[mwip]mutalisk Second Attempt

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Comments

  • DeronokDeronok Join Date: 2003-03-17 Member: 14613Members
    Most of the zerg in ghost look almost completely different... and most look friendly and not evil. :\
  • ShinzonShinzon Join Date: 2003-07-25 Member: 18407Members
    Its a speacial Zer ability called "cuteness" This ability allows them more time to strike while marines are hesatating on the trigger cause its soo cute.

    This ability comes in handy in mass battles.



    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • ShinzonShinzon Join Date: 2003-07-25 Member: 18407Members
    i think i might know why they look frendly there are couple of things:

    1: The slime Factor, the Zerg units just dont have enough slime puring out oftheir mouths, and they look dry they should look wet

    2: THe spike factor their units seemed tob e more spiky in Star Craft the more spikes the more evil

    3: Colours They are colloured like a christmas elf

    4: They are not scary cause its a still image if one of those criters is in a game it will be more scarrier cause they can bite ur arse.

    5: THe lighting, Notice in most alien movies they pop out of a dark corner so it scares u here all units are in broad day light. I bet if one of em jumps out of a dark corner while ur low on hp it would startl u.

    6: CAN YA DO BETTA SUKKKERS AHAHAHAHAH....

    Cross out #6

    so who thinks im right?

    Anyome up for cute gorge? and chibi Skulk? <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
  • killer_oliekiller_olie Join Date: 2002-12-20 Member: 11209Members
    Well

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->1: The slime Factor, the Zerg units just dont have enough slime puring out oftheir mouths, and they look dry they should look wet<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    It is impossable to have slime pouring out of their mouths, maybe they could be skined to look wet.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->2: THe spike factor their units seemed tob e more spiky in Star Craft the more spikes the more evil
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    More spikes = more polys, more polys = more strain on your graphics card, more strain on your graphics card = game runs slower or looks choppy.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->3: Colours They are colloured like a christmas elf
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Wouldn't that be bright red and green, i havn't seen any serious models with those colors.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->5: THe lighting, Notice in most alien movies they pop out of a dark corner so it scares u here all units are in broad day light. I bet if one of em jumps out of a dark corner while ur low on hp it would startl u.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Wouldn't that be a map factor, lighting. Of cause a darker skin would help with the effect but mainly dark corners are up to the mapper.

    K..
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    well explained ^_^
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    Give the dude vains. Vains popping out will help, and put a <i>tiny</i> bit of shading by thevains. And where is the nose? WHERE IS THE NOSE!?!
  • Lucid_MelodyLucid_Melody Join Date: 2003-02-20 Member: 13772Members
    All the zerg models look too god damn bright and cute.
  • WindburnWindburn Join Date: 2003-08-02 Member: 18711Members, Constellation
    ooerr check out shinzens post back on page 8.
    these are damn good ref pictures for how the skin should be done.
    needs shading along the back to give the image of bumps (not sure if you are up to that yet tho),
    also needs a darker 'reddier' hue to it.

    Dont know how stretched the eye is, but try outline the yellow with black, no pupil, that should do the trick.
    You can make this awesome cooks great stuff so far <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • s3xy_korean_bois3xy_korean_boi Join Date: 2003-05-21 Member: 16551Members
    hmmmz i got the 3d rendered pic i dun know if it will help or not
  • WindburnWindburn Join Date: 2003-08-02 Member: 18711Members, Constellation
    that isn't a bad render actually nice <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
    i like the snout on cook's better though, its more evil looking.
    I was just thinking though, maybe you should take a look at the original lerk cook? That seems to have some nice 'bumpy' textures that you might be able to make something of, and the eyes look particularly good. They would work wonders on this model.

    Keep up the great stuff mate!
  • StriderStrider Join Date: 2003-05-04 Member: 16056Members
    i'm sure learning to animate, too, is gonna be loads of fun, cookie. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    edited August 2003
    im not learning to animate ^_^ pvt hudson is doing the animations. and yes ill try and use ur comments guys.

    EDIT: bah my xenofex 2 demo has run out. i cant make anymore easy veins :/ and i cant find my bros cd with the xenofex 2 on it <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> can anyone make me some plain red lightning bits for veins?
  • ShinzonShinzon Join Date: 2003-07-25 Member: 18407Members
    U can get a veins effect using the diffrence clouds filter.

    So u knon how u make lighting using difrence clouds and levels in photoshop?

    Well i think u might be able to tweak the lightning bolt enough for it too look like a vein, i would try to do some veins but, im on my old computer for all of today so... blah.... I have an idiea:D

    *takes old grandams hand, puts on scanner, scans* There we go some veins <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> ahahah.....

    j/k
  • ShinzonShinzon Join Date: 2003-07-25 Member: 18407Members
    here is a quic vein i did using that technique
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    ah cool ^_^ can u make like a big sheet of that coz if i kept using that itll get repetitive.
  • ShinzonShinzon Join Date: 2003-07-25 Member: 18407Members
    O.o

    I think i just volenterred to help the muta....
    a well ill give blood to starcraft if needed
    Sure ill try to make a big sheet of veins which ill try to make look better then that one...

    3y3 f33l G33ky <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
  • ShinzonShinzon Join Date: 2003-07-25 Member: 18407Members
    Now ill go outside <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> ill be bak <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> ittle be finsihed tmr for sure
  • OdaOwnzYewOdaOwnzYew Join Date: 2002-09-04 Member: 1275Members
    its very odd, if a muta were real, it would use its tail to latch onto enemies because his teeth in his mouth arnt big enough
    but it seems like he let's out his digestive food in the game, through that mouth in his tail
    EWWWW
  • ThoraXThoraX Join Date: 2003-06-19 Member: 17519Members
    O_O

    are you saying thats an anus gun?
  • sportysporty Join Date: 2003-06-29 Member: 17782Members
    hes saying...that there is no anus, but 2 mouths 0o
    imagine...having no a** but 2 mouths...eeeeeeek
  • ShinzonShinzon Join Date: 2003-07-25 Member: 18407Members
    SICK SICK ****...

    lol...

    can u say throw chunks? or should i say Throw ****?
  • ShinzonShinzon Join Date: 2003-07-25 Member: 18407Members
    Here are the V31nZ d0 j00 n33d m0r3 V31nz ?
  • ShinzonShinzon Join Date: 2003-07-25 Member: 18407Members
    Here are version 2 veinz there are more of em 2
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    ok tnx ill try n implement em
  • MrKNifeyMrKNifey Join Date: 2003-06-25 Member: 17668Members
    Okay, I am going to use this model no matter what when you release it, cook. I am also going to force myself to save up money and buy SC: Ghost.

    I have absolutely no idea how hard it is to skinmesh or anything, since I haven't got an idea in hell how to do it, but it sounds like a **** to do. Keep up the good work.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    ty ^_^ this is my first proper skinmesh/skin. i am only a kid so give me slack. even if it is rubbish someone can touch it up to make it look better at the end when im done with it.
  • s3xy_korean_bois3xy_korean_boi Join Date: 2003-05-21 Member: 16551Members
    hmmmmz thats a goot idea
    cool cookies is doing a really good job we should all thank him ^^ so far it looks really good ^^
  • overmindovermind Join Date: 2003-08-10 Member: 19353Members
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