Natural Selection guides are a go!

SlycasterSlycaster Limited Edition Join Date: 2002-01-24 Member: 24Members, NS1 Playtester
<div class="IPBDescription">Monse and his crazy PR titles.</div>Just to let everyone know who doesn't visit the <a href="http://www.readyroom.org" target="_blank">Readyroom</a> often that you should check out today's news post.  An interesting PR blurb about the underground training idea that has been discussed thoroughly throughout testing.  For a quite link to the actual site here it is: <a href="http://guides.readyroom.org/" target="_blank">NS Guides</a>

This is completely done out of volunteerism and it's entirely made for you!



<!--EDIT|MonsieurEvil|Oct. 01 2002,21:45-->
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Comments

  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    Yah...  as long as you don't ask me 'what's a aline?' you'll be fine.

    Questions like that are Fam's department.
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    Thats easy Greedo: ___
  • UnknownUnknown Join Date: 2002-06-12 Member: 759Members
    Aww and I thought the NS guide was released.  I was getting ready to read for hours..... <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo--> Oh well....

    Hopefully this will not only work in theory but in reality.
  • C0nan_The_LibrarianC0nan_The_Librarian Join Date: 2002-07-31 Member: 1039Members
    Thats gunna be cool, for all those who dont read the manual...me...
  • SlycasterSlycaster Limited Edition Join Date: 2002-01-24 Member: 24Members, NS1 Playtester
    <!--QuoteBegin--C0nan_The_Librarian+Oct. 01 2002,21:08--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (C0nan_The_Librarian @ Oct. 01 2002,21:08)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Thats gunna be cool, for all those who dont read the manual...me...<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Well, the manual should be released BEFORE the game is, so you will have time to read it!  I think every loyal NS fan will read the manual twice through, maybe more.  Once you hop in the game for the first time, that's when it all matters.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    yes, I will read the manual many times, then I will join a special group who get together once a week to discuss revalations they have had while reading it and how they have changed the person's life.  Moving on, I will set up a national fraternity based on reading the manual.  


    What's that, I haven't played the game yet?
  • ZcaliberZcaliber Join Date: 2002-01-26 Member: 93Members
    Heh, it would be kinda cool if there was no manual released, no in-game help, and... uhhh... something else.

    It would be interesting to see how many people could survive the 'Sink or swim' trial. ^^
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    *in response to the closing of my thread and pointing here*
    yes, I noticed that the second I left my thread.  Before making it I made it I made a quick scan of the front page (mainly expecting a sticky) and didn't see a related thread.  Also, I check rr fairly often, so I felt I was getting the info rather quickly, which is somewhat hard to tell since rr only reports date and not time on a new entry.
    *breaths*
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    Yeah, Gwahir, noticed that as well. You -were- the first to post... Sorry for the lock without saying something to that effect.
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    hey! My name is on the list, did I win?! <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    <!--QuoteBegin--Gwahir+Oct. 01 2002,19:59--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Gwahir @ Oct. 01 2002,19:59)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->*in response to the closing of my thread and pointing here*
    yes, I noticed that the second I left my thread.  Before making it I made it I made a quick scan of the front page (mainly expecting a sticky) and didn't see a related thread.  Also, I check rr fairly often, so I felt I was getting the info rather quickly, which is somewhat hard to tell since rr only reports date and not time on a new entry.
    *breaths*<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    You should come by the IRC room more often.  Whenever MonsE is in an updating kind of mood, he's usually in the channel getting us all pumped up and waving tender meaty strips in front of our salivating mouths.

    Or something.  Make up your own analogy.
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    <!--QuoteBegin--Moleculor+Oct. 02 2002,12:24--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Moleculor @ Oct. 02 2002,12:24)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Forum > IRC<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    INDEFEL!

    CHAR IN HECK WHILE BEING SLIGHTLY IRRATED BY <b>PHIL</b>!, THE PRINCE OF INSUFFICIANT LIGHT!

    Or something...

    --Scythe--
  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    3 Cheers for the Guides and all the hard work they will putting in for the next few months!

    Hurrahh!
  • CMEastCMEast Join Date: 2002-05-19 Member: 632Members
    phil <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->, lol scythe

    The plan is for me to never need one of these guides, I am a forumer and thus knowledgable in all things NS... or something.

    Do you get fired as an NS guide if your frequently owned by newbies?
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    damn you monse! u tricked me!

    i though u meant the manual  <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo-->
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    <!--QuoteBegin--CMEast+Oct. 02 2002,03:22--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (CMEast @ Oct. 02 2002,03:22)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Do you get fired as an NS guide if your frequently owned by newbies?<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    No, I don't think we could ever really fire Fam and Comprox.
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    Why am I accused of hacking one minute and accused of sucking the next? Good gods people, make up your mind! <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    rofl <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    Perhaps because you suck while hacking? <img src="http://boards.stratics.com/php-bin/shared/images/icons/biggrin.gif" border="0">
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    <img src="http://boards.stratics.com/php-bin/shared/images/icons/biggrin.gif" border="0"><img src="http://www.box7.co.uk/smilies/chainsaw.gif" border="0">

    You will die now Mole, oh yes.



    <!--EDIT|Fam|Oct. 02 2002,18:18-->
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    Or suck *at* hacking.

    Oh wait, EGC h4x sux0r.  EC > u.



    <!--EDIT|coil|Oct. 02 2002,13:18-->
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    I'm so glad you guys pulled this together.  I think it's a great idea, and I'll do whatever I can to support it.  I hope that you guys manage to get more guides though, as I think the few that you have will be spread quite thin.  Maybe you could do in-game recruiting?

    Maybe in the future I'll be able to hook the guides into NS more officially (with the ability to vote down commanders, changemaps, etc).
  • CMEastCMEast Join Date: 2002-05-19 Member: 632Members
    Maybe some in-game promotion would be appropriate. A tool tip, a mention in the readme, maybe it could flash up when you load the game up or be in the manual (though Id guess those who read the manual wouldnt need the guides).
  • CollateralDamageCollateralDamage Join Date: 2002-07-15 Member: 949Members
    <!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Maybe in the future I'll be able to hook the guides into NS more officially (with the ability to vote down commanders, changemaps, etc). <!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->

    If I were a server op, I certainly wouldn't want random people I've never met to mess with the gameplay on my server.
  • SlycasterSlycaster Limited Edition Join Date: 2002-01-24 Member: 24Members, NS1 Playtester
    <!--QuoteBegin--CollateralDamage+Oct. 02 2002,15:44--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (CollateralDamage @ Oct. 02 2002,15:44)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin--><!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Maybe in the future I'll be able to hook the guides into NS more officially (with the ability to vote down commanders, changemaps, etc). <!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd--><!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    None of the guides are random people, and none of them ever will.  Currently, all of them are playtesters, and respected community members.  This will also go with every future guide.
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    <!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->If I were a server op, I certainly wouldn't want random people I've never met to mess with the gameplay on my server.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->

    There would of course be an override var that Server Ops could set to prevent that, if such code were included.



    <!--EDIT|MonsieurEvil|Oct. 02 2002,16:57-->
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    CD brings up a good point.  I'm not in favor of the guides being anything more than guides.  Maybe a unique tag that only they can use (so we won't have fake guides running around or something, and to make us easily distinguishable), but controlling servers (mapchanges, votekicks) should be left to the players on the server and the server ops and admins.



    <!--EDIT|Greedo386|Oct. 02 2002,13:54-->
  • RadiocageRadiocage Join Date: 2002-09-30 Member: 1381Members
    It's nice to know we have the MOST experienced people willing to help all the hundreds of newbs that will spawn as this game does.

    <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    Good job guys.

    [edit]

    Forgot about that MonsE
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    Allow me to repeat myself then:
    <!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->
    There would of course be an override var that Server Ops could set to prevent that, if such code were included. <!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
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