Modified Thompson M1

Fix1Fix1 Join Date: 2004-02-20 Member: 26743Members
edited March 2004 in NS Customization
<div class="IPBDescription">2nd WIP</div> Work on me Hellsing pistol is goin ok..but ive started a 2nd project to keep me interest, so I decided to try me Boolean skillz out with a Thompson M1, then try to mod it for a futurisic feel.

<img src='http://mrfixitfreek.250free.com/thompsonM1.jpg' border='0' alt='user posted image' />

Thas basically where I am up to, I know its baron of features on teh main bulf of the gun, and I need to bevel most of the edges, but the stock if finished and the barrel + grip is complete too.

Plse I know its a gun thats been done before, and im sure loooooooads have got copies of it, but flood me with ideas of how to make it look more in-line with NS instead of how you modelled urs.

Polycount so far is 1000

Comments

  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    you need more detail/rounding in the middle area, but the rest rawks <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • PhycoPhyco Omnipotent Join Date: 2003-12-24 Member: 24730Members
    gj

    i like the stock and barrel

    but everything around the grip looks flat like a those dough stapers
  • JimmehJimmeh Join Date: 2003-08-24 Member: 20173Members, Constellation
    Grip is too thing IMHO

    Handle/grip thingy is too boxy imho
  • PhycoPhyco Omnipotent Join Date: 2003-12-24 Member: 24730Members
    here are some references for the grip

    <img src='http://www.softairguns.org.uk/sp64mae.gif' border='0' alt='user posted image' />
    <img src='http://modguide.ngz-network.de/screens/upload/pics/ptv_0706_02.jpg' border='0' alt='user posted image' />
    <img src='http://www.machinegunbooks.com/regular/Thompson3.jpg' border='0' alt='user posted image' />
    <img src='http://world.guns.ru/smg/thompson_m1.jpg' border='0' alt='user posted image' />
  • Fix1Fix1 Join Date: 2004-02-20 Member: 26743Members
    edited March 2004
    Ahh see now we are gettin into the area of accuracy..as the grip on teh M1 from the schematics I found is boxier and less curved that than the Model shown...but I kinda like that chisled look tbh, and it may stay.

    ..also I do need to increase teh guns thicknes..last job mebbe..
  • NottinghamNottingham Join Date: 2002-11-26 Member: 10002Members
    I made a custom/futuristic thompson a while back.. mind if I post a pic to give you some ideas?
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    cough... futuristic thompson eh?
  • NottinghamNottingham Join Date: 2002-11-26 Member: 10002Members
    Well heres the futuristic thompson I made a while back.. if you want me to remove the pics just tell me. feel free to get inspired <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    made in milkshape
    <img src='http://www.unknownworlds.com/forums/uploads//post-19-1064248158.gif' border='0' alt='user posted image' />
  • BijiyBijiy Fantastic Damage Join Date: 2003-11-28 Member: 23697Members
    Yeah, Nottingham. What ever happened to that, I really liked that one.
  • NottinghamNottingham Join Date: 2002-11-26 Member: 10002Members
    <!--QuoteBegin-Bijiy+Mar 5 2004, 10:22 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Bijiy @ Mar 5 2004, 10:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeah, Nottingham. What ever happened to that, I really liked that one. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Like all my other models I have done nothing happend to it cuz I dont know how to mesh/uvmap...

    Anyway lets talk about the model this topic is about so that im not getting accused for hijacking <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    sweet jesus. Nice nottingham.

    and not bad to the original topic starter too, however 1k is way too high for that little detail. Reduce the faces in the butstock, you can make it look round without having that many (i see around 50 on that side, so probably about a 100 there). Not bad work though mang
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    good start fix
    nottingham that thing pwns me <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • S-ockerS-ocker Join Date: 2004-02-08 Member: 26260Members
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    edited March 2004
    First poster:
    Note before I say this, this is just constructive criticism, and I realize its a WIP.

    First off, the stock needs to be done a LOT better. Having a simple oval end is poinless, if not just plain annoying(even though we won't see it). The main trigger-grip is 2-d, make sure you fix that up. I like the front grip, good job with it. If anything, I'd make it look less skinny, make it look like it can kick some arse.

    Nottingham: FIND SOMEONE TO FINISH THAT MOFO!
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    <!--QuoteBegin-Quaunaut+Mar 6 2004, 04:17 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Mar 6 2004, 04:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Nottingham: FIND SOMEONE TO FINISH THAT MOFO! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    ahem <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • PriestPriest Join Date: 2003-01-08 Member: 12042Members
    nottinghams is very nice, but for me it lost all of its "tommygun" coolness, so im alot more partial to the orginal looking one.
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-Nottingham+Mar 5 2004, 10:54 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nottingham @ Mar 5 2004, 10:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Well heres the futuristic thompson I made a while back.. if you want me to remove the pics just tell me. feel free to get inspired <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    made in milkshape
    [image removed] <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    very nice model <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • Fix1Fix1 Join Date: 2004-02-20 Member: 26743Members
    Well in a supprising turn of events ive finished the model (My first finished) <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    Polycount is 1533, a little high but I think acceptable? With minimal Backfaces it is as efficient a polycount as I can get.

    I will be UVW mappin, as soon as I learn how to with 3D Max 5.. and we we'll see for there. then I hope to modify and do a more NS'y type version.

    Btw what size should the overall gun be? I think I may have produced a massive model so an approximate set of dimensions would be helpfull ...

    <img src='http://mrfixitfreek.250free.com/gunpiccys/thompson5.jpg' border='0' alt='user posted image' />

    <img src='http://mrfixitfreek.250free.com/gunpiccys/thompsonM12.jpg' border='0' alt='user posted image' />

    <img src='http://mrfixitfreek.250free.com/gunpiccys/thompsonM13.jpg' border='0' alt='user posted image' />

    <img src='http://mrfixitfreek.250free.com/gunpiccys/thompsonM14.jpg' border='0' alt='user posted image' />
  • StarchyStarchy Join Date: 2003-04-21 Member: 15727Members, Constellation
    Nice! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • Mr_JeburtOMr_JeburtO Join Date: 2003-08-29 Member: 20340Members
    looks abit thin IMHO
  • TortexTortex Join Date: 2004-03-02 Member: 27063Members
    mmm NICE! "hey skulk! say hello to my LITTLE friend!" -scarface are teh pwn <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    thats very nice <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    just make it overall thicker with the scale tool and u got a winner
  • TortexTortex Join Date: 2004-03-02 Member: 27063Members
    actually looking at it now, i also see it is a tad thin....i would make it thicker....like the one in dod.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    like everyone said make a bit thicker
    and fix the smoothing!
  • MalambisBZMalambisBZ Join Date: 2002-11-21 Member: 9559Members
    Do you have orthographic view mode on? Makes those renders look very wierd.
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