Deus Ex
<div class="IPBDescription">and my nublin question.</div> there are two games it seems that i should have played but did not.
1) System Shock 2 (and probably one, i don't like skipping story)
2) Deus Ex.
i plan to catch up and do both, but i've got one question. isn't the last part of the phrase 'machina'? as in.. deus ex machina? god through machine, or whatever?
1) System Shock 2 (and probably one, i don't like skipping story)
2) Deus Ex.
i plan to catch up and do both, but i've got one question. isn't the last part of the phrase 'machina'? as in.. deus ex machina? god through machine, or whatever?
Comments
Yes, Deus Ex is taken from the phrase "Deus Ex Machina", "God from the Machine".
and about the abandonware-sites - ´they're not exactly good at(or perhaps dont care to) make sure a game actually -is- abandonware
...but good luck finding it on a store shelf, let alone System Shock 1.
Which will come to mean much more by the time you finish DX.
Incidentally, SS1 was one of the best fun games ever. Zig, do yourself a favour, read NO guides, and play it on normal or hard, NOT easy. If you do it in easy, you miss out on some of the best tension gaming available, and it's just not the same if you try to go through it again after doing it on easy. Trust me on this.
I found it in a store in Singapore Airport. <img src='http://www.unknownworlds.com/forums/style_images/2/icon6.gif' border='0' alt='user posted image'>
Needless to say that there's dozens of games relying heavily on it, which is why the title can be seen as a jab at those developers.
It gave me a good 12+ hours of gameplay (probably more with saves and such) and was a very nice enthralling story for a FPS.
Too bad DX2 is looking to be DX1 sans everything that made it fun...
Please don't judge a game by a demo. It's a quick way to miss a good game...
It's there to showcase why you <b>NEED</b> to buy their game. If you don't feel motivated to do so after the demo, then you certainly won't feel so after the game.
(Incidental, I can't play the <span style='color:orange'>*blip*</span>demo, due to it working on GF2, but not a GF4MX440, as they aren't supporting any of the MX range, so yes, I am biased towards annoyance)
<span style='color:orange'>Don't dodge the swear filter. And if it makes you feel any better, it <i>doesn't</i> work on my GeForce 2, so I'm about as angry at my video card as you are.</span>
I found it in a store in Singapore Airport. <img src='http://www.unknownworlds.com/forums/style_images/2/icon6.gif' border='0' alt='user posted image'> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Wow, finally someone who has at least been to Singapore.
Please don't judge a game by a demo. It's a quick way to miss a good game... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Aside from the bugs?
Just all the stuff I loved in DX...
Managing skill points, which guns i use because i'm running low on ammo....
Skills i especially miss.. What is this "start out and hack stuff" method? where are the security code enter screens? why can't i specialize in lockpicking and forget about hacking to change my experience? Everything just bleeds together too much.
The interface just seems a little cluttered...
If there are no tranqs in DX2 then by god i'll drive to their HQ and start bashing skulls.
It could still be good, but it will no doubt take some getting used to.
I agree that the simplification appears to be somewhat too throughout, but I'll forgive this if the game offers enough emergent complexity (tactics, dialogue, etc.) to make the complexity of micro-management obsolete.
There are tranqs in the demo. Go into the elevator shaft, to the lowest level, and crouch below that crashed metal plate. You'll be able to drop to the shafts bottom, where you can find a bowcaster (tranquilizer ammo) as well as a backway into the greasel trainers appartment.
The interface will take some time getting used to, but so did DX1s. I just played through the demo for a second time, it already made a lot more sense to me.
See kids? this is what learning about Caecilius and his beggar family does! it makes you twitch at small little errors in translation!
btw, I played SS2 once. I couldn't get past the zombie things because they scared me sh!tless.
True, but different languages have different word orders and means of saying things. When you translate, you sometimes have to take liberties with the words given to make it feasible in your own language.
I found it in a store in Singapore Airport. <img src='http://www.unknownworlds.com/forums/style_images/2/icon6.gif' border='0' alt='user posted image'> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Wow, finally someone who has at least been to Singapore. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I was born and I am From singapore...
There's no THE in latin. GG tell everyone who translate latin to take out all the the's and a's and an's in the english, latin, french, spanish, german, etc translations.
GG again.
Look, go read the books about Caecilius and his family and then come back and debate the finer points of Latin.
and zooby, there are endings you add on to the Latin words to add The, A, and An. Deus Ex Machina contains none of them.
(by the way, English, German and most other languages are not Romance languages. English is derived from German and Latin, but don't let ignorance affect your opinion)
No it doesn't...
No it doesn't... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
i think he says it dae-us ex rather than deuce ex. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Latin is a very different language as to pronounciation's.
Praetorian does not get said "Prey-tor-ian" but rather "Pry-tor-ian"
Deus is "Day-us".
lol, smokenova.
ae is 'EH', traditionally.
heeeeere's an example.
the latin spelling of h?phaistos is <b>hephaestus</b>.
this, in turn, is pronounced <b>hi-'fes-t&s</b>, or <b>"heh-phess-tuhs"</b>
that's the nazi lesson for the day. let this topic die <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->