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A custom storybased skybox (revised)
The revised skybox, The one I am using right now is the bottom half of the image, the top half was the first version, link
Achio has a 'new' style of lighting. Dark and atmospheric. I am trying to create the ultimate cinematic effect the player can feel in a map.
This will be achieved with the help of sound, lighting, and elements/attributes which have been left behind by the crew before the TSA have arrived.
I'll try to make the map balanced and everything has to be realistic looking, there will be nothing in the map which does not serve a purpose.
Achio is most likely the bigest map ever created for NS, but due to the engine limitations I had to cancel a few areas. I made it look like that there is much more to the ship then is seen by the player with the use of broken inaccesable areas, closed doors and elevations which make believe that there are more decks on Achio...
Guardian of the "magic cookiejar"
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