Is It Possible?
cshank4
Join Date: 2003-02-11 Member: 13425Members
<div class="IPBDescription">Ammo Counter?</div> Okay I was looking at a HALO AR and one of the Pulse Rifles and notcied the Ammo Counter. in game it says 50 bullets, when its firing it says ' - -' and when it reloads it says 'RE' now is it possible to make it so it counts off ammo? Say you shoot ten bullets the counter will subtract 10?
Just a thought
Just a thought
Comments
Edit: Searched for "Ammo counter" (can you believe it?!). <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The original is a FA model, and the ammo counter works in FA. However, it's something that needs to be coded into the game, and NS doesn't have support for ammo counters. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=41467&hl=ammo+counter' target='_blank'>This is the thread.</a>
People never search...
Edit: Searched for "Ammo counter" (can you believe it?!). <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The original is a FA model, and the ammo counter works in FA. However, it's something that needs to be coded into the game, and NS doesn't have support for ammo counters. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=41467&hl=ammo+counter' target='_blank'>This is the thread.</a>
People never search... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Oh dur I just searched for Ammo woops
there are two ways it could be done:
1. having 50 fire anims
2. having 50 submodels with different skins for the ammocounter [fa did it that way for their transparent mag on the g36]
both ways have to be coded and wont work in ns