Kinda looks like a combination of mesh and skinning problems. The mesh on the scope looks like it flips all over the place. The UV map on the ridged area of the scope doesn't seem to be oriented the same way as with the rest of the scope. The black lines could also be simply fixed by colouring over the lines of the map. Ehhh.. I guess I could help fix it but not right away. Got other things to do.
ive pm'ed you with the model rsx, thanks for the help though <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
ok thats great <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->, could you send it back when youre done?
I can't import the 3ds into milkshape D: Might have given this a try <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
<!--QuoteBegin-MrSocks+Aug 24 2004, 04:55 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrSocks @ Aug 24 2004, 04:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> just a suggestion with the lighting inside the scope, try and match up the two ends right now there's a clear line, very noticable at least for me <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> also on the outside of the scope the transition from light to dark is very abrupt, maybe gradient it up or something to smooth it out other than that, very nice <img src='http://www.unknownworlds.com/forums/uploads//post-19-1093384507.jpg' border='0' alt='user posted image' /><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> same thing with axman's skin, i posted this like 7 pages ago but not sure if it ever got any attention
Oh god, this SO r0x0rz <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->... When this is out, i wont be using nothing but the LMG.
ah ok i was just noticing that the two skins both had the same problem <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> was it just the skin or was it a model/mesh problem or something else?
Dude (anyone involved in making this), just to let you know, you rock for putting effort into something that is good for the NS community and, uh... we don't care if there a few glitches if you release early.
i want genns skin and i want it now <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> his powns mine
Well.. I just looked into the bug. It can be easily fixed, but I'd rather fix it on the source file rather than the decompiled model. Could you send it to my email (chemikhazi at gmail.com) or when you see me on MSN?
I fixed the scope but now i have some textures that arn't alinged proper, and my milkshape evaluation just ran out. If anyone else trys, all that needs doing, is the scope (not the mount thing in the middle) needs rotating 180 degrees.
erm, RSX, if you can guide me thru it, I have ms3d... just give me the file and tell me what to do, I'll gladly do it (hey, I'm a newb so you might want to have a backup just in case)
Hehe I downloaded the v_models, and even though there's no skin for it yet, Im still using it... awesome model, top notch <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Comments
Or mail me the compiled model and i'll have a look at it.
also on the outside of the scope the transition from light to dark is very abrupt, maybe gradient it up or something to smooth it out
other than that, very nice
<img src='http://www.unknownworlds.com/forums/uploads//post-19-1093384507.jpg' border='0' alt='user posted image' /><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
same thing with axman's skin, i posted this like 7 pages ago but not sure if it ever got any attention
yeah i did relize the scop thign was messed but i didnt really feel like typing so i didnt sya a thing
i was just noticing that the two skins both had the same problem <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
was it just the skin or was it a model/mesh problem or something else?
If anyone else trys, all that needs doing, is the scope (not the mount thing in the middle) needs rotating 180 degrees.
-Bullethead
The verts that are selected in red, need rotating 180 degrees.
edit: <a href='http://www.pfcook.force9.co.uk/newlmg.zip' target='_blank'>http://www.pfcook.force9.co.uk/newlmg.zip</a>
<a href='http://home.ripway.com/2004-7/137074/m00/lmg.3DS' target='_blank'>http://home.ripway.com/2004-7/137074/m00/lmg.3DS</a>
<a href='http://home.ripway.com/2004-7/137074/m00/lmg.rar' target='_blank'>http://home.ripway.com/2004-7/137074/m00/lmg.rar</a>