The Eternity Code

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  • Cleric_EpochCleric_Epoch Join Date: 2003-06-26 Member: 17714Members, Constellation
    edited November 2003
    <i>In the docking bay Sgt. Epoch and Fingers are waiting for you, already in their combat gear.
    You board the ship and go to the Briefing Room. To be briefed while in transit, to save time.
    Sgt. Epoch gives you the mission briefing with the help of a holo-screen behind him.</i>

    <span style='color:blue'>"Ok listen up! Simple mission Pvt. Gary Willard will be accompanying us. Pirates have attacked a ship. It's a big ship. They should still be on when we arrive. They will be in the process of looting the ship. We cut them off at the docking bays. The Cruise Liner has 3. Once we've cut of their escape we then tell them to surrender. A police vessel will arrive and take them to a space precinct."</span>

    <u>Intention</u>

    1. Arrest Pirates

    <u>Information</u>

    1. Distress signal was received at 08:07, Pirates operating in the area are believed to be involved.
    2. Enemy - Pirates. State of alertness - Low, believed to be looting the ship.

    <u>Method</u>

    1. Capture and secure all three docking bays. Then Enforce their unconditional surrender.

    <i>As you are being briefed the ship pulls away from Concorde Station and heads towards the Orbital Phase Gate. In an instant you arrive in another sub sector and head towards the pleasure cruiser.</i>

    <span style='color:gray'>"ETA 5 Minutes!"</span>

    <i>Announces the pilot.</i>

    Day 2 – Time 08:30
  • Bill_DoorBill_Door Join Date: 2003-01-04 Member: 11792Members
    edited November 2003
    <span style='color:green'>*I sit there, jaw visibly tensed, face blank. The tension is obvious in my body language. I take regular, deep breaths, attempting to control the nerves. The fear and worry builds minute by minute as I shift restlessly in my seat. Waiting is always supposed to be the worst part, and it shows. I repeatedly check all my equipment is there and working with trembling hands.*

    *I wait.*</span>
  • deaincaelodeaincaelo Join Date: 2003-09-11 Member: 20739Members
    edited November 2003
    <span style='color:yellow'>*i cheack my equipment, making shure both pistols are working properly with full clips. i try to remain calm, though there is a distinctive rythmic twitch of my leg.*
    "cool. three objectives and we're gold. how are we gonna hold the bays once we secure them? phasegates, tf's, gaurds? it'll really split our manpower if we have to sacrifice 1/3 of our force every objective. but if we can drop a phasegate we only need one person to capture and hold a bay."</span>
  • Bill_DoorBill_Door Join Date: 2003-01-04 Member: 11792Members
    edited November 2003
    <span style='color:green'>*Glancing around nerviously I notice Dea's leg twitching. I look directly at Dea and give a shaky smile. I take some concelation that im not alone in my pre-mission jitters*</span>
  • ParhelionParhelion Join Date: 2003-05-29 Member: 16821Members, NS1 Playtester
    <span style='color:orange'>"Don't worry guys, this will be easier than blasting holograms."
    *tries to coolly attach a silencer to his LMG, but his fingers suddenly slip and the silencer clatters to the floor. I bend down to pick it up with an embarrassed smile*
    "Damn."
    *screws the silencer firmly onto his LMG barrel and pats the hip flask of brandy hanging on his utility belt*</span>
  • Cleric_EpochCleric_Epoch Join Date: 2003-06-26 Member: 17714Members, Constellation
    <span style='color:blue'>"We'll use TFs and phase gates. Someone should maintian a garrision at the Docking bays and just phase through to them every so often."</span>

    <span style='color:gray'>"ETA 2 Minutes!"</span>

    <span style='color:blue'>"Ok people grab an LMG from the rack. Jemmeh I don't know where you got that Shotgun from, but you can use that or take an LMG, your choice."
    *Slaps a helmet on, checks the HUD and mike, then buckels it up.*</span>

    <b>Got a couple of B-days this weekend. Which mean parties. I'm not gonna be home for the rest of the weekend, or atleast not in a fit state to post <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
    So we'll continue the action then.</b>
  • Bill_DoorBill_Door Join Date: 2003-01-04 Member: 11792Members
    edited November 2003
    <span style='color:green'>*I go over and take an LMG. My hands tremble as I attempt to load the LMG. On my second attempt I manage to properly insert the magazine, but as per regulations I do not charge it yet. I then go and sit down and cradle the LMG against my chest.*
    *I wait.*</span>
  • JimmehJimmeh Join Date: 2003-08-24 Member: 20173Members, Constellation
    edited November 2003
    <b><span style='color:red'>*Starts loading up his shotgun*
    "I like to keep this handy... for close encounters."</b></span>
  • spinviperspinviper Join Date: 2003-05-08 Member: 16151Members
    <span style='color:gray'><b>*takes lmg and loads it up*
    "Yeah!"</b></span>
  • deaincaelodeaincaelo Join Date: 2003-09-11 Member: 20739Members
    <span style='color:yellow'>*takes a lmg*
    "so, whos volenteering for gaurd duty?"</span>
  • Bill_DoorBill_Door Join Date: 2003-01-04 Member: 11792Members
    <span style='color:green'>*I see Spin looking happy to recive his LMG. He appears to be unfazed by the thought that death could be so imminent... For all I know death could be waiting for us all, just two minutes way. And yet Spin seemed to be anticipating the action...*
    "Spin, you're nuts... Just stay away from me out there, OK?"</span>
  • Cleric_EpochCleric_Epoch Join Date: 2003-06-26 Member: 17714Members, Constellation
    <b>The Aliens quote "I like to keep this handy... for close encounters." Nice one Jemmeh.
    The saga will continue on Monday.</b>
  • spinviperspinviper Join Date: 2003-05-08 Member: 16151Members
    <span style='color:gray'><b>"Haha!"</b></span>
  • Cleric_EpochCleric_Epoch Join Date: 2003-06-26 Member: 17714Members, Constellation
    edited November 2003
    "<span style='color:gray'>Approaching the target. We have a visual."</span>

    <i>The pilot presses a couple of buttons which activates the external cameras.
    The QE2003 looms into view. It's a large ship with 25 decks. There are three docking bays.
    <b>Docking Bay One</b> is on the <b>Port </b>side.
    <b>Docking Bay Two</b> is on the <b>Starboard </b>side.
    <b>Docking Bay Three</b> is on the <b>Rear </b>side.</i>

    <span style='color:gray'>"Docking bay one shows no life signs. I'm taking her in. You can set up base there."</span>

    <i>The pilot turns on the landing thrusters and the ship slows down to decent speed as it enters the cruise ship.</i>

    <span style='color:gray'>"Ok have fun guys. I'll sit tight and provide firesupport for any enemies stupid enough to come in here."</span>

    <span style='color:blue'>"Lets move out!"
    *Checks my LMG, Pistol and knife are armed and/or ready the jumps out a side door.*
    "Theres a CC in the docking bay here. I'll Comm."
    *Signs myself into the CC*
    "Some one else is using a CC I've got some interference, I won't have full acess to things. It's like a nano-gridlock."
    "Wraith, Jemmeh and Fingers your <b>Squad One</b>. Proceed go to <b>docking bay two</b> the other CC is there, find out who's using it and stop them."
    "The rest are <b>Squad Two</b> of you go to docking bay three arrest any pirates you find and escort them back here through the PG i'll build."</span>

    <u>Team 1</u>
    <i>A way point flashes up on your HUD, Docking Bay Two - 50m. To get there you must go through the passengers quaters.</i>

    <u>Squad 2</u>
    <i>A way point flashes up on your HUD, Docking Bay Three - 50m. To get there you must go through the engine room.</i>

    Day 2 - 08:35
  • Bill_DoorBill_Door Join Date: 2003-01-04 Member: 11792Members
    <span style='color:green'>*I take a deep breath*
    "Yes sir"
    *I look almost releved to be going into action. Waiting always seems to be the worst thing for me in tests... This was no exeption. This would be my first time in action, my baptisim of fire. I charge my LMG and move towards the waypoint*
    "OK, lets get the show on the road."</span>
  • spinviperspinviper Join Date: 2003-05-08 Member: 16151Members
    <span style='color:gray'><b>*walks toward waypoint*</b></span>
  • deaincaelodeaincaelo Join Date: 2003-09-11 Member: 20739Members
    <span style='color:yellow'>"aye aye"
    *heads to engine room, lmg at the ready*</span>
  • ParhelionParhelion Join Date: 2003-05-29 Member: 16821Members, NS1 Playtester
    <span style='color:orange'>"You got it, sir - shall I take point?"
    *heads towards the gleaming waypoint that appeared on his HUD, gun barrel pointed firmly down the corridor*

    "Let's go, guys."</span>

    <b>Just a note, Epoch, you've got Docking Bay Two written down twice - I think the waypoint for squad two should be for Docking Bay Three. Just confused me there for a bit <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--></b>
  • Bill_DoorBill_Door Join Date: 2003-01-04 Member: 11792Members
    edited November 2003
    <span style='color:green'>"Take point then, Parhelion"
    *I form up with Parhelion and follow him to the waypoint, checking carefully for hostiles as I go.*</span>
  • Cleric_EpochCleric_Epoch Join Date: 2003-06-26 Member: 17714Members, Constellation
    <span style='color:blue'>"I gonna build the Phase Gate at base. You'll have no comm for a minute or so."
    *Drops a Phase in base, and some in Docking Bay Three.*</span>

    <i>Squad One travel through the passenger quaters. Behind the doors of the rooms struggling can be heard. Then the words 'No Comm' flash up on your HUD.
    Do you open a door?

    Squad Two the Engine room is clear as is the docking bay when you arrive.
    I drop a PG, TF and four turrets, before I exit the chair. Then the words 'No Comm' flash up on your HUD.</i>
  • Bill_DoorBill_Door Join Date: 2003-01-04 Member: 11792Members
    <span style='color:green'>*When I reach the docking bay I search for any pirates. Failing to spot any, I report in*
    "The bay's deserted sir"</span>
  • JimmehJimmeh Join Date: 2003-08-24 Member: 20173Members, Constellation
    <span style='color:red'><b>*Gets his shotgun ready*
    *opens the door*</b></span>
  • deaincaelodeaincaelo Join Date: 2003-09-11 Member: 20739Members
    <span style='color:yellow'>*builds the stuff in engine room*
    "five by five on my end"</span>
  • Cleric_EpochCleric_Epoch Join Date: 2003-06-26 Member: 17714Members, Constellation
    <span style='color:red'>[A computer console by the side of the door says 'Locked'. You fail to open it. Maybe a hacker could open the door.]</span>

    <span style='font-family:Courier'><span style='color:gray'>*Fingers removes the front panel of the computer panel beside the door and pulls out what looks like a tube of toothpaste from a pocket. It is labeled 'ETHYLHEXANOIC ACID'. Pushing the tube on the wires behind the panel he rubs in in with a finger*
    "Great stuff this. Will dissolve any metal but not your fingers. I use it when lock picking"</span></span>

    <i>The door hisses and slides open. Several passengers are bound and gagged to chairs in the center of the room. Captured by the pirates and tied up while they loot the ship.
    Do you free them?</i>
  • Cleric_EpochCleric_Epoch Join Date: 2003-06-26 Member: 17714Members, Constellation
    <i>In docking bay three all turrets and the TF are operational. The PG is then built and lights up when the one at Marine Start (Docking Bay One) is functional.
    The turrets aquire a target and fire at the direction of a door in the Docking Bay. Red blood hits the floor but the target backs away before being seirously hurt.
    Do you follow it?</i>
  • Bill_DoorBill_Door Join Date: 2003-01-04 Member: 11792Members
    <span style='color:green'>"Contact"
    *I carefully move to follow the target, attempting to stay out of sight*</span>
  • deaincaelodeaincaelo Join Date: 2003-09-11 Member: 20739Members
    <span style='color:yellow'>*backs up bill*</span>
  • Cleric_EpochCleric_Epoch Join Date: 2003-06-26 Member: 17714Members, Constellation
    <i>The door hisses open as you approach. There is a corridor with a 90 degree bend to the right. You can't see round the corner but there is a trail blood leading round the corner.</i>
  • deaincaelodeaincaelo Join Date: 2003-09-11 Member: 20739Members
    edited November 2003
    <span style='color:yellow'>*peeks gunfirst around the corner*</span>

    edit: ill be gone over thanksgiving. ill try to post
  • ParhelionParhelion Join Date: 2003-05-29 Member: 16821Members, NS1 Playtester
    <span style='color:orange'>“Hey Fingers, free these people and make sure they stay in this room – Jimmeh, follow me.”
    *proceeds silently down the corridor, leaving Fingers to free the prisoners*</span>
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