<!--QuoteBegin-Rage against the Pepsi machine+Jun 22 2004, 11:26 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rage against the Pepsi machine @ Jun 22 2004, 11:26 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Nemesis Zero+Jun 21 2004, 08:51 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nemesis Zero @ Jun 21 2004, 08:51 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Why bother? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Because some people are petty enough to do whatever it takes to (ostensibly) be the best at a video game <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Then ask yourself whether you are petty enough to try to sniff those some people out <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
a fairly signifcant reason why there are relatively few cheats in NS is some thing most of you have all overlooked - there are suprisingly few written FOR ns...
aimbots all work on vectors now - you have to tell the aimbot how to align itself - the average joe who downloads a cheat with an aimbot included (majority are big 'package' cheats now that have loads bundled into one) won't be able to write new vecs to save their life... and the standard human vs human vecs simply don't work on skulks - they miss
<!--QuoteBegin-shanks+Jun 22 2004, 01:51 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (shanks @ Jun 22 2004, 01:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> a fairly signifcant reason why there are relatively few cheats in NS is some thing most of you have all overlooked - there are suprisingly few written FOR ns...
aimbots all work on vectors now - you have to tell the aimbot how to align itself - the average joe who downloads a cheat with an aimbot included (majority are big 'package' cheats now that have loads bundled into one) won't be able to write new vecs to save their life... and the standard human vs human vecs simply don't work on skulks - they miss <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I feel this only really applies to aimbots. Most of the hacks i tried were CS specific (Hence the horrible aimbot vecs), but the wallhacks, speedhacks, esp, etc etc etc aren't exclusive to a mod but to the Half-Life engine itself. While specific NS cheats are few and far between, this doesn't rule out the usage of other cheats.
Fortunately the NS community isn't as big as say as CS. Cheaters are generally looking for attention. According to the myg0t website, they "enjoy ruining your game".
Just don't pay attention to cheaters, if worse comes to worse just leave the server and play else where, IF THAT PERSON IS CHEATING.
Updated the first post again. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You're incredibly naive if you think so few people cheat.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
My long time favourite public server now tolerates hackers <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> (only 1 hacker per game for now) , its obvious, they use aimbot, never aiming infront of the enemy only behind, track players trough walls, have perfect aiming behind walls, never build stuff, always have 2nd place (below the comm), always make their team win with no doubt, as skulk kill 3 rines at the end of a long hallway, stop shooting exact in the millisecond the tracked enemy died, jump around like a **** squirrel all the time, switching the view direction that you get seasick.
But the funny thing is, the hackers make fun of hacking, the amdmins make fun of ppl moaning about hackers, request demos, and im not wasting my time with demos when 5 minutes of spectating proove it. Most of their regulars are prooven as good team orientated adult and definitely not hacking players. Now they call me an idiot for moaning about a hacker on their server killing 6+ games in a row while they say things like "oh no I cant believe we lost that".
So if you like to haxor the maxor out of good but damn players that tolerate hax come to that server that starts with "T..." , hehe not telling too much, they all knew about that hacker(s) and enjoyed when gone.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->stop shooting exact in the millisecond the tracked enemy died, jump around like a **** squirrel all the time, switching the view direction that you get seasick.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Those alone are not clear evidence of cheating. I find myself very good at stoping shooting the very moment something dies, somehow faster than normal reaction time(the time it takes to notice that a light switches from on to off and pressing a button or similar, at this exercise I get ~0.2 s reaction time no matter how hard I try. I recorded a demo of myself killing skulks and watch in slow motion and reaction time is in the <0.1 s region! I don't quite get how this works but it is clearly a mixture of anticipating when something dies and adrenaline or something), but occasionally I miss and start reloading before it dies because an unrelated death message poped up at just the wrong time and it happened to throw me off. Check to see if this behaviour is very consistent or sometimes fails.
All good marines jump like a **** squirrel, not exactly good evidence. 'Switching view enough to make you seasick' is typically done when strafe jumping, kind of like bunnyhopping but only one jump at a time, an exploit at best but not indicative of cheating. If you are refering to very quick snapping to a target instantly or something like that it is a good indication of cheating, but alot of good players use "the twitch" technique, typically for shotguns. If a player is near the crosshair attempt to move entirely onto the enemy as quickly as possible and fire off a shot before they have much time to move, that way you only have to predict their movement over a very small period of time. Seperating between cheating and "the twitch" can be quite difficult, but sometimes missing quite badly and movement taking more than one frame would be indicative of the twitch rather than an aimbot.
Tracking players very well that move eratically is indicative of an aimbot(especially up close), tracking players that bunnyhop or move in a straight line very well is not indicative of anything.
I see a lot of players that I can clearly see to not be cheating(at least not in the way they where accused). This happens very very often, and I get accused of cheating very often myself and I know I don't cheat so yes there is a lot of false accusations and only the most blatant cheats are discernable to most players.
Dealing with cheaters is not something that should be done on a case by case basis, anti-cheats and similar is the only way to go. Look at the original UT, it had descent anti-cheats(at least towards the end, I wasn't there in the beginning). I only ONCE saw someone who was clearly cheating(super duper mega ultra obvious aimbotter) and I have never been accussed of cheating in UT even when I got semi-descent at it and happened to have some mad luck that round, paranoia levels where much much lower and it was a much nicer atmosphere, which was the only reason I played it TBH, the netcode sucked, the game was quite repetetive but it did have a very nice atmosphere mostly free of leet-speak and overly agressive teenagers that feelt the need to insult everyone.
<!--QuoteBegin-Ollj+Jun 22 2004, 07:35 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ollj @ Jun 22 2004, 07:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> My long time favourite public server now tolerates hackers <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> (only 1 hacker per game for now) , its obvious, they use aimbot, never aiming infront of the enemy only behind, track players trough walls, have perfect aiming behind walls, never build stuff, always have 2nd place (below the comm), always make their team win with no doubt, as skulk kill 3 rines at the end of a long hallway, stop shooting exact in the millisecond the tracked enemy died, jump around like a **** squirrel all the time, switching the view direction that you get seasick.
But the funny thing is, the hackers make fun of hacking, the amdmins make fun of ppl moaning about hackers, request demos, and im not wasting my time with demos when 5 minutes of spectating proove it. Most of their regulars are prooven as good team orientated adult and definitely not hacking players. Now they call me an idiot for moaning about a hacker on their server killing 6+ games in a row while they say things like "oh no I cant believe we lost that".
So if you like to haxor the maxor out of good but damn players that tolerate hax come to that server that starts with "T..." , hehe not telling too much, they all knew about that hacker(s) and enjoyed when gone. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> i think i know what server you mean, i even have some of the admins doing it when they get on a roll <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
i am one of the ones that when makes fun of it by the way, because i have started to get into the community when i am not scriming to having a life and mess around with them when someone makes a comment like OMg
i say "hax" ;P
if they think i truely do then loller at them, they are giving me a compiment tbh
stoping shooting itsnt hard a few milisecs when you kill something isn't hard, after you been playing awhile you get a feel about when that skulk is ganna die
<!--QuoteBegin-Hobojoe+Jun 23 2004, 01:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hobojoe @ Jun 23 2004, 01:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> if they stop at the exact bullet multiple times that IS a very good sign, even the best shots overshoot skulks by about 2-4 bullets. Otherwise though, they're probably just good. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I'm afraid it's not.
Well, it would be a good sign if the cheater has his aimbot set to auto-fire, but auto-fire is one of the most suspicious things with an aimbot, especially if you go afk or somesuch. Usually you have your aimbot set to a seperate fire button meaning that you still have total control over your normal fire, for taking down buildings and such, but the split second you have an enemy you can throw on the aimbot and take the enemy down. Reaction time can still be a factor, even when using an aimbot. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
There was a period where I saw 5 cheaters a day or so... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
But since 3.0 came out, I haven't seen anything suspicious yet... Many people were cheating in version 2.0
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->"The cost of hacking on PunkBuster servers has just gone up significantly.
PunkBuster now computes Hardware GUIDs for various pieces of hardware on players' systems while playing on PunkBuster servers. We use multiple private one-way hashes so that no serial number information for individual computers can be determined by admins or anyone else who may try to obtain this information from a Hardware GUID (and as always, no personal information of any kind is examined, stored or transmitted by PunkBuster).
When players raise a violation that corresponds to hacking or interfering with PunkBuster's normal operation, we now (in addition to Global PB GUID bans) are Globally banning the new Hardware GUIDs across all games supported by PunkBuster (including games supported in the future.) So punks who are...
...determined to cheat so badly on PB-enabled servers that they try to hack PunkBuster may now need a new computer in addition to a new cdkey in order to return to PunkBuster servers.
As with previous PB GUID Global bans, the new Hardware GUID bans are permanent and will not be lifted. As always, players who are affected by these Global bans will still be able to play on non-PB servers.
Honest users should never "test" hacks that claim to interfere with PunkBuster.
We have successfully tested this new feature set over the past few weeks for a few supported games and will be rolling it out to all supported games over the next few days and weeks. Additionally, PunkBuster servers will be updated to signify whether kicks for Global bans are for PB GUIDs or the new Hardware GUIDs." <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Damn, it sounds like a dream come true if they can only make VERY sure to not have any false positives.
now, esuna, lets see if you can force your way in every gamers home with that message. i, myself had my accusations, and was banned from, about 18 servers, all STEAM and RF and 1 treadmarks server <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> and i had hackers ruin the game for me, when i started my RF servers, the first thing i did was name my server CHEATERS ONLY, had them show me their hacks, then i banned them, after that day, i had my server called BeerTentia CheatFree, a year later when i reinstalled the game, i lost the banlist and never met a cheater, its amazing how ppl can make them look like an idiot over such trivial things
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->My long time favourite public server now tolerates hackers<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> if i were you, i would never come back, a good server is freaks unleashed, another is that linux monster, they have FF, shoulda seen me and that redford guy, i kep getting in his way and died so many times haha
also, there was a site, somewhere i beleve you petco, know of it, i think it was a punkbuster site, i also found a site that had halflife, UT, GTA and a few other cheats, i left the url on a CD forum and left, im not sure really, it was in german i think, if you think you found a cheat, contact one of the ppl within cheating death, or valve.
GJ Esuna, and rember, cheaters useually look like they cheat, they dont look good all the time. (see speed hack)
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->also, there was a site, somewhere i beleve you petco, know of it, i think it was a punkbuster site, i also found a site that had halflife, UT, GTA and a few other cheats, i left the url on a CD forum and left, im not sure really, it was in german i think, if you think you found a cheat, contact one of the ppl within cheating death, or valve.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
But whatever you do DON'T leave the URL on their forum. PM them/e-mail them, go to their IRC channel, whatever, but do it in _private_.
<!--QuoteBegin-Soylent green+Jul 2 2004, 05:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Soylent green @ Jul 2 2004, 05:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> But whatever you do DON'T leave the URL on their forum. PM them/e-mail them, go to their IRC channel, whatever, but do it in _private_. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> yeah, forgot to meantion that, heh heh. the CD ppl prolly hate me...
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->f i were you, i would never come back, a good server is freaks unleashed, another is that linux monster, they have FF, shoulda seen me and that redford guy, i kep getting in his way and died so many times haha<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Naw, thats because for Redford, aiming in itself is a form of hacking. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
Damn, it sounds like a dream come true if they can only make VERY sure to not have any false positives. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Lets hope that this won't be countered by a simple network card upgrade or something similar... and won't be ruined by buying two identical computers from Dell or something like that.
It's a good idea to be on the lookout for this sort of thing, but personally I haven't had much of a problem with it. I rarely see anything that couldn't be attributed to decent aim or a regular pair of headphones on the server I regular on. Checking the ban list, out of the many we've had, I count less than 10 bans involved with cheating (half were blatant speedhacks). And this is on a server that's almost always full.
I personally seriously doubt that NS has much in the way of a hacker problem, and most of the issue lies in folks (Most of the hacking accusations I ever see come from regular chronic complainers) who can't accept that they have died, or just happen to be incredibly egotistic.
Ns is a better, older community in general from, lets say, cs? But I have suspected a couple hackers since I started playing. Only one speed hacker, the rest either esp or wallhack. Out of maybe 12 "hackers", about 4 of them I'd be willing to give my life away if I was wrong about their hacking.
12 is very low compared to other mods, so it's not that bad.
There is and important thing I must say...you can't spectate hackers and always make a clear demo. I've hacked a bit in ns 2.0, mostly for testing and knowledge. Back then, no one ever called me a hacker, even when spectating!
I had only esp, but in my book, its the best hack ever and no one at all can tell! I didn't even attack cloakers, neither did I kill skulks hidding in corners etc. No one could ever noticed that I hacked, but if I knew a skulk was in the room, first sound I heard, then I would kill him. I was using limited aim botting to and ppl did spectate me! No one ever cryed out hacker!
But since I don't hack, ppl have been calling me hacker sometimes. Mostly wallhack because you can't really tell without proper testing. I was even acused of aim bot in a marine vs marine. So you can't exactly tell, unless the player is stupid enough to only have one fire button, not a normal attack.
Well, I wish good luck to us all to stop hacking, and the desire for it!
<!--QuoteBegin-Dabb @ Jun 30 2004+ 03:20 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dabb @ Jun 30 2004 @ 03:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> C-D 5.x actually provides heaps of new features including global banning, fast-updates and all kinds of nifty things.
C-D 5.x: - fast-cheat updates. Cheat detections/blocks can be updated every 5 minutes if needed - handles minor Steam updates without problems. Major steam/game/engine updates will still require full updates - remote screenshots - global banning system. You can get banned for "Cheat Violation", not for "System Modified". - incompatible with 4.x clients/servers - no autoupdate from 4.x to 5.x - no listen server support. Dedicated server required. - runs in "LITE" mode for local/LAN games - Only Steam supported. Non-steam/old 1.5 (1.1.1.0) based mods are NOT supported and won't work with 5.x. People using older 1.5 based mods can continue using 4.x versions. ...
and so forth.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
C-D 5.x: - fast-cheat updates. Cheat detections/blocks can be updated every 5 minutes if needed - handles minor Steam updates without problems. Major steam/game/engine updates will still require full updates - remote screenshots - global banning system. You can get banned for "Cheat Violation", not for "System Modified". - incompatible with 4.x clients/servers - no autoupdate from 4.x to 5.x - no listen server support. Dedicated server required. - runs in "LITE" mode for local/LAN games - Only Steam supported. Non-steam/old 1.5 (1.1.1.0) based mods are NOT supported and won't work with 5.x. People using older 1.5 based mods can continue using 4.x versions. ...
and so forth.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Sound's more like propoganda to me and I don't thrust third-party "blacklist" programs, especially from Cheating Death. If you're accused of a "cheat violation", though you clearly aren't, you're just going to be put right on the blacklist and be banned from about 1,000 server's for something you didn't do. Unless they can prove that their program won't give out "false detections", then I won't go on any CD 5.x.x servers.
Leave the cheat detection to VAC, even if it's not for NS.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Sound's more like propoganda to me and I don't thrust third-party "blacklist" programs, especially from Cheating Death. If you're accused of a "cheat violation", though you clearly aren't, you're just going to be put right on the blacklist and be banned from about 1,000 server's for something you didn't do. Unless they can prove that their program won't give out "false detections", then I won't go on any CD 5.x.x servers.
Leave the cheat detection to VAC, even if it's not for NS.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Sounds like your a bit paranoid, it's not like they are going for some sloppy generic cheat detection method for detecting "cheat violations". I'd say it would be about as robust as VAC and cheat detection method very similar with the added bonus of the current sometimes finicky generic cheat prevention methods(wallhack block that tries to move players that are not visible to behind you client side(hence if you had some sort of wallhack/ESP/radar you would need to break C-D to get it working for enemies), zero tolerance for client side hooks("system has been modified error" or simply prevention if it isn't a verifiable cheat) and very little tolerance for unoffical/beta video drivers(generates "system has been modified" errors) ). Also, global banning can be turned on and off as the server operator wishes and to add a ban to the global list the server needs to be registered with UA(but anyone can use the ban list to exclude players).
Remote screenshots is a great idea to catch all those naughty modifications that are not outright cheats(coloured models, certain console commands that are much better at removing the darkness than changing your gamma(unlike changing the gamma of your monitor these will show up in a screenshot)). They only need to make sure to compress the image quite alot and treacle it over a little bit at a time as not to create lag for those with crappy connections.
Minor steam updates not frequently braking C-D would be lovely and small detection updates likewise.
<!--QuoteBegin-Bait-Boy+Jul 23 2004, 04:30 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Bait-Boy @ Jul 23 2004, 04:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Why are the plates on the gloves red? that part totally baffles me <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I've used custom models for ages. In the videos that's my custom red marine reskin at work. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Comments
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Because some people are petty enough to do whatever it takes to (ostensibly) be the best at a video game <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Then ask yourself whether you are petty enough to try to sniff those some people out <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
aimbots all work on vectors now - you have to tell the aimbot how to align itself - the average joe who downloads a cheat with an aimbot included (majority are big 'package' cheats now that have loads bundled into one) won't be able to write new vecs to save their life... and the standard human vs human vecs simply don't work on skulks - they miss
aimbots all work on vectors now - you have to tell the aimbot how to align itself - the average joe who downloads a cheat with an aimbot included (majority are big 'package' cheats now that have loads bundled into one) won't be able to write new vecs to save their life... and the standard human vs human vecs simply don't work on skulks - they miss <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I feel this only really applies to aimbots. Most of the hacks i tried were CS specific (Hence the horrible aimbot vecs), but the wallhacks, speedhacks, esp, etc etc etc aren't exclusive to a mod but to the Half-Life engine itself. While specific NS cheats are few and far between, this doesn't rule out the usage of other cheats.
Just don't pay attention to cheaters, if worse comes to worse just leave the server and play else where, IF THAT PERSON IS CHEATING.
You're incredibly paranoid. =]
But the funny thing is, the hackers make fun of hacking, the amdmins make fun of ppl moaning about hackers, request demos, and im not wasting my time with demos when 5 minutes of spectating proove it.
Most of their regulars are prooven as good team orientated adult and definitely not hacking players.
Now they call me an idiot for moaning about a hacker on their server killing 6+ games in a row while they say things like "oh no I cant believe we lost that".
So if you like to haxor the maxor out of good but damn players that tolerate hax come to that server that starts with "T..." , hehe not telling too much, they all knew about that hacker(s) and enjoyed when gone.
Those alone are not clear evidence of cheating. I find myself very good at stoping shooting the very moment something dies, somehow faster than normal reaction time(the time it takes to notice that a light switches from on to off and pressing a button or similar, at this exercise I get ~0.2 s reaction time no matter how hard I try. I recorded a demo of myself killing skulks and watch in slow motion and reaction time is in the <0.1 s region! I don't quite get how this works but it is clearly a mixture of anticipating when something dies and adrenaline or something), but occasionally I miss and start reloading before it dies because an unrelated death message poped up at just the wrong time and it happened to throw me off. Check to see if this behaviour is very consistent or sometimes fails.
All good marines jump like a **** squirrel, not exactly good evidence. 'Switching view enough to make you seasick' is typically done when strafe jumping, kind of like bunnyhopping but only one jump at a time, an exploit at best but not indicative of cheating. If you are refering to very quick snapping to a target instantly or something like that it is a good indication of cheating, but alot of good players use "the twitch" technique, typically for shotguns. If a player is near the crosshair attempt to move entirely onto the enemy as quickly as possible and fire off a shot before they have much time to move, that way you only have to predict their movement over a very small period of time. Seperating between cheating and "the twitch" can be quite difficult, but sometimes missing quite badly and movement taking more than one frame would be indicative of the twitch rather than an aimbot.
Tracking players very well that move eratically is indicative of an aimbot(especially up close), tracking players that bunnyhop or move in a straight line very well is not indicative of anything.
I see a lot of players that I can clearly see to not be cheating(at least not in the way they where accused). This happens very very often, and I get accused of cheating very often myself and I know I don't cheat so yes there is a lot of false accusations and only the most blatant cheats are discernable to most players.
Dealing with cheaters is not something that should be done on a case by case basis, anti-cheats and similar is the only way to go. Look at the original UT, it had descent anti-cheats(at least towards the end, I wasn't there in the beginning). I only ONCE saw someone who was clearly cheating(super duper mega ultra obvious aimbotter) and I have never been accussed of cheating in UT even when I got semi-descent at it and happened to have some mad luck that round, paranoia levels where much much lower and it was a much nicer atmosphere, which was the only reason I played it TBH, the netcode sucked, the game was quite repetetive but it did have a very nice atmosphere mostly free of leet-speak and overly agressive teenagers that feelt the need to insult everyone.
But the funny thing is, the hackers make fun of hacking, the amdmins make fun of ppl moaning about hackers, request demos, and im not wasting my time with demos when 5 minutes of spectating proove it.
Most of their regulars are prooven as good team orientated adult and definitely not hacking players.
Now they call me an idiot for moaning about a hacker on their server killing 6+ games in a row while they say things like "oh no I cant believe we lost that".
So if you like to haxor the maxor out of good but damn players that tolerate hax come to that server that starts with "T..." , hehe not telling too much, they all knew about that hacker(s) and enjoyed when gone. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
i think i know what server you mean, i even have some of the admins doing it when they get on a roll <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
i am one of the ones that when makes fun of it by the way, because i have started to get into the community when i am not scriming to having a life and mess around with them when someone makes a comment like OMg
i say "hax" ;P
if they think i truely do then loller at them, they are giving me a compiment tbh
stoping shooting itsnt hard a few milisecs when you kill something isn't hard, after you been playing awhile you get a feel about when that skulk is ganna die
and of course
"all in the refluexs"
I'm afraid it's not.
Well, it would be a good sign if the cheater has his aimbot set to auto-fire, but auto-fire is one of the most suspicious things with an aimbot, especially if you go afk or somesuch. Usually you have your aimbot set to a seperate fire button meaning that you still have total control over your normal fire, for taking down buildings and such, but the split second you have an enemy you can throw on the aimbot and take the enemy down. Reaction time can still be a factor, even when using an aimbot. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
But since 3.0 came out, I haven't seen anything suspicious yet...
Many people were cheating in version 2.0
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->"The cost of hacking on PunkBuster servers has just gone up significantly.
PunkBuster now computes Hardware GUIDs for various pieces of hardware on players' systems while playing on PunkBuster servers. We use multiple private one-way hashes so that no serial number information for individual computers can be determined by admins or anyone else who may try to obtain this information from a Hardware GUID (and as always, no personal information of any kind is examined, stored or transmitted by PunkBuster).
When players raise a violation that corresponds to hacking or interfering with PunkBuster's normal operation, we now (in addition to Global PB GUID bans) are Globally banning the new Hardware GUIDs across all games supported by PunkBuster (including games supported in the future.) So punks who are...
...determined to cheat so badly on PB-enabled servers that they try to hack PunkBuster may now need a new computer in addition to a new cdkey in order to return to PunkBuster servers.
As with previous PB GUID Global bans, the new Hardware GUID bans are permanent and will not be lifted. As always, players who are affected by these Global bans will still be able to play on non-PB servers.
Honest users should never "test" hacks that claim to interfere with PunkBuster.
We have successfully tested this new feature set over the past few weeks for a few supported games and will be rolling it out to all supported games over the next few days and weeks. Additionally, PunkBuster servers will be updated to signify whether kicks for Global bans are for PB GUIDs or the new Hardware GUIDs." <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Damn, it sounds like a dream come true if they can only make VERY sure to not have any false positives.
i, myself had my accusations, and was banned from, about 18 servers, all STEAM and RF and 1 treadmarks server <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> and i had hackers ruin the game for me, when i started my RF servers, the first thing i did was name my server CHEATERS ONLY, had them show me their hacks, then i banned them, after that day, i had my server called BeerTentia CheatFree, a year later when i reinstalled the game, i lost the banlist and never met a cheater, its amazing how ppl can make them look like an idiot over such trivial things
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->My long time favourite public server now tolerates hackers<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
if i were you, i would never come back, a good server is freaks unleashed, another is that linux monster, they have FF, shoulda seen me and that redford guy, i kep getting in his way and died so many times haha
also, there was a site, somewhere i beleve you petco, know of it, i think it was a punkbuster site, i also found a site that had halflife, UT, GTA and a few other cheats, i left the url on a CD forum and left, im not sure really, it was in german i think, if you think you found a cheat, contact one of the ppl within cheating death, or valve.
GJ Esuna, and rember, cheaters useually look like they cheat, they dont look good all the time. (see speed hack)
But whatever you do DON'T leave the URL on their forum. PM them/e-mail them, go to their IRC channel, whatever, but do it in _private_.
yeah, forgot to meantion that, heh heh. the CD ppl prolly hate me...
Pubs: Go to a new pub.
I think you guys shouldnt be worried about actuall hax as compared to other changes such as sprites/models if you consider those to be cheats.
By the way, I really dont think changing ones crossheirs to be a cheat(as long as there was a crossheir to begin with).
Naw, thats because for Redford, aiming in itself is a form of hacking. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> (punkbuster article about GUID's) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Damn, it sounds like a dream come true if they can only make VERY sure to not have any false positives. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Lets hope that this won't be countered by a simple network card upgrade or something similar... and won't be ruined by buying two identical computers from Dell or something like that.
I personally seriously doubt that NS has much in the way of a hacker problem, and most of the issue lies in folks (Most of the hacking accusations I ever see come from regular chronic complainers) who can't accept that they have died, or just happen to be incredibly egotistic.
12 is very low compared to other mods, so it's not that bad.
There is and important thing I must say...you can't spectate hackers and always make a clear demo. I've hacked a bit in ns 2.0, mostly for testing and knowledge. Back then, no one ever called me a hacker, even when spectating!
I had only esp, but in my book, its the best hack ever and no one at all can tell! I didn't even attack cloakers, neither did I kill skulks hidding in corners etc.
No one could ever noticed that I hacked, but if I knew a skulk was in the room, first sound I heard, then I would kill him. I was using limited aim botting to and ppl did spectate me! No one ever cryed out hacker!
But since I don't hack, ppl have been calling me hacker sometimes. Mostly wallhack because you can't really tell without proper testing. I was even acused of aim bot in a marine vs marine. So you can't exactly tell, unless the player is stupid enough to only have one fire button, not a normal attack.
Well, I wish good luck to us all to stop hacking, and the desire for it!
that part totally baffles me
C-D 5.x:
- fast-cheat updates. Cheat detections/blocks can be updated every 5 minutes if needed
- handles minor Steam updates without problems. Major steam/game/engine updates will still require full updates
- remote screenshots
- global banning system. You can get banned for "Cheat Violation", not for "System Modified".
- incompatible with 4.x clients/servers
- no autoupdate from 4.x to 5.x
- no listen server support. Dedicated server required.
- runs in "LITE" mode for local/LAN games
- Only Steam supported. Non-steam/old 1.5 (1.1.1.0) based mods are NOT supported and won't work with 5.x. People using older 1.5 based mods can continue using 4.x versions.
...
and so forth.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
It will be a while but it sound awesome.
C-D 5.x:
- fast-cheat updates. Cheat detections/blocks can be updated every 5 minutes if needed
- handles minor Steam updates without problems. Major steam/game/engine updates will still require full updates
- remote screenshots
- global banning system. You can get banned for "Cheat Violation", not for "System Modified".
- incompatible with 4.x clients/servers
- no autoupdate from 4.x to 5.x
- no listen server support. Dedicated server required.
- runs in "LITE" mode for local/LAN games
- Only Steam supported. Non-steam/old 1.5 (1.1.1.0) based mods are NOT supported and won't work with 5.x. People using older 1.5 based mods can continue using 4.x versions.
...
and so forth.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Sound's more like propoganda to me and I don't thrust third-party "blacklist" programs, especially from Cheating Death. If you're accused of a "cheat violation", though you clearly aren't, you're just going to be put right on the blacklist and be banned from about 1,000 server's for something you didn't do. Unless they can prove that their program won't give out "false detections", then I won't go on any CD 5.x.x servers.
Leave the cheat detection to VAC, even if it's not for NS.
Leave the cheat detection to VAC, even if it's not for NS.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Sounds like your a bit paranoid, it's not like they are going for some sloppy generic cheat detection method for detecting "cheat violations". I'd say it would be about as robust as VAC and cheat detection method very similar with the added bonus of the current sometimes finicky generic cheat prevention methods(wallhack block that tries to move players that are not visible to behind you client side(hence if you had some sort of wallhack/ESP/radar you would need to break C-D to get it working for enemies), zero tolerance for client side hooks("system has been modified error" or simply prevention if it isn't a verifiable cheat) and very little tolerance for unoffical/beta video drivers(generates "system has been modified" errors) ). Also, global banning can be turned on and off as the server operator wishes and to add a ban to the global list the server needs to be registered with UA(but anyone can use the ban list to exclude players).
Remote screenshots is a great idea to catch all those naughty modifications that are not outright cheats(coloured models, certain console commands that are much better at removing the darkness than changing your gamma(unlike changing the gamma of your monitor these will show up in a screenshot)). They only need to make sure to compress the image quite alot and treacle it over a little bit at a time as not to create lag for those with crappy connections.
Minor steam updates not frequently braking C-D would be lovely and small detection updates likewise.
that part totally baffles me <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I've used custom models for ages. In the videos that's my custom red marine reskin at work. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->