Lets Wait A While
Pepe_Muffassa
Join Date: 2003-01-17 Member: 12401Members
I was thinking of this in regards to another post I read. NS has had a downturn in fun, and the other post described it as "one big high excitement".
I think a factor in "fun" is having lulls - not necessarily in battle, but between them.
I think that there should be an extra 30 seconds or so of "wait" time after a match before the server loads up the next map. It used to be that way - there was time to "hang out" in the RR and talk about highlights. Then they put in the "keep lifeform in RR" update, which was awesome, but then the RR time got shortened substantially.
If the time is extended, then the people who finish as lerks or JPers can bask in their win a bit longer, but give everyone a bit more time to "settle down" before the next round. That makes the next games "highs" that much higher and more exciting.
Let me know what you think.
I think a factor in "fun" is having lulls - not necessarily in battle, but between them.
I think that there should be an extra 30 seconds or so of "wait" time after a match before the server loads up the next map. It used to be that way - there was time to "hang out" in the RR and talk about highlights. Then they put in the "keep lifeform in RR" update, which was awesome, but then the RR time got shortened substantially.
If the time is extended, then the people who finish as lerks or JPers can bask in their win a bit longer, but give everyone a bit more time to "settle down" before the next round. That makes the next games "highs" that much higher and more exciting.
Let me know what you think.
Comments
Anyway the default setting in the server.cfg should be high, if server admins want to lower it, then its up to them.
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Weren't we talking about situations where almost everyone is still in the RR?
If, say, 4 people have actually joined the game (and the rest are talking about the last round), then chances are pretty good that one side would be paying attention.
maybe one of the resons DMS is the order is because there is no time to form a plan. going sc first can be great but it requires the greatest amount of team work and with no time to figure out who is doing what, sc first is not going to happen.
though unchained chambers may mean no plan need be made. just drop what ever you want and have at them.
a longer start ping so all can connect and join a team would be nice (why did steam have to make you reconnect every time the map changes)