Anti-spamming System

v4rAv4rA Join Date: 2003-11-28 Member: 23672Members, Constellation
Now you cant drop medpacks just over the marines to prevent spam, but as a comm, doesnt this make you spam even more¿? When a marine is fighting with a skulk i cant drop a medpack over him, i need to spamm all around him, cause the anti spamming system doesnt allows me to give him just one medpack,

what are your opinions about this¿?

Comments

  • e_Nadagaste_Nadagast Join Date: 2003-10-30 Member: 22149Members
    It's stupid. Let commanders drop meds on marines heads... the current system takes all skill out of medding...
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    <!--QuoteBegin-e.Nadagast+May 16 2004, 03:59 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (e.Nadagast @ May 16 2004, 03:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It's stupid. Let commanders drop meds on marines heads... the current system takes all skill out of medding... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    ...and all exploits
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Exploits?
    If you mean stuff like stucking onos with a CC on their back, well, just allow dropping on players on the marine team. If a comm wants to punish a soldier by dropping a building on him, let him. And if its a lamer comm, it doesnt matter much, you should just F4 and kick him.
  • DC_DarklingDC_Darkling Join Date: 2003-07-10 Member: 18068Members, Constellation, Squad Five Blue, Squad Five Silver
    LOL. I missed this.
    And I already wondered why I never could medpack a rine onsight anymore.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    <!--QuoteBegin-Align+May 16 2004, 10:58 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Align @ May 16 2004, 10:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Exploits?
    If you mean stuff like stucking onos with a CC on their back, well, just allow dropping on players on the marine team. If a comm wants to punish a soldier by dropping a building on him, let him. And if its a lamer comm, it doesnt matter much, you should just F4 and kick him. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    He was more referring to aimbotted medspam and the likes, which is now drastically less effective.
  • brute_forcebrute_force Join Date: 2003-10-04 Member: 21433Members, Constellation
    <!--QuoteBegin-Nemesis Zero+May 16 2004, 03:51 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nemesis Zero @ May 16 2004, 03:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Align+May 16 2004, 10:58 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Align @ May 16 2004, 10:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Exploits?
    If you mean stuff like stucking onos with a CC on their back, well, just allow dropping on players on the marine team. If a comm wants to punish a soldier by dropping a building on him, let him. And if its a lamer comm, it doesnt matter much, you should just F4 and kick him. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    He was more referring to aimbotted medspam and the likes, which is now drastically less effective. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You'd think that several years into the future, TSA would have equipped their CCs with an "auto medpack" feature to automatically create a medpack on the wounded marines, seeing as it's even possible in the 21st century <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • SariselSarisel .::&#39; ( O ) &#39;;:-. .-.:;&#39; ( O ) &#39;::. Join Date: 2003-07-30 Member: 18557Members, Constellation
    Actually more skill is required than ever to medpack. It is difficult as you have to try and predict which way the marine will move along with the skulk. It is so difficult that radial medspam is an easier alternative.
  • rennexrennex Join Date: 2002-11-01 Member: 2688Members
    <!--QuoteBegin-Nemesis Zero+May 16 2004, 10:51 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nemesis Zero @ May 16 2004, 10:51 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Align+May 16 2004, 10:58 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Align @ May 16 2004, 10:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Exploits?
    If you mean stuff like stucking onos with a CC on their back, well, just allow dropping on players on the marine team. If a comm wants to punish a soldier by dropping a building on him, let him. And if its a lamer comm, it doesnt matter much, you should just F4 and kick him. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    He was more referring to aimbotted medspam and the likes, which is now drastically less effective. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    LOL dispute the comm!!
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    On the bright side, at least you can drop meds (like structures) in more places now.
  • PetcoPetco Join Date: 2003-07-27 Member: 18478Members, Constellation
    <!--QuoteBegin-ShdwStal+May 16 2004, 07:45 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ShdwStal @ May 16 2004, 07:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You'd think that several years into the future, TSA would have equipped their CCs with an "auto medpack" feature to automatically create a medpack on the wounded marines, seeing as it's even possible in the 21st century <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    In combat the resupply they did. And their is a mod that allows you to drop medpacks and ammo packs to any phase gate and if marine ask for one it drop him. Hmm the you can't drop a medpack on top of a marine exaltly is a bug right and not intentionally added to the game right?
  • Paranoia2MBParanoia2MB Join Date: 2002-11-09 Member: 7832Members
    rofl Medpack Aimbot..you'd think the NS team would be concerned with more matter like a shooting aimbot or fixing bugs <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
    hee hee
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    I've noticed that if you have an angle, as in not looking straight from the top on a Marine you can drop the med on them.
Sign In or Register to comment.