Max Payne 2

NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
edited October 2003 in Off-Topic
<div class="IPBDescription">"Whoa."</div> I was a fan of Max Payne for a long time, played it many times over, and downloaded almost every single mod imaginable. Alas, you could only do so much with the engine, and most people resorted to stealing each other's work, so there was only so much content; thus, I mournfully uninstalled the game last weekend in an effort to free up some much needed disk space. Later that week, I heard that Max Payne 2 had come out, so I quickly acquired it.

To be honest, I wasn't really expecting much at all - MP2 had received almost no press, and wasn't even showed at E3 this year. What screenshots I had seen had also turned me off to the game; Max's face was completely redone, and he looked almost nothing like the original. However, I knew that Remedy couldn't screw it up <b>that</b> much, given the success of its predecessor.

What I saw totally blew me away. Max Payne 2 is by far the most fun I've had with a single player shooter - ever. More fun than Half-Life, more fun than Deus Ex, and the original Max Payne doesn't even compare. Everything about the game has been improved immensely. The engine is incredible, far better than the first, with excellent textures, lighting, particles, and extremely fluid animation. The sound is terrific. All the guns are perfect. Bullet Time has been revamped and made more essential. And the story . . . well, they hired a <b>real</b> writer this time, and it <b>shows</b>.

So, go get this game. Now. Don't ask questions; don't ask for screenshots (they don't do the game justice at all, you really have to see it in action), just <b>get this game <i>now</i></b>.
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Comments

  • Marik_SteeleMarik_Steele To rule in hell... Join Date: 2002-11-20 Member: 9466Members
    "Better than Deus Ex" you say? Either you've just committed a major sin with that one sentence, or I should already be hauling my rear end out to the nearest software store...how is it better?
  • VenmochVenmoch Join Date: 2002-08-07 Member: 1093Members
    They got rid of the old Max Payne face though.

    Its not the same!!!!
  • NecroticNecrotic Big Girl&#39;s Blouse Join Date: 2002-01-25 Member: 53Members, NS1 Playtester
    I'm justing wait for it to be delivered.
    Gogo Amazon delivery times >_<
  • LukinLukin Join Date: 2003-08-23 Member: 20098Members
    If you are lying, you will be found guilty of witchcraft.

    BURN HIM!!!!!!
  • criogenicscriogenics Join Date: 2003-01-13 Member: 12248Members, Constellation
    Max Payne 2 is a little preview of the source engine. Kickass.
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    edited October 2003
    <!--QuoteBegin--Marik_Steele+Oct 19 2003, 04:44 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Marik_Steele @ Oct 19 2003, 04:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> "Better than Deus Ex" you say?  Either you've just committed a major sin with that one sentence, or I should already be hauling my rear end out to the nearest software store...how is it better? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I know, I know - it was kinda hard to even think that. DX does have a lot going for it, with its rather open-ended approach, uber storyline, and incredibly fun gameplay. However, MP2's engine, and, more importantly, what Remedy has done with it, is just incredible. I was practically bouncing off the walls with glee after playing the first few levels.

    And about the face - the same actors do the voices for all the characters, so while some of the models are slightly different, the overall character of the game isn't that much different. If anything, the far superior writing and pacing of the game makes the characters appear more like the original than the originals.
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    edited October 2003
    <!--QuoteBegin--Marik_Steele+Oct 19 2003, 11:44 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Marik_Steele @ Oct 19 2003, 11:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> "Better than Deus Ex" you say?  Either you've just committed a major sin with that one sentence, or I should already be hauling my rear end out to the nearest software store...how is it better? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Blah Doom 1 was better than Deus EX.



    BETTER!



    I too want MP2.

    <span style='color:white'>I'd like to note that you're only not banned for that statement because I could muster all my willpower and beat my hand with a blunt object whenever it moved the mouse near the Admin CP <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    -- Nem</span>
  • pardzhpardzh Join Date: 2002-10-25 Member: 1601Members
    edited October 2003
    <!--QuoteBegin--Narfwak+Oct 19 2003, 11:38 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Narfwak @ Oct 19 2003, 11:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Max Payne 2 is by far the most fun I've had with a single player shooter - ever. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Ditto.

    Only bad thing I can say about it is that it's so god damn <i>short</i>. I've had the game two days and I beat it already. Then again, I was playing almost nonstop because it's so awesome. It's still fun to fiddle around in bullet time even though I've beaten through the storyline.

    It's easily the most engrossing game I've ever played, it's like a movie. The cinematics are done in-engine, but look so much better than any rendered sequence could have.

    I seriously can't wait for Kung Fu Mod 2 to come out. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    <i>Edit:</i> Oh, and the physics, the physics... so awesome.
  • CrisqoCrisqo Join Date: 2002-12-30 Member: 11625Members
    What are your system specs? Does the game look pretty and run at a decent frame rate? If it doesn't run smoothly there is no point in getting it.
  • XodlikeXodlike Join Date: 2003-06-03 Member: 16985Members
    /me dow..oh ya no warez talk here...
  • Josiah_BartletJosiah_Bartlet Join Date: 2002-07-04 Member: 880Members, Constellation
    <!--QuoteBegin--nukeaqua+Oct 19 2003, 05:34 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (nukeaqua @ Oct 19 2003, 05:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> /me dow..oh ya no warez talk here... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Then one must ask why you decided to post anyway.

    Back on topic, it seems like a good game, I shall be considering it, £750 and nothing to spend it on. Go go DVD Collection!
  • docchimpydocchimpy Join Date: 2003-07-19 Member: 18266Members
    AHHH!! Nukeaqua is teh holder of teh warez! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    Are there any MP2 mods out yet?
  • PykmiPykmi Join Date: 2003-04-14 Member: 15473Members
    Remedy = pwn <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Only thing I dislike that the badass always grinning Max Payne now looks like your regular american donut cop... Damn..
  • EkajEkaj Creator of ns_mineshaft, co_core Join Date: 2002-01-26 Member: 95Members, NS1 Playtester, Contributor, NS2 Map Tester
    <!--QuoteBegin--CommunistWithAGun+Oct 19 2003, 05:00 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Oct 19 2003, 05:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Blah Doom 1 was better than Deus EX.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Blasphemy!

    *Ekaj stabs you with a nano sword

    Err, yeah, MP2 is pretty good all right. I’m interested in seeing other people’s Dead Man Walking times. For those who don’t know, the Dead Man Walking gameplay mode is unlocked when you beat Max Payne 2 on the first difficulty setting. You basically just fight your way through hordes of enemies that spawn faster and faster as time goes on until they’re everywhere. Here’s my scores after half an hour of play:

    Manor Yard: 11:22:94
    Construction Site: 04:21:96
    Manor Garden: 04:30:00
    Used Car Lot: 04:10:77
    Scaffolding: 04:52:98

    Tha Manor Yard is easy so I won’t be surprised if I see someone with a very high time on that one. It should be interesting to see what DMW maps the mod community will come up with when they release the level design tools.
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    <!--QuoteBegin--Crisqo+Oct 19 2003, 05:31 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crisqo @ Oct 19 2003, 05:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What are your system specs? Does the game look pretty and run at a decent frame rate? If it doesn't run smoothly there is no point in getting it. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I have a P4 1.6 GHz system, 512MB of SDRAM, a GeForce 3 Ti, and a Soundblaster Live! 5.1 (I need to upgrade). The game ran resonably smoothly, and preformed just as well, if not better than, the original Max Payne. I didn't crank the settings up all the way (didn't really need to, the game is just incredible anyway).
  • ZelZel Join Date: 2003-01-27 Member: 12861Members
    blech i cant beat bomb throwing dude at the top of woden manor, and they wont tell me how!

    the game is pretty awesome, it runs very smoothly on a geforce3ti and athlon 1.3ghz w/ 512 ram. i seem to be missing some of the reflective surfaces effects that pennyarcade mentioned about max's leather coat though. and it only gets choppy during massive explosions. BUT, segue:

    massive explosions take system resources? why? oh thats right Havok 2.0, the same physics engine that halflife 2 was supposed to debut two weeks before max payne 2 was released. sorry HL2, some of your thunder has been stolen, and we are already getting bored kicking around boxes, chairs and trashcans, i had fun knocking over shelves to reach the health on the top level, but the novelty of being able to do so is already gone.

    maybe its the MP2 environment thats makes it less fun, i'm always so freakin rushed to run through the next area, the plot makes everything so damn fast, i have to save this person or i have to save that person, and i dont get a chance to enjoy the ragdoll physics when i snipe someone off a scaffold and see the body topple down to the floor.

    note i was careful not to spoil the plotline, its pretty nifty. and no one else do so either. even the identity of a badguy could ruin it =/
  • DreadDread Join Date: 2002-07-24 Member: 993Members
    This game SO deserves to be bought. Though...what are the system reqs because I have *cough* a little old comp because I'm trying to save for a car/appartment/interrailing

    Then again, what do I need an appartment for when I can play Max Payne?
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    <!--QuoteBegin--Dread+Oct 19 2003, 06:15 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dread @ Oct 19 2003, 06:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This game SO deserves to be bought. Though...what are the system reqs because I have *cough* a little old comp because I'm trying to save for a car/appartment/interrailing

    Then again, what do I need an appartment for when I can play Max Payne? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    That's how you should be thinking! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    I don't know the specifics, but they aren't that high. Like I said before, my comp isn't exactly stellar, and it runs the game just fine.
  • TenSixTenSix Join Date: 2002-11-09 Member: 7932Members
    <!--QuoteBegin--Zel+Oct 19 2003, 01:11 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zel @ Oct 19 2003, 01:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> blech i cant beat bomb throwing dude at the top of woden manor, and they wont tell me how!

    the game is pretty awesome, it runs very smoothly on a geforce3ti and athlon 1.3ghz w/ 512 ram. i seem to be missing some of the reflective surfaces effects that pennyarcade mentioned about max's leather coat though. and it only gets choppy during massive explosions. BUT, segue:

    massive explosions take system resources? why? oh thats right Havok 2.0, the same physics engine that halflife 2 was supposed to debut two weeks before max payne 2 was released. sorry HL2, some of your thunder has been stolen, and we are already getting bored kicking around boxes, chairs and trashcans, i had fun knocking over shelves to reach the health on the top level, but the novelty of being able to do so is already gone.

    maybe its the MP2 environment thats makes it less fun, i'm always so freakin rushed to run through the next area, the plot makes everything so damn fast, i have to save this person or i have to save that person, and i dont get a chance to enjoy the ragdoll physics when i snipe someone off a scaffold and see the body topple down to the floor.

    note i was careful not to spoil the plotline, its pretty nifty. and no one else do so either. even the identity of a badguy could ruin it =/ <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Its easy, shoot the bolt thingies that are attaching the platform wires to the roof.
  • ZelZel Join Date: 2003-01-27 Member: 12861Members
    wow that was easy, i was playing like super mario3 i thought i had to let him blow up every single peice of ground, and i did...
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    Very short game, I completed it the day, well night, I got it. However, awesome all the same, infinitely replayable.
    I've just completed it on DOA mode... let's just say you get a different ending on the hardest difficulty, so I emplore you to play it more! Plus the storyline makes much more sense on repeat viewings, you notice a lot more intricate details and such. Things can turn out different too, see below if you don't mind a small spoiler:
























    !SPOILER!

    I managed to keep Mike "The Cowboy" alive when you're first in Vlad's restaurant, and when you return to "Vodka" you get to fight him, complete with some extra dialog <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    I loved the first one, and I love this one even more. Its better in every way. The new Bullet Time shader is very very awesome. I also like how they made the running bullet time useful now (with the gold-meter making you faster and faster) as in MP1 I never ever ever used it, I was a dive slut. Guess I've seen too many John Woo movies. :P

    The Storyline is just as good this time, if not better. Plenty of twists and turns along the way, and of course there's the series trademark "trip out" scenes from various things like headwounds and bad dreams.

    What I like perhaps the most is that later in the game (about halfway through) the physics engine actually matters to the gameplay. Stuff is falling on you that you gotta avoid, you can blow up a barrel which pushes crap into guys, you can roll explosives off a ledge and onto your enemies below, etc. All kinds of fun stuff to do, not just the "OMG look we have ragdolls" crap you see in other games.

    My one gripe about the game though, is that it is INSANELY short. And I mean in-frickin-sanely short. As in, less than 7 hours of gameplay short. I was playing this morning and I was on the last level, and somebody told me a dirty lie that there was an alt ending when you beat it again, so I went and played through the whole thing again. In one sitting. The whole damn game. Yeah, 7 hours, but still, I was quite disappointed that that was all there was. Although on the plus side, running through it a second time you pick up on a whole lot more of the story that kinda made you say "huh?" before...

    My other gripe is that this one seems to end a little too "happy" for my tastes. Sure its not running off into the sunset together (if anybody cries spoiler, make note that "There are no happy endings" is on the back of the box) but still, I was expecting something more noir-style. Max Payne 1's ending was really good about "okay well its over.. you're not really happy. but yeah.. its over. stop playing now. Go wait for a kung fu mod..."

    Can't wait on a good kung-fu mod for this one... :D

    <b>Bonus:</b> I noticed something funny while watching **** Justice today...
  • GlissGliss Join Date: 2003-03-23 Member: 14800Members, Constellation, NS2 Map Tester
    <!--QuoteBegin--Tequila^+Oct 19 2003, 12:49 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tequila^ @ Oct 19 2003, 12:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Very short game, I completed it the day, well night, I got it. However, awesome all the same, infinitely replayable.
    I've just completed it on DOA mode... let's just say you get a different ending on the hardest difficulty, so I emplore you to play it more! Plus the storyline makes much more sense on repeat viewings, you notice a lot more intricate details and such. Things can turn out different too, see below if you don't mind a small spoiler:
























    !SPOILER!

    I managed to keep Mike "The Cowboy" alive when you're first in Vlad's restaurant, and when you return to "Vodka" you get to fight him, complete with some extra dialog <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    What does he say? PM ME!
  • Bosnian_CowboyBosnian_Cowboy Join Date: 2003-06-07 Member: 17088Members, Constellation
    <!--QuoteBegin--Venmoch+Oct 19 2003, 09:46 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Venmoch @ Oct 19 2003, 09:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> They got rid of the old Max Payne face though.

    Its not the same!!!! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    But this new guy is soooo sexeh.....
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    Funny DOOM, real funny.

    I like the Old Max, that face was awesome, now you're 40 and look like Clint Eastwood. Bullet Time's over with, it's way to overused now. Sure it's cool at times, but now after seeing The Matrix: Reloaded what crap. I think if I can I'll try it though. The first one was sad at the end. *Cries*
  • BeastBeast Armonkyi Join Date: 2003-04-21 Member: 15731Members, Constellation
    <!--QuoteBegin--DOOManiac+Oct 19 2003, 10:39 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DOOManiac @ Oct 19 2003, 10:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <b>Bonus:</b> I noticed something funny while watching **** Justice today...
    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    ROFLMAO XD
    Thanks doom. I needed some cheering up <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    <!--QuoteBegin--DOOManiac+Oct 19 2003, 04:39 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DOOManiac @ Oct 19 2003, 04:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> My one gripe about the game though, is that it is INSANELY short. And I mean in-frickin-sanely short. As in, less than 7 hours of gameplay short. I was playing this morning and I was on the last level, and somebody told me a dirty lie that there was an alt ending when you beat it again, so I went and played through the whole thing again. In one sitting. The whole damn game. Yeah, 7 hours, but still, I was quite disappointed that that was all there was. Although on the plus side, running through it a second time you pick up on a whole lot more of the story that kinda made you say "huh?" before...

    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You haven't been lied to. There is an alternative ending, a 'proper' ending. By the sounds of it you played through it on the initial easiest mode (there's no choice before you start questioning DOOM's manliness <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->), completed it and unlocked Hard Boiled difficultly. You have to complete it AGAIN to unlock Dead On Arrival difficulty, and then complete it on DOA to get the alt. ending. Phew.
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    <!--QuoteBegin--Tequila^+Oct 19 2003, 10:06 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tequila^ @ Oct 19 2003, 10:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--DOOManiac+Oct 19 2003, 04:39 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DOOManiac @ Oct 19 2003, 04:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> My one gripe about the game though, is that it is INSANELY short. And I mean in-frickin-sanely short. As in, less than 7 hours of gameplay short.  I was playing this morning and I was on the last level, and somebody told me a dirty lie that there was an alt ending when you beat it again, so I went and played through the whole thing again. In one sitting. The whole damn game. Yeah, 7 hours, but still, I was quite disappointed that that was all there was. Although on the plus side, running through it a second time you pick up on a whole lot more of the story that kinda made you say "huh?" before...

    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    You haven't been lied to. There is an alternative ending, a 'proper' ending. By the sounds of it you played through it on the initial easiest mode (there's no choice before you start questioning DOOM's manliness <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->), completed it and unlocked Hard Boiled difficultly. You have to complete it AGAIN to unlock Dead On Arrival difficulty, and then complete it on DOA to get the alt. ending. Phew. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Or, we can just wait until someone hacks it and makes a level-select mod, just like last time.
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    Oh. So I gotta beat it *THREE* times to get the alt ending? bah.
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    cmon doom, you have had to do worse things for Nintendo games, you can sit through one more round <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
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