New Metal Slug To Be In 3d

JefeJefe Join Date: 2003-04-21 Member: 15734Members, Constellation
<div class="IPBDescription">Series ruined</div> Here are a couple screenshots of the new metal slug.

<img src='http://img88.exs.cx/img88/6855/ME0000498986_2.jpg' border='0' alt='user posted image' />
<img src='http://img88.exs.cx/img88/6536/ME0000498987_2.jpg' border='0' alt='user posted image' />
<img src='http://img88.exs.cx/img88/2615/ME0000498988_2.jpg' border='0' alt='user posted image' />
<img src='http://img88.exs.cx/img88/926/ME0000498990_2.jpg' border='0' alt='user posted image' />

Ugh. What are they thinking?
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Comments

  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    They think theyre 4 years out-of-date with THOSE graphics. THe opening to the tank barrels aren't even circular
  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    WHAAAAAAAAAAA?<!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->

    Durrrrrrrrrrrr.......

    That's not Metal Slug... <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo-->
  • Cold_NiTeCold_NiTe Join Date: 2003-09-15 Member: 20875Members
    <!--QuoteBegin-CommunistWithAGun+Sep 25 2004, 09:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Sep 25 2004, 09:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> They think theyre 4 years out-of-date with THOSE graphics. THe opening to the tank barrels aren't even circular <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Agreed. But they might be doing that on purpose for a cartoonish effect. BTW, nice Avatar and Sig, you just see FLCL or something?

    Making the change from 2d to 3d is something pretty much every old game series that makes a revamped game or a sequel these days does. It just seems to be common sense really. However, not all transitions are going to be pretty.
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    R.I.P. some of the best drawn and animated pixel art ever. I will mourn your loss verily.

    What's up with the faded look to the textures though? The world of metal slug is vibrant and stuff.

    They also better have bloody amazing animations on those models though. The freaking cool animations is one of the great things about metal slug.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    I'll miss the nice Metal Slug art style, but it's not like the gameplay has to suck now. Looks like you're still on a rail, so to speak. I just want that beautiful pixel art back.
  • TommyVercettiTommyVercetti Join Date: 2003-02-10 Member: 13390Members, Constellation, Reinforced - Shadow
    edited September 2004
    In the words of Austrailia, "W T F mates?"
  • XilentshadowXilentshadow Join Date: 2004-04-01 Member: 27657Members
    i thought they stopped making games for the n64...
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    Oh God.

    Whyyyyyyy <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • TofumasterTofumaster Join Date: 2004-04-10 Member: 27829Members
    Doesn't look that bad, but still, I'm very dissapointed.

    The originals... ahh those were the days...
  • GlissGliss Join Date: 2003-03-23 Member: 14800Members, Constellation, NS2 Map Tester
    edited September 2004
    <!--QuoteBegin-JediYoshi+Sep 25 2004, 08:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JediYoshi @ Sep 25 2004, 08:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oh God.

    Whyyyyyyy  <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->  <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->  <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    ^
  • RatonetwothreetwooneRatonetwothreetwoone Join Date: 2004-03-23 Member: 27504Members
    i think if theyre gonna make it 3d it should at least be GOOD 3d.. this just looks like a hl mod... you can make a good 3d game thats still cartoonish
  • MantridMantrid Lockpick Join Date: 2003-12-07 Member: 24109Members
    HL mods don't look like that.
  • KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
    If I recall correctly, the original spot I saw this mentioned a lot of the art is still preliminary, particularly the HUD. I wouldn't be surprised if it gets a makeover by the time it's out, though my memory could be wrong. Not much sleep lately, you know?

    That said, I'm with Tycho. Even if the graphics suck (which, personally, I've seen much worse <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->), this doesn't mean there's no fun to be had in it.
  • InfinitumInfinitum Anime Encyclopedia Join Date: 2002-08-08 Member: 1111Members, Constellation
    Metal Slug in 3D would work quite well, IF they went with the side-on perspective Duke Nukem Manhatten Project went for.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    This really does look like about 27 different kinds of @$$. I think the Metal Slug series DEFINITELY has the potential to survive the transition to 3D, but not if this is the result. I agree with everything said-- massively low-poly and textures faded to all hell. Where are the DX9 shader effects? Where is the dynamic lighting and real-time shadows? Hell, *cel-shade* it! Metal Slug is a cartoon, and if they lose that all-important element in the transition to 3D, it's over.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    they should make a 3d celshaded side scroller with the exact same gameplay that would make it perfect
  • torquetorque Join Date: 2003-08-20 Member: 20035Members, NS1 Playtester, Constellation
    As far as I can recall, SNK (and now SNK-Playmore or whatever they're called) never did too well in 3d - Koudelka had terrible model animation and poor textures, the 3d incarnations of the Samurai Spirits series (WR and SS64/64-II) were all terrible... I wish they'd stop trying and go back to 2d <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • 7Bistromath7Bistromath Join Date: 2003-12-04 Member: 23928Members, Constellation
    <!--QuoteBegin-silent_shadow900+Sep 25 2004, 11:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (silent_shadow900 @ Sep 25 2004, 11:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i thought they stopped making games for the n64... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That's just <i>mean</i>.
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    <!--QuoteBegin-Athena+Sep 26 2004, 02:35 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Athena @ Sep 26 2004, 02:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> As far as I can recall, SNK (and now SNK-Playmore or whatever they're called) never did too well in 3d - Koudelka had terrible model animation and poor textures, the 3d incarnations of the Samurai Spirits series (WR and SS64/64-II) were all terrible... I wish they'd stop trying and go back to 2d <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Damnit. *smacks head on keyboard*

    And coil.. it's probably an arcade machine they're doing this for... those are kinda underpowared.. or at least it won't have DX9

    Like some other people in this thread.. yeah, I think gameplay's up in the air. It could be good, who knows. My main problem with those screens are they look stupid in comparison to the greatness of the 2d metal slugs.
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    I don't think it looks so bad... not that I played the original.
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    The Magicbox listed it as being designed for Playstation 2, from what I remember.
  • MonkfishMonkfish Sonic-boom-inducing buttcheeks of terrifying speed&#33; Join Date: 2003-06-03 Member: 16972Members
    *drops to knees and camera pans out* <span style='font-size:17pt;line-height:100%'><b>NOOOOOOOOOOOOOOOOO!!!!</span></b>
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    y'know I never did understand the obsession with going 3D. If it actually improved games then I might but to be honest it rarely does =/
    Don't get me wrong... metroid prime for example was actually pretty good but I still prefer the good old 2D platform adventures of samus a <b>lot</b> more.

    If companies have to give into this stupid obsession to make things 3D I don't see why they can't just stick to 2D gaming but give it 3D graphics much like project manhattan as inf mentioned =P

    Games companies need to learn to walk before they can run... -.-
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    Metal Slug 3D: Another profit driven game-design abortion. Mmm mmm
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    Oh. My. God.

    What the hell were they thinking?
  • SinSpawnSinSpawn Harbinger of Suffering Join Date: 2002-11-12 Member: 8359Members
    I want this for Gamecube, it'll give me something to play with on GC. But the fun part of MS was the look of it and the feel....won't be the same.. time to adjust lads!
  • DefianceDefiance Join Date: 2003-12-01 Member: 23847Members
    Oh.My.Dear.God

    That is GARBAGE. Metal Slug was always 2D, and needs to stay that way.

    /me flushes his burning eyes out with water.
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    Guys, stop harping on about the graphics. We can't judge yet because as the articles state, the art content here is temporary proof-of-concept stuff.

    What we should be harping on about is how Metal Slug just won't work in this perspective. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
  • KaliasKalias Superskulk Join Date: 2002-11-01 Member: 2560Members
    edited September 2004
    <!--QuoteBegin-Tequila+Sep 26 2004, 11:28 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tequila @ Sep 26 2004, 11:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Guys, stop harping on about the graphics. We can't judge yet because as the articles state, the art content here is temporary proof-of-concept stuff.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Why on earth would they release such tripe to the public? It looks bloody awful and the only reason I could see for them doing so is if they don't expect it to progress all that much...
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