Lmg Remodel (no Scope)
SavageX
Join Date: 2003-05-17 Member: 16425Members
I tweaked the LMG model to remove the scope and add an iron sight that looks similar to those on a M16A2 or M4A1. I decided to do this because I always thought it was silly for the LMG to have a scope when you couldn't even use it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->. It works for both Light Armor and Heavy Armor.
<img src='http://host86.ipowerweb.com/~savagexn/ns/lmg_unscoped.jpg' border='0' alt='user posted image' />
<a href='http://host86.ipowerweb.com/~savagexn/ns/sav_lmg_unscoped.zip' target='_blank'>[ Download Link ]</a>
<img src='http://host86.ipowerweb.com/~savagexn/ns/lmg_unscoped.jpg' border='0' alt='user posted image' />
<a href='http://host86.ipowerweb.com/~savagexn/ns/sav_lmg_unscoped.zip' target='_blank'>[ Download Link ]</a>
Comments
But why did you leave in a 256x256 bmp just for a stretched face? o.O
And this is no exception, using.
really nice job man, this is how the lmg should be <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Good Job!
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<span style='color:red'><span style='font-size:14pt;line-height:100%'><3</span></span>
and the darkness of it would fit the highpoly gun.
heres a pic
<a href='http://www.nsarmslab.com/details/images/highpolylmg.gif' target='_blank'>Heres the pic.</a>
Tell me to take it down, if you feel hijacked
still good work all round, the skin looks higher quality too :S
It was all in the name of innocent humour!
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
yes i mean i want the high poly lmg with that insted of the scope...
and
Sykotic, how u know what i mean? ^^
especially unusuable ones
Good thinking Shaz.
In the meantime I'm going to be fliping a coin to decide whether to use this or the highpoly LMG... good stuff. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
[EDIT] Ahh screw the coin - I'm using this. <!--emo&::hive::--><img src='http://www.unknownworlds.com/forums/html//emoticons/hive5.gif' border='0' style='vertical-align:middle' alt='hive5.gif' /><!--endemo-->
I noticed the textures don't really fit on the high-poly model (at least RSX's version). Lemme try axman's.
Thank You, Cpt. Obvious! <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
nanites? <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
Theres crosshairs in the handle.
would by much appreciated <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
i can even do it for you if you want... although it ends up looking kinda odd..