I really have no idea <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> I'm not interested in Artifacts... I just want to get my stupid culture level up to infinity!! <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> I need more planets darnit, i already have 6 but I want to have 30 and it sucks the way the current system goes
bah
Edit: Just added 6 destroyers to my fleet that i am regrouping
Now i will have a total of 1 Battleship, 1 Cruiser, 20 Destroyers
Life is Goooooooooood <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Edit x 2: my sciences + culture:
biology lvl 11 economy lvl 10 energy lvl 11 maths lvl 0 physics lvl 11 social lvl 10
culture lvl 11, going lvl 12 in 14 points time <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
science is getting +64/h, culture is getting +34/h
<!--QuoteBegin--eediot+Oct 9 2003, 10:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eediot @ Oct 9 2003, 10:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I really have no idea <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> I'm not interested in Artifacts... I just want to get my stupid culture level up to infinity!! <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> I need more planets darnit, i already have 6 but I want to have 30 and it sucks the way the current system goes
bah
Edit: Just added 6 destroyers to my fleet that i am regrouping
Now i will have a total of 1 Battleship, 1 Cruiser, 20 Destroyers
Life is Goooooooooood <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Edit x 2: my sciences + culture:
biology lvl 11 economy lvl 10 energy lvl 11 maths lvl 0 physics lvl 11 social lvl 10
culture lvl 11, going lvl 12 in 14 points time <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
science is getting +64/h, culture is getting +34/h <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> You, and me I guess, are still small fries. Culture is meant so that it is easier to get first planets but harder to get higher levels.
I agree biology should extend from every planet you own.
I have 89 research and 51 culture per hour and only have 6 planets. And these planets aren't even half upgraded to what they should be. I could probably add 50% to research.
I think the idea is to break into and use SU's as soon as possible. If you look at the 50 best planets there are people with 30+ of one infrastructure. This is what the planets should be like, so they are getting 40 pp an hour and 25 culture, instead of the 20 and 8 you are probably now getting.
I personally like the idea of not getting too many planets because it keeps the game simple and also gives us a chance to catch up and contend with the guys on the top of the ladder. Rather than them just sprint ahead with 40 planets already.
Start upgrading your planets and pump them to maximum. Be interested in Artifacts, they become a valuable commodity. I am trying to decide whether to get one or buy a big fleet to crush my opponents.
Decisions decisons..... and now to start an assignment that is due in 1 hour 20 minutes <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
<!--QuoteBegin--xioutlawix+Oct 9 2003, 10:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (xioutlawix @ Oct 9 2003, 10:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--eediot+Oct 9 2003, 10:16 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eediot @ Oct 9 2003, 10:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Don't be a baby, it's only 28 pages long! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
BTW, read the GLOSSARY
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Should I take that as that they boost the different factors by a certain percentage of their current value? o.O <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> each level of artifact boosts the current output by 10% so lvl 1 = 10% lvl 2 = 20% and lvl 3 = 30%
I am not too sure about PP and population whether it does individual planets or does the civ as a whole
"After registration you start with your own Planet. Build up and colonize other planets in competition with other player! "
It took me over a week to get 7 planets. Two of them are new planets - one i got half an hour ago and hasnt got a single PP to it, and the other is getting +5 PP per hour.
I just like the idea of AstroWars being a full scale empire-game, where what happens on the other side of the galaxy MATTERS.
I don't like how it is currently... you compete, sure, but it's in terms of planet development. There is just no motivation for going out and getting those other planets. And it's a huge push to go from peaceful upgrading to attack someone - is it really worth it, especially when you have to put so much effort just into getting that ONE planet of his?
I don't like how the system works currently. We need empires, huge fleets, and I can think of ways so the newbies arent disadvantaged. Hell, i'm working on one now. I just need to know if people are interested, most of all AllesRoger. Hm.
BTW what do you mean, quatro? I'm gettng +90 pp / h over my 7 planets [one is getting +1, another is getting +5. new planets.], science i am getting +66/h, and culture i am getting +35/h
<!--QuoteBegin--eediot+Oct 10 2003, 01:10 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eediot @ Oct 10 2003, 01:10 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> "After registration you start with your own Planet. Build up and colonize other planets in competition with other player! "
It took me over a week to get 7 planets. Two of them are new planets - one i got half an hour ago and hasnt got a single PP to it, and the other is getting +5 PP per hour.
I just like the idea of AstroWars being a full scale empire-game, where what happens on the other side of the galaxy MATTERS.
I don't like how it is currently... you compete, sure, but it's in terms of planet development. There is just no motivation for going out and getting those other planets. And it's a huge push to go from peaceful upgrading to attack someone - is it really worth it, especially when you have to put so much effort just into getting that ONE planet of his?
I don't like how the system works currently. We need empires, huge fleets, and I can think of ways so the newbies arent disadvantaged. Hell, i'm working on one now. I just need to know if people are interested, most of all AllesRoger. Hm.
BTW what do you mean, quatro? I'm gettng +90 pp / h over my 7 planets [one is getting +1, another is getting +5. new planets.], science i am getting +66/h, and culture i am getting +35/h <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> I think because planets are so hard to obtain, they shouldn't be so easy to conquer. Already there a 700 star systems Imagine if you could see them all. And to keep track of them phew. I think what makes this game so great is that it stays pretty simple if you want it to.
The problem I think you are finding, and I am finding is that you know have to resources and production to start expanding as you fit, probably able to build to the tune of 2 colony ships an hour. Wouldn't it be nice if you could colonise them all. I think your culture is not keeping up with how you want it to. This game has more tactics involved than I first thought. I made a couple of bad moves and the expanding of my empire was cut short, becuase I expanded as soon as I got the culture, which is fine, but I am finding the more you calculate your next planet, and concentrate on current planets rather than just go all out as many planets as you can, these get more specialised. I have almost enough culture for 8 planets yet I am carefully calculating which is going to be my 7th planet . There are at least 3 I could easily colonise however I want the support of my current planets.
I do agree with the biology, that needs revising, after level 16 it is starting to take a day or two to research just another one. But I can also understand this. After researching level 14 biology it opened up another 8 planets to where my fleet could go. So maybe it is not such a bad thing.
I would interested in seeing improvements to the game. I could give you constructive criticism <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Anyway if you have a look at the strongest fleets they already consist of almost 1000 destroyers and the game is I would say approaching half over.
Also, the complete annhilation of players would not be good either. This is because people would restart and the universe would probably be twice the size it is now, and it is fricken big. MAybe add an extra 6 planets to each star system. I am sure there could be a feasible solution to this maybe.
Anyway I am tired of uni and need to build a fleet to attack and go home
I might finish this later....in the form of an edit Marine01 <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Well i wiped that guy out. I lost 30 destroyers, 1 battle ship and a cruiser. It was a bloody big battle but i won! Takeing over his planet rught now <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
way I figure it you're better doing it in spurts... save up enough culture for 2 or 3 new planets, get everything arranged, then go grab em ^^
I'm probably going to turn my starting planet into a research station while my soon to be colonised planet (waii!) will turn into a factory XD All pumping out lots of Culture while they're at it though <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Right now im doing a hell of a lot of work so I can't reply, but when i'm finished this part of the assignment i will write up my idea so far. But keep in mind that what i will be writing up reflects what I want from the game, not neccessarily what you think the game should be about. I.e small skirmishes in small remote corners of the galaxy, while i want huge empires clashing together, with whole sections of the galaxy bonding together to fight other sectors, instead of small squabbling inside systems.
Well, i've wasted too much time already, keep on discussing Astrowars so i have something to come back to later <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
If you have any war stories about AW, please, share <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<b>Gem's War Story: Part 1</b> I built a Robot Factory...
<i>Will Gem build another robot factory? Will the robot factory be in time to hold off the powerful forces of 1 less PP per hour? Find out in the next exciting episode of Gem's War Stories, Part 2!</i>
You suck <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
Haha
I should **reall** be doing my history assignment now, but it's so HARD... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> I have enough info, it's just finding the info you need, organising it, and putting it all together to make it work <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
And realising I only have 2 days of holiday left <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--><!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
I wanted to do so much, but I didn't have enough time... Bah!
I only really had 1 week of holidays... How crap <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
<!--QuoteBegin--eediot+Oct 10 2003, 03:10 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eediot @ Oct 10 2003, 03:10 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Right now im doing a hell of a lot of work so I can't reply, but when i'm finished this part of the assignment i will write up my idea so far. But keep in mind that what i will be writing up reflects what I want from the game, not neccessarily what you think the game should be about. I.e small skirmishes in small remote corners of the galaxy, while i want huge empires clashing together, with whole sections of the galaxy bonding together to fight other sectors, instead of small squabbling inside systems.
Well, i've wasted too much time already, keep on discussing Astrowars so i have something to come back to later <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
If you have any war stories about AW, please, share <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Go back to beta 2 in the forums near the end and you will hear of the epic battles that were fought. This round is still much in it's infancy, as far as I see it alliances are still being formed. You are on the outer rim, and while you might see things as little skirmishes the empires are still much in their teenage development. Most outer rim people will be. Remember this round has been going for a month. If it is taking too long, then maybe you should try another online web based game. A good one that might appeal to you is, <a href='http://www.star-strike.com' target='_blank'>Star Strike</a> I think this one you has some options about how fast the game play is. I've tried a few, and astro wars is the pick for me. Others might disagree
I like astro wars because it is simple, wont get too complicated. Micro-managing 40+ planets twice a day gets time consuming. I would rather manage 10 really awesome upgraded planets than 40 mediocre ones.
And I think this is what this game is all about. You want huge empires clashing with other huge empires, its all in the alliances. The squabbling you think is happening is because you are on the outer rim. Having been at the centre, (and failed) believe me when I say that things were heating up. And alliances are and were forming. They will get bigger, until the end of beta 3.
As the wise old green thing once said..............Patience Luke!
<!--QuoteBegin--eediot+Oct 10 2003, 03:10 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eediot @ Oct 10 2003, 03:10 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> not neccessarily what you think the game should be about. I.e small skirmishes in small remote corners of the galaxy. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
How did you arrive at this conclusion. I was in the centre, and I doubt I was cut out for it. I doubt even further that you would be cut out for it.
I am all for big wars between alliances, but because you have hit the proverbial brick wall when it come to expanding or building fleets and conquering, then maybe you could be doing something better. Try to change the way you play the game before you start changing the game.
I take it, it won't be worth my while typing up my idea? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
King cold is making a half **** effort to stop my fleet from bringing him doom. In a few hours I will have layed waste to his defenses and 2 hours after that, the 2 other Transports I need to finish off his population will arrive and I will have killed him. To be on the safe side I have sent 8 more destroyers to his planet, just to scare him a bit!
His population is now 7 and I had planed for him having pop 6 when I first attacked. The other 2 transports will do the rest of the work! I am so happy! The more he builds up his planet the more I will get once I take it away from him! I will be on equal ground with Orsos, once I destroy Kingcold, due to all the stuff I am going to get from his death.
My sector of space is very weak. Only 3 other systems have anyone who is as strong as me and Orsos and working together we will smoke anyone who gets in our way!
I have a question: The more you attack a Starbase, does the level of it drop?
[edit] LOL, I just did some checking. My sector of space is almost empty. 3 of the 4 outlineing systems are filled with AFKers, or 1 person. I will be able to make a huge fleet from all these free planets! [/edit]
7 Planets pumping out 140 pp/h 110 science/h and 50 culture/h, for the time being it seems this culture level is fine for the rate i want to expand at. All is good in the lands near dkure <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> (-42,9)
Man I am too impatiant! I want more PP but it takes so long! I am not powerful enough yet! But I am expanding into 2 different systems as I speak. Both will be so easy to take!
Just posting a post, so that this thread goes up near the top in the Off Topic forum
I don't like going thru the pages looking for it <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
I just built my first combat fleet (1 BS 2 cruisers 10 destroyers) and sent it on a glorious mission to babysit my new planet in the faraway land of Alpha Menkar 12 (I think <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->, they all sound alike...)
With an outpost established I shall sweep through the system like napalm through a forest, purging it of all life and sharing it with my ally.
I have One Battleship, Two cruisers, 26 Destroyers massed next to a guys planet. I'm just waiting for my allies signal [he's been neglecting me heaps lately <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> i may have to call it off and kill him] before i unleash it upon a lvl 6 starbase
also, i have another 7 destroyers and 2 cruisers hanging about in another part of the galaxy, but i cant use them for the attack <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
I assume I'll need a fleet of approx. min. 5 BS, 15 Cruisers, and 40 Destroyers.
So the amount of money needed will be 1, 182, 060
At +110 PP per hour, it will take approx. 10, 746 hours to raise this fleet.
The guy has a level 7 starbase now [i took it down from level 8], so can anybody suggest what fleet i would need to absolutely pulverise him?
Last time i send 1 Battle ship, 1 cruiser, and 26 destroyers to see how much damage i would do against a lvl 8 starbase. i was destroyed, doing 30% damage.
Any help? Thanks <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
edit: BTW <a href='http://www.astrowars.com/0/Player/Profile.php/?id=18025' target='_blank'>http://www.astrowars.com/0/Player/Profile....e.php/?id=18025</a> That's the guy <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<!--QuoteBegin--kida+Oct 10 2003, 07:07 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (kida @ Oct 10 2003, 07:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Update: after some spending this is what I have so far...
I have only one planet, but I am beefing it up, don't know if that is a good idea though.
Alpha Anchat 10 lvl Progress Remain Population +6 6 41 Hydroponic Farm 5 35 Robotic Factory 8 101 Galactic Cybernet 4 6 Research Lab 4 6 Starbase 7 81 Production Points 0 +14 <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> If you are who I think you are, kida....or NS_kida. I can see you really easily. I am dominating my system. If you need any help, muscle power or advice, then PM Offensive. (biology 6 and you should be able to see me) I am Alpha Mira.
First thing I would do is colonise 11 and 12. while your PP is quite slow.
Regards Es Quatro
aka Offensive.
**edit** good idea beefing it up, but you need to think about expaninding pretty soon.
**edit again** I have sent 2 destroyers to your planet. Obviously not to kill you, but for you to kill them and get up to your player level 1. Sell the supply unit for cash, then convert to PP. Should give you a little edge on the competition.
<!--QuoteBegin--dkure+Oct 10 2003, 11:11 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (dkure @ Oct 10 2003, 11:11 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 7 Planets pumping out 140 pp/h 110 science/h and 50 culture/h, for the time being it seems this culture level is fine for the rate i want to expand at. All is good in the lands near dkure <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> (-42,9) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> This is good....
Tell me your secret. your culture could be a bit better tho <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Where did you come up with this figure, at economy lvl 0 you will need only 7200 PP.
<!--QuoteBegin--eediot+Oct 11 2003, 04:07 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eediot @ Oct 11 2003, 04:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The guy has a level 7 starbase now [i took it down from level 8], so can anybody suggest what fleet i would need to absolutely pulverise him?
Last time i send 1 Battle ship, 1 cruiser, and 26 destroyers to see how much damage i would do against a lvl 8 starbase. i was destroyed, doing 30% damage.
I may be wrong. but I suspect he had a fleet at this planet as well. If you only killed 30% I would suggest you get a fleet 4 times as big. Remember, that cruisers are generally NOT for attacking. They are far better left with starbases for defense. In my experience anyway. Though a few chucked in is not entirely bad.
Where did you come up with this figure, at economy lvl 0 you will need only 7200 PP.
<!--QuoteBegin--eediot+Oct 11 2003, 04:07 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eediot @ Oct 11 2003, 04:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The guy has a level 7 starbase now [i took it down from level 8], so can anybody suggest what fleet i would need to absolutely pulverise him?
Last time i send 1 Battle ship, 1 cruiser, and 26 destroyers to see how much damage i would do against a lvl 8 starbase. i was destroyed, doing 30% damage.
I may be wrong. but I suspect he had a fleet at this planet as well. If you only killed 30% I would suggest you get a fleet 4 times as big. Remember, that cruisers are generally NOT for attacking. They are far better left with starbases for defense. In my experience anyway. Though a few chucked in is not entirely bad.
Regards Quatro <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> I don't know where i got the number from. i thought i calculated correctly at the time... maybe i added in a few more digits than i should have... /scratches head
uhm, one sec ill give u a lsit of what my levels are at
btw so i should jsut go for a fleet of entirely Battleships and destroyers? I thought the ratio should be like 4:2:1 or something cos the cruisers soak up damage.... :| well, this is news. uhm, ill need advice with that :S
okay, my situation [levels, etc] :
..................... lvl ...........Science (+81 per hour) Remain Biology .........11 ..................................................340 Economy ......10 ...................................................66 Energy .........11 ...................................................380 Mathematics 10 ....................................................122 Physics .........12 ....................................................627 Social ...........13 .....................................................894 Culture ................................(+46 per hour) Culture ..........13 ...................................................479
<!--QuoteBegin--eediot+Oct 11 2003, 08:20 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eediot @ Oct 11 2003, 08:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I don't know where i got the number from. i thought i calculated correctly at the time... maybe i added in a few more digits than i should have... /scratches head
uhm, one sec ill give u a lsit of what my levels are at
btw so i should jsut go for a fleet of entirely Battleships and destroyers? I thought the ratio should be like 4:2:1 or something cos the cruisers soak up damage.... :| well, this is news. uhm, ill need advice with that :S
okay, my situation [levels, etc] :
..................... lvl ...........Science (+81 per hour) Remain Biology .........11 ..................................................340 Economy ......10 ...................................................66 Energy .........11 ...................................................380 Mathematics 10 ....................................................122 Physics .........12 ....................................................627 Social ...........13 .....................................................894 Culture ................................(+46 per hour) Culture ..........13 ...................................................479
7 planets pumping out +110 / h
:|
edit: cost of ships:
destroyer - 27 cruiser - 216 battleship - 540 <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Firstly energy needs a bit more work. I try to keep it on par at least with my social which is usually the highest.
Don't get me wrong, cruisers are good, but because all fleets have to defend themselves. But if you are going to waste this guy, the firepower would be better to go to BC and destroyers.
Maybe eediot you should spend some time upgrading your planets. I have 7 as well, but I am taking the time before colonising number 8 to upgrade these. I am not sure of your population levels. But with a pop 10 planet it should be producing 20 pp an hour.
Please note that even I have not reached this, which is why I am working to get there. It is definitely worth it, and also you will get your 8th planet faster.
As for dominating this guy.....How many planets does he have.... HOw many are left. IF there are some left maybe go to these because you really want to be sure that you will nail this guy. With the last fleet you send he can easily convert all that into PP and have built a bigger fleet.
The best things for attack are mass destroyers, however they deplete really fast. You find yourself losing quite a bit, but they are cheap to replace. I say upgrade your planets a bit. To around 130pp/h maybe. Then see what options you have. Post a little more info about what you know of your opposition. What planets he has in the system etc.
Comments
bah
Edit: Just added 6 destroyers to my fleet that i am regrouping
Now i will have a total of 1 Battleship, 1 Cruiser, 20 Destroyers
Life is Goooooooooood <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Edit x 2: my sciences + culture:
biology lvl 11
economy lvl 10
energy lvl 11
maths lvl 0
physics lvl 11
social lvl 10
culture lvl 11, going lvl 12 in 14 points time <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
science is getting +64/h, culture is getting +34/h
bah
Edit: Just added 6 destroyers to my fleet that i am regrouping
Now i will have a total of 1 Battleship, 1 Cruiser, 20 Destroyers
Life is Goooooooooood <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Edit x 2: my sciences + culture:
biology lvl 11
economy lvl 10
energy lvl 11
maths lvl 0
physics lvl 11
social lvl 10
culture lvl 11, going lvl 12 in 14 points time <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
science is getting +64/h, culture is getting +34/h <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
You, and me I guess, are still small fries. Culture is meant so that it is easier to get first planets but harder to get higher levels.
I agree biology should extend from every planet you own.
I have 89 research and 51 culture per hour and only have 6 planets. And these planets aren't even half upgraded to what they should be. I could probably add 50% to research.
I think the idea is to break into and use SU's as soon as possible. If you look at the 50 best planets there are people with 30+ of one infrastructure. This is what the planets should be like, so they are getting 40 pp an hour and 25 culture, instead of the 20 and 8 you are probably now getting.
I personally like the idea of not getting too many planets because it keeps the game simple and also gives us a chance to catch up and contend with the guys on the top of the ladder. Rather than them just sprint ahead with 40 planets already.
Start upgrading your planets and pump them to maximum. Be interested in Artifacts, they become a valuable commodity. I am trying to decide whether to get one or buy a big fleet to crush my opponents.
Decisions decisons.....
and now to start an assignment that is due in 1 hour 20 minutes <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Regards
Es Quatro
BTW, read the GLOSSARY
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Should I take that as that they boost the different factors by a certain percentage of their current value? o.O <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
each level of artifact boosts the current output by 10%
so lvl 1 = 10%
lvl 2 = 20% and
lvl 3 = 30%
I am not too sure about PP and population whether it does individual planets or does the civ as a whole
Still not enough money to buy them :S
REgards
Es Quatro
It took me over a week to get 7 planets. Two of them are new planets - one i got half an hour ago and hasnt got a single PP to it, and the other is getting +5 PP per hour.
I just like the idea of AstroWars being a full scale empire-game, where what happens on the other side of the galaxy MATTERS.
I don't like how it is currently... you compete, sure, but it's in terms of planet development. There is just no motivation for going out and getting those other planets. And it's a huge push to go from peaceful upgrading to attack someone - is it really worth it, especially when you have to put so much effort just into getting that ONE planet of his?
I don't like how the system works currently. We need empires, huge fleets, and I can think of ways so the newbies arent disadvantaged. Hell, i'm working on one now. I just need to know if people are interested, most of all AllesRoger. Hm.
BTW what do you mean, quatro? I'm gettng +90 pp / h over my 7 planets [one is getting +1, another is getting +5. new planets.], science i am getting +66/h, and culture i am getting +35/h
It took me over a week to get 7 planets. Two of them are new planets - one i got half an hour ago and hasnt got a single PP to it, and the other is getting +5 PP per hour.
I just like the idea of AstroWars being a full scale empire-game, where what happens on the other side of the galaxy MATTERS.
I don't like how it is currently... you compete, sure, but it's in terms of planet development. There is just no motivation for going out and getting those other planets. And it's a huge push to go from peaceful upgrading to attack someone - is it really worth it, especially when you have to put so much effort just into getting that ONE planet of his?
I don't like how the system works currently. We need empires, huge fleets, and I can think of ways so the newbies arent disadvantaged. Hell, i'm working on one now. I just need to know if people are interested, most of all AllesRoger. Hm.
BTW what do you mean, quatro? I'm gettng +90 pp / h over my 7 planets [one is getting +1, another is getting +5. new planets.], science i am getting +66/h, and culture i am getting +35/h <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I think because planets are so hard to obtain, they shouldn't be so easy to conquer. Already there a 700 star systems Imagine if you could see them all. And to keep track of them phew. I think what makes this game so great is that it stays pretty simple if you want it to.
The problem I think you are finding, and I am finding is that you know have to resources and production to start expanding as you fit, probably able to build to the tune of 2 colony ships an hour. Wouldn't it be nice if you could colonise them all. I think your culture is not keeping up with how you want it to. This game has more tactics involved than I first thought. I made a couple of bad moves and the expanding of my empire was cut short, becuase I expanded as soon as I got the culture, which is fine, but I am finding the more you calculate your next planet, and concentrate on current planets rather than just go all out as many planets as you can, these get more specialised. I have almost enough culture for 8 planets yet I am carefully calculating which is going to be my 7th planet . There are at least 3 I could easily colonise however I want the support of my current planets.
I do agree with the biology, that needs revising, after level 16 it is starting to take a day or two to research just another one. But I can also understand this. After researching level 14 biology it opened up another 8 planets to where my fleet could go. So maybe it is not such a bad thing.
I would interested in seeing improvements to the game. I could give you constructive criticism <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Anyway if you have a look at the strongest fleets they already consist of almost 1000 destroyers and the game is I would say approaching half over.
Also, the complete annhilation of players would not be good either. This is because people would restart and the universe would probably be twice the size it is now, and it is fricken big. MAybe add an extra 6 planets to each star system. I am sure there could be a feasible solution to this maybe.
Anyway I am tired of uni and need to build a fleet to attack and go home
I might finish this later....in the form of an edit Marine01 <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Regards
Quatro
I'm probably going to turn my starting planet into a research station while my soon to be colonised planet (waii!) will turn into a factory XD
All pumping out lots of Culture while they're at it though <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Well, i've wasted too much time already, keep on discussing Astrowars so i have something to come back to later <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
If you have any war stories about AW, please, share <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
I built a Robot Factory...
<i>Will Gem build another robot factory? Will the robot factory be in time to hold off the powerful forces of 1 less PP per hour? Find out in the next exciting episode of Gem's War Stories, Part 2!</i>
Haha
I should **reall** be doing my history assignment now, but it's so HARD... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> I have enough info, it's just finding the info you need, organising it, and putting it all together to make it work <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
And realising I only have 2 days of holiday left <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--><!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
I wanted to do so much, but I didn't have enough time... Bah!
I only really had 1 week of holidays... How crap <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
Well, i've wasted too much time already, keep on discussing Astrowars so i have something to come back to later <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
If you have any war stories about AW, please, share <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Go back to beta 2 in the forums near the end and you will hear of the epic battles that were fought. This round is still much in it's infancy, as far as I see it alliances are still being formed. You are on the outer rim, and while you might see things as little skirmishes the empires are still much in their teenage development. Most outer rim people will be. Remember this round has been going for a month. If it is taking too long, then maybe you should try another online web based game. A good one that might appeal to you is, <a href='http://www.star-strike.com' target='_blank'>Star Strike</a> I think this one you has some options about how fast the game play is. I've tried a few, and astro wars is the pick for me. Others might disagree
I like astro wars because it is simple, wont get too complicated. Micro-managing 40+ planets twice a day gets time consuming. I would rather manage 10 really awesome upgraded planets than 40 mediocre ones.
And I think this is what this game is all about. You want huge empires clashing with other huge empires, its all in the alliances. The squabbling you think is happening is because you are on the outer rim. Having been at the centre, (and failed) believe me when I say that things were heating up. And alliances are and were forming. They will get bigger, until the end of beta 3.
As the wise old green thing once said..............Patience Luke!
<!--QuoteBegin--eediot+Oct 10 2003, 03:10 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eediot @ Oct 10 2003, 03:10 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
not neccessarily what you think the game should be about. I.e small skirmishes in small remote corners of the galaxy.
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
How did you arrive at this conclusion.
I was in the centre, and I doubt I was cut out for it. I doubt even further that you would be cut out for it.
I am all for big wars between alliances, but because you have hit the proverbial brick wall when it come to expanding or building fleets and conquering, then maybe you could be doing something better. Try to change the way you play the game before you start changing the game.
Regards
Es Quatro
In a few hours I will have layed waste to his defenses and 2 hours after that, the 2 other Transports I need to finish off his population will arrive and I will have killed him. To be on the safe side I have sent 8 more destroyers to his planet, just to scare him a bit!
His population is now 7 and I had planed for him having pop 6 when I first attacked. The other 2 transports will do the rest of the work!
I am so happy! The more he builds up his planet the more I will get once I take it away from him!
I will be on equal ground with Orsos, once I destroy Kingcold, due to all the stuff I am going to get from his death.
My sector of space is very weak. Only 3 other systems have anyone who is as strong as me and Orsos and working together we will smoke anyone who gets in our way!
I have a question:
The more you attack a Starbase, does the level of it drop?
[edit] LOL, I just did some checking. My sector of space is almost empty. 3 of the 4 outlineing systems are filled with AFKers, or 1 person. I will be able to make a huge fleet from all these free planets! [/edit]
In the morning i will have the following.
7 Planets pumping out 140 pp/h 110 science/h and 50 culture/h, for the time being it seems this culture level is fine for the rate i want to expand at. All is good in the lands near dkure <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> (-42,9)
I want more PP but it takes so long!
I am not powerful enough yet!
But I am expanding into 2 different systems as I speak.
Both will be so easy to take!
I don't like going thru the pages looking for it <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
Regards
Es Quatro
Hydroponic Farm 5 35
Robotic Factory 5 30
Galactic Cybernet 4 6
Research Lab 4 6
Starbase 5
Biology 0 5
Economy 1 8
Energy 0 5
Mathematics 0 5
Physics 0 5
Social 8 3
Culture (+0 per hour)
Culture 0 23
Question: how do I boost my culture. My enemies on the star have similiar levels like me ,but have more planets than I do.
I have only one planet, but I am beefing it up, don't know if that is a good idea though.
Alpha Anchat 10
lvl Progress Remain
Population +6 6 41
Hydroponic Farm 5 35
Robotic Factory 8 101
Galactic Cybernet 4 6
Research Lab 4 6
Starbase 7 81
Production Points 0 +14
With an outpost established I shall sweep through the system like napalm through a forest, purging it of all life and sharing it with my ally.
also, i have another 7 destroyers and 2 cruisers hanging about in another part of the galaxy, but i cant use them for the attack <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
hehe <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
I assume I'll need a fleet of approx. min. 5 BS, 15 Cruisers, and 40 Destroyers.
So the amount of money needed will be 1, 182, 060
At +110 PP per hour, it will take approx. 10, 746 hours to raise this fleet.
The guy has a level 7 starbase now [i took it down from level 8], so can anybody suggest what fleet i would need to absolutely pulverise him?
Last time i send 1 Battle ship, 1 cruiser, and 26 destroyers to see how much damage i would do against a lvl 8 starbase. i was destroyed, doing 30% damage.
Any help? Thanks <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
edit: BTW <a href='http://www.astrowars.com/0/Player/Profile.php/?id=18025' target='_blank'>http://www.astrowars.com/0/Player/Profile....e.php/?id=18025</a> That's the guy <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I have only one planet, but I am beefing it up, don't know if that is a good idea though.
Alpha Anchat 10
lvl Progress Remain
Population +6 6 41
Hydroponic Farm 5 35
Robotic Factory 8 101
Galactic Cybernet 4 6
Research Lab 4 6
Starbase 7 81
Production Points 0 +14 <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
If you are who I think you are, kida....or NS_kida. I can see you really easily. I am dominating my system. If you need any help, muscle power or advice, then PM Offensive. (biology 6 and you should be able to see me) I am Alpha Mira.
First thing I would do is colonise 11 and 12. while your PP is quite slow.
Regards
Es Quatro
aka Offensive.
**edit** good idea beefing it up, but you need to think about expaninding pretty soon.
**edit again** I have sent 2 destroyers to your planet. Obviously not to kill you, but for you to kill them and get up to your player level 1. Sell the supply unit for cash, then convert to PP. Should give you a little edge on the competition.
7 Planets pumping out 140 pp/h 110 science/h and 50 culture/h, for the time being it seems this culture level is fine for the rate i want to expand at. All is good in the lands near dkure <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> (-42,9) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
This is good....
Tell me your secret. your culture could be a bit better tho <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Es Quatro
I assume I'll need a fleet of approx. min. 5 BS, 15 Cruisers, and 40 Destroyers.
So the amount of money needed will be 1, 182, 060
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Where did you come up with this figure, at economy lvl 0 you will need only 7200 PP.
<!--QuoteBegin--eediot+Oct 11 2003, 04:07 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eediot @ Oct 11 2003, 04:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
The guy has a level 7 starbase now [i took it down from level 8], so can anybody suggest what fleet i would need to absolutely pulverise him?
Last time i send 1 Battle ship, 1 cruiser, and 26 destroyers to see how much damage i would do against a lvl 8 starbase. i was destroyed, doing 30% damage.
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I may be wrong. but I suspect he had a fleet at this planet as well. If you only killed 30% I would suggest you get a fleet 4 times as big. Remember, that cruisers are generally NOT for attacking. They are far better left with starbases for defense. In my experience anyway. Though a few chucked in is not entirely bad.
<!--QuoteBegin--eediot+Oct 11 2003, 04:07 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eediot @ Oct 11 2003, 04:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
Any help? Thanks
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Your welcome
Regards
Quatro
I assume I'll need a fleet of approx. min. 5 BS, 15 Cruisers, and 40 Destroyers.
So the amount of money needed will be 1, 182, 060
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Where did you come up with this figure, at economy lvl 0 you will need only 7200 PP.
<!--QuoteBegin--eediot+Oct 11 2003, 04:07 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eediot @ Oct 11 2003, 04:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
The guy has a level 7 starbase now [i took it down from level 8], so can anybody suggest what fleet i would need to absolutely pulverise him?
Last time i send 1 Battle ship, 1 cruiser, and 26 destroyers to see how much damage i would do against a lvl 8 starbase. i was destroyed, doing 30% damage.
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I may be wrong. but I suspect he had a fleet at this planet as well. If you only killed 30% I would suggest you get a fleet 4 times as big. Remember, that cruisers are generally NOT for attacking. They are far better left with starbases for defense. In my experience anyway. Though a few chucked in is not entirely bad.
<!--QuoteBegin--eediot+Oct 11 2003, 04:07 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eediot @ Oct 11 2003, 04:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
Any help? Thanks
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Your welcome
Regards
Quatro <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I don't know where i got the number from. i thought i calculated correctly at the time... maybe i added in a few more digits than i should have... /scratches head
uhm, one sec ill give u a lsit of what my levels are at
btw so i should jsut go for a fleet of entirely Battleships and destroyers? I thought the ratio should be like 4:2:1 or something cos the cruisers soak up damage.... :| well, this is news. uhm, ill need advice with that :S
okay, my situation [levels, etc] :
..................... lvl ...........Science (+81 per hour) Remain
Biology .........11 ..................................................340
Economy ......10 ...................................................66
Energy .........11 ...................................................380
Mathematics 10 ....................................................122
Physics .........12 ....................................................627
Social ...........13 .....................................................894
Culture ................................(+46 per hour)
Culture ..........13 ...................................................479
7 planets pumping out +110 / h
:|
edit: cost of ships:
destroyer - 27
cruiser - 216
battleship - 540
I don't know where i got the number from. i thought i calculated correctly at the time... maybe i added in a few more digits than i should have... /scratches head
uhm, one sec ill give u a lsit of what my levels are at
btw so i should jsut go for a fleet of entirely Battleships and destroyers? I thought the ratio should be like 4:2:1 or something cos the cruisers soak up damage.... :| well, this is news. uhm, ill need advice with that :S
okay, my situation [levels, etc] :
..................... lvl ...........Science (+81 per hour) Remain
Biology .........11 ..................................................340
Economy ......10 ...................................................66
Energy .........11 ...................................................380
Mathematics 10 ....................................................122
Physics .........12 ....................................................627
Social ...........13 .....................................................894
Culture ................................(+46 per hour)
Culture ..........13 ...................................................479
7 planets pumping out +110 / h
:|
edit: cost of ships:
destroyer - 27
cruiser - 216
battleship - 540 <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Firstly energy needs a bit more work. I try to keep it on par at least with my social which is usually the highest.
Don't get me wrong, cruisers are good, but because all fleets have to defend themselves. But if you are going to waste this guy, the firepower would be better to go to BC and destroyers.
Maybe eediot you should spend some time upgrading your planets. I have 7 as well, but I am taking the time before colonising number 8 to upgrade these. I am not sure of your population levels. But with a pop 10 planet it should be producing 20 pp an hour.
Please note that even I have not reached this, which is why I am working to get there. It is definitely worth it, and also you will get your 8th planet faster.
As for dominating this guy.....How many planets does he have.... HOw many are left. IF there are some left maybe go to these because you really want to be sure that you will nail this guy. With the last fleet you send he can easily convert all that into PP and have built a bigger fleet.
The best things for attack are mass destroyers, however they deplete really fast. You find yourself losing quite a bit, but they are cheap to replace. I say upgrade your planets a bit. To around 130pp/h maybe. Then see what options you have. Post a little more info about what you know of your opposition. What planets he has in the system etc.
Regards
Es Quatro