[wip] Halo Project Reborn.

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  • minimanminiman Join Date: 2004-01-14 Member: 25304Members
    edited April 2004
    <!--QuoteBegin-ThoraX+Apr 15 2004, 10:13 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ThoraX @ Apr 15 2004, 10:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Chubbieboi+Apr 14 2004, 03:06 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Chubbieboi @ Apr 14 2004, 03:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i cant remember SP but MP it has a grenade Warthog and a Flamethrower..i think there new anyway <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> i forgot X-Box version <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    more specifically, Halo PC multiplayer adds a flamethrower, Fuel Rod Cannon, and a Warthog variant that fires <i>rockets</i>. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Actually, the Flamethrower, And a "gravity rifle" exist in the Xbox version, they just never made it to be givin spots... They both are very picky on there damage spots... SO I guess thats why they never INTENDED it to be put intothe xbox version.. But they are still there <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    As for the updates... No e-mail from Bungie as of yet.

    *** Given to me from RuNNiNG_WiLD over MSN... He couldn't get on a computer that diddn't block out this site.. So he told me to post it <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->
  • VenmochVenmoch Join Date: 2002-08-07 Member: 1093Members
    <!--QuoteBegin-SWAT Pointman+Apr 15 2004, 12:23 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SWAT Pointman @ Apr 15 2004, 12:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Gearbox **** up on every game they make. I hope to God that gearbox won't make the hl2 expansion pack. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Wha?

    Opposing Force was the best HL storyline ever!

    Even better than HL. Opposing Force was the main reason I brought HL in the first place.
  • PhycoPhyco Omnipotent Join Date: 2003-12-24 Member: 24730Members
    kinda off topic q

    is the pc mp version of halo still laggy and buggy?
  • 2Dd2Dd Join Date: 2003-09-27 Member: 21246Members
    <!--QuoteBegin-Phyco+Apr 15 2004, 07:05 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Phyco @ Apr 15 2004, 07:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> kinda off topic q

    is the pc mp version of halo still laggy and buggy? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    unfortunately, yes it is
  • ThoraXThoraX Join Date: 2003-06-19 Member: 17519Members
    <!--QuoteBegin-ThoraX+Apr 13 2004, 08:42 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ThoraX @ Apr 13 2004, 08:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->a Halo marine however is what would be best for a LA replacement. Heavy armor could be an ODST (Orbital Drop Shock Trooper). ODST armor looks like a hybrid between the MJOLNIR II armor and standard marine armor. i guess you could hack it together with a marine and a spartan.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I noticed that Bungie.net has added the ODST renders to the site, so I figured i should post a reference pic for my previous suggestion. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    I know they dont look 'heavy' enough, so I guess you could beef up the arms and thighs a bit.

    <img src='http://www.bungie.net/images/Games/Halo2/Gallery/Renders/ODST.jpg' border='0' alt='user posted image' />
  • SpetsnazSpetsnaz Join Date: 2003-12-26 Member: 24761Members, Constellation
    ooo they look kool! yeah they could do with a bit more armour to become HA

    im looking forward to Halo 2
  • PhycoPhyco Omnipotent Join Date: 2003-12-24 Member: 24730Members
    looks ok 2 me
    id take it as my ha
  • minimanminiman Join Date: 2004-01-14 Member: 25304Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> **** Still no update from bungie***

    Soon if there is no responce I will continue this project and release as fast as I can hack and skin them and as fast as Venmoch can animate them <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Again I am the messenger boy <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
  • RuNNiNG_WiLDRuNNiNG_WiLD Join Date: 2004-01-13 Member: 25299Members
    edited April 2004
    *** Texture Has NOT been fixed

    The MC Model has been released! Grab it from the T2K Website!

    <a href='http://www.thrill2kill.com/ns/marine/marine.shtml' target='_blank'>T2K!</a>

    Thanks to Venmoch for the anims! New WIP: The Halo Marine!

    Enjoy The model guys.

    Edit: I gotta stop leaving out key words <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo-->
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    wow...O <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> ooorlge..
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    and wth is that? why you have hacked the wh40k jumppack to the mc? not even reskinned? i think the original jetpack with a white reskin would fit better to him
  • ChubbieboiChubbieboi Join Date: 2002-12-23 Member: 11408Members
    yes I agree with sheena its a nice model tho the JP is huge <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> dosent even look like he can see where his going?
  • VenmochVenmoch Join Date: 2002-08-07 Member: 1093Members
    Firstly we know about the texture problems, we've always known about them and have said at least once that I don't know how to fix it. So I haven't fixed it. In fact I believe its in the readme.

    And the Jetpack, it was an afterthought soon before the release. I didn't want it to be released without a Jetpack because people would complain about it so I released it with the 40K one as it seemed like the one that fit best with the model. And a hackjob jetpack is much better than no jetpack.

    I'm no modeler, skinmesher or whatever. I'm just someone who doesn't mind sitting in front of a program reassigning vertices to existing things putting other bits on from other models and hoping the end result looks alright.

    And this is as much of a community model, if you want to change it to suit you better then by all means do.
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    I think that Crazy mesh area is caused by incorrect uw co-ordinate information, re-mesh him(open in 3dsmax,remove uwmap co-ordinates and re-map)
  • TommyVercettiTommyVercetti Join Date: 2003-02-10 Member: 13390Members, Constellation, Reinforced - Shadow
    Whoa... if that MJOLNIR is going be a heavy (which apparently it isn't <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->) you should definitely make those ODSTs lights. Of course I don't think you can do that until Halo 2 comes out, unless you want to manually recreate it.
  • VenmochVenmoch Join Date: 2002-08-07 Member: 1093Members
    By the way this model can be used as a Heavy just put it in the heavy folder and rename it heavy. (This was in the readme)
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-sheena yanai+Apr 28 2004, 11:54 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sheena yanai @ Apr 28 2004, 11:54 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> and wth is that? why you have hacked the wh40k jumppack to the mc? not even reskinned? i think the original jetpack with a white reskin would fit better to him <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    just wanted to say the same... the WH40k JP looks to bulky imo <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->

    btw: there is already a white reskin of the default JP out there iirc <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • LazerLazer Join Date: 2003-03-11 Member: 14406Members, Contributor, Constellation, NS2 Playtester
    Can I suggest someone do a hackjob of the banshee and make it look like a jetpack then mount it on the MC's back? I know it would require a lot of work but could look cool...
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