Orders Of Upgrade?

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Comments

  • NuubNuub Join Date: 2004-01-05 Member: 25059Members
    Usually depending on the map/mood, but if i just want to **ck around, then this.

    1. wep 1
    2. sg
    3. welder
    4. wep 2
    5. arm 1
    6. hmg
    7. wep 3
    8. arm 2
    9. mt/resupply

    Sometimes, especially in small games, that MT goes first.
  • Diablo_fxDiablo_fx Join Date: 2003-02-21 Member: 13793Members
    edited August 2004
    <!--QuoteBegin-keep it *G*angsta+Aug 1 2004, 12:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (keep it *G*angsta @ Aug 1 2004, 12:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo-->

    So many people not getting welders... nubs

    no wonder marines lose more often in combat. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    true


    Well i get

    2- resuply
    3-weap1
    4-shotgun
    5-armor1
    6-armor2
    -
    8-JP or HA
    welder or weap2
    weap2 or weap3
  • wallerwaller Join Date: 2004-04-28 Member: 28281Members
    Since i've read this topic i've changed my order of up, so i'll post my new one.

    Level 2 - Mines
    Level 3 - Damage 1
    Level 4 - Shotgun
    Level 5 - Armour 1
    Level 6 - Armour 2
    Level 7 - Resupply
    Level 8 - *-Save-*
    Level 9 - JP/HA
    Level 10 - Damage 2

    <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo--> <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo--> <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->
  • mirrodinmirrodin Join Date: 2004-06-29 Member: 29621Members
    I put down 10 upgrades didn't I? Hmm well I play on a server that lets you have more than 10 levels, it's more fun than regular combat!!!
  • xKrazYxxKrazYx Join Date: 2004-05-19 Member: 28762Members
    Depends on the map, if its a *fall map i'll get resupply first.

    Damage
    Shotgun
    (Resupply)
    (HMG or GL depending on map and situation)
    Armor 1
    Armor 2
    Jetpack
    MT
    Weld

    If over lvl 10
    Weapon 2
    Weapon 3
    Hand Nade
  • weggyweggy Join Date: 2003-06-04 Member: 16998Members
    2) Armor 1
    3) Armor 2
    4) Save
    5) JP
    6) Resupply
    7) Weapons 1
    8) SG

    Now heres where things change a lot. If our chair is getting hammered, ill usually pick up a welder. If there are a lot of Skulks about, its mines. Or if I feel the need for a HMG/GL, i'll get that. But if I feel like im going to be doing a lot of Hive killing, ill stick with the shottie

    9) Weapons 2
    10) Weapons 3

    The server I play on goes up to 12, so after those...

    11) Armor 3
    12) Mine, Welder, better gun, etc.
  • wallerwaller Join Date: 2004-04-28 Member: 28281Members
    Why do you need a JP that fast? if anything JP should be last, i would never give my good ol' shotgun up for a level 5 jp, because by the time you're level 5 so will aliens, and that means early game fades.

    Level 0 lmg < any level fade.
  • AlmightyNuAlmightyNu Join Date: 2004-06-27 Member: 29572Members
    I choose my upgrades to stick with what Im best at.

    So,
    2: Motion Tracking (even more essential in small games)
    3: Dmg 1
    4: Shotty
    5: Dmg 2
    6: Resupply
    7: Dmg 3
    8: Armor 1
    9: Armor 2
    10: Armor 3

    Depending on the map and the aliens, I may sacrifice an armor later on to get scan or a welder when i need it.

    Now, i know this looks like a stupid build, as armor comes late, and so you can live even less against skulk bites, etc. But... theoretically with a shotty and MT, you can kill things before they hit you, (specially a lvl 3 shotty). If anything gets close enough to hit you, it is also close enough for you to deal massive damage to it. Plus, I love those people who rush fade (lvl 4) and i take them down in 2-3 shots before they can even hit me once.
  • CheeseCheese Lork on the Clorf Join Date: 2003-12-15 Member: 24396Members, Constellation
    edited August 2004
    *checking the Frontiersman strategy Forum for "Combat Upgrades"*

    weeeeeeeeeeeeee 999 Hits....
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    2) Resupply
    3) Wep 1
    4) Shotty
    5) Wep 2
    6) Wep 3
    7) Arm 1
    8) Welder
    9) Arm 2
    10) HA or JP (depends what I'm in the mood for <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->)
  • wallerwaller Join Date: 2004-04-28 Member: 28281Members
    <!--QuoteBegin-Fox One+Aug 15 2004, 02:18 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Fox One @ Aug 15 2004, 02:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 2) Resupply
    3) Wep 1
    4) Shotty
    5) Wep 2
    6) Wep 3
    7) Arm 1
    8) Welder
    9) Arm 2
    10) HA or JP (depends what I'm in the mood for <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You can't go jp or ha, they cost two points matey.
  • BlueNovemberBlueNovember hax Join Date: 2003-02-28 Member: 14137Members, Constellation
    Pithlit's config is probably most effective IMO. I think it's insane to risk being focused by not taking armour 1 soon. And MT is too much of an advantage to say "no" to.

    <ul><li>MT over an extra damage level anyday. I need to find the skulk before I need to worry about killing it quickly.</li><li>HMG lvl 1 > Shottie lvl 2, esp in end game. (Reverse is true if you can't aim, or use a sense lower than 5...)</li><li>JP or HA are essential unless you are Onos hunting with lvl3 HMG.</li><li>Resuply and welders work in groups. Welders are overpowered in the hands of 2 marines with resuply and jetpacks. </li><li>Lmg lvl 3 will be your downfall when Mr Fade comes. </li><li>Hand grenades... Hmm. Not really tried. </li><li>The problem with Catpacks is you need to actually *kill* something before it is activated. </li><li>MT > All. (Just let's re-iterate that.)</li></ul>
    HTH.

    Finally, when it's available, take the "teamwork" upgrade. ::Shock:: it works.
  • Once_OnlyOnce_Only Join Date: 2004-05-15 Member: 28700Members
    armor 1
    weapon 1
    shotgun
    hmg
    armor 2
    HA
    weapon 2
    weapon 3
    and then a choice of MT, welder, or mine dependign on the situation.

    If I get up to 5 kills without dying I usually get weapon 1, shotgun then armor 1, then the HMG and the rest as above.

    I find if you're facign decent players armor 1 will be most useful, since it will help you stay alive long enough to get xp for weapons
  • jammnojammno Join Date: 2004-01-31 Member: 25832Members
    1) Weapon 1
    2) Shotgun
    3) Heavy Machine Gun
    4) Weapon 2
    5) Weapon 3
    6)Catalyst
    7)Armor 1
    8) Armor 2
    9) Mine

    Catalysts allow you to be evasive, so HA or JP isn't needed.
  • rnnrnn Join Date: 2003-11-13 Member: 22756Members, Constellation
    2) Weapon 1
    3) Shotgun
    4) Resupply
    5) Armor 1
    6) Weapon 2
    7) Armor 2
    8) Save
    9) Jetpack
    10) Welder/Hmg/Weapon 3
  • NetherNether Join Date: 2003-01-21 Member: 12530Members
    imo to be the most effective killing machine the original posters lineup is best.

    Damage 1
    Shotgun
    Resupply
    Armor 1
    Armor 2
    Jetpack
    Damage 2
    Damage 3

    u can swap in the hmg for lvl 2 only damage but even though i consider it far better than the shotgun the reload just takes the ****.
  • WhiteRabbitWhiteRabbit Join Date: 2004-08-08 Member: 30456Members
    2 Mines
    3 Armor1
    4 Scan
    5 welder\dmg1
    6 SG
    7 Armor2
    8 *SAVE*
    9 JP

    I play on Extra LVLs server so i dont care about 10lvl limit much....
  • OrganoXOrganoX Join Date: 2004-03-21 Member: 27473Members
    All depends on the opposite team.
  • SizerSizer Join Date: 2003-10-08 Member: 21531Members
    Resupply
    Weapon 1
    Shotty
    Armor 1
    Armor 2
    Save
    Jetpack
    Weapon 2
    Weapon 3
  • God_KillerGod_Killer Join Date: 2004-02-16 Member: 26592Members
    I usually get gl instead of reloading if I'm pretty sure the hive is dying...but today, in the same game :

    First I empty my Lmg and take shotgun imediatly to get no reload...but the stupid shotgun doesnt come!!! (bug section?)
    Later on, I'm flying over the hive and shooting everyone. After about 22 shots in the hive (and killing 3 gorges), I decide to take gl so I don't need to reload..,the same bug AGAIN...no gl until I spawn, there goes my chance to not reload.

    WTH would I need gl after I spawn!!!

    We actually lost, and I'm sure we lost because of this bug because after they healed the hive, 3 of em went fade! Gl vs fade = the lost...the gl would of owned those gorges healing but noooooo!

    anyway

    Resupply
    Weapon 1
    Shotty
    Armor 1
    Armor 2
    Save
    Jetpack
    Weapon 2
    Weapon 3

    looks like that usually
  • WhiteRabbitWhiteRabbit Join Date: 2004-08-08 Member: 30456Members
    Bug...
    Me got once JP and managed not to die about 2 mins <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
    Then i got JP meself

    PS ur GL\SG went to other player if u dont know
  • jammnojammno Join Date: 2004-01-31 Member: 25832Members
    I've noticed if you stand completely still and select the upgrade you'll get it more than if you're moving around.
  • WhiteRabbitWhiteRabbit Join Date: 2004-08-08 Member: 30456Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I've noticed if you stand completely still and select the upgrade you'll get it more than if you're moving around.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    more what? quicker u mean? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • wallerwaller Join Date: 2004-04-28 Member: 28281Members
    <!--QuoteBegin-WhiteRabbit+Aug 20 2004, 04:17 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (WhiteRabbit @ Aug 20 2004, 04:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I've noticed if you stand completely still and select the upgrade you'll get it more than if you're moving around.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    more what? quicker u mean? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    No, he means it doens't bug and not give you it.
    I remember picking up someone's HA once ^_^
  • God_KillerGod_Killer Join Date: 2004-02-16 Member: 26592Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->waller  Posted on Aug 20 2004, 04:56 AM
     
    QUOTE (WhiteRabbit @ Aug 20 2004, 04:17 AM)
    QUOTE
    I've noticed if you stand completely still and select the upgrade you'll get it more than if you're moving around.

    more what? quicker u mean?

    No, he means it doens't bug and not give you it.
    I remember picking up someone's HA once ^_^ <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    He's right, but movement is key to survive sometimes...

    I once had a jp at level 1 because of the same bug!
  • BlueeBluee Join Date: 2002-11-03 Member: 6286Members
    Level 2 - Damage 1
    Level 3 - Shotgun
    Level 4 - Resupply

    What comes after this is irrelevant. If we aren't already heavily in their hive, we aren't going to win since this is when Fades start to appear.

    I usually just played Alien <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
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