Will Ns:c Become The "main" Form Of Play?

LastLast Join Date: 2003-10-06 Member: 21463Members
Now, I'm looking forward to NS:C as much as the next guy is, but sometimes I wonder if 2.01 will be the last time I'll be able to comm 10 minute marine wins. What I'm saying is NS is about the RTS/FPS combo, not some counterstrike frag-em-up play mode. Combat mode should be a side mode, something like an appetizer that people fall back to when they're tired of being at the mercy of their commander or alien team, or just feel like killing a lot of something. What I don't want to see is combat becoming the dominant mode. Personally, I think NS:C has much more "fun" potential then RTS/FPS in that you don't have to listen to some comm or worry about your team, all you ahve to do is kill a lot of stuff.

Bleh, I'm not into making long posts, so I'll just stop now. What are your feelings about the future of NS and NS combat?
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Comments

  • Brad_RBrad_R pandas | brad Join Date: 2002-11-12 Member: 8273Members, Constellation
    Having played NS:C, I'm really not worried about it replacing Classic NS...

    Its not...bad, it just doesn't have much depth to it. Which is the reason most people, myself at least, play NS.
  • xl-cowxl-cow Join Date: 2003-09-24 Member: 21163Members
    It's twofold.

    I think it'll first release stress for people tired of bad NS situations with teams who just stink and bad attitudes all around.

    Second, it'll get outside people interested in NS - and familiar with what upgrades, playing styles, weapon effectiveness do in classic NS.

    that way someone coming in to a tactical situation won't be completely lost, all he has to do really is learn about the buildings and teamwork. After that it's all pace and tactics.


    I consider it both a stress release and an introductory way of bringing more people around.
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    Almost all NS players I know play NS for the teamplay, and the strategic elements (at times <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->). I'll probably spend a fair bit of time playing NS:C, but I'll always go back to Classic NS. I have faith in the NS community.
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    NS : C is designed for small games so there usually isn't a problem there.
    But it can also be used as a stress reliever for a bad comm/bad gorge who dropped the wrong chamber.

    Classic NS > NS:C
  • incinincin Join Date: 2003-10-06 Member: 21468Members
    arg i hope combat doesn't replace classic...

    It may be a good thing though, as all those people who play NS purely for the onos or HA/HMG will probably go onto combat (i assume that the higher upgrades will be more common there). Also, it may allow you to play fade for a bit (assuming you are good enough to get the experience anyway) and so practice new techniques without having to play NS classic, which involves much more jumping around as a skulk, and has situationas where certain weapons/lifeforms are just not viable. Of course, experienced players already have the knowlage of what to do with the unusual weapons ETC... though it would be interesting to play with a cloaking skulk on a pub server without 3 hives up, and i hope that combat will allow you to do this.
  • RoobubbaRoobubba Who you gonna call? Join Date: 2003-01-06 Member: 11930Members, Reinforced - Shadow, WC 2013 - Shadow
    I really welcome NS:C - at present I tend to play CS much more just because NS is quite stressful. It'd be good to have a game within the NS world to fall back on when you need some light relief.

    A good thing for the community IMHO.

    Roo
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    I agree with Mcclane (for the first time... go figure). NS:C is like a snack of junkfood compared to the five part dinner that's CNS. I'll always take a chow of the first from time to time, but it doesn't really compare to the latter.
  • WitherWither A Bugged Life Join Date: 2002-12-24 Member: 11513Members, NS1 Playtester, Contributor, Constellation
    <!--QuoteBegin--Nemesis Zero+Oct 13 2003, 06:30 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nemesis Zero @ Oct 13 2003, 06:30 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I agree with Mcclane (for the first time... go figure). NS:C is like a snack of junkfood compared to the five part dinner that's CNS. I'll always take a chow of the first from time to time, but it doesn't really compare to the latter. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    There will always be some of us that like our fast food more. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • BogglesteinskyBogglesteinsky Join Date: 2002-12-24 Member: 11488Members
    I am really looking forward to NS:C. It will be great for the occasions when you want a game of NS but have only got 3 or 4 ppl. i will neve abandon CNS though
  • RoCkIn_RiCkYRoCkIn_RiCkY Join Date: 2003-08-28 Member: 20306Members
    I'm pretty sure the original style of NS:C will be the most popular, practically wiping it out, considering most ppl that play games prefer to go round killing everyone rather then working as a team to build stuff. Which is tbh a shame. Good games of original NS will be a rarity.
  • RoobubbaRoobubba Who you gonna call? Join Date: 2003-01-06 Member: 11930Members, Reinforced - Shadow, WC 2013 - Shadow
    I'm sure most of us here know your concerns about this already Ricky, but as most people above have already stated, they play NS for the in depth teamwork, developed gameplay and novel approach to gaming.
    In a large number of cases, the major reason for playing NS started as disillusionment at the available games - cs, dod, to name the two most commonly quoted games.
    If NS:C takes all of the players out of CNS, then I shall eat my words (and maybe my hat too). I believe that NS:C will ADD to the NS community, not detract from it - for the reasons I have already mentioned.

    Roo
  • RoCkIn_RiCkYRoCkIn_RiCkY Join Date: 2003-08-28 Member: 20306Members
    NS:C is less teamwork and more combat, which is a bad thing for me. Yeah it will bring in more players, good for the devs since they want their mod to become popular, but as we all know teamwork isn't a favourite with Joe Average, I'm sure it's gonna be harder to find a decent original NS server, with people willing to work together (like your Roob server).
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    How about we just wait and see when 2.1 comes out,then we will know for sure wether it will detract from gameplay....

    Instead of speculating what would happen,I would just wait it out. But if it does detract gameplay at all, I'm going to eat my words. And maybe request someone to bash me with a hammer.
  • RoCkIn_RiCkYRoCkIn_RiCkY Join Date: 2003-08-28 Member: 20306Members
    I'm just predicting what's going to happen.
  • FrikkFrikk Join Date: 2002-11-01 Member: 3164Members, Constellation
    I agree with both Brad and Nem. NS:C will always have a following, but it's certainly not going to replace normal NS.
  • SentrySteveSentrySteve .txt Join Date: 2002-03-09 Member: 290Members, Constellation
    I know the clan I'm in is going through a slump right now. Classic NS can become redundant and frustrating. I know that clans, beside the one I am in, are also in this "slump" mode -- not really caring too much about things. I'm hoping NS:C will be fun, and take away from some of the problems that Classic NS presents. If millions of gamers can play round after round of mindless killing in Counter-Strike, then it's a very wise move to offer such a mode in Natural Selection and I'm looking forward to it.
  • RoCkIn_RiCkYRoCkIn_RiCkY Join Date: 2003-08-28 Member: 20306Members
    edited October 2003
    Bleh, teamwork is basically the one reason why I love NS, and I'm sure I'm not the only one. Even though I don't like clans, it's sweet to see strangers working as a team, which happens now and again in public servers. Sure popularity is a good thing, but with that popularity comes the trigger-happy hordes who can't be arsed playing as a team. Look at Wolfenstein Enemy Territory, a supposed "team game" where absolutely no one works together. I can't think of a single mod which I enjoyed more than NS, I'll be disappointed to see it seconded to a popular mode of play which at the moment sounds like another "shoot everything in sight and don't worry about anything" option.
  • MMZ_TorakMMZ_Torak Join Date: 2002-11-02 Member: 3770Members
    <!--QuoteBegin--RaVe+Oct 13 2003, 08:40 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RaVe @ Oct 13 2003, 08:40 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> How about we just wait and see when 2.1 comes out,then we will know for sure wether it will detract from gameplay....

    Instead of speculating what would happen,I would just wait it out. But if it does detract gameplay at all, I'm going to eat my words. And maybe request someone to bash me with a hammer. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Not to defend ricky at all but, why is it ok to speculate that NS:C will be the "bomb-diggity" and not that it will detract from regular NS? Seems like a double standard tbh.
  • Umbraed_MonkeyUmbraed_Monkey Join Date: 2002-11-25 Member: 9922Members
    Believe in Flayra.
  • XzilenXzilen Join Date: 2002-12-30 Member: 11642Members, Constellation
    <!--QuoteBegin--mcclane+Oct 13 2003, 03:56 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (mcclane @ Oct 13 2003, 03:56 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Having played NS:C, I'm really not worried about it replacing Classic NS...

    Its not...bad, it just doesn't have much depth to it. Which is the reason most people, myself at least, play NS. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Phew.
  • MMZ_TorakMMZ_Torak Join Date: 2002-11-02 Member: 3770Members
    edited October 2003
    It is not my lack of belief in Flayra that makes me concerned. It's my lack of faith in my fellow man [gamer]. I feel that the people that would be drawn to NS:C are the same type of person that leaves all the black jelly beans in the bowl, or eats all the cheese off the last slice of pizza, or takes a bite out of each piece of chocolate and puts them back in the box.
  • snozzlesnozzle Join Date: 2003-04-23 Member: 15788Members
    im agreeing with all the vets / mods / pt's in this case - NS:C will not and IMO can not replace classic ns. I dont know if this info has been released or not, but ns:c + ns:classic are being "infused" together, meaning one round you could be playing classic, the next combat depending on how many people are in the server. Sure ns:c is fun, but i could play ns classic much more than i could ever play ns:Combat
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    <!--QuoteBegin--RoCkIn RiCkY+Oct 13 2003, 07:58 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RoCkIn RiCkY @ Oct 13 2003, 07:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm pretty sure the original style of NS:C will be the most popular, practically wiping it out, considering most ppl that play games prefer to go round killing everyone rather then working as a team to build stuff. Which is tbh a shame. Good games of original NS will be a rarity. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    yea since 2.0 came out and it was all publiciced and advertised all over people from CSTFC and other mods decide to join in to see that NS is merly a game that doesnt envolve big guns at the start and rampage killing and shooting and all the blood and guts and explosions and crazyness, so they do what they want and dont follow the game correctly NS:c will i feel put aside those "people" and leave room for some cool reg NS games where the end games are close and not a complete ownage because one team doesnt listen to thie comm or saves for onos and dies or just places whatever chamber they want that the team doesnt agree on, im looking foward to NS:C because of that and the sheer fun of once inawhile going on a crazy killing rampage. and it will give us team players a chance to meet up in servers mabye n play GOOD games that are worth while and dont end up me getting mad at my team <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • GeronimoGeronimo Join Date: 2002-12-18 Member: 11056Members
    <!--QuoteBegin--RoCkIn RiCkY+Oct 13 2003, 07:38 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RoCkIn RiCkY @ Oct 13 2003, 07:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> NS:C is less teamwork and more combat, which is a bad thing for me. Yeah it will bring in more players, good for the devs since they want their mod to become popular, but as we all know teamwork isn't a favourite with Joe Average, I'm sure it's gonna be harder to find a decent original NS server, with people willing to work together (like your Roob server). <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    If the people that play NS for the fragging go to NSC then all the nice ones will stay right?

    how could it be different?
  • godzilla21godzilla21 Join Date: 2003-06-05 Member: 17022Members
    I think we will see many "NS:combat only" servers.....just like "dust only" CS servers.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    People keep thinking that NS:C will take away from the existing pool of NS players.

    This is <b>wrong</b>.

    It won't take away from the existing pool of hardcore NS players, instead, if NS:C does indeed become more popluar, it is because it will draw upon an entirely new playerbase from outside of NS (CS, DoD, FA, insert mod here other than NS).

    The existing playerbase of NS will always remain; why would people be drawn to a more action suited version of NS over the strategy NS, when these same types of people could have played FA, CS, DoD, etc. all along? This sort of thinking that NS:C will take away from the existing playerbase of NS just makes NO sense at all.

    If NS:C becomes more popular, it is because it will have taken away other players from other mods, but not from NS itself. I'm sure Flayra has already deduced this and is probably the reason why he is making NS:C; it offers no potential risk and yet so much to gain.
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    as much as NS:C is going to be a nice addition, I don't see it replacing traditional NS, becuase this mod is geared for pubs and clans, and clan play with strategy falls into classic NS...

    thats my two cents, I wonder what Flayra (in the thread right now) thinks about it?
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    NS:C will bring CS/DoD/etc players to NS, by passing first by NS:C Eventually they will try normal NS and prefer it, or maybe they will just stick with NS:C

    Also, NS:C will remove the people who play for the skulk-killing or marine-munching. (Onos in 3 min, what else would you want?)
  • RoCkIn_RiCkYRoCkIn_RiCkY Join Date: 2003-08-28 Member: 20306Members
    Well we've already had plenty of people who are saying Classic NS has become frustrating, and how they're looking forward to getting in there and killing everything for a change... there are plenty of other mods where I can just do that anyway. If the WON servers shut down on the 15th I don't think I'll bother.
  • Roger_DodgerRoger_Dodger Join Date: 2003-03-11 Member: 14392Members
    I think a large part of this may be whether or not "Combat" only clans will develope. Personally i feel classic hasnt got a threat but thats only because i trust the devs/pt/vets/flayra and believe in their opinions.
    Yeh i know sounds a bit like brown nosing but have they led us astray yet??

    From the sound of the community it sounds like teamwork and strategy are the reason they play this and not other mods. And i personally have to agree. I dont mind CS but i just cannot play as much or as long as i can NS, boredom kicks in when playing CS. NS has alot of variables and can definetly kill the boredom.

    C'mon 4 days straight of NS with 6 hrs sleep just aint healthy no other game has induced this effect on me before. I'll die with a mouse in my hand playing NS 1 day i reckon. Oh yeh i was at a mates place using his connection when i achieved this marathon. My net connection at home is terrible so i sorta had to get maximum efficiency of my time with ns at his place. U prolly think im some sick nerd but would u believe i actually attend uni and have a GF?? Me neither <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> Actually come to think of it I nearly missed my Yr 12 exams last year due to NS. MY GOD WHAT HAVE U DONE TO ME FLAYRA!?!

    - RD
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