Zombie Panic Is Released

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Comments

  • Mr_HeadcrabMr_Headcrab Squee!~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    Congradulations, you pulled me away from GTA:SA

    That's an amazing feat
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    <!--QuoteBegin-brute_force+Nov 1 2004, 07:57 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (brute_force @ Nov 1 2004, 07:57 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Condizzle+Nov 1 2004, 02:43 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Condizzle @ Nov 1 2004, 02:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The humans seem way underpowered in this. I was also expecting more town roads with about 10 houses instead of small 3 house maps. The inside ones were fun and reminded me of Day of the Dead and 28 Days Later. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Good luck with that on this engine. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    The Specialists has some, I think it'd be possible in ZP.
  • CondizzleCondizzle Join Date: 2004-10-05 Member: 32107Members
    I think a small REAL outdoor map would be possible, as long as it isn't too big. The town map is really just a collection of big rooms that looks like a town, but it has no openness to it.
  • ShzarShzar Join Date: 2003-09-21 Member: 21098Members, Constellation
    Man, this mod is great, even with a crummy computer on 56k. Thanks for such a fun game!
  • AutumnTwilightAutumnTwilight Join Date: 2002-08-27 Member: 1244Members, Constellation
    A new serverside patch that fixes many of the crash bugs and exploits should be released later today...

    Twilight
  • NuubNuub Join Date: 2004-01-05 Member: 25059Members
    Oooo, sounds good. Downloading all the time...
  • AutumnTwilightAutumnTwilight Join Date: 2002-08-27 Member: 1244Members, Constellation
    The server-side patch is out:

    Zombie Panic 0.91c Server Patch

    - Fixed the panic button - no weapon crash
    - Fixed the detpack x 2 crash
    - Players who try to join the round after zombie lives = 0 will go into spectator mode
    - Added in another remove items for the survivors to try and remove their items before the round starts
    - Fixed spectator gun
    - Fixed the dropping 9mm subtracts 10. Now it's 7 like it should be
    - Fixed the impulse 102 bug
    - Map cycling should work now
    - Satchel damage/radius closer to intended values now

    <a href='http://www.zombiepanic.org/files/ZP-0.91c-server-patch.exe' target='_blank'>Zombie Panic 0.91c Server Patch</a>

    Let anyone who is running a ZP server know.

    Thanks,

    Twilight
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