Desert Combat Is Officially Dead

ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
<div class="IPBDescription">I know it sounds off-topic but...</div> <a href='http://www.forumplanet.com/planetbattlefield/topic.asp?fid=5534&tid=1438043' target='_blank'>http://www.forumplanet.com/planetbattlefie...534&tid=1438043</a>


<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
Dear DesertCombat Fans,



I know most of you are upset about the recent rumors of DC being dead. As you
know, Trauma Studios has been busy working on future titles that will bring
the next level of gameplay to your PC. During that time, I tried my best to
find time to continue DC, but with no success. At this point, there are no
future updates currently planned.



DC however is far from dead; it’s the community like yourselves that make it
strong. With you, DC would have never existed. It’s because of you that DC
was popular, I just did my best to collect the suggestions you have all given
us. I would like to thank the DC testers, DC developers and the community for
doing so much for the DC team, and DesertCombat. I am confident that the
community will continue to extend DC and help keep it fun and exciting.



Sincerely,

Frank DeLise<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->


So what does this have to do with NS? As you may know, gamespy had these weird voting competitions between the top mods... it would always between NS and DC if I can recall correctly. DC always won (people thought they cheated <_< ) but the point is DC lost in the end, gg.

I for one am kinda happy for the mod makers who most of them have good jobs, other than that NS beat them in the game of endurance.

gg
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Comments

  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    DC was an awful, awful mod.
  • surprisesurprise Join Date: 2003-01-16 Member: 12382Members, Constellation
    we all know ns is the better mod <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • LostPenguinLostPenguin Join Date: 2004-08-04 Member: 30344Members
    I was gonna buy BF so I could play DC..... Nothing could beat NS though (CS <i>maybe</i>.)

    This is probably a nubish question but will NS be modded off of HL2?
  • StarchyStarchy Join Date: 2003-04-21 Member: 15727Members, Constellation
    ..........great stuff.
  • DaxxDaxx Join Date: 2002-04-16 Member: 460Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Forlorn+Aug 4 2004, 03:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 4 2004, 03:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I for one am kinda happy for the mod makers who most of them have good jobs, other than that NS beat them in the game of endurance.

    gg <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Thats a somewhat debatable point... <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
  • semipsychoticsemipsychotic Join Date: 2003-07-09 Member: 18061Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Thats a somewhat debatable point...<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    If you're actually being serious, then I'm going to <a href='http://members.cox.net/benkarcher/temp/3dpro-1.gif' target='_blank'>beat you to death with my joystick.</a> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • 7Bistromath7Bistromath Join Date: 2003-12-04 Member: 23928Members, Constellation
    I don't see how the devs taking off makes a mod dead. If Charlie and the rest of UWE were taken over by body snatchers tomorrow and declared that they weren't working on NS anymore, this community would still have the mod on their hard drives, and there would always be somebody out there running a torrent for it, no matter how many cease and desist orders the evil doppelgangers tried to slap everybody with.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin-007Bistromath+Aug 4 2004, 04:09 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (007Bistromath @ Aug 4 2004, 04:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I don't see how the devs taking off makes a mod dead. If Charlie and the rest of UWE were taken over by body snatchers tomorrow and declared that they weren't working on NS anymore, this community would still have the mod on their hard drives, and there would always be somebody out there running a torrent for it, no matter how many cease and desist orders the evil doppelgangers tried to slap everybody with. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Game hasn't been updated for over 6 months


    Trust me a mod with no updates and is left unbalanced will just die out, unless the community feels like contining to play the same exploits and unbalanced nuances over and over again, because nothing will ever change up unless a dev comes along and makes it different.

    If charlie officially annouced his departure from this game and didn't give the source code out to anyhow to work on, I would leave in under a day
  • RetalesRetales Panigg cultist Join Date: 2003-08-07 Member: 19180Members
    <!--QuoteBegin-LostPenguin+Aug 4 2004, 03:18 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (LostPenguin @ Aug 4 2004, 03:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ... Nothing could beat NS though (CS <i>maybe</i>.)

    ... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    Ain't that the funniest thing you've ever heard <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    (I still assume it was a joke)
  • Marik_SteeleMarik_Steele To rule in hell... Join Date: 2002-11-20 Member: 9466Members
    I really don't see this as a reason to celebrate, or a reason to say "NS won in the end." I personally never played Desert Combat. Heck, I don't think I've even seen a screenshot of it. But I imagine that it had its dedicated fans, much like we have ours. And now those fans are left without a future for their favorite game.

    If anything, this is a time to try to welcome some of those people into our own community, rather than try gloating over the grave of a mod we never directly "competed" against (except for one now-insignificant gamespy-hosted vote).
  • WirheWirhe Join Date: 2003-06-22 Member: 17610Members
    Between free mods, there isn't competition. Too bad DC did not make it; a good, free mod is always welcome. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->

    Hope they at least give a similar message with NS... whenever they come back from the vacation... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • bassportbassport Join Date: 2004-01-24 Member: 25656Members, Constellation
    Mmh. DC was fun in the beginning (beta 2 or something like that). But then they started to make maps of certain blocks in Baghdad... how sick is that? Who <b>really</b> wants to go there and fight?

    Games are about phantasy and creativity, not reality. That's what I like the most about NS: its fun mentality.
  • SalvationSalvation Join Date: 2003-11-21 Member: 23300Members
    <!--QuoteBegin-Marik_Steele+Aug 4 2004, 05:09 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Marik_Steele @ Aug 4 2004, 05:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I really don't see this as a reason to celebrate, or a reason to say "NS won in the end." I personally never played Desert Combat. Heck, I don't think I've even seen a screenshot of it. But I imagine that it had its dedicated fans, much like we have ours. And now those fans are left without a future for their favorite game.

    If anything, this is a time to try to welcome some of those people into our own community, rather than try gloating over the grave of a mod we never directly "competed" against (except for one now-insignificant gamespy-hosted vote). <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    well said
  • MamboKingMamboKing Join Date: 2004-03-06 Member: 27169Members
    I liked Bf1942 more because the odds of killing someone with a gun is greater.
  • BigMadSteveBigMadSteve Join Date: 2003-02-12 Member: 13472Members
    <!--QuoteBegin-Marik_Steele+Aug 4 2004, 11:09 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Marik_Steele @ Aug 4 2004, 11:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I really don't see this as a reason to celebrate, or a reason to say "NS won in the end." I personally never played Desert Combat. Heck, I don't think I've even seen a screenshot of it. But I imagine that it had its dedicated fans, much like we have ours. And now those fans are left without a future for their favorite game.

    <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I play Desert Combat <i>a lot</i> and, while unhappy with the news, I'll continue to play it. Nothing beats piloting a UH60 low over a large city while having your two gunners providing cover and trying to stop the other team shooting you down with stingers. Think Black Hawk Down and you'll get the picture. Different maps give you different kinds of battles. Some involve large battlefields with tanks, planes and artillery. Some others are just troops in cities, their only form of transport being a crappy car found on the street or a hummer.

    It's a shame to hear the devs are leaving. They left the game in a good form at least.
  • the_x5the_x5 the Xzianthian Join Date: 2004-03-02 Member: 27041Members, Constellation
    Ah #&!&!&#@!)! grr. That makes two game sthat have died this summer that I played: KO and now DC

    I was just getting used to using my A-10 to pwn everyone. That minigun oooooowns if you know how to use it well. And that is do, err did. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin-Marik_Steele+Aug 4 2004, 05:09 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Marik_Steele @ Aug 4 2004, 05:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I really don't see this as a reason to celebrate, or a reason to say "NS won in the end." I personally never played Desert Combat. Heck, I don't think I've even seen a screenshot of it. But I imagine that it had its dedicated fans, much like we have ours. And now those fans are left without a future for their favorite game.

    If anything, this is a time to try to welcome some of those people into our own community, rather than try gloating over the grave of a mod we never directly "competed" against (except for one now-insignificant gamespy-hosted vote). <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Who's celebrating?

    I'm telling it like it is
  • TekdudeTekdude Join Date: 2003-04-13 Member: 15455Members, Constellation, Forum staff
    Just because development stopped doesn't mean every single one of the servers is going to disappear...
  • Omega_DeathOmega_Death Sith apprentice to a box of Cereal Join Date: 2003-08-06 Member: 19042Members
    It's funny actually, I've been a big fan of both mods and it's been fun seeing which one would release updates first. NS won. But the race was still intresting. It's sad to see such a great mod be left to collect dust, especially since there was never even a 1.0 release. But I do know that Battlefield 2 will be better because of it. With the DC dev team working with Dice we can expect BF 2 to have a DC feel to it but with a better engine and more features. And why so much hate to the DC. I can understand the CS bashing but leave DC alone, it's not even on the HL engine. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    It's sad to see them go, but I definitely understand his plight. I've been trying to work on both UWE stuff (ie, 'next game') while trying to also work on NS, and it's incredibly difficult. I know that I could never let development stop on NS though, so I decided it was time to start delegating to capable people.

    Hence, ElvenThief, Voogru, MadMaxx, etc. These guys have been in the community a long time, and they're going to do a great job. I'm still handling the design and balance, but hopefully I can do that in 10-15 hours a week (ie, keep it as a 'hobby').

    Good luck to Trauma Studios! We are both transitioning from into game companies, let's see how we do.
  • Omega_DeathOmega_Death Sith apprentice to a box of Cereal Join Date: 2003-08-06 Member: 19042Members
    Holy Crap, He Speaks!!
  • TekdudeTekdude Join Date: 2003-04-13 Member: 15455Members, Constellation, Forum staff
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I know that I could never let development stop on NS though, so I decided it was time to start delegating to capable people.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    I wonder why they didn't do that... It's true that any random person can start editing Desert Combat files because of the way the BF Engine works (it's a nice game, but the engine is horrid). So, I doubt it will just stop. People will continue to develop it unnofficially.

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Good luck to Trauma Studios! We are both transitioning from into game companies, let's see how we do.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Standard good luck to the competition statement? Heh, either way the future looks good for gamers!
  • Omega_DeathOmega_Death Sith apprentice to a box of Cereal Join Date: 2003-08-06 Member: 19042Members
    Actually in a way this is somewhat happening. If you read the DC forums there is a group of testers and soon to be devs who are making Desert Combat Forever.

    Even though it isn't trama's work it'll be a team that will try to continue DC, hopefully for the better.
  • kuperayekuperaye Join Date: 2003-03-14 Member: 14519Members, Constellation
    edited August 2004
    <span style='color:white'>Stay on topic.</span>
  • HarmondoHarmondo Join Date: 2003-08-09 Member: 19226Members
    <!--QuoteBegin-MamboKing+Aug 4 2004, 06:19 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MamboKing @ Aug 4 2004, 06:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I liked Bf1942 more because the odds of killing someone with a gun is greater. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I hope you're either a) joking or b) ya... joking

    BF1942 has the <b>worst</b> bullet registry of any game I've ever played. It's sad. -- especially the pistols.
  • RedfordRedford Monorailcatfjord Join Date: 2002-04-28 Member: 528Members, NS1 Playtester
    Translated:

    The BF1942 engine is old, so we decided to abandon one of the most popular mods for any game avliable. We hope you don't mind. We are busy working on a nearly-identical mod for some other engine that looks neat - probally HL2, doom3, or battlefield2. We hope you aren't mad, because we really don't care.




    Be glad flay isn't like this.
  • typical_skeletontypical_skeleton Join Date: 2003-02-24 Member: 13944Members
    edited August 2004
    <span style='color:white'>Be nice.</span>
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    If I remember correctly there was a laptop on a DC map, this laptop had an image of a woman satisfying a man orally. With her mouth. And His ****. Together.
  • BattleTechBattleTech Join Date: 2002-11-02 Member: 4137Members
    DC was an enjoyable game, but it had it's flaws like most multiplayer game's. It's a shame that they're not going to be working on the mod anymore, but there's always Desert Combat Extended. But, that's even worse. They think implanting rockets that autoaim would be good for balance. =/
  • ModChaosControlModChaosControl HiveMind NS bot creator Join Date: 2004-03-31 Member: 27613Members
    nothing to do with ns, except that poll.
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