<div class="IPBDescription">That's damn right</div> Looking for some Doomsday stuff, I cam across a project to recreate Doom on the D3 engine.. Take a look for yourself
It appears to be a good idea to me. It seems like these guys are doing a good job with accuracy, but avid Doom players will be able to tell whether they really are accurate or not.
Finally, a GOOD looking DOOM recreation project. Now if they get DOOM2 underway...
I hope these types of projects take more artistic liscense in their recreations for the sake of gameplay & making things look better. (Much like this project did w/ the stairs leading up to the armor). I mean if they made it the exact same well then that wouldn't look good at all would it?
aye, and the random tubes and pipes add a bit of a ... being ... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
i never really stuck around in the doom1 levels to see all the parts of the map, but they really do look the same, its cool
<!--QuoteBegin-DOOManiac+Aug 21 2004, 10:29 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DOOManiac @ Aug 21 2004, 10:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I hope these types of projects take more artistic liscense in their recreations for the sake of gameplay & making things look better. (Much like this project did w/ the stairs leading up to the armor). I mean if they made it the exact same well then that wouldn't look good at all would it? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Yes - I was halfway to posting an "omh no I saw this and it's poop" before I saw the screenies. I saw another Classic Doom recreation and it pretty much had the exact same architecture as the original. If it can match (or at least try to match) D3's architecture it'll be awesome.
It makes me want to slap my biscuit <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
BizZy_9mm_MessiahOld School MemberJoin Date: 2003-07-25Member: 18411Members, Constellation
<!--QuoteBegin-Sizer+Aug 22 2004, 12:25 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sizer @ Aug 22 2004, 12:25 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It makes me want to slap my biscuit <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Lol. what the ****?
Now if only I had more RAM and a new video card (the GeForce 4 MX440 runs D3 like a pathetic whine....well, mine does anyway X_X ) EDIT : OMG WTH I listened to the remade E1M4 BGM and all I can say is.... HOLY HANDGRENADES!
awesome! except... it doesn't look as good as normal Doom3 does. The level style of doom and doom3 are drastically different ... and thus the engine isn't being used as effectively.
tried it, was ok <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
<!--QuoteBegin-Windelkron+Aug 22 2004, 08:47 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Windelkron @ Aug 22 2004, 08:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> awesome! except... it doesn't look as good as normal Doom3 does. The level style of doom and doom3 are drastically different ... and thus the engine isn't being used as effectively. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> It's trying to be more like the originals with some touch-ups, like the really nice looking stairs.
So yeah, it essentially is just the original with some facelifts. They're fixing some things like the fireballs moving in a straight line, and removing the leap attack from the Imp for instance (think about it, you'll be encountering hordes of imps later on anyway o_O )
And revamping Pinky to look like the originals. I don't know about Lost Souls though XD
<!--QuoteBegin-RaVe+Aug 22 2004, 03:43 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RaVe @ Aug 22 2004, 03:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And revamping Pinky to look like the originals. I don't know about Lost Souls though XD <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Oh poop. The new pinkies are so much better. One of the best models I've seen for a while in any game, even.
Well, at least we'll now know what a shaved gorilla with horns looks like <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
<!--QuoteBegin-RaVe+Aug 22 2004, 09:43 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RaVe @ Aug 22 2004, 09:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Windelkron+Aug 22 2004, 08:47 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Windelkron @ Aug 22 2004, 08:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> awesome! except... it doesn't look as good as normal Doom3 does. The level style of doom and doom3 are drastically different ... and thus the engine isn't being used as effectively. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> It's trying to be more like the originals with some touch-ups, like the really nice looking stairs.
So yeah, it essentially is just the original with some facelifts. They're fixing some things like the fireballs moving in a straight line, and removing the leap attack from the Imp for instance (think about it, you'll be encountering hordes of imps later on anyway o_O )
And revamping Pinky to look like the originals. I don't know about Lost Souls though XD <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> They're waiting for the SDK to come out.. It'll get better.. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
With my current video card, Doom3 looks like classic doom mixed with clay....
Just thought all of you should know that. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo-->
<!--QuoteBegin-Mullet+Aug 22 2004, 02:46 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mullet @ Aug 22 2004, 02:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> With my current video card, Doom3 looks like classic doom mixed with clay....
Just thought all of you should know that. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> LOL! Thats...... scary in a whole different way <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
<!--QuoteBegin-frostymoose+Aug 22 2004, 03:41 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (frostymoose @ Aug 22 2004, 03:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> a good idea, I suppose. The problem is that they're sticking too closely to the original levels and so even that new level is very plain and empty. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> They have monsters and stuff in it. Just not the screenshots
Comments
It looked good, needs some tweaking though.
I hope these types of projects take more artistic liscense in their recreations for the sake of gameplay & making things look better. (Much like this project did w/ the stairs leading up to the armor). I mean if they made it the exact same well then that wouldn't look good at all would it?
i never really stuck around in the doom1 levels to see all the parts of the map, but they really do look the same, its cool
Yes - I was halfway to posting an "omh no I saw this and it's poop" before I saw the screenies. I saw another Classic Doom recreation and it pretty much had the exact same architecture as the original. If it can match (or at least try to match) D3's architecture it'll be awesome.
They update the webpage last night too
Lol. what the ****?
uber sechs!
Now if only I had more RAM and a new video card (the GeForce 4 MX440 runs D3 like a pathetic whine....well, mine does anyway X_X )
EDIT : OMG WTH I listened to the remade E1M4 BGM and all I can say is....
HOLY HANDGRENADES!
I seriously look forward to this mod.
except... it doesn't look as good as normal Doom3 does. The level style of doom and doom3 are drastically different ... and thus the engine isn't being used as effectively.
except... it doesn't look as good as normal Doom3 does. The level style of doom and doom3 are drastically different ... and thus the engine isn't being used as effectively. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
It's trying to be more like the originals with some touch-ups, like the really nice looking stairs.
So yeah, it essentially is just the original with some facelifts. They're fixing some things like the fireballs moving in a straight line, and removing the leap attack from the Imp for instance (think about it, you'll be encountering hordes of imps later on anyway o_O )
And revamping Pinky to look like the originals. I don't know about Lost Souls though XD
Oh poop. The new pinkies are so much better. One of the best models I've seen for a while in any game, even.
Besides, they'd probably make it optional.
except... it doesn't look as good as normal Doom3 does. The level style of doom and doom3 are drastically different ... and thus the engine isn't being used as effectively. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
It's trying to be more like the originals with some touch-ups, like the really nice looking stairs.
So yeah, it essentially is just the original with some facelifts. They're fixing some things like the fireballs moving in a straight line, and removing the leap attack from the Imp for instance (think about it, you'll be encountering hordes of imps later on anyway o_O )
And revamping Pinky to look like the originals. I don't know about Lost Souls though XD <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
They're waiting for the SDK to come out.. It'll get better.. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Just thought all of you should know that. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo-->
Just thought all of you should know that. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
LOL! Thats...... scary in a whole different way <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
They have monsters and stuff in it. Just not the screenshots