Radical Ns Modelling Idea

NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
<div class="IPBDescription">Animation, skinning, modelling, etc etc</div> I don't know about the rest of you but I for one am getting real frustrated with the WIPs we see of high quality models which suddenly disappear.

I ask myself why this happens.

Evidently, sometimes its a bad wip and people don't want it made. However, there's a growing number of excellent WIPs which have just died despite being very very good.

I also see in a lot of threads that people are asking for help doing this or that. Brig wanting people to test his models. Myself needing a skinner. Other people needing meshers, or animators.

What do they have in common? NOTHING GOT DONE. Brigs models are damn fine, but so few of the forum actively tested them for him. Cookie churns out fine models but look at the hell he goes through trying to get an animator. I'm not the best hackjobber on the planet, but I turn out nice stuff and I get totally derailed when I need something moved in milkshape because I can't do it. So we see the NS moddelling community getting stalled because people aren't getting the aid they require.


Now, I could animate Cookie's stuff, but I'm busy trying to learn milkshape so I can fix my own stuff. Cookie has done and probably still could fix my stuff, but he's busy learning how to fix his own stuff. Ditto other forum peeps - even Daphisto has a lot of quality models that get stalled because members of the community are forced to go outside their area of expertise.



What I propose is that people try and actively help other modellers, skinners, meshers, and the like. If you see a help request, and its something dirt easy in milkshape, then why not pull a finger out and do it? I don't even know how to use milkshape but I still knocked out a simple Dropship SMD so that people could use it as a prefab! That was all of 3 minutes of my time, didn't sidetrack my work, and if anything gave other people could actually USE.

I can't animate models if I'm spending my spare time desperately trying to learn milkshape's modelling side. I don't expect other customisers to get any work done if they're forced to learn to use a program they don't really want or need to. I'm sick of threads being filled with "I could do this in two minutes, natch" and noone actually DOING it. Its frustrating to me as a customiser and a gamer, because it means things are NOT getting done.


In the past I got a bit too cynical about this, and started directly stating that I wouldn't help someone because I got no help in return. Well it stops here. I pledge myself to supporting the NS community by pulling my finger out when someone needs help. If I ever find myself thinking "thats easy, I could do it in a hot minute" then I guarantee you I'll do it. No more bartering for help.

I hope this influences other people in the community to do the same. We're all busy people, we all have real lives, other mods, school, work, etc so lets lighten each others burden by helping where we can, not calling people lazy and not making pointless posts about how fast or how much better you can do something. Don't say it... do it!!


Ta for reading!
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Comments

  • botchiballbotchiball Join Date: 2003-04-24 Member: 15810Members, Constellation
    edited April 2004
    wow man, i second that. unfortunately i wont be able to help out very long because i'm shipping off to the army next week. i'm going to mesh funbag's lmg gun today (if i can get him to send me the file), and if anyone else needs meshing done, i won't guarantee that i'll do it, but you can get in touch with me and ask.
  • ClashenClashen Join Date: 2003-08-22 Member: 20087Members
    The problem is that there isn't many Animators/Skinners. And most of the WIP's are forgotten waiting for one of those.
  • SneakiestSneakiest Join Date: 2004-01-01 Member: 24950Members, Constellation
    edited April 2004
    Couldn't agree with you more, now there's a good point to show out to the NS community.
    Personally I dropped the Carrigage LMG I was working on because I sucked at animating and I really didn't like how the skin turned out to be...
    Right now I'm doing a 3rd alternative to Chrono's M9Hawk, I really need to brush up on skinning.
    Right now I can't skin very well, and I only know basic animation (it's easy, just needs loooooooooooooooooooooooots of patience...), but I do know modelling (like 90% of other forum users... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> ).

    EDIT: Ah I can skin mesh, but not very well <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • Soylent_greenSoylent_green Join Date: 2002-12-20 Member: 11220Members, Reinforced - Shadow
    One shouldn't have to be an expert at everything to get something done, it's probably a good idea to "pool resources" and I do hope you can gain some momentum with that idea.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    very well said necrosis.
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    Neo I think you have the right idea, but needs to pulled even further, or even thinking a little bit smaller.

    Maybe instead of asking animators, meshers etc to step up, you can take the dedicated people that know what to do, to take the dedicated people that want to learn, and help the community thrive on getting things done, complete, and alot more progress than chit chat.

    i would glady provide hosting if you have any ideas. (classes, etc)
  • SpetsnazSpetsnaz Join Date: 2003-12-26 Member: 24761Members, Constellation
    tbh we as a group in this forum compared to other modeling forums are very young, Now i hate comparing us to Cs forums etc but it just takes time for the right influx of skills to be introduced into the forum. And for people to stop leaving and suddenly give up. But i agree with you Neo well said there tbh. I think i will give up on the modeling side and just take up animating kinda looks easyer! i hope anyway <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    edited April 2004
    <!--QuoteBegin-Necrosis+Apr 11 2004, 12:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Necrosis @ Apr 11 2004, 12:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm not the best hackjobber on the planet, but I turn out nice stuff and I get totally derailed when I need something moved in milkshape because I can't do it. Now, I could animate Cookie's stuff, but I'm busy trying to learn milkshape so I can fix my own stuff. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    hey dude, just add me on aim at IMIdeagleIMI or PM me, and id be glad to **** with your models, its not like im making any right now, like i said, im waiting for meshers, animators, and skinners. so if i did the tweaking for your models, it could be +1 animator to the forums <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->



    EDIT: I also promise to try and mesh, seeings how we need them, also, as soon as a couple of my models get released, and i can clear them out of my WIP files, im going to work on more REQ's
  • DillinjaDillinja Join Date: 2003-09-04 Member: 20563Members
    well thats y i allways do everything on my own <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    <!--QuoteBegin-Dillinja+Apr 11 2004, 01:21 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dillinja @ Apr 11 2004, 01:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> well thats y i allways do everything on my own <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    HEY, LETS MUG HIM AND TAKE HIS SKILL, I CALL HIS SKINNING AND WATCH

    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    Along with my other post,
    I also think an assembly line type system will bring alot of models to life.
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    hmm that's why I made a topic for all that "forgotten WIPs" some months ago... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    <!--QuoteBegin-BigBull+Apr 11 2004, 01:35 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BigBull @ Apr 11 2004, 01:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Along with my other post,
    I also think an assembly line type system will bring alot of models to life. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yes, wow I agree so much. How bout like...someone makes a wip thread, and has it done then they ask for a mesher.


    Then the mesher finds a skinner.

    then the skinner finds an animator.

    then the animator gives the model back with a txt file containing everyone that helped...yes...that would work.
  • DillinjaDillinja Join Date: 2003-09-04 Member: 20563Members
    another suggestion worked pretty well for me

    do the model , then the skin mesh, then the texture, then animate it , make sprites , and sounds

    in the end you dont really need any foreign help <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    not everyones perfect dillinja...

    i know how to model, skin and skinmesh, but i just cant animate, i might learn soon, after i get better at player modelling and skinning
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    too bad i cant mesh, i suck at ms paint ( <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> ) and i cant animate.


    I just wanted to point out promethius. he started up a thread saying that he was open for requests on animating. that kind of stuff REALLY helps. REALLY does.
  • frostymoosefrostymoose Join Date: 2003-09-12 Member: 20799Members
    not all people have the programs to do the whole thing by themself. another problem is that some people might be saying "help! I need someone to do UVs!!!!1!!11q" but they've only attached a format that some people can't use
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    we should come up with a list of dedicated assembly line type people



    <u>Animators </u> <u>Meshers </u> <u>Skinners</u> <u>Sounds </u> <u>Hosting</u>
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    very well stated indeed. I whole heartedly agree. as well, I can animate! but can't skin so if you are a skinner that needs something animated come to me and you can skin something of mine and i can animate others. Secondly more people need to learn how to skinmesh, be it a modeller or not. If you want to help the community out you should learn this task because it is fairly easy, though tedious.
  • JimmehJimmeh Join Date: 2003-08-24 Member: 20173Members, Constellation
    Well said.

    I can do everything... but i suck at everything <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    You know how pandas|JoJoshua trains nubs how to play ns every week?

    Well, we should setup classes, using a voice thing (teamspeak, ventrilo or something)
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    i can animate and model. im nowhere near best but i can manage. if anyone needs help im always open. also i am willing to help teach milkshape animation to anyone.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    I'm thinking about setting up modelling and SKINMESHING tutorials.
  • Private_ColemanPrivate_Coleman PhD in Video Games Join Date: 2002-11-07 Member: 7510Members
    i tried skinmeshing out but i just dont have the time... work + school = <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • Pho3niXPho3niX Join Date: 2003-09-22 Member: 21118Members
    i "could" skin, i just need time to learn how to do a good job of it, but now with a girlfriend, and a new job, plus school, i don't have much free time <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->

    sorry
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    <!--QuoteBegin-Pho3niX^Rel3orN+Apr 11 2004, 06:21 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pho3niX^Rel3orN @ Apr 11 2004, 06:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i "could" skin, i just need time to learn how to do a good job of it, but now with a girlfriend, and a new job, plus school, i don't have much free time <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->

    sorry <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    ditch all 3, you dont need them
  • Pho3niXPho3niX Join Date: 2003-09-22 Member: 21118Members
    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> give up free sex, you crazy person!??!!rottencookie but seriously, i can't ditch my gf, she means too much, plus i need to work hard at school cuz i'm failing <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->.....and i need that job cuz i'm going to japan for the summer for my buddies wedding, so i need spending money ^_^
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    I got a gf, but just recently, i work all the time, and i have school too and i have time <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    you just need to limit the poon.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-Pho3niX^Rel3orN+Apr 11 2004, 06:21 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pho3niX^Rel3orN @ Apr 11 2004, 06:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i "could" skin, i just need time to learn how to do a good job of it, but now with a girlfriend, and a new job, plus school, i don't have much free time <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->

    sorry <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    i have a gf i work and i go to school yet i model i say it can be done <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    It really cheers me to see people nodding and agreeing, and if you want to stick your neck right out then go to the skills thread and sign yourself up.

    Its not a death sentence, its just handy and means the work can go to those who find it easiest, instead of being a ball and chain.

    I hope the thread catches on, and that after a short period of reassigning tasks we can begin to see fairly consistent model turnout, especially considering the closeness of our community!
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