<!--QuoteBegin-Insane+Mar 3 2004, 05:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Insane @ Mar 3 2004, 05:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Even if it was an official release, just to play combat they'd have to download the maps anyway, so it's not like you're lowering download time by splitting it into two files. It would probably just make it more inconvenient. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> that's why server admins should now be using sv_downloadurl for custom maps, as it makes players download files from mirrors instead of the game server, and thus making the download F A S T E R
apparently it is quite fiddly to set up, perhaps alot of admins just can't be bothered <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
... it's up on my clan server. it can't be too hard to impliment. my server guy is one lazy mofo. and never around i might add. *cough NOPEACE!! cough*
Comments
that's why server admins should now be using sv_downloadurl for custom maps,
as it makes players download files from mirrors instead of the game server, and thus making the download F A S T E R
<a href='http://collective.valve-erc.com/index.php?news=1078093753-84291500' target='_blank'>sv_downloadurl</a>