Sensory Chambers?
Waddy
Join Date: 2004-05-09 Member: 28565Members
<div class="IPBDescription">Why not build them from the start?</div>I have been playing NS for about a month now, and cloaking is one of favorite upgrades. On most servers though, I can not get it because no one drops a sensory chamber unless everything is going well. So I decided to drop one, and I got alot of "why did you drop a Sensory Chamber" and other stuff that is similar to that. So my question is: is there a negative to dropping a sensory chamber early on in the round? I have searched around other sites, but I found nothing about it.
Comments
so ya people will get mad if you drop a sc first, however I've been on servers where there has been toss ups between mc and sc so hope you can drop one there <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->..
I prefer the classic order myself though
Second chamber, IMO, can be whatever you want. There is always some MC whiners on every server, so if you can bear it; just place the SC <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
(Myself, I'm too **** off to care; every time I ask SC or MC, someone goes gorge and places an MC. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> )
I've seen SC first work in clan wars tho but only because the other team playing as marines expected DC first, they countered it with MT of course but we maintained the upper hand long enough to get the second hive up and then get DCS.
But if you get the other players to stop flaming you for long enough to get a sensible reply out of them, the reason why they (the more experienced players) are mad is, often, not just because you dropped SC. (We, the experienced players <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> are good enough to take what comes, and often enjoy an SC game once in a while). The problem is that people don't usually <b>ask</b> before they drop SC. DC is the <i>de facto</i> default, anything else usually requires a bit of asking around and consensus. So ask before you drop SC; the real rewarding games are when everybody agrees!
-Cheers, and welcome to NS!
Cloaking is, however, devistating in Combat games. Coupled with focus, silence, regen and carapace (6 points total... 3 more and you can fade; but you'd be level 10 at that point) you can become rather deadly. Again, please note that carapace and regeneration are in that forumula.
SC is not as useful to onos and fade as it is to others. Easy conclusion: if 75% of the team benefits at the expense of that 25%, it is a very good option -not other way around. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
SC is not as useful to onos and fade as it is to others. Easy conclusion: if 75% of the team benefits at the expense of that 25%, it is a very good option -not other way around. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Ofcourse this is only true; if your team knows how to win without higher lifeforms...
No problemo, man <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
You can build however many chambers as long as you have the res (and as long as the room limit isn't reached). However, they must all be of the same type/two types/three types if you have one/two/three hives. At the beginning of the round you start with one hive; thus you can only drop 1 type of chamber. Once it's dropped, you're locked into that type---that's the fuss about SC or DC first. A second hive means a second type, and so on.
-Cheers, John Sheu
Like missing one, specific chamber would make those lifeforms obsolete... NOT. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
I mean SC first is one hell of a tactic; gives you early game domination of map... But only if your team knows how to play efficient and someone puts up second hive really quick...
So its just a whole new playing style people are not willng to adapt to, I love sensory quite personally.
the DC is dropped first so aliens still have a chance with regen fades even if noone drops 2nd hive till 10min
ive always tried to get people to mc start,then drop a quick 2nd hive so fades got regen
but this is all if you dont have Bob-of-Lust`NST on your team,cause once he goes fade its gg money
but you can kill them faster
its a trade off, to kill hard and fast early game, and getting that 2nd hive up asap
its usefull if used right
You again assumet that obs + scan make SC useless. If you know that there will be scanning and an obs, choose focus or SoF, and if not; Cloak is a blessing for a skulk. Like said; you should learn how to use them instead of that whine-always-MC. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->