[wip] Default Lmg

11011121416

Comments

  • GenForrGenForr Join Date: 2004-08-12 Member: 30553Members
    edited August 2004
    Sorry to keep you waiting guys but what really got me about this model (& my skin) is the Half-Life limit of 256 colours. Because so much of the model is crammed onto each map there is a huge loss in quality/detail when you convert it to the right format <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->

    This may be too much to ask but could you split the maps up?

    Progress on <a href='http://robin.shatteredvision.co.uk/hrr.jpg' target='_blank'>my skin</a>... 3dmax render without colour loss.
  • Black_ViperBlack_Viper Join Date: 2003-12-08 Member: 24157Members
    When i saw it i yelled WOOO, really i did, my mom thinks im talking to myself now, GREAT WORK!
  • axmanaxman Join Date: 2004-02-20 Member: 26724Members
    yeah i might of been better to put all thr black on one and green another adn idk stuff on the other
  • GenForrGenForr Join Date: 2004-08-12 Member: 30553Members
    edited August 2004
    <!--QuoteBegin-Bl/\ck_\/!p3r+Aug 25 2004, 10:47 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Bl/\ck_\/!p3r @ Aug 25 2004, 10:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> When i saw it i yelled WOOO, really i did, my mom thinks im talking to myself now, GREAT WORK! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I'm not sure what people thought of me when I was staring angrily at the screen after converting it to 256 colours <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • HybridclawHybridclaw Join Date: 2003-11-03 Member: 22271Members
    someone release something......
    must have gun......
  • HighRollahHighRollah Join Date: 2004-08-23 Member: 30824Members
    I think the clip should be a few more polies to get rid of sharp edges inside the curve. <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo--> <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • axmanaxman Join Date: 2004-02-20 Member: 26724Members
    i dont think anything shoud change cuz we already started and finished skinning
  • RizhRizh Join Date: 2004-07-27 Member: 30182Members
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    how about wait till its done!
  • axmanaxman Join Date: 2004-02-20 Member: 26724Members
    he will release once all skins r done or when he wants to.so stop begging him or he mgiht not release to eveyrhting is modeled and skinned.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-CoolCookieCooks+Aug 25 2004, 01:38 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks @ Aug 25 2004, 01:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> how about wait till its done! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    cant do that, it makes too much sense
  • axmanaxman Join Date: 2004-02-20 Member: 26724Members
    edited August 2004
    Im finished with my second mpa and it looks so 1337 im gona render in as cond adn the edit this post and then send it to red ;p

    <img src='http://img64.exs.cx/img64/3687/rendlmgblah.jpg' border='0' alt='user posted image' />

    when u see this bump it
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    bump <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • Wake_JumperWake_Jumper Join Date: 2003-11-01 Member: 22181Members
    great work <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
  • HighRollahHighRollah Join Date: 2004-08-23 Member: 30824Members
    man I cant wait - gj <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • GenForrGenForr Join Date: 2004-08-12 Member: 30553Members
    <!--QuoteBegin-axman+Aug 25 2004, 12:41 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (axman @ Aug 25 2004, 12:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i dont think anything shoud change cuz we already started and finished skinning <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    If it was split it would be a matter of chopping our skins up, not reskinning.

    Don't be silly.
  • jesterusafjesterusaf Join Date: 2004-08-24 Member: 30866Members
    edited August 2004
    itd be cool if like on the animations, the marines hand could flip off the safety switch under the scope or something... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • HybridclawHybridclaw Join Date: 2003-11-03 Member: 22271Members
    relese the gun!!!

    (*slowly loses patience,loses his mind, goes crazy, plans a gorge rush............*)
  • MrSocksMrSocks Join Date: 2004-07-16 Member: 29946Members
    edited August 2004
    im using the high poly lmg remake with the UV map that was released earlier as a skin, it's sad cus its got no skin just a bunch of flamboyant colors
    make my lmg happy by giving it a skin
    i love this gun <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
    finally getting back to the default ns theme is nice, all the better since they actaully look GOOD now
    wonder if the same skinners from this project will also carry over to the pistol and shotgun and whatever else is sure to come?
  • RhaALRhaAL Join Date: 2003-11-11 Member: 22491Members
    tick tock tick tock
  • REDDmonkeyREDDmonkey Join Date: 2004-03-10 Member: 27256Members
    <!--QuoteBegin-MrSocks+Aug 26 2004, 02:19 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrSocks @ Aug 26 2004, 02:19 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> im using the high poly lmg remake with the UV map that was released earlier as a skin, it's sad cus its got no skin just a bunch of flamboyant colors
    make my lmg happy by giving it a skin
    i love this gun <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
    finally getting back to the default ns theme is nice, all the better since they actaully look GOOD now
    wonder if the same skinners from this project will also carry over to the pistol and shotgun and whatever else is sure to come? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    i hope so, RSX showed some interest in skinning some of the other weapons <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->. It will be released when its ready - once all the skinners are satisfied with what theyve done and the gun seems ok in game it will be released.
  • GenForrGenForr Join Date: 2004-08-12 Member: 30553Members
    I'm always up to skin nice high poly models <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    Oh wow, this is coming along great. Can't wait for the release!
  • RhaALRhaAL Join Date: 2003-11-11 Member: 22491Members
    so i ashume its done by now?
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    <!--QuoteBegin-RhaAL+Aug 27 2004, 07:53 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RhaAL @ Aug 27 2004, 07:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> so i ashume its done by now? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I assume you should shut up and wait. Stop being impatient.
  • RoverRover blargh Join Date: 2003-09-23 Member: 21139Members
    Don't worry, knock yourself out! At least that's what I'm gonna do now...

    *Hits head on keyboar 5 times*

    2 soft

    *Hits head on desk and goes KO*

    oorgle!
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    <!--QuoteBegin-Daza400+Aug 27 2004, 05:11 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Daza400 @ Aug 27 2004, 05:11 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-RhaAL+Aug 27 2004, 07:53 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RhaAL @ Aug 27 2004, 07:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> so i ashume its done by now? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I assume you should shut up and wait. Stop being impatient. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Easy, man...don't let the hostility towards meph spill over... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->

    And RhaAl, as for being done, that's a yes and no. I believe REDD's waiting for all the skins to be finished before the actual release.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    del told me something about the highpoly models that redds making, ive told redd about it, and he liked it, so the release might be a bit more complex. or even unexpected.
  • REDDmonkeyREDDmonkey Join Date: 2004-03-10 Member: 27256Members
    <!--QuoteBegin-CoolCookieCooks+Aug 27 2004, 11:22 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks @ Aug 27 2004, 11:22 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> del told me something about the highpoly models that redds making, ive told redd about it, and he liked it, so the release might be a bit more complex. or even unexpected. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->.

    but yeah i am still waiting for the all the skins first, then ill probably start getting it ready for release, sorry for the wait guys.
  • SixsixoneSixsixone Join Date: 2004-07-25 Member: 30104Members
    edited August 2004
    I've talked to Redd about it aswell, I'm guessing something along a big pack <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Siege maps get alot of info you know.
Sign In or Register to comment.