I opened up the model and looked at it. There is a HUGE hole on one side. I don't know how it happened. Luckily, it's on the backface side. Btw, do you delete backfaces before or after the UVW map?
Okay, I can fill the hole, but some won't fill right. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
I just loaded up an old save and I redid the handle and clip. I also put the ammo counter on. 1819 <img src='http://img119.exs.cx/img119/8883/SkulkKillarWIP5.jpg' border='0' alt='user posted image' />
(I was bored, so I made this) <img src='http://img105.exs.cx/img105/3876/bored.jpg' border='0' alt='user posted image' />
I found something sorta similiar, maybe you could import some ideas from it. I know that I will be using this LMG for a looooooooong time (the one in the link)
It's called the ZM LR-300, I dont know how to get the direct download links but this site also gives you a pic of the gun too.
If you imported some stuff from this like that foldable stock (really it isn't but it reminds me of the one for cs <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->) then it'd be really cool.
<!--QuoteBegin-Condizzle+Nov 6 2004, 10:09 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Condizzle @ Nov 6 2004, 10:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I like the model, but that kind of stock is overused. I like the one from Bash's concept. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> ^____^ glad you like it
<!--QuoteBegin-XxOmgLolNightDragonxXFireStalker+Nov 6 2004, 12:28 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (XxOmgLolNightDragonxXFireStalker @ Nov 6 2004, 12:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Pretty Cool, but the handle seems very large, and the clip to skinny to hold the munition. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> you sir... have a very long name...
<!--QuoteBegin-XxOmgLolNightDragonxXFireStalker+Nov 6 2004, 12:28 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (XxOmgLolNightDragonxXFireStalker @ Nov 6 2004, 12:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Pretty Cool, but the handle seems very large, and the clip to skinny to hold the munition. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> only holds 50 rounds, and it's only an lmg. yeah it'll be fine <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
<!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> also, you broke the frames good job
OMG NOES! *Tries to fix frames* Erm... what does 'you broke the frames' mean?
I deleted the holes in the barrel cover because I had to redo the cover because there was a face error. It reduced the polies to 1292. I'll re-add them if you think they'll really be noticable.
<!--QuoteBegin-Condizzle+Nov 6 2004, 12:08 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Condizzle @ Nov 6 2004, 12:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> OMG NOES! *Tries to fix frames* Erm... what does 'you broke the frames' mean?
I deleted the holes in the barrel cover, as you can't really see them from a marine's view. It reduced the polies to 1292. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> not you, i was talking about the other guy. and i meant tables. he broke the tables (how the forum is set up) because his name is so long
you do know it's better (and easier) to put it on the default hands right? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
<!--QuoteBegin-BAshh+Nov 7 2004, 12:45 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BAshh @ Nov 7 2004, 12:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> you do know it's better (and easier) to put it on the default hands right? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> yeah...and it will get more people to want it...seems as though a lot of people want default looking weapons
what? i dont want default looking weapons *pulls up a pistol he made that was really just the NS hand... but doesnt post it* no i dont care if it looks like default weapons; it's CONTINUiTY. continuity is so important for anything, and this included. you dont want to see NS hands on your lmg, then switch to a desert eagle you converted from counterstrike, with cs hands on it do you? no.
I agree with bash, the one with Cloud Stife as a picture <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
I don't know how to convert the hands into maya though. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> I guess I'll finish the skin and then animate it in Milkshape.
<!--QuoteBegin-BAshh+Nov 7 2004, 01:02 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BAshh @ Nov 7 2004, 01:02 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> what? i dont want default looking weapons *pulls up a pistol he made that was really just the NS hand... but doesnt post it* no i dont care if it looks like default weapons; it's CONTINUiTY. continuity is so important for anything, and this included. you dont want to see NS hands on your lmg, then switch to a desert eagle you converted from counterstrike, with cs hands on it do you? no. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> ... that's what i just said...people don't want different hands...we all want the same ones.....i'm not talking about the model ,'=/
<!--QuoteBegin-Sickle+Nov 7 2004, 10:41 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sickle @ Nov 7 2004, 10:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-BAshh+Nov 7 2004, 01:02 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BAshh @ Nov 7 2004, 01:02 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> what? i dont want default looking weapons *pulls up a pistol he made that was really just the NS hand... but doesnt post it* no i dont care if it looks like default weapons; it's CONTINUiTY. continuity is so important for anything, and this included. you dont want to see NS hands on your lmg, then switch to a desert eagle you converted from counterstrike, with cs hands on it do you? no. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> ... that's what i just said...people don't want different hands...we all want the same ones.....i'm not talking about the model ,'=/ <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> sorry it was late and i didnt understand <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Comments
I just loaded up an old save and I redid the handle and clip. I also put the ammo counter on. 1819
<img src='http://img119.exs.cx/img119/8883/SkulkKillarWIP5.jpg' border='0' alt='user posted image' />
(I was bored, so I made this)
<img src='http://img105.exs.cx/img105/3876/bored.jpg' border='0' alt='user posted image' />
damn right... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
God thats sexy.
<a href='http://www.thrill2kill.net/downloads/?section=ns&sub=marines' target='_blank'>http://www.thrill2kill.net/downloads/?section=ns&sub=marines</a>
It's called the ZM LR-300, I dont know how to get the direct download links but this site also gives you a pic of the gun too.
If you imported some stuff from this like that foldable stock (really it isn't but it reminds me of the one for cs <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->) then it'd be really cool.
^____^ glad you like it
you sir... have a very long name...
only holds 50 rounds, and it's only an lmg. yeah it'll be fine <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
<!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> also, you broke the frames good job
Erm... what does 'you broke the frames' mean?
I deleted the holes in the barrel cover because I had to redo the cover because there was a face error. It reduced the polies to 1292. I'll re-add them if you think they'll really be noticable.
Erm... what does 'you broke the frames' mean?
I deleted the holes in the barrel cover, as you can't really see them from a marine's view. It reduced the polies to 1292. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
not you, i was talking about the other guy. and i meant tables. he broke the tables (how the forum is set up) because his name is so long
<a href='http://www.newgrounds.com/portal/view/166521' target='_blank'>http://www.newgrounds.com/portal/view/166521</a> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Lies. <a href='http://history.cookiethievery.com/042604/' target='_blank'>Original banaphone</a>.
<img src='http://img122.exs.cx/img122/1403/SkulkKillarWIPHands.jpg' border='0' alt='user posted image' />
Gun + Hands=2480
Hands=1188
yeah...and it will get more people to want it...seems as though a lot of people want default looking weapons
I guess I'll finish the skin and then animate it in Milkshape.
... that's what i just said...people don't want different hands...we all want the same ones.....i'm not talking about the model ,'=/
... that's what i just said...people don't want different hands...we all want the same ones.....i'm not talking about the model ,'=/ <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
sorry it was late and i didnt understand <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
<a href='http://www.nsarmslab.com/flash/fileinfo.php?id=310' target='_blank'>Ice's Cel-Shaded pack</a> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
too late