Far Cry

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Comments

  • PulsePulse To create, to create and escape. Join Date: 2002-08-29 Member: 1248Members, Constellation
    <!--QuoteBegin-TommyVercetti+Mar 21 2004, 06:41 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TommyVercetti @ Mar 21 2004, 06:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yea, well, I didn't mean all of Half-Life, I just think that stand-alone Half-Life without any mods and right out of the box definitely cannot stand up to the _best_ combat ever in any single-player FPS, Halo. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Halo may have the best combat, but HL is a close second, and HL's truly awesome level design runs circles around Halo's horrible excuse for it, which puts HL above Halo.
  • ShloomShloom Join Date: 2002-07-25 Member: 997Members
    <!--QuoteBegin-Quaunaut+Mar 22 2004, 02:57 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Mar 22 2004, 02:57 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> the only way to get a sniper shot is A: A chest shot, or B: A stomach shot. All else will MISS. The MP5- couldn't hit a barn. Same with the M4/16.
    <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Just change the fire mode and take time to aim while lurking in the bushes.
  • FinaFina Join Date: 2002-11-01 Member: 3267Members
    I was sold on Far Cry when I was in a dense forest and opened fire on one soldier. All of his buddies started laying blind cover fire down across the forest and I tried to sneak around to another position. But, the squad sent out two people to flank me from the sides and I got pwned.
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    haze, not to be mean but while I agree interactivity is always good there's nothing amazingly new here. The ropes? The level designer didn't have to put those there. They could've put non-rope bridges and stuff but instead they gave a rope bridge that the bad guys would most very likely need to cross. You can do that in Half-Life for heck's sake, it just won't look as good because it lacks the uberphysics =P

    Sorry but most of what farcry offers are things I <u>expect</u> from new games. They're just 'standard' details in the catalogue of 'next gen' games. Ok so it's a little earlier than some of the big boys but I still don't feel myself being all that awed by it.

    Oh and I was totally unsold when I shot the gunner off a boat and the driver just drove about in circles cluelessly... I was shockingly unimpressed when a group of soldiers opened fire on a rock I was behind; approximately just under a <b>mile</b> behind ><
    And nothing says stealth like walking up to an AI after sneaking about only for it to look at you blankly before running away with it's gun like a headless chicken when you're only armed with stones and a knife <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Ok so landing the jeep in a tree was funny... but I just can't muster more than apathy for this game; especially because I haven't seen any dragons/aliens/cool things. I've never been much for 'real' games =3

    The 'omg random firecones I can change the size of based on lying down or aiming or stuff' thing bugs me too. I thought we were past this? Why not do it like haze said; DoD style where you shoot where you aim but your crosshair isn't static... heck the troopers mod for UT2kx has that system and it's cool. I might only have a 1 in 20 chance of hitting something because my crosshair is wiggling all over the place like a gnat on crack but at least I can input a little timing skill into it rather than just hope the gods of chance like me today =/
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