LikuI, am the Somberlain.Join Date: 2003-01-10Member: 12128Members
<!--QuoteBegin-brute_force+Nov 1 2004, 07:57 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (brute_force @ Nov 1 2004, 07:57 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Condizzle+Nov 1 2004, 02:43 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Condizzle @ Nov 1 2004, 02:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The humans seem way underpowered in this. I was also expecting more town roads with about 10 houses instead of small 3 house maps. The inside ones were fun and reminded me of Day of the Dead and 28 Days Later. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Good luck with that on this engine. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> The Specialists has some, I think it'd be possible in ZP.
I think a small REAL outdoor map would be possible, as long as it isn't too big. The town map is really just a collection of big rooms that looks like a town, but it has no openness to it.
- Fixed the panic button - no weapon crash - Fixed the detpack x 2 crash - Players who try to join the round after zombie lives = 0 will go into spectator mode - Added in another remove items for the survivors to try and remove their items before the round starts - Fixed spectator gun - Fixed the dropping 9mm subtracts 10. Now it's 7 like it should be - Fixed the impulse 102 bug - Map cycling should work now - Satchel damage/radius closer to intended values now
<a href='http://www.zombiepanic.org/files/ZP-0.91c-server-patch.exe' target='_blank'>Zombie Panic 0.91c Server Patch</a>
Comments
That's an amazing feat
Good luck with that on this engine. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
The Specialists has some, I think it'd be possible in ZP.
Twilight
Zombie Panic 0.91c Server Patch
- Fixed the panic button - no weapon crash
- Fixed the detpack x 2 crash
- Players who try to join the round after zombie lives = 0 will go into spectator mode
- Added in another remove items for the survivors to try and remove their items before the round starts
- Fixed spectator gun
- Fixed the dropping 9mm subtracts 10. Now it's 7 like it should be
- Fixed the impulse 102 bug
- Map cycling should work now
- Satchel damage/radius closer to intended values now
<a href='http://www.zombiepanic.org/files/ZP-0.91c-server-patch.exe' target='_blank'>Zombie Panic 0.91c Server Patch</a>
Let anyone who is running a ZP server know.
Thanks,
Twilight