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  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    heh that 2 headed kid crawling on the floor is freaky!

    and that spinny bladed thingy that is comming up out of the floor near the end of the vid looks like the end of 13 Ghosts remake.

    looks scary lol.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin-Cpl.Davis+Mar 5 2004, 03:47 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cpl.Davis @ Mar 5 2004, 03:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> heh that 2 headed kid crawling on the floor is freaky!

    and that spinny bladed thingy that is comming up out of the floor near the end of the vid looks like the end of 13 Ghosts remake.

    looks scary lol. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That, or the main engine thingy of the Event Horizon, from the movie of the same name.

    Looks a bit small and pathetic really though, would've been better if it took the whole room up or something.
  • dr_ddr_d Join Date: 2003-03-28 Member: 14979Members
    edited March 2004
    For some reason it was twice as scary when I watched the video without sound.

    Anyone else thinks the sound effects kinda blow? I dunno about you I just find whispers and very faint little noises scarier than screaming and screeching.
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    I was terrified by Resident Evil 2... but it sounds like I really have to try some of these games you're talking about, like this Fatal Frame/Project Zero of which you speak...
  • MonkfishMonkfish Sonic-boom-inducing buttcheeks of terrifying speed&#33; Join Date: 2003-06-03 Member: 16972Members
    <!--QuoteBegin-DiscoZombie+Mar 5 2004, 04:33 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DiscoZombie @ Mar 5 2004, 04:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I was terrified by Resident Evil 2... but it sounds like I really have to try some of these games you're talking about, like this Fatal Frame/Project Zero of which you speak...<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    if you do , be SURE to buy an extra set of ponce , y'know , <i>just incase</i>
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin-DiscoZombie+Mar 5 2004, 04:33 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DiscoZombie @ Mar 5 2004, 04:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I was terrified by Resident Evil 2... but it sounds like I really have to try some of these games you're talking about, like this Fatal Frame/Project Zero of which you speak... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I don't particulaly rate the Resident Evil games myself. They rely too heavily on petty shock value such as sudden load noises or zombies bursting through windows. Neither of these you'll find in Silent Hill or Project Zero / Fatal Frame. They both let you know what's coming before they get there, but damn that doesn't stop you getting scared. Project Zero / Fatal Frame has probably the best atmosphere in a game ever. It's so tense, you know something's coming, it's just not here yet. And you get that all the time.
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    <!--QuoteBegin-esuna+Mar 5 2004, 12:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (esuna @ Mar 5 2004, 12:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-DiscoZombie+Mar 5 2004, 04:33 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DiscoZombie @ Mar 5 2004, 04:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I was terrified by Resident Evil 2... but it sounds like I really have to try some of these games you're talking about, like this Fatal Frame/Project Zero of which you speak... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I don't particulaly rate the Resident Evil games myself. They rely too heavily on petty shock value such as sudden load noises or zombies bursting through windows. Neither of these you'll find in Silent Hill or Project Zero / Fatal Frame. They both let you know what's coming before they get there, but damn that doesn't stop you getting scared. Project Zero / Fatal Frame has probably the best atmosphere in a game ever. It's so tense, you know something's coming, it's just not here yet. And you get that all the time. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    well cool... yeah, hope I can find 'em fer rent...

    yeah, the only memorable things about RE2 for me were moments like in the police station, in the room with the one way mirror... I'm entirely convinced the only reason the police station is in that game (or any game) is because police stations have one way mirrors... and you're 150% positive something's busting through that window any second... and I think they even let you see there's nothing in the back room, and maybe they even let you leave the room once without anything happening... so you let your guard down... and then, BAM, some disgusting critter pops through and gets all up in your grill. almost peed myself.

    but in general, I think lack of knowing and understanding is a better vehicle for fear... if you don't know what's going on, don't know what to do, don't know what to expect... but always know the danger is rising... then you REALLY get scared...
  • Crono5Crono5 Join Date: 2003-07-22 Member: 18357Members
    edited March 2004
    I dunno... I had to turn that trailer off early out of sheer laughter. I mean, that's just hilarious. Two headed baby things with no legs and floating zombies... ROFL
    And the sound effects do blow to a laughable point.
    Sound effects that scared me-
    When I was small, Doom Imps grunting when I couldn't see them, got my crapless
    Now - Heard that scene (not even see, just heard) in Doom III where the new cyborg pinky demon rips apart that man in a bathroom. That's just creepy.
    [EDIT] Just listened to it again... Teh creepeh fo' sheezeh [/EDIT]

    And AVP2 did kinda get me creepy as a Marine, but when the Aliens actually came it was ruined. The music and the sounds the Aliens make when hurt aren't that great. But when it was too dark to see a foot in front of me, and all the doors were making the motion tracker ping like hell, I got kinda freaked.
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    System Shock 2 is the only game that ever made me jump a foot (yes, a whole <i>foot</i>) out of my chair. Even the AvP series can't touch that, and I doubt this could even get remotely close.
  • MavericMaveric Join Date: 2002-08-07 Member: 1101Members
    OMG IM gOONA HAVE NIGHTmARES LEIK CRZY!!11!1eleven
    //sarcasm

    I wasn't scared. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> AvP seems scarier then this. <i>NS</i> seems scarrier then this. "OMG CLOAKED ONOS! NOO HELP ME! IM GeTtInG E..t..a.. *fart* //is pile of smoking s***" <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    But really though, a 2 headed baby-faced monster and floating zombies? *Gasp* yeah, like that's a shocker. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> Atleast the zombie dogs and enviroments looked and sounded decent/good.
  • kyliegirlkyliegirl Gorge Master Australia Join Date: 2002-12-11 Member: 10586Members, Reinforced - Shadow
    edited March 2004
    HOLY ^*($&$)%(&# DAMN!!!! wanna play that !!!!
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    <!--QuoteBegin-Narfwak+Mar 5 2004, 09:44 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Narfwak @ Mar 5 2004, 09:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> System Shock 2 is the only game that ever made me jump a foot (yes, a whole <i>foot</i>) out of my chair. Even the AvP series can't touch that, and I doubt this could even get remotely close. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I jumped a bit when I first saw a zombie in SS2, very good game. But the only scary thing about SS2 was the whole ship's abandoned and you're the only one left and you can't find a decent weapon that won't break.
  • ZelZel Join Date: 2003-01-27 Member: 12861Members
    i played SH3 for a bit, but the controls on the PC were so terrible i blamed all of the scariness on the fact that my guy wouldnt swing the damn stick in the right direction, so even though it seemed to be a great game, i quit before getting very far.

    SH4 looks even better and im PRAYING that it gets decent controls on the PC and not another direct gamepad to keyboard port.
  • kyliegirlkyliegirl Gorge Master Australia Join Date: 2002-12-11 Member: 10586Members, Reinforced - Shadow
    btw anyone know the name of that song? the singing one? i wana dl it!
  • ZigZig ...I am Captain Planet&#33; Join Date: 2002-10-23 Member: 1576Members
    man, the wtoe-headed babies w/feet-arms thing, they're fusckn g creepy. i mean,, raelly... the soduns that they make? 'MYAAAAH'.... pyscho
  • MonkfishMonkfish Sonic-boom-inducing buttcheeks of terrifying speed&#33; Join Date: 2003-06-03 Member: 16972Members
    <!--QuoteBegin-kyliegirl+Mar 6 2004, 08:30 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (kyliegirl @ Mar 6 2004, 08:30 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> btw anyone know the name of that song? the singing one? i wana dl it! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    same here its really cool <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • FuryFury Silver Fish Hand Catch Join Date: 2003-08-14 Member: 19673Members, Constellation
    meh

    nothing scary about that.

    was the movie MEANT to look laggy.

    and it looks just like all the other horror wannabe games, ie all the other silent hill ones. or resident evil or whatever it is.
  • VenmochVenmoch Join Date: 2002-08-07 Member: 1093Members
    <!--QuoteBegin-Narfwak+Mar 6 2004, 04:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Narfwak @ Mar 6 2004, 04:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> System Shock 2 is the only game that ever made me jump a foot (yes, a whole <i>foot</i>) out of my chair. Even the AvP series can't touch that, and I doubt this could even get remotely close. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    System Shock 2 Scary?

    Or am I just a freak of nature. There was nothing scary about SS2
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Silent Hill 1 creeped me out in a Jacob's Ladder sort of way.

    2 was just annoying.

    Consequently I'm not likely to play another one.

    I love the RE games but I'd never call them scary. Exciting (2 and Nemesis), yes, but not scary.

    I'm still waiting for my first good scare in a game. The Alien head shaped pipe in AvP2 was nice and I took a shot at it but it was still a good bit away from scary.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    edited March 2004
    <!--QuoteBegin-Zel+Mar 6 2004, 07:26 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zel @ Mar 6 2004, 07:26 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i played SH3 for a bit, but the controls on the PC were so terrible i blamed all of the scariness on the fact that my guy wouldnt swing the damn stick in the right direction, so even though it seemed to be a great game, i quit before getting very far.

    SH4 looks even better and im PRAYING that it gets decent controls on the PC and not another direct gamepad to keyboard port. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Hate to be a pedant, but Silent Hill 3 you controlled Heather, a girl, and she starts with a knife and then gets a handgun really early on. Sounds like you were playing Silent Hill 2 instead, since the protagonist of that game's first weapon is a stick.

    And everyone, Konami releases soundtracks of the Silent Hill games, meaning you will be able to find it and buy it around the time of the game's release, and also that means that ripping it from the game or downloading it is illegal, even if you own the game. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    *EDIT: As to the controls, i must admit that Silent Hill plays very strangely on PC, i'll admit it plays a lot better on PS2 using 2D controls. Basically, the 3D control set up allows you to rotate your character and move based on the direction you're facing, whereas the 2D control system allows you to move in relation to where the camera is facing, in my opinion, the easiest control method.

    It's the lack of the 2D option that made me dislike Silent Hill 1, it got infuriating, especially since trying to control poor old Harry Mason was a nightmare half of the time because he was too far away to notice which way he's facing.



    But to anyone that's saying these games aren't scary... have you actually played any of them? I mean, sure, fair enough, you may not have been scared playing them, but i <b>KNOW</b> the Silent Hill games easily rival both System Shock 2 and Aliens Versus Predator 2 since i own and have played both of them.

    I mean sure, a video's not much to go on really, but if you do enjoy scary games, they are well worth the purchase, especially since they also have great soundtracks, characters and storylines.
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    <!--QuoteBegin-Liku+Mar 6 2004, 07:22 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Liku @ Mar 6 2004, 07:22 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Narfwak+Mar 5 2004, 09:44 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Narfwak @ Mar 5 2004, 09:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> System Shock 2 is the only game that ever made me jump a foot (yes, a whole <i>foot</i>) out of my chair.  Even the AvP series can't touch that, and I doubt this could even get remotely close. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I jumped a bit when I first saw a zombie in SS2, very good game. But the only scary thing about SS2 was the whole ship's abandoned and you're the only one left and you can't find a decent weapon that won't break. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Hey, I never said it happened more than once. Computer games, try as they might, just aren't that scary.
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