One Handed Rifle

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Comments

  • JimJim Join Date: 2002-11-26 Member: 9989Members
    <!--QuoteBegin--CaptainChet+Oct 29 2003, 06:40 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainChet @ Oct 29 2003, 06:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The maps are on the 4th page of this thread. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    ah sorry, thanks <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • DillinjaDillinja Join Date: 2003-09-04 Member: 20563Members
    <!--QuoteBegin--DocterJ+Oct 29 2003, 07:40 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DocterJ @ Oct 29 2003, 07:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> you all will probably end up usings dillninja's anyway. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    well i dont understand this sentence then
  • DocterJDocterJ Join Date: 2003-04-09 Member: 15357Members
    Yours is better... I am a new skinner. Iam no pro.
  • DillinjaDillinja Join Date: 2003-09-04 Member: 20563Members
    ni im not insulting i bever will

    tbh ur diong very good keep it up.
    and finish it i hhave otrher things to tend u

    i just if u are (stealing urself awy) which means u stoped work i help chet out

    but this is not needed anymore
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    Progress, anyone (just gimmie a description)
  • DocterJDocterJ Join Date: 2003-04-09 Member: 15357Members
    I tried to do it from sheena's pictures.. but that blue is <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> . So i am changing to the one cookie posted.
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    ok, cool. When do you think youll be done (no rush)
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    Im having some trouble with bones and physique. If anyone could point me to a *modern* (this means 3ds max 4 or above) tutorial, i would really appreciate it. And yes, i have searched and searched.
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    w00t, first idle animation done <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    After much frustration (stupid BONES <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> ) ive gotten the draw animation finished. (both idles are dont as well). Now time for reload, fire, and empty fire. wish me luck <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • DocterJDocterJ Join Date: 2003-04-09 Member: 15357Members
    Nice. The skin is making progress. Ill post pics soon.
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    how soon is soon, lol.
  • DocterJDocterJ Join Date: 2003-04-09 Member: 15357Members
    This weekend maybe.

    i just got the clip and the barrel. Finishing up the main body.

    There are a lot of parts in the mesh that appear nowhere on the model when applied. What is that?
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    heh yea i kno, sry it was my first time meshing. Just dont skin em or skin em a color similar to the rest. So basically ignore them.
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    i suk with QC files. Help me with this error plz:

    ************ ERROR ************
    C:\Documents and Settings\Ian\Desktop\Master\NS weapons\Compiling\studiomdl/ref.smd.smd doesn't exist

    thats after compiling with everthing ready.
  • DillinjaDillinja Join Date: 2003-09-04 Member: 20563Members
    ref.smd.smd

    doubled .smd doesnt work remove it
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    entering .\v_mg.qc

    ************ ERROR ************
    C:\Documents and Settings\Ian\Desktop\Master\NS weapons\Compiling\studiomdl/ref.smd doesn't exist

    same thing.
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    Fixed that one, but got another

    ntering .\v_mg.qc
    grabbing \Documents and Settings\Ian\Desktop\custom\Full animations\/ref.smd
    grabbing \Documents and Settings\Ian\Desktop\custom\Full animations\/idle.smd
    grabbing \Documents and Settings\Ian\Desktop\custom\Full animations\/idle2.smd
    grabbing \Documents and Settings\Ian\Desktop\custom\Full animations\/reload.smd
    grabbing \Documents and Settings\Ian\Desktop\custom\Full animations\/shoot.smd
    grabbing \Documents and Settings\Ian\Desktop\custom\Full animations\/shoot_empty.smd
    grabbing \Documents and Settings\Ian\Desktop\custom\Full animations\/draw.smd

    ************ ERROR ************
    unknown attachment link 'smoke sprite attachment bone'
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    and another one <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->

    ************ ERROR ************
    cannot find bone mainattachmentbone for bbox


    and heres the QC file

    $modelname "C:\Documents and Settings\Ian\Desktop\raisen"
    $cd "\Documents and Settings\Ian\Desktop\custom\Full animations\"
    $cdtexture "\Documents and Settings\Ian\Desktop\custom\Full animations\"
    $cliptotextures

    $scale 1.0



    // 0 bone controllers

    // 11 hit boxes
    $hbox 0 "mainattachmentbone" -2.100000 -11.070000 -1.980000 2.150000 0.000000 1.440000

    $bodygroup body
    {
    studio "ref"
    }

    // 6 sequences
    $sequence idle "idle" fps 20
    $sequence idle2 "idle2" fps 10
    $sequence reload "reload" fps 20 { event 5004 13 "weapons/lmg_clipout.wav" } { event 5004 38 "weapons/lmg_clipin.wav" }
    $sequence shoot "shoot" fps 20 { event 5001 0 "20" }
    $sequence shoot_empty "shoot_empty" fps 20
    $sequence draw "draw" fps 20 { event 5004 15 "weapons/lmg_draw.wav" }
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    BTW, hows the skin going doctorJ?
  • PhyPhy Join Date: 2003-03-01 Member: 14163Members
    You can remove the hitbox line, studiomdl automatically generates them for each bone. If you need help with animating i can try it out...
  • KaineKaine Join Date: 2002-08-07 Member: 1096Members, Constellation
    *sigh*

    i could probably help you fix all those, but it would take forever, and to be honest, if you can't work it out yourself you shouldn't be compiling. send it to me if you like, and i'll compile.
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    Heh, yea i am a newb at compiling. PM me if you wanna help kaine.
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