Requesting A Script If Possible

DodgehDodgeh Join Date: 2003-08-31 Member: 20428Members
<div class="IPBDescription">xx No flaming please xx</div> This script will be for eductional and recreational purposes only, if it can be made.

I used to have a jump + crouch script because im lazy - it probably wasn't effective for gliding or whatever but i didnt care.

I have only just tried a 3jump script and i've seen its effectiveness but in bunny hoppin im not used to having to hold crouch it sorta puts me off somehow

So anyway in addition to the 3jump is it possible to add a crouch command line so that by hitting space (yes not mwheel because my mwheel sux) i am also crouching and dont get friction from hitting the ground?

If this doesn't work, does anyone use a crouch toggle effictively for b hop?
«1

Comments

  • SinSpawnSinSpawn Harbinger of Suffering Join Date: 2002-11-12 Member: 8359Members
    There are duck jump scripts but they dont work with scriptblock on, not that you didn't know <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->.

    <!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->alias +djump "+duck; wait;+jump"
    alias -djump "-jump;-duck"<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->

    That is a duck then jump script, change the duck and jump and you have jump then duck.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    No problem dude.

    alias w "wait"
    alias +3jumps "+duck; w; +jump; w; -jump; w; +jump; w; -jump; w; +jump"
    alias -3jumps "-duck; w; -jump"


    Word of advice: I wouldn't use this script if I were you. As long as +duck is down whenever you jump then you are limiting your control, because you can't hold down jump and stick to a wall.

    But it's up to you. That's why I say scripts are preference.
  • DodgehDodgeh Join Date: 2003-08-31 Member: 20428Members
    but you have to hold duck ... sorry i'm not getting ya lol
  • SinSpawnSinSpawn Harbinger of Suffering Join Date: 2002-11-12 Member: 8359Members
    he means if you are a skulk and press the 3jump script button (since +duck is in it) as long as you hold it in you will drop as a skulk making it hard to wall climb.
  • BobTheJanitorBobTheJanitor Join Date: 2003-12-10 Member: 24228Members, NS1 Playtester
    edited October 2004
    My suggestion would be to simply use a duck toggle. The timing on the duck and jump script doesn't seem like it would work all the time, and you may end up unducked when you hit the ground, slowing you down. Plus the fact that if you hit that bind as a fade or onos you're going to look really silly.

    Edit: Or just use an easy to press duck key. My duck key is A, and I used esdf movement, so it's a simple matter to hold duck down all the time while moving.
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    edited October 2004
    <!--QuoteBegin-dodgyman_00+Oct 1 2004, 03:27 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (dodgyman_00 @ Oct 1 2004, 03:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> So anyway in addition to the 3jump is it possible to add a crouch command line so that by hitting space (yes not mwheel because my mwheel sux) i am also crouching and dont get friction from hitting the ground? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Okay.... this is probably going to be taken as a flame, but I'm going to say it anyway.....
    To everyone who considers bhop a skill rather than an exploit... (A seperate can of worms all to itself) isn't this just basically saying :

    <i>"I want to press a button and move my mouse from side to side, and get bhop for my trouble."</i>

    Or am I missing something fundamental?

    - Shockwave
  • DodgehDodgeh Join Date: 2003-08-31 Member: 20428Members
    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> Why even say it, why even question it, why even post here....?
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    Because questioning is part of the human experience. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    Unless I'm right, of course.

    - Shockwave
  • falloutx2falloutx2 Join Date: 2003-05-01 Member: 15979Members, Constellation
    directed at shockwave:

    It still takes a fair amount of timing to get the jump right so as not to lose speed and to get the "best" speed from the side to side motions. Personally, I find high speed bhop hard to control on occasion, so conceviably that could be another difficulty with bhoping.

    Alot of the skill in bhop is how fast you can get up to max speed and how fast that max speed is.
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    I think I'll go frankly, before I cause another flamewar. I just find it's the same as going to :

    <i>'Well, I now have a script that jumps for me, does the duck for me, I may as well get one that aims for me, or build structures for me, or goes to Eclipse only at 3 minutes 12 seconds and drops the hive for me'</i>

    In fact....

    /me goes off to work on his 'Play NS' script. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->

    - Shockwave
  • MetoMeto Join Date: 2004-04-26 Member: 28216Members
    Go for a duck toggle, then when you want to bhop just tap the key.


    alias duckon "+duck; bind ctrl duckoff"
    alias duckoff "-duck; bind ctrl duckon"
    bind ctrl duckon

    there you go
  • rennexrennex Join Date: 2002-11-01 Member: 2688Members
    <!--QuoteBegin-Shockwave+Oct 1 2004, 12:05 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Shockwave @ Oct 1 2004, 12:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I think I'll go frankly, before I cause another flamewar. I just find it's the same as going to :

    <i>'Well, I now have a script that jumps for me, does the duck for me, I may as well get one that aims for me, or build structures for me, or goes to Eclipse only at 3 minutes 12 seconds and drops the hive for me'</i>

    In fact....

    /me goes off to work on his 'Play NS' script. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->

    - Shockwave <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Ask nadagast in #exigent for his alien_eclipse.cfg
  • JimBowenJimBowen Join Date: 2003-05-30 Member: 16873Members, Constellation
    <!--QuoteBegin-rennex+Oct 1 2004, 11:07 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (rennex @ Oct 1 2004, 11:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Shockwave+Oct 1 2004, 12:05 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Shockwave @ Oct 1 2004, 12:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I think I'll go frankly, before I cause another flamewar. I just find it's the same as going to :

    <i>'Well, I now have a script that jumps for me, does the duck for me, I may as well get one that aims for me, or build structures for me, or goes to Eclipse only at 3 minutes 12 seconds and drops the hive for me'</i>

    In fact....

    /me goes off to work on his 'Play NS' script.  <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->

    - Shockwave <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Ask nadagast in #exigent for his alien_eclipse.cfg <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    lol
  • DodgehDodgeh Join Date: 2003-08-31 Member: 20428Members
    edited October 2004
    thank you for c toggle
  • NadagastNadagast Join Date: 2002-11-04 Member: 6884Members
    lolrennex <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • DodgehDodgeh Join Date: 2003-08-31 Member: 20428Members
    cant use that c toggle it binds and unbinds the key lol. When i die and i have crouch toggle activated, NS thinks im holding a key therefore i cannot be placed into the respawn queue till i press control again.
  • ZunniZunni The best thing to happen to I&amp;S in a long while Join Date: 2002-11-26 Member: 10016Members
    I appreciate the question, I appreciate the help people have given, and NO FLAMMING!!!!!

    Could it be the NS forums are maturing??

    "My little forum is growing up.." *SNIFF*
  • BobTheJanitorBobTheJanitor Join Date: 2003-12-10 Member: 24228Members, NS1 Playtester
    <!--QuoteBegin-dodgyman_00+Oct 1 2004, 11:36 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (dodgyman_00 @ Oct 1 2004, 11:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> cant use that c toggle it binds and unbinds the key lol. When i die and i have crouch toggle activated, NS thinks im holding a key therefore i cannot be placed into the respawn queue till i press control again. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That's the nature of the beast I'm afraid. There's not any way to make a toggle script disengage upon your death. Just remember when you've got it on and hit the button again to disengage.

    And it's good that everyone has avoided the flaming in here so far. Let's keep it that way so we don't make Zunni cry. You don't want Zunni to cry, DO YOU?
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin-Forlorn+Oct 1 2004, 09:42 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Oct 1 2004, 09:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No problem dude.

    alias w "wait"
    alias +3jumps "+duck; w; +jump; w; -jump; w; +jump; w; -jump; w; +jump"
    alias -3jumps "-duck; w; -jump"


    Word of advice: I wouldn't use this script if I were you. As long as +duck is down whenever you jump then you are limiting your control, because you can't hold down jump and stick to a wall.

    But it's up to you. That's why I say scripts are preference. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    DODGYMAN USE THIS SCRIPT IT DUCKS FOR YOU WHENEVER YOU JUMP IT OFFERS THE BEST CONTROL AND THE MOST FUNCTIONALITY IT"S BETTER THAN A +duck TOGGLE:

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->alias w "wait"
    alias +3jumps "+duck; w; +jump; w; -jump; w; +jump; w; -jump; w; +jump"
    alias -3jumps "-duck; w; -jump"<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->


    THERE YA GO


    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Okay.... this is probably going to be taken as a flame, but I'm going to say it anyway.....
    To everyone who considers bhop a skill rather than an exploit... (A seperate can of worms all to itself) isn't this just basically saying :

    "I want to press a button and move my mouse from side to side, and get bhop for my trouble."

    Or am I missing something fundamental?

    - Shockwave
    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    So shockwave, when you can bhop faster than me, maybe I'll take something you say about scripting seriously, but untill you are decent at bhop you can't knock scripts that make it possible. (Or the mousewheel)
  • DodgehDodgeh Join Date: 2003-08-31 Member: 20428Members
    lol i am using it. tehehe no need to be rude
  • crisanocrisano Join Date: 2004-09-01 Member: 31152Members
    <!--QuoteBegin-Shockwave+Oct 1 2004, 11:50 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Shockwave @ Oct 1 2004, 11:50 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> To everyone who considers bhop a skill rather than an exploit... (A seperate can of worms all to itself) isn't this just basically saying :

    <i>"I want to press a button and move my mouse from side to side, and get bhop for my trouble."</i>

    Or am I missing something fundamental?

    - Shockwave <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Lets say you bind the 3jump + duck script to... Mouse2. You do realize that if you just tap Mouse2 and move your mouse from side to side, you're incredible skulk speed will be a whopping... 0? All you'll be doing is jumping in place and your skulk will be looking from side to side? Or say you run forward, then you tap Mouse2 to time each jump and move your mouse from side to side, you'll just be slowly losing speed from your initial running forward speed while your skulk just looks from side to side?

    Hitting Mouse2 + looking from side to side with your mouse != bhop. Sorry.

    Now lets say you actually know how to bunny hop. Using a script isn't a sure thing to get the top speed everytime you bhop. To be honest, I don't get the top speed often when I bunny hop, hell I'd say I'm a pretty crappy bunny hopper compared to the rest of my team, #cri. Does that make me a bad skulk? I don't really think so, though some people would have different opinions.

    Even if you know how to max your speed perfectly with bhop, is every map the same? No, there's a lot of slopes, steps, obstacles, various terrains that can effect bunny hop and speed.

    Does bunny hopping = you'll kill all the marines? No, not at all. I've seen my team's best bunny hopper, Forlorn, go 0-6 as a skulk. He's a great alien player, not saying he isn't, but it takes a LOT more than a scripted bhop to make you a good alien better.

    This isn't a flame to you Shockwave, just pointing out how a lot of people, just like you, are sadly misinformed on how to bunny hop, what bunny hop does for you, and what scripts do for bunny hopping and the alien game in general.

    I rather have everyone, skilled or unskilled, know how to bunny hop through a script, than watch endless waves of skulks get slaughtered over and over again with LMGs just because they're trying to run up to a marine.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    <!--QuoteBegin-crisano+Oct 1 2004, 07:22 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (crisano @ Oct 1 2004, 07:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I rather have everyone, skilled or unskilled, know how to bunny hop through a script, than watch endless waves of skulks get slaughtered over and over again with LMGs just because they're trying to run up to a marine. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That would be nice. I dont know why the dev team doesnt want to make bunnyhopping easier(in-built automatic jump and such), yet still allow arbitrary settings to make it easier... should be either, imo, not some wimpy in-between almost-compromise.
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    i here the same thing everytime yet i dont feel any better about the subject
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    <!--QuoteBegin--=[Drake]=-+Oct 1 2004, 01:28 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-=[Drake]=- @ Oct 1 2004, 01:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i here the same thing everytime yet i dont feel any better about the subject <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    why not
  • SalvationSalvation Join Date: 2003-11-21 Member: 23300Members
    <!--QuoteBegin-Zunni+Oct 1 2004, 12:45 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zunni @ Oct 1 2004, 12:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I appreciate the question, I appreciate the help people have given, and NO FLAMMING!!!!!

    Could it be the NS forums are maturing??

    "My little forum is growing up.." *SNIFF* <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    no kids are at school <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->

    give it another few hours <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead
    I don't see how holding the duck key constantly could be considered a skill. I do it when bunnyhopping, and it really doesn't feel skillful at all.
  • Seph_KimaraSeph_Kimara Join Date: 2003-08-10 Member: 19359Members
    edited October 2004
    <span style='font-size:19pt;line-height:100%'>I DONT AND NEVER HAVE USED SCRIPTS SO THERE BAD OK</span>

    <span style='font-size:7pt;line-height:100%'>Where's the roll eyes emoticon?</span>

    IF you've never used a script and are only going on what people tell you or even just bandwagoning against them, then stop. You have no idea how they work. You have no idea how much (if any) advantage they give. And I love the hypocrisy that is always shown in these threads (mousewheel ok but the 3jump scripts, hell even map/crouch toggles are total economy destroying dewm)

    Educate yourselves before forming an opinion. PLEASE.

    No, I'm not flaming. I'm just tired of always seeing that come up. No matter what the purpose the script would serve.

    Dev team should just code in the autojump/quake style jumping (with wallwalk toggle/disable on 2nd push of jump which resets after the jump on landing is triggered, so crouch wouldn't be needed to hold) and be done with it. Save a lot of incessant whining that way.
  • IBTIBT Join Date: 2003-10-22 Member: 21879Members
    edited October 2004
    <!--QuoteBegin-Seph Kimara+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Seph Kimara)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Educate yourselves before forming an opinion. PLEASE. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    good point seph.

    scripts give little advantage, 5 hours of practice and you just got better than just pressing a button, enjoy a little challange with your game and do everything manually.

    hell, if you want to, cut out crosshairs, and listen to music.

    edit damn forum codes, they always change from place to place.
  • DodgehDodgeh Join Date: 2003-08-31 Member: 20428Members
    Is this topic still on my script or drugs....?
  • IBTIBT Join Date: 2003-10-22 Member: 21879Members
    edited October 2004
    <!--QuoteBegin-dodgyman_00+Oct 1 2004, 02:15 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (dodgyman_00 @ Oct 1 2004, 02:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Is this topic still on my script or drugs....? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    well, if you want to, i could hijack the thread for ya, pm me if you want to <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    i find things are too boreing if theres nothing to it, thus makeing me remove my crosshairs for challange, its best not to use scripts for another reason is that you get attached to them, humans are a prime example, what are you going to do without TV, computers, tables, houses?

    if you use that jump-duck script for a year, try do it without the script.
This discussion has been closed.