd always assume scripts were not cheats, no matter what. Let the users decide if it's a cheat thereafter.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->>Guys posts 3 jump script >Person1: WTH you lamer learn to bhop the REAL way >Person2: Thanks for the script! >Person3: Bhopping is lame! Don't make it easier by scripting! >Person4: Bhopping is a skill >Person5: He still shouldn't be making it easy for n00bs to learn. >Person6: Don't listen to these lamers, you are helping the NS community.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Etc.
It's impossible to decide from the community in some circumstance. Plus some scripts are obviously intended to be malicious (spam scripts). Trust me, predetermining what common scripts are acceptable is the way to go.
<!--QuoteBegin-George_The_Gorge+Nov 6 2004, 05:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (George_The_Gorge @ Nov 6 2004, 05:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->>Guys posts 3 jump script >Person1: WTH you lamer learn to bhop the REAL way >Person2: Thanks for the script! >Person3: Bhopping is lame! Don't make it easier by scripting! >Person4: Bhopping is a skill >Person5: He still shouldn't be making it easy for n00bs to learn. >Person6: Don't listen to these lamers, you are helping the NS community.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Etc.
It's impossible to decide from the community in some circumstance. Plus some scripts are obviously intended to be malicious (spam scripts). Trust me, predetermining what common scripts are acceptable is the way to go. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> By community I meant the pro-scripting community
Version 1.01 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> :
If a script is posted that is considered bad or gets bad reviews, it is moved to a private forum that only mods and devs can access. There it is discussed whether or not it is bad. If it is bad, it stays there to die a lonely death, and the poster is PMed explaining what happened. If it isn't bad, it is moved back to the forum.
If a script is posted that is considered bad or gets bad reviews, it is moved to a private forum that only mods and devs can access. There it is discussed whether or not it is bad. If it is bad, it stays there to die a lonely death, and the poster is PMed explaining what happened. If it isn't bad, it is moved back to the forum. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> The devs are not smart people in scripting ways... there is no way to expect them to consider if a script is unfair or not without someone to explain it to them
You're trying to give me a heart attack. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> Well the moderators of said forum would have to be script smart I suppose.
voluntary ignorance for the win eh anti-scriptars?
Anyway I'm serious I'd like to mod this forum <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
I'll mod, seeing as 1. Nadagast doesn't play NS any more... and 2. I'm an all pro scripter and already am in the midst of making a tutorial... for the basis of scripting :>
Comments
The discussions forum seems to be functioning properly now, but those who've been here long enough remember how it started. The original rulesystem was structured in a way that eventually led to such hatred among debaters that MonsieurEvil flat-out <i>shut it down</i> with (originally) no intentions of bringing it back. As you can tell by the <a href='http://www.unknownworlds.com/forums/index.php?showtopic=43638' target='_blank'>current rules</a>, "So we give it a third shot. Let me remove one fear from the beginning: The Discussion Forum is here to stay. Period. It won't be closed again."
The <a href='http://www.unknownworlds.com/forums/index.php?showforum=37' target='_blank'>RPG forums</a> were made to solve a simple problem: RPG threads get replies on a very regular basis, and fan-fiction threads don't. The RPG threads were pushing very good fan fiction out of view on the front page of those forums.
Unfortunately, almost no planning went into it. We let RPG thread makers and participants set up their own guidelines from scratch. It may seem like we gave them a lot of freedom, but at the same time, most people didn't have an idea of what they wanted to make the RPG section into (much less an idea of how to get people to agree once they did have a concept of what they wanted to get out of the new subforum). Admittedly, partly at fault is the NS staff; I did little to no moderating there, such as deleting intentionally off-topic spamposts getting in the way of the atmosphere set up by a smooth RPG thread. Fortunately, they've learned from what worked and didn't, so they're now <a href='http://s6.invisionfree.com/Xect' target='_blank'>here</a>.
Both problems have been fixed by now, but both could've been more smoothly introduced the kind if planning and staff dedication the new I&S subforums have going for them.
<!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
\o/
EDIT - I forgot to mention that it would have to be predetermined if types of scripts are cheating or not. (pistol scripts, _special, etc.)
EDIT - I forgot to mention that it would have to be predetermined if types of scripts are cheating or not. (pistol scripts, _special, etc.) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
You'd be a horrible moderator if you had to consider if scripts were cheating or not;
You'd always assume scripts were not cheats, no matter what. Let the users decide if it's a cheat thereafter.
>Person1: WTH you lamer learn to bhop the REAL way
>Person2: Thanks for the script!
>Person3: Bhopping is lame! Don't make it easier by scripting!
>Person4: Bhopping is a skill
>Person5: He still shouldn't be making it easy for n00bs to learn.
>Person6: Don't listen to these lamers, you are helping the NS community.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Etc.
It's impossible to decide from the community in some circumstance. Plus some scripts are obviously intended to be malicious (spam scripts). Trust me, predetermining what common scripts are acceptable is the way to go.
>Person1: WTH you lamer learn to bhop the REAL way
>Person2: Thanks for the script!
>Person3: Bhopping is lame! Don't make it easier by scripting!
>Person4: Bhopping is a skill
>Person5: He still shouldn't be making it easy for n00bs to learn.
>Person6: Don't listen to these lamers, you are helping the NS community.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Etc.
It's impossible to decide from the community in some circumstance. Plus some scripts are obviously intended to be malicious (spam scripts). Trust me, predetermining what common scripts are acceptable is the way to go. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
By community I meant the pro-scripting community
If a script is posted that is considered bad or gets bad reviews, it is moved to a private forum that only mods and devs can access. There it is discussed whether or not it is bad. If it is bad, it stays there to die a lonely death, and the poster is PMed explaining what happened. If it isn't bad, it is moved back to the forum.
If a script is posted that is considered bad or gets bad reviews, it is moved to a private forum that only mods and devs can access. There it is discussed whether or not it is bad. If it is bad, it stays there to die a lonely death, and the poster is PMed explaining what happened. If it isn't bad, it is moved back to the forum. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
The devs are not smart people in scripting ways... there is no way to expect them to consider if a script is unfair or not without someone to explain it to them
Anyway I'm serious I'd like to mod this forum <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
I really think this idea should go through btw =X