Far Cry
<div class="IPBDescription">Release soon, but will it **** ?</div> As we all know Far Cry has been in the news lately, but a bit of thinking has be asking, will Far Cry fail in terms of becoming a long standing game?
Far Cry developers have had no marketing, the game will be released as planned, yet who will play it? Half-Life 2 might truely stink, is delayed, but people will play it. Will anybody play or care about Far Cry?
<a href='http://fragfiles.org/polls.php?id=3' target='_blank'><span style='color:white'>Cast your vote</span></a> just click on a line with your opinion about it's success and then comment here. I would really like to know what a big HL gamers community thinks of this new game.
Far Cry developers have had no marketing, the game will be released as planned, yet who will play it? Half-Life 2 might truely stink, is delayed, but people will play it. Will anybody play or care about Far Cry?
<a href='http://fragfiles.org/polls.php?id=3' target='_blank'><span style='color:white'>Cast your vote</span></a> just click on a line with your opinion about it's success and then comment here. I would really like to know what a big HL gamers community thinks of this new game.
Comments
Agreed, but Far Cry will be an excellent game. Good times all round.
Meh, I tried both demos and it didn't really appeal to me, just more of the same FPS stuff on a slightly larger scale, no ingenuity. On my personal scale:
Halo 2 > Half-Life 2 > S.T.A.L.K.E.R. > Far Cry.
Meh, I tried both demos and it didn't really appeal to me, just more of the same FPS stuff on a slightly larger scale, no ingenuity. On my personal scale:
Halo 2 > Half-Life 2 > S.T.A.L.K.E.R. > Far Cry. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
HL2 > Doom 3 > Any other crap thats coming out
Farcry has a decent engine but the demos "didn't do it" for me
Anyway, the FarCry demo didn't seem all that amazing to me.
Meh, I tried both demos and it didn't really appeal to me, just more of the same FPS stuff on a slightly larger scale, no ingenuity. On my personal scale:
Halo 2 > Half-Life 2 > S.T.A.L.K.E.R. > Far Cry. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
The shear fact you placed Halo above Halflife gives you 0 (zero) credibility. You shouldn't be allowed to talk anymore <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Do NOT say that too soon.
Do NOT say that too soon. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
what could possibly make it better than HL2 and its upcoming mods ? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
Assault is basicly like the TFC map Avanti or Dustbowl. Team A has to capture three points in order in the fastest time possible, while Team B defends. Then they swap. Oh the difference is you don't need to take a flag there. Just stand on it and wait a second or two. Also like TFC you have classes. You can be a soldier (P90, OICW, some other nade thingy) a Support (M16 OR Medpacks, and wrench, demo charge) or A special(?) (Sniper rifle or Zoomable 4 shot magazine rocket laucher).
And thats it.
It just reeks of underachievement. There so much potential, the drivable vehicals are fun, but available only in assault they're just a diversion, they get shot into piece in seconds then explode. There is so much more they could have done.
Also with the support class you can use the wrench to build things! Yes just like TFC, but worse. Buildables are crates that you need to go up and hit with your wrench, then they either turn into a wall, blocking off a route until someone demo charges it. (It can't be rebuilt after), A player controlable turret position, basicly a minigun with sandbags (And a big snipe me please sign, effectively.) or a tower with minigun. (Again, snipe me.)
The fact that all these are completely stationary and unrepairable takes out a big chunk of strategy, leading to a mad rush to build the objects then turn into a OICW soldier or rocket launcher class and explode the enemy.
My impressions were of a poormans Team Fortress. While there is some novelty to be had in the deathmatches taking place on huge islands. It soon wears off and the lack of innovation in the weaponry and game modes really hits home. Hopefully the mod tools will allow some good innovative online mods to be made, but until then....
Needless to say Far Cry went down a few place on my must buy list. Also I suppose my boredom of FPS with "realistic" weapons maybe kicking in. There only so many times you can fire a P90 or M16 without getting a strange sense of deja vous....roll on Painkiller...
You mean like the UT assault?
You can break the capture though if you touch the flag pole within the 2 seconds.
But other than that the basic rules are the same.
About SP, i've played the demo and the environment/maps and engine lends its self much better to single player than multi. From what i've seen it looks really good. Though I'll hold off buying it for a while until I find out more about the single player in term of life span and replayablity (and hopfully performance fixes, it really starts to slow down on my comp after 10 mins or so, from 30-45 fps down to 5 and below no matter what i do. They're apparently "looking into it" though.)
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
The problems I see with Far Cry are...
<b><span style='font-size:8pt;line-height:100%'><span style='color:red'>o</span></span></b> Erratic AI. The AI is passable most of the time but also lends itself to horrendous acts of stupidity that ruin the atmosphere if given half the chance. If you've played the demo enough you'll already know what I mean =P
<b><span style='font-size:8pt;line-height:100%'><span style='color:red'>o</span></span></b> Counter Strike Aiming. Because we all know there's nothing better than random fire cones that mean you can't hit the wide side of a barn unless you're lying on your stomach and squinting down the sight =/
<b><span style='font-size:8pt;line-height:100%'><span style='color:red'>o</span></span></b> Tech over Gameplay. Sure it's got big maps and the graphics are oh so pretty... but the game is just another FPS. There's the option to try and be stealthy around the totally eccentric AI but to be honest I don't feel it's geniunely doing anything I haven't seen one thousand times before -.-
For all it's good points I'm still pretty sure I could rant even more buuuuut... whatever...
The problems I see with Far Cry are...
<b><span style='font-size:8pt;line-height:100%'><span style='color:red'>o</span></span></b> Erratic AI. The AI is passable most of the time but also lends itself to horrendous acts of stupidity that ruin the atmosphere if given half the chance. If you've played the demo enough you'll already know what I mean =P
<b><span style='font-size:8pt;line-height:100%'><span style='color:red'>o</span></span></b> Counter Strike Aiming. Because we all know there's nothing better than random fire cones that mean you can't hit the wide side of a barn unless you're lying on your stomach and squinting down the sight =/
<b><span style='font-size:8pt;line-height:100%'><span style='color:red'>o</span></span></b> Tech over Gameplay. Sure it's got big maps and the graphics are oh so pretty... but the game is just another FPS. There's the option to try and be stealthy around the totally eccentric AI but to be honest I don't feel it's geniunely doing anything I haven't seen one thousand times before -.-
For all it's good points I'm still pretty sure I could rant even more buuuuut... whatever... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
For anyone not keeping track, Gem has adopted a frame of mind that I quite agree with and have been toying with completly adopting.
Games have been slowly heading down hill since aounr 97/98 or since consols became the market dominator they are today. Publishers arnent supporting new original ideas as they are too risky and so remake the same death scene over and over. Even although its getting a little tiresom ill still pay for some but im getting tighter by the day.
Still i will buy HL2 because if it doesnt meet my needs someone will mod it to, that and physics are fun; STALKER because it seems soo cool. While Doom3 has been beaten with a stick every time something that might harm its sales is anounced, ill wait to see what the final product looks like before buying.
Personaly I think this might be the calm before the storm (developer forced gamplay vs totaly free gameplay), but it might be the final gasp.
The game looks good and the graphics engine rocks. But i played Unreal Tournament 2004 on friday and holy carp! it officially roxors joor boxors. Graphics were amazing, and performance was good considering it was running on a laptop. Smooth play, but it is a massive contrast to what emsee was saying about lack of variaty. This is truely amazing with the new gameplay modes, and features. I would have UT2004 over farcry anyday.
Then again for the FPS Genre we have the good old painkiller. Another fame which appears to be truely awsome. Has an awsome physics system, and graphics are a marvel. Only problem is bizzare slowdown in someplaces for no apparent reason. seems to fix its self though once you kill a few zombies. I would also prefer painkiller over farcry.
The FPS stylie has one hell of a battle going on. So as good as farcry is i dont think it will take of as well as many people anticipate.
The shear fact you placed Halo above Halflife gives you 0 (zero) credibility. You shouldn't be allowed to talk anymore <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
i disagree.
And it screwed up my sound drivers so much I had to re-install them, I am scared to even try it <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
Just wait till you get to the upper levels of the carrier. Trying to take on a helicopter, a mounted MG on the deck and around 10 mercs carrying semi-automatics is a very difficult proposition. Even WITH full health and full armour it took me well over 10 goes to get it on the NORMAL difficulty setting.
I was at a lan yesterday where they were allowing you to play test some upcoming games (Pandora Tomorrow as well!) I literally had a crowd of people behind me.
*Go up the ladder*
*Get plowed by the MG on the helicopter*
*Find some cover to avoid taking fire from the mercs and the other MG*
*Lucky shot takes out the helicopter gunner*
*Throw a grenade at the 2 mercs to my left*
*Watch them fly into the air, down the hole onto the lower deck*
*take a hit by a merc who had snuck up behind me*
*bolt for the armour sitting on a crate while trying to avoid being shot by the mounted MG*
*Grab armour, lucky spray takes out a merc*
*run for my life underneath the spot where the MG is firing*
*Throw a grenade up top and watch the MG merc fly backwards off the ship down 5 stories to land on the beach below*
*utilise the rafters to take out 3 more mercs hiding behind crates*
*Get caught off guard by a merc who flanked behind me*
*Take a heavy hit but manage to switch to pistol as my rounds on the current clips of my current guns had extinguished*
*Run up to the bridge position using crates as cover*
*Play a game of cat and mouse with the mercs on the other side of the 2 bridges*
*One tries to run over the bridge so I shoot the ropes off causing him to fall to his death*
*The other 2 fall a little later, but not without taking me down to an inch of my life*
*Run over remaining bridge, try to figure how to get the boat down to water*
*Shoot the ropes connecting the boat*
*Jump into the water*
*Proceed to the next level*
*Massive cheer behind me*
The best thing was I was literally swearing my head off trying not to get killed "s*** s*** s*** I need armour. f********************k MG!", etc.
Farcry truly is one of the next big things to hit SP gaming. It is absolutely gorgeous graphics, situations boardering on impossible odds, some great script and I haven't even GOTTEN to the monsters yet! @_0
So before you start trying to bag it out. Play the game first.
I suppose I could always give this mysterious second demo a shot, but the first was rather dull ~shrugs~
i was at sgl yesterday [obvious fact]
this is irrelevent to farcry [obvious fact]
i dont have a good enough computer to play any games <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> [less-known fact]
damn. [expletive]
<b><span style='color:red'>o</b></span> Enemy AI.
<b><span style='color:red'>o</b></span> Aiming system, perhaps like DoD just without the little cone crosshairs in the front.
Thats all I can think of. Farcry is a great game.
The shear fact you placed Halo above Halflife gives you 0 (zero) credibility. You shouldn't be allowed to talk anymore <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
i disagree. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Yea, well, I didn't mean all of Half-Life, I just think that stand-alone Half-Life without any mods and right out of the box definitely cannot stand up to the _best_ combat ever in any single-player FPS, Halo.
But back to Far Cry: This thing hasn't impressed me AT ALL. Its like Deus Ex:Invisible War. Fun for the first few minutes, then you were like wha....? Not to mention the most TERRIBLE performance I think I've ever seen in a game(I've got the tied-for-2nd best card on the market. I should be able to run this thing at Medium, if not high with FULL SETTINGS with no problem. But what can I take? Low, with all turned off.
Second, the AI was simply horrible. I mean, I could understand calling in a Helicopter full of guys if your the last guy left and this guy just kicked the crap out of your buddies, but when you "Think" you see something in the bushes, there is NO reason. Along with that, why was it they couldn't see me when I was on the other side of the foliage sometimes, yet they could hear me from 80 feet away, when their next to the ocean waves and a radio blaring?
Also, the weapons were simply STUPID. As said before, CS has a good mechanic. You CAN hit things if you know how. But with this, the only way to get a sniper shot is A: A chest shot, or B: A stomach shot. All else will MISS. The MP5- couldn't hit a barn. Same with the M4/16. The P90? You could snipe that bird over on the mainland with it. Not to mention the HORRENDOUS voice acting, the TERRIBLE level design, and the over-dramatic "Your a secret agent, you have REALLY loud weapons that kick ****, but if you use them, your enemies with the same weapons and 10x better aim will call over their 400 buddies to whoop your ****".
It seems more like a lesson in pain to me.